1
0
forked from 0ad/0ad
0ad/binaries/data/mods/official/art
2005-04-26 12:19:55 +00:00
..
actors Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors. 2005-04-26 12:19:55 +00:00
animation Some animations 2005-02-02 08:36:59 +00:00
materials remapped weapon textures and interal colors for the celt head. 2005-04-29 13:26:06 +00:00
meshes An assortment of celtic unit updates - biggest is probably the lime head update and completion of the celt jav unit line 2005-04-23 12:12:46 +00:00
textures An assortment of celtic unit updates - biggest is probably the lime head update and completion of the celt jav unit line 2005-04-23 12:12:46 +00:00