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forked from 0ad/0ad
0ad/source/ps
Ykkrosh 3d2b17f1bf Fix some warnings on Windows
This was SVN commit r8352.
2010-10-13 21:58:31 +00:00
..
GameSetup better ChooseCacheSize: always clamp to 500 MB, remove assertion (refs #611) 2010-10-11 07:03:53 +00:00
scripting # Refactored the networking code, and redesigned the game setup screen. 2010-06-30 21:41:04 +00:00
tests Fix CStr parsing to be independent of locale, so that it doesn't break when GTK+ changes the locale. 2010-09-30 23:17:41 +00:00
XML # Add -archivebuild mode to generate .zip files for releases, with automatic compression of textures. 2010-09-18 18:21:00 +00:00
ArchiveBuilder.cpp Use slightly higher quality texture compression in archive-builder mode 2010-09-20 16:34:09 +00:00
ArchiveBuilder.h Fix warning. 2010-09-18 18:56:06 +00:00
CConsole.cpp Delete lots of obsolete unused script-interface code. 2010-08-01 20:56:34 +00:00
CConsole.h # Various changes to the text rendering system. 2010-05-30 13:42:56 +00:00
CLogger.cpp Fix some warnings on Windows 2010-10-13 21:58:31 +00:00
CLogger.h Support Unicode reliably in logger, via explicit conversion to UTF-8. 2010-07-05 00:03:10 +00:00
ConfigDB.cpp Stop warning about missing config files. 2010-05-31 23:01:42 +00:00
ConfigDB.h # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
CStr.cpp Fix CStr parsing to be independent of locale, so that it doesn't break when GTK+ changes the locale. 2010-09-30 23:17:41 +00:00
CStr.h move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h) 2010-03-20 20:54:03 +00:00
DllLoader.cpp Fix compiling with Clang 2010-07-30 21:42:22 +00:00
DllLoader.h Fix compiling with Clang 2010-07-30 21:42:22 +00:00
Errors.cpp # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Errors.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
FileIo.cpp Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr. 2010-07-29 15:55:41 +00:00
FileIo.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
Filesystem.cpp # Add -archivebuild mode to generate .zip files for releases, with automatic compression of textures. 2010-09-18 18:21:00 +00:00
Filesystem.h # Add -archivebuild mode to generate .zip files for releases, with automatic compression of textures. 2010-09-18 18:21:00 +00:00
Font.cpp less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module 2010-07-04 10:15:53 +00:00
Font.h huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Game.cpp Add basic replay recorder/player to help debugging and performance testing. 2010-08-06 22:16:05 +00:00
Game.h Add basic replay recorder/player to help debugging and performance testing. 2010-08-06 22:16:05 +00:00
Globals.cpp Don't scroll the game view when the mouse is outside the window 2010-01-23 20:40:15 +00:00
Globals.h Add/rename header guards 2010-02-17 23:21:49 +00:00
Hotkey.cpp Fix #56 (add unit-following camera mode (press 'F')), based on patch from markelov. 2010-09-26 23:05:25 +00:00
Hotkey.h Fix #56 (add unit-following camera mode (press 'F')), based on patch from markelov. 2010-09-26 23:05:25 +00:00
i18n.cpp less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module 2010-07-04 10:15:53 +00:00
i18n.h Add/rename header guards 2010-02-17 23:21:49 +00:00
KeyName.cpp Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup) 2010-02-18 00:06:50 +00:00
KeyName.h Fix non-PCH builds 2010-03-28 18:21:48 +00:00
Loader.cpp huge cleanup and conversion of most string handling (especially paths) to unicode 2009-11-03 21:46:35 +00:00
Loader.h Add GPL header 2009-04-18 17:00:33 +00:00
LoaderThunks.h warning fixes: mostly size_t vs. specialized API type and other type conversion. 2010-09-05 09:38:30 +00:00
Overlay.cpp Fix #423 (Switch from CppDoc to Doxygen), based on patch from anr. 2010-07-29 15:55:41 +00:00
Overlay.h # Restructured GUI implementation 2009-12-03 20:17:22 +00:00
Parser.cpp Fix #251 (Config parser doesn't ignore comments), based on patch from Cygal 2009-08-12 15:17:35 +00:00
Parser.h Add GPL header 2009-04-18 17:00:33 +00:00
Profile.cpp Add JS memory usage to profiler. 2010-08-02 19:23:58 +00:00
Profile.h Fix non-PCH compiles 2010-05-11 13:24:25 +00:00
ProfileViewer.cpp Add JS memory usage to profiler. 2010-08-02 19:23:58 +00:00
ProfileViewer.h Add JS memory usage to profiler. 2010-08-02 19:23:58 +00:00
Pyrogenesis.cpp # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
Pyrogenesis.h # Various networking code cleanups. 2010-06-07 22:19:05 +00:00
Replay.cpp Fix log replayer to load terrain properties. 2010-09-17 17:45:50 +00:00
Replay.h Fix warnings 2010-08-09 09:49:24 +00:00
Singleton.h Simplify the overly-complex CppDoc-breaking file headers 2009-04-18 17:51:05 +00:00
StringConvert.cpp Add GPL header 2009-04-18 17:00:33 +00:00
StringConvert.h Add/rename header guards 2010-02-17 23:21:49 +00:00
ThreadUtil.h Add GPL header 2009-04-18 17:00:33 +00:00
UniDoubler.h Add GPL header 2009-04-18 17:00:33 +00:00
utf16string.h # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
Util.cpp Fix memory leak 2010-10-07 18:42:35 +00:00
Util.h Add/rename header guards 2010-02-17 23:21:49 +00:00
VideoMode.cpp Fix #544 (Fall back to windowed mode if fullscreen fails), based on patch from oln 2010-09-04 14:49:12 +00:00
VideoMode.h # Support alt+enter to toggle fullscreen mode. Make game window resizable. 2010-06-03 19:07:59 +00:00
World.cpp # Redesigned the camera control system. 2010-08-13 13:26:29 +00:00
World.h Delete lots of obsolete unused script-interface code. 2010-08-01 20:56:34 +00:00