1
0
forked from 0ad/0ad
Commit Graph

3265 Commits

Author SHA1 Message Date
c6f50be71b This was SVN commit r8361. 2010-10-15 04:37:42 +00:00
7bbc19c791 testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map.
This was SVN commit r8360.
2010-10-15 04:29:08 +00:00
87782e3242 This was SVN commit r8359. 2010-10-15 03:42:13 +00:00
659515f89d Cleaning
This was SVN commit r8358.
2010-10-15 03:40:04 +00:00
5040068948 This was SVN commit r8357. 2010-10-15 01:35:30 +00:00
a1a7264aec Set force_s3tc_enable automatically for greater chance of compressed texture support on Linux (see #575).
This was SVN commit r8356.
2010-10-15 00:06:48 +00:00
8edd28c43c Decal for Celt CC. New Celt Temple.
This was SVN commit r8355.
2010-10-14 19:54:08 +00:00
3cedddf60d Disable rank icons
This was SVN commit r8354.
2010-10-14 16:25:00 +00:00
3fce7d86f3 Temporarily re-enable fake formations in GUI
This was SVN commit r8350.
2010-10-13 21:40:56 +00:00
fa9d51cbb1 This was SVN commit r8349. 2010-10-13 21:27:55 +00:00
0c61f34db1 Reference group count by name instead of templateName
This was SVN commit r8347.
2010-10-13 20:16:03 +00:00
bd3ffd2c6a Reworked EntityGroups
Moved selection size check into selection.js

This was SVN commit r8346.
2010-10-13 19:48:13 +00:00
888afbccb5 Made the war dog 1 pop. Fixed an attack range thing where the dog was unable to attack or hunt.
This was SVN commit r8345.
2010-10-13 19:28:52 +00:00
c1967848d2 # Fix units killing their own farms
This was SVN commit r8343.
2010-10-13 15:14:15 +00:00
8abfa5ec89 slight color tweak
This was SVN commit r8342.
2010-10-13 07:50:50 +00:00
2559496fdf A new stoa for the Greeks.
This was SVN commit r8341.
2010-10-13 00:40:25 +00:00
f41434e3f6 This was SVN commit r8340. 2010-10-13 00:39:04 +00:00
9e71973135 This was SVN commit r8339. 2010-10-12 06:11:19 +00:00
be6aab1f93 Added description to Macedonia map. Completely changed the Gold Rush map. It will be a lot cooler. Will complete it before the weekend.
This was SVN commit r8338.
2010-10-12 05:23:10 +00:00
78c0312542 edited some Health for animals. (Elephants needed Health boost)
This was SVN commit r8337.
2010-10-12 04:46:48 +00:00
1013082de6 Footprint and Status bar height tweaks.
This was SVN commit r8336.
2010-10-12 04:41:34 +00:00
c99357c880 Tweaked cavalry footprints/obstruction to be consistent.
This was SVN commit r8335.
2010-10-12 04:11:12 +00:00
d08f6b7c46 This was SVN commit r8334. 2010-10-12 01:52:56 +00:00
e82ed0f7ae Beginning to add new single icons to the game. :)
This was SVN commit r8333.
2010-10-12 01:46:29 +00:00
9909675b68 Made EntityGroups more efficient
"Ability to add units to or remove from an already selected group of
units" based on patch by k776 (modified to avoid going over the max
selection size)
(Fixes #602)

This was SVN commit r8332.
2010-10-11 17:24:06 +00:00
1cdc8d1726 Warn about some obsolete documentation
This was SVN commit r8331.
2010-10-11 17:03:58 +00:00
4af13e4ce1 This was SVN commit r8330. 2010-10-11 15:27:39 +00:00
a37399b33b Fixed a few stats.
This was SVN commit r8328.
2010-10-10 22:17:49 +00:00
0b51957faf This was SVN commit r8327. 2010-10-10 21:27:43 +00:00
0b418f887b This was SVN commit r8325. 2010-10-10 17:40:33 +00:00
40eabf0441 This was SVN commit r8324. 2010-10-10 16:07:40 +00:00
96162bf2b4 This was SVN commit r8323. 2010-10-10 15:12:44 +00:00
3b38240d4f Make hoplites gather food from dead animals like other units do (instead of stabbing at them with spears).
This was SVN commit r8320.
2010-10-10 06:06:14 +00:00
2399c283ce Removed unnecessary health component from fish which made fishing impossible
This was SVN commit r8318.
2010-10-09 19:39:20 +00:00
184779e00e # Add "[", "]" keys to rotate buildings during placement, based on patch from k776.
Fixes #588.

This was SVN commit r8314.
2010-10-09 13:53:17 +00:00
db9a2eecee Adjusted resource value of the Metal Mines.
This was SVN commit r8312.
2010-10-08 21:45:00 +00:00
b62b316c56 Delete obsolete scripts
This was SVN commit r8311.
2010-10-08 16:58:06 +00:00
43b110a43b Final 3 waypoint flags.
This was SVN commit r8308.
2010-10-08 04:54:23 +00:00
3f7941d5c2 Hide the health bar when a unit containing resources is killed
This was SVN commit r8307.
2010-10-07 22:41:48 +00:00
5eedb07297 Fix selection of loading screen textures with pre-converted texture cache
This was SVN commit r8305.
2010-10-07 19:56:13 +00:00
ff983a7114 Remove obsolete file
This was SVN commit r8301.
2010-10-07 18:40:30 +00:00
0c170e2e01 Add test for NVTT bug
This was SVN commit r8300.
2010-10-07 10:56:38 +00:00
7ebf258033 Fix tests
This was SVN commit r8299.
2010-10-07 10:35:45 +00:00
368b07b04e # Add hunting (animals get killed before gathering meat from them)
This was SVN commit r8296.
2010-10-06 21:37:55 +00:00
69b2581ff0 Preparation for garrison code
This was SVN commit r8295.
2010-10-06 18:55:46 +00:00
1784c67c8b Changed background icon for total unit count
This was SVN commit r8294.
2010-10-06 05:25:30 +00:00
a4fad2a549 This was SVN commit r8293. 2010-10-06 05:17:12 +00:00
ca223eeb5b Made multiple unit selection health bar vertical again
Increased unit selection icons to 16
Added total unit count

This was SVN commit r8292.
2010-10-06 04:19:25 +00:00
ff8477c339 Made unit selection icons the same size as the formation icons
This was SVN commit r8291.
2010-10-05 22:44:32 +00:00
f05e403ee5 This was SVN commit r8290. 2010-10-05 17:44:51 +00:00