2010-01-09 20:20:14 +01:00
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<?xml version="1.0" encoding="utf-8"?>
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<Entity parent="template_unit">
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2012-09-24 21:31:31 +02:00
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<Attack>
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<Slaughter>
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2013-05-12 09:23:05 +02:00
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<Hack>50.0</Hack>
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2012-09-24 21:31:31 +02:00
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<Pierce>0.0</Pierce>
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<Crush>0.0</Crush>
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<MaxRange>4.0</MaxRange>
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</Slaughter>
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</Attack>
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2011-07-30 22:09:46 +02:00
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<Builder>
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2012-08-20 10:23:21 +02:00
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<Rate>1.0</Rate>
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2011-07-30 22:09:46 +02:00
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<Entities datatype="tokens">
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structures/{civ}_house
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2013-06-22 04:28:54 +02:00
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structures/{civ}_storehouse
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2011-07-30 22:09:46 +02:00
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structures/{civ}_farmstead
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structures/{civ}_field
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structures/{civ}_corral
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2012-06-07 00:59:36 +02:00
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structures/{civ}_outpost
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other/wallset_palisade
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2012-07-30 08:11:26 +02:00
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structures/{civ}_dock
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2011-07-30 22:09:46 +02:00
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structures/{civ}_barracks
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2013-05-12 09:23:05 +02:00
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structures/{civ}_blacksmith
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2012-06-09 03:17:27 +02:00
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structures/{civ}_temple
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structures/{civ}_market
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2012-02-04 22:51:06 +01:00
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structures/{civ}_defense_tower
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2012-05-05 21:22:22 +02:00
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structures/{civ}_wallset_stone
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2013-07-20 14:01:56 +02:00
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structures/{civ}_civil_centre
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2011-07-30 22:09:46 +02:00
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structures/{civ}_fortress
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</Entities>
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</Builder>
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2010-01-24 18:20:23 +01:00
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<Cost>
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2010-11-06 18:52:30 +01:00
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<BuildTime>9</BuildTime>
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2010-02-12 23:46:07 +01:00
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<Resources>
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<food>50</food>
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2010-04-09 20:48:11 +02:00
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<wood>0</wood>
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<stone>0</stone>
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<metal>0</metal>
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2010-02-12 23:46:07 +01:00
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</Resources>
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2010-01-24 18:20:23 +01:00
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</Cost>
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2012-04-22 15:17:54 +02:00
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<Footprint>
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<Circle radius="1.5"/>
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<Height>2.5</Height>
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</Footprint>
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2011-07-30 22:09:46 +02:00
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<Health>
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<Max>100</Max>
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</Health>
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<Identity>
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<GenericName>Infantry</GenericName>
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2012-04-23 03:46:04 +02:00
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<Classes datatype="tokens">Infantry CitizenSoldier Worker Organic</Classes>
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2011-07-30 22:09:46 +02:00
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<Rank>Basic</Rank>
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</Identity>
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2010-05-15 23:07:52 +02:00
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<Loot>
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<xp>100</xp>
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2011-07-13 10:31:33 +02:00
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<food>5</food>
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<wood>0</wood>
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<stone>0</stone>
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<metal>0</metal>
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2010-05-15 23:07:52 +02:00
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</Loot>
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<Looter/>
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2011-07-30 22:09:46 +02:00
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<Promotion>
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<RequiredXp>100</RequiredXp>
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</Promotion>
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2010-02-12 23:46:07 +01:00
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<ResourceGatherer>
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2010-07-24 22:26:25 +02:00
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<MaxDistance>2.0</MaxDistance>
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2010-04-23 18:07:45 +02:00
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<BaseSpeed>1.0</BaseSpeed>
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2010-02-12 23:46:07 +01:00
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<Rates>
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2013-04-08 09:59:57 +02:00
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<food.fish>0.5</food.fish>
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<food.fruit>0.5</food.fruit>
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2013-08-13 01:17:30 +02:00
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<food.grain>0.35</food.grain>
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2012-04-19 09:56:25 +02:00
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<food.meat>1</food.meat>
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2012-02-01 20:35:31 +01:00
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<wood.tree>0.75</wood.tree>
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2012-02-17 01:37:35 +01:00
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<wood.ruins>5</wood.ruins>
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2012-02-01 20:35:31 +01:00
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<stone.rock>0.75</stone.rock>
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2013-10-02 20:51:49 +02:00
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<stone.ruins>2</stone.ruins>
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2012-04-23 01:03:00 +02:00
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<metal.ore>0.75</metal.ore>
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2010-02-12 23:46:07 +01:00
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</Rates>
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</ResourceGatherer>
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2012-04-22 06:04:02 +02:00
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<Selectable>
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<Overlay>
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<Texture>
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<MainTexture>circle/128x128.png</MainTexture>
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<MainTextureMask>circle/128x128_mask.png</MainTextureMask>
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</Texture>
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</Overlay>
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</Selectable>
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2010-04-04 23:12:21 +02:00
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<Sound>
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<SoundGroups>
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2010-10-03 19:58:49 +02:00
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<select>voice/hellenes/civ/civ_male_select.xml</select>
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<order_walk>voice/hellenes/civ/civ_male_ack.xml</order_walk>
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<order_attack>voice/hellenes/civ/civ_male_attack.xml</order_attack>
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<order_gather>voice/hellenes/civ/civ_male_ack.xml</order_gather>
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<order_repair>voice/hellenes/civ/civ_male_ack.xml</order_repair>
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2010-04-04 23:12:21 +02:00
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<walk>actor/human/movement/walk.xml</walk>
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2010-05-15 23:07:52 +02:00
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<run>actor/human/movement/run.xml</run>
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2010-04-04 23:12:21 +02:00
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<attack>attack/weapon/sword.xml</attack>
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<death>actor/human/death/death.xml</death>
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<build>resource/construction/con_wood.xml</build>
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<gather_fruit>resource/foraging/forage_leaves.xml</gather_fruit>
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<gather_grain>resource/farming/farm.xml</gather_grain>
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2011-02-10 21:52:29 +01:00
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<gather_tree>resource/lumbering/lumbering.xml</gather_tree>
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<gather_rock>resource/mining/pickaxe.xml</gather_rock>
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<gather_ore>resource/mining/mining.xml</gather_ore>
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2012-03-13 02:59:06 +01:00
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<gather_ruins>resource/mining/mining.xml</gather_ruins>
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2013-06-03 04:50:10 +02:00
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<trained>interface/alarm/alarm_create_infantry.xml</trained>
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2010-04-04 23:12:21 +02:00
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</SoundGroups>
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</Sound>
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2011-07-30 22:09:46 +02:00
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<Stamina>
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<Max>1000</Max>
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</Stamina>
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<UnitMotion>
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<WalkSpeed>7.5</WalkSpeed>
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<Run>
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2011-11-09 01:44:40 +01:00
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<Speed>18.75</Speed>
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2011-07-30 22:09:46 +02:00
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</Run>
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<CostClass>infantry</CostClass>
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</UnitMotion>
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<Vision>
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2011-08-03 03:24:06 +02:00
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<Range>60</Range>
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2011-07-30 22:09:46 +02:00
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</Vision>
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2010-01-09 20:20:14 +01:00
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</Entity>
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