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forked from 0ad/0ad
0ad/source/ps/GameSetup
2015-06-07 21:56:52 +00:00
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tests Fix test 2011-05-07 00:14:17 +00:00
Atlas.cpp Add the ability to specify a log level when using dlopen and change it to normal for Atlas. 2014-06-05 17:07:04 +00:00
Atlas.h Add basic help page into the main menu. 2010-07-07 21:47:31 +00:00
CmdLineArgs.cpp fix self-test and map load on Windows (avoid mixing dir separators). 2011-05-06 18:45:30 +00:00
CmdLineArgs.h Path now goes to some trouble to prevent mixing / and \ slashes (causes trouble when hotloading, and some Windows APIs can't handle it, either) 2011-05-04 12:16:51 +00:00
Config.cpp Move gain config setting retrieval to the sound manager. Fixes #3030. 2015-02-02 13:44:06 +00:00
Config.h Add basic support for GUI scaling factor, to help with high-res displays (e.g. 4K monitors and 1080p tablets). 2015-01-24 20:06:37 +00:00
GameSetup.cpp XML validation. Based on patch by historic_bruno. Refs #245. 2015-06-07 21:56:52 +00:00
GameSetup.h Make the modmod standalone. 2014-08-25 16:38:54 +00:00
HWDetect.cpp SpiderMonkey 31 upgrade 2015-01-24 14:46:52 +00:00
HWDetect.h Add script-based system for doing messy stuff based on system configuration. 2010-11-20 19:46:49 +00:00
Paths.cpp Convert debug_printf to take UTF-8 strings instead of wchar_t. 2015-02-14 01:45:13 +00:00
Paths.h Updates data paths on OS X and Windows. On OS X only write to locations inside ~/Library. On Windows make the distinction between local and roaming appdata, and use folder inside My Documents for user-created data. Fixes #1145. 2012-03-22 00:23:31 +00:00