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Ykkrosh 67a94572ec # Add new texture loading system with automatic compression.
Replace almost all texture uses with calls to the new system.
Add some anistropic filtering to terrain textures.
Let Atlas load terrain texture previews partly-asynchronously by
polling.
Fix inefficient texture colour determination for minimap.
Remove unused global g_TerrainModified.
Change GUI texcoord computation to be less efficient but to cope with
dynamic texture changes.
Fix GUI renderer effects leaving bogus colour state.

This was SVN commit r8099.
2010-09-10 21:02:10 +00:00
..
config Fix config typo 2010-08-29 20:04:39 +00:00
mods new Greek Wall 2010-09-08 22:57:46 +00:00
tests # Rewrite of the game's simulation system 2010-01-09 19:20:14 +00:00
tools # Add new texture loading system with automatic compression. 2010-09-10 21:02:10 +00:00
createzip.bat Executable version of archive-builder 2004-12-30 18:08:09 +00:00