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MarkT da8d343cb4 Increased projectile gravity.
This was SVN commit r2270.
2005-05-10 12:32:16 +00:00
..
graphics Projectile code and updates to some actors that can use it (celt_ijv and hele_iar) 2005-05-10 07:13:25 +00:00
gui fix compile error: #include "GUIText.h" to define CGUIString 2005-04-26 20:29:28 +00:00
i18n add ps/Errors.h and/or lib/types.h headers (shouldn't rely on precompiled.h to pull those in). 2005-01-07 00:47:44 +00:00
lib EntityManager.cpp: safety improvements 2005-05-09 04:41:35 +00:00
maths Entities: Removed Tag attribute; it is taken from the filename instead. Made entity XML files be loaded on demand. Probably stopped crash when maps contain non-existent entities. Fixed a few bugs in entity definitions. 2005-03-29 20:50:04 +00:00
ps Projectile code and updates to some actors that can use it (celt_ijv and hele_iar) 2005-05-10 07:13:25 +00:00
renderer all functions called via delay-load mechanism now return int (allows closures that can interrupt themselves when time is up) 2005-05-03 21:36:57 +00:00
scripting Projectile code and updates to some actors that can use it (celt_ijv and hele_iar) 2005-05-10 07:13:25 +00:00
simulation Increased projectile gravity. 2005-05-10 12:32:16 +00:00
sound add error handling: recover and return false if file not found 2005-05-09 17:10:52 +00:00
tests Made ScEd output entities into an XML file. 2005-01-12 14:31:47 +00:00
tools Fixed colour calculation. Stopped displaying .svn directories. 2005-04-29 21:19:47 +00:00
main.cpp Projectile code and updates to some actors that can use it (celt_ijv and hele_iar) 2005-05-10 07:13:25 +00:00
ProgrammingSchedule.xls gave it a once-over, marked 1 as complete 2005-05-09 16:30:01 +00:00