Ykkrosh
1706363bab
Also delete some unused declarations, and rename is_playing to snd_is_playing. This was SVN commit r7813.
78 lines
2.9 KiB
C++
78 lines
2.9 KiB
C++
/* Copyright (C) 2009 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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// JSInterface_Entity.h
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//
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//
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// A JavaScript class representing a Pyrogenesis CVector3D object.
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//
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// Usage: Used when manipulating objects of class 'Vector3D' in JavaScript.
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#include "scripting/ScriptingHost.h"
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#include "maths/Vector3D.h"
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#ifndef INCLUDED_JSI_VECTOR3
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#define INCLUDED_JSI_VECTOR3
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namespace JSI_Vector3D
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{
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enum
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{
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component_x,
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component_y,
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component_z
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};
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JSBool toString( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
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JSBool add( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
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JSBool subtract( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
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JSBool negate( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
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JSBool scale( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
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JSBool divide( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
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JSBool dot( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
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JSBool cross( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
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JSBool length( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
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JSBool normalize( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
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struct Vector3D_Info
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{
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IPropertyOwner* owner;
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void ( IPropertyOwner::*updateFn )();
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void ( IPropertyOwner::*freshenFn )();
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CVector3D* vector;
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Vector3D_Info();
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Vector3D_Info( float x, float y, float z );
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Vector3D_Info( const CVector3D& copy );
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Vector3D_Info( CVector3D* attach, IPropertyOwner* _owner );
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Vector3D_Info( CVector3D* attach, IPropertyOwner* _owner, void (IPropertyOwner::*_updateFn)(void) );
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Vector3D_Info( CVector3D* attach, IPropertyOwner* _owner, void (IPropertyOwner::*_updateFn)(void), void (IPropertyOwner::*_freshenFn)(void) );
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~Vector3D_Info();
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};
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extern JSClass JSI_class;
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extern JSPropertySpec JSI_props[];
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extern JSFunctionSpec JSI_methods[];
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JSBool getProperty( JSContext* cx, JSObject* obj, jsval id, jsval* vp );
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JSBool setProperty( JSContext* cx, JSObject* obj, jsval id, jsval* vp );
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void finalize( JSContext* cx, JSObject* obj );
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JSBool construct( JSContext* cx, JSObject* obj, uintN argc, jsval* argv, jsval* rval );
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void init();
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}
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#endif
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