1
0
forked from 0ad/0ad
0ad/source/ps
2004-08-09 20:58:32 +00:00
..
Network Fixed endless loop after closed socket connection 2004-07-27 20:59:46 +00:00
scripting Miscellaneous GCC fixes 2004-08-09 16:44:08 +00:00
CConsole.cpp Vital whitespace alterations 2004-08-06 15:07:01 +00:00
CConsole.h Minor improvements to some simulation code. 2004-08-02 23:14:54 +00:00
CLogger.cpp Added vsnprintf2, a wrapper around vsnprintf to make it more gcc-like (allowing %lld, %1$d, etc) 2004-08-09 15:44:35 +00:00
CLogger.h stomped on numerous warnings 2004-06-21 16:29:47 +00:00
Config.cpp Minor improvements to some simulation code. 2004-08-02 23:14:54 +00:00
Config.h Minor improvements to some simulation code. 2004-08-02 23:14:54 +00:00
ConfigDB.cpp Used mem_free_h on the Handle returned by vfs_load 2004-07-29 16:12:27 +00:00
ConfigDB.h Added configurable hotkey-cooker 2004-07-21 16:34:07 +00:00
CStr.cpp CStr::UpperCase now returns uppercase, not lowercase 2004-07-31 10:59:27 +00:00
CStr.h utf16() method for CStr8/W => utf16string conversion 2004-08-05 12:15:53 +00:00
CVFSFile.cpp added flag parameter (default 0). wasn't necessary here, but will allow influencing caching strategy 2004-08-05 12:44:29 +00:00
CVFSFile.h Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions. 2004-08-05 13:07:51 +00:00
Encryption.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
Encryption.h Linux/GCC compat, a few newlines at end of file, minor changes 2004-06-02 15:31:55 +00:00
Error.h stripped some headers from deprecated prometheus.h => huge rearrange 2004-06-03 01:43:33 +00:00
Errors.cpp Changed error handling in Xeromyces 2004-07-29 16:17:21 +00:00
Errors.h Fixed loads of /W4 warnings, because it's easier than doing anything useful. Added some asserts to check potentially dangerous assumptions, implemented a few missing bits of code, adjusted some comments, etc. 2004-07-24 14:04:40 +00:00
FilePacker.cpp newline stomper and fixed warnings 2004-06-11 02:14:18 +00:00
FilePacker.h Linux/GCC compat, a few newlines at end of file, minor changes 2004-06-02 15:31:55 +00:00
FileUnpacker.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
FileUnpacker.h Linux/GCC compat, a few newlines at end of file, minor changes 2004-06-02 15:31:55 +00:00
Game.cpp Added \n to debug_out messages 2004-08-06 15:04:47 +00:00
Game.h Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions. 2004-08-05 13:07:51 +00:00
Hotkey.cpp Allow the standard Windows PrtSc action (i.e. copy to clipboard) if HOTKEY_SCREENSHOT has been redefined 2004-08-09 20:58:32 +00:00
Hotkey.h Allow the standard Windows PrtSc action (i.e. copy to clipboard) if HOTKEY_SCREENSHOT has been redefined 2004-08-09 20:58:32 +00:00
Interact.cpp Miscellaneous GCC fixes 2004-08-09 16:32:01 +00:00
Interact.h Minor improvements to some simulation code. 2004-08-02 23:14:54 +00:00
KeyName.cpp Minor improvements to some simulation code. 2004-08-02 23:14:54 +00:00
LogFile.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
LogFile.h stomped on numerous warnings 2004-06-21 16:29:47 +00:00
NPFont.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
NPFont.h gcc warning fixes 2004-07-11 12:49:44 +00:00
NPFontManager.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
NPFontManager.h Added PASAP entity systems 2004-05-21 23:46:16 +00:00
Overlay.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
Overlay.h newline stomper and fixed warnings 2004-06-11 02:14:18 +00:00
OverlayText.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
OverlayText.h Fixed #includes. 2004-05-29 20:50:23 +00:00
Parser.cpp stomped on numerous warnings 2004-06-21 16:29:47 +00:00
Parser.h removed obsoleted _int etc. typedefs 2004-06-01 16:51:37 +00:00
Player.h First set of Core Classes changes! w00t :P 2004-07-27 21:00:53 +00:00
Prometheus.cpp added precompiled.h everywhere 2004-06-03 18:38:14 +00:00
Prometheus.h newline stomper and fixed warnings 2004-06-11 02:14:18 +00:00
Singleton.h Linux/GCC compat, a few newlines at end of file, minor changes 2004-06-02 15:31:55 +00:00
Sound.h stripped some headers from deprecated prometheus.h => huge rearrange 2004-06-03 01:43:33 +00:00
ThreadUtil.h Linux/GCC Compat 2004-07-27 00:26:51 +00:00
UniDoubler.h CStr::UpperCase now returns uppercase, not lowercase 2004-07-31 10:59:27 +00:00
utf16string.h Provide utf16_t and utf16stringstream under MSVC 2004-07-12 15:24:16 +00:00
Vector2D.h Minor improvements to some simulation code. 2004-08-02 23:14:54 +00:00
World.cpp Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions. 2004-08-05 13:07:51 +00:00
World.h Introducing: The Pre-Game State. The game instance is not created on program load as before, but can be started by JS functions. 2004-08-05 13:07:51 +00:00
XercesErrorHandler.cpp Added correct XML String conversion - was leaking memory, and added logging for Warnings 2004-06-09 14:01:09 +00:00
XercesErrorHandler.h XMB 2004-07-08 15:22:09 +00:00
Xeromyces.cpp Fixed crash when reading invalid XML files 2004-08-03 10:17:08 +00:00
Xeromyces.h change CVFSFile header path 2004-07-31 11:38:13 +00:00
XeroXMB.cpp Fixed loads of /W4 warnings, because it's easier than doing anything useful. Added some asserts to check potentially dangerous assumptions, implemented a few missing bits of code, adjusted some comments, etc. 2004-07-24 14:04:40 +00:00
XeroXMB.h Make XMB files store line numbers, so XML inline scripts can be debugged easily 2004-07-12 15:50:12 +00:00
XML.h New zlib/libpng libraries 2004-08-08 18:50:44 +00:00
XMLUtils.cpp Changed error handling in Xeromyces 2004-07-29 16:17:21 +00:00