1
0
forked from 0ad/0ad
0ad/source
2004-08-10 16:01:18 +00:00
..
ape First commit of APE files 2004-06-11 04:07:28 +00:00
graphics Miscellaneous GCC fixes 2004-08-09 16:44:08 +00:00
gui Simplified ReportParseError (to make GCC happier) 2004-08-09 16:29:21 +00:00
lib bugfixes related to "lying about user's buffer" feature 2004-08-10 16:01:04 +00:00
maths Minor improvements to some simulation code. 2004-08-02 23:14:54 +00:00
ps Allow the standard Windows PrtSc action (i.e. copy to clipboard) if HOTKEY_SCREENSHOT has been redefined 2004-08-09 20:58:32 +00:00
renderer Fixed invalid GL code 2004-08-06 15:01:23 +00:00
sced JS Interface to entities. It even partially works now. 2004-06-10 22:24:03 +00:00
scripting Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions. 2004-08-05 13:07:51 +00:00
simulation previous fix was incorrect; utf16 was new and not yet committed 2004-08-05 15:07:05 +00:00
sound Miscellaneous GCC fixes 2004-08-09 16:44:08 +00:00
terrain Core Classes Reorganization: 2004-07-31 15:57:18 +00:00
tools Run-time selection of FreeType DLL, to let the user decide whether to enable glyph hinting 2004-08-10 16:01:18 +00:00
workspaces Temporary fix for VC6 Testing workspace error 2004-08-10 11:01:23 +00:00
errorlist.pl Fixed code that recursively looks for .cpp/.h files 2004-07-29 16:13:11 +00:00
linefix.exe Added linefix.exe to source/ for convenience's sake. 2004-05-30 01:14:15 +00:00
main.cpp remove hack, now that h_mgr actually caches 2004-08-08 16:55:25 +00:00
ProgrammingSchedule.xls no message 2004-07-17 06:14:23 +00:00