2010-07-03 15:15:57 +02:00
|
|
|
/* Copyright (C) 2010 Wildfire Games.
|
2009-04-18 19:00:33 +02:00
|
|
|
* This file is part of 0 A.D.
|
|
|
|
*
|
|
|
|
* 0 A.D. is free software: you can redistribute it and/or modify
|
|
|
|
* it under the terms of the GNU General Public License as published by
|
|
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
|
|
* (at your option) any later version.
|
|
|
|
*
|
|
|
|
* 0 A.D. is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
*/
|
|
|
|
|
2007-02-01 02:34:17 +01:00
|
|
|
/**
|
|
|
|
* File : World.cpp
|
|
|
|
* Project : engine
|
|
|
|
* Description : Contains the CWorld Class implementation.
|
|
|
|
*
|
|
|
|
**/
|
2004-07-27 23:00:53 +02:00
|
|
|
#include "precompiled.h"
|
|
|
|
|
2006-06-11 09:03:59 +02:00
|
|
|
#include "graphics/GameView.h"
|
|
|
|
#include "graphics/LightEnv.h"
|
2006-06-02 04:10:27 +02:00
|
|
|
#include "graphics/MapReader.h"
|
2006-06-11 09:03:59 +02:00
|
|
|
#include "graphics/MapWriter.h"
|
2006-06-02 04:10:27 +02:00
|
|
|
#include "graphics/Terrain.h"
|
2006-06-11 09:03:59 +02:00
|
|
|
#include "graphics/Terrain.h"
|
|
|
|
#include "graphics/UnitManager.h"
|
|
|
|
#include "lib/timer.h"
|
|
|
|
#include "ps/CLogger.h"
|
|
|
|
#include "ps/CStr.h"
|
|
|
|
#include "ps/Errors.h"
|
|
|
|
#include "ps/Game.h"
|
|
|
|
#include "ps/Loader.h"
|
|
|
|
#include "ps/LoaderThunks.h"
|
|
|
|
#include "ps/World.h"
|
|
|
|
#include "renderer/Renderer.h"
|
2010-05-01 18:20:58 +02:00
|
|
|
#include "simulation2/Simulation2.h"
|
2004-07-27 23:00:53 +02:00
|
|
|
|
2007-02-01 02:34:17 +01:00
|
|
|
/**
|
|
|
|
* Global light settings.
|
|
|
|
* It is not a member of CWorld because it is passed
|
|
|
|
* to the renderer before CWorld exists.
|
|
|
|
**/
|
2004-10-23 16:39:28 +02:00
|
|
|
CLightEnv g_LightEnv;
|
2004-07-27 23:00:53 +02:00
|
|
|
|
2005-09-30 02:59:42 +02:00
|
|
|
|
2007-02-01 02:34:17 +01:00
|
|
|
/**
|
|
|
|
* Constructor.
|
|
|
|
*
|
|
|
|
* @param CGame * pGame pointer to the container game object.
|
|
|
|
**/
|
2005-09-30 02:59:42 +02:00
|
|
|
CWorld::CWorld(CGame *pGame):
|
|
|
|
m_pGame(pGame),
|
2006-06-09 18:44:16 +02:00
|
|
|
m_Terrain(new CTerrain()),
|
2007-01-08 02:56:46 +01:00
|
|
|
m_UnitManager(new CUnitManager()),
|
2010-05-20 20:09:23 +02:00
|
|
|
m_LOSManager(NULL),
|
|
|
|
m_TerritoryManager(NULL)
|
2007-01-08 02:56:46 +01:00
|
|
|
{
|
|
|
|
}
|
2005-09-30 02:59:42 +02:00
|
|
|
|
2007-02-01 02:34:17 +01:00
|
|
|
/**
|
2010-07-03 15:15:57 +02:00
|
|
|
* Initializes the game world with the attributes provided.
|
2007-02-01 02:34:17 +01:00
|
|
|
**/
|
2010-07-03 15:15:57 +02:00
|
|
|
void CWorld::RegisterInit(const CStrW& mapFile, int playerID)
|
2004-07-27 23:00:53 +02:00
|
|
|
{
|
2005-02-11 13:57:19 +01:00
|
|
|
// Load the map, if one was specified
|
2010-06-30 23:41:04 +02:00
|
|
|
if (mapFile.length())
|
2005-02-11 13:57:19 +01:00
|
|
|
{
|
2010-06-30 23:41:04 +02:00
|
|
|
VfsPath mapfilename(VfsPath(L"maps/scenarios/")/(std::wstring)mapFile);
|
2005-03-22 22:00:56 +01:00
|
|
|
CMapReader* reader = 0;
|
2005-03-30 18:14:19 +02:00
|
|
|
|
2010-06-30 23:41:04 +02:00
|
|
|
try
|
|
|
|
{
|
2005-03-22 22:00:56 +01:00
|
|
|
reader = new CMapReader;
|
2010-05-01 18:20:58 +02:00
|
|
|
CTriggerManager* pTriggerManager = NULL;
|
2010-07-03 15:15:57 +02:00
|
|
|
reader->LoadMap(mapfilename, m_Terrain,
|
2010-06-30 23:41:04 +02:00
|
|
|
CRenderer::IsInitialised() ? g_Renderer.GetWaterManager() : NULL,
|
|
|
|
CRenderer::IsInitialised() ? g_Renderer.GetSkyManager() : NULL,
|
|
|
|
&g_LightEnv,
|
|
|
|
m_pGame->GetView() ? m_pGame->GetView()->GetCamera() : NULL,
|
|
|
|
m_pGame->GetView() ? m_pGame->GetView()->GetCinema() : NULL,
|
2010-07-03 15:15:57 +02:00
|
|
|
pTriggerManager, m_pGame->GetSimulation2(), playerID);
|
2005-03-22 22:00:56 +01:00
|
|
|
// fails immediately, or registers for delay loading
|
2010-06-30 23:41:04 +02:00
|
|
|
}
|
|
|
|
catch (PSERROR_File& err)
|
|
|
|
{
|
2005-03-22 22:00:56 +01:00
|
|
|
delete reader;
|
2010-07-03 15:15:57 +02:00
|
|
|
LOGERROR(L"Failed to load map %ls: %hs", mapfilename.string().c_str(), err.what());
|
2005-02-11 13:57:19 +01:00
|
|
|
throw PSERROR_Game_World_MapLoadFailed();
|
|
|
|
}
|
2004-07-27 23:00:53 +02:00
|
|
|
}
|
|
|
|
}
|
2004-08-05 15:07:51 +02:00
|
|
|
|
2005-03-22 03:17:55 +01:00
|
|
|
|
2007-02-01 02:34:17 +01:00
|
|
|
/**
|
|
|
|
* Destructor.
|
|
|
|
*
|
|
|
|
**/
|
2004-08-05 15:07:51 +02:00
|
|
|
CWorld::~CWorld()
|
|
|
|
{
|
2006-06-09 18:44:16 +02:00
|
|
|
delete m_Terrain;
|
2010-07-03 15:15:57 +02:00
|
|
|
delete m_UnitManager;
|
2004-08-05 15:07:51 +02:00
|
|
|
}
|
2005-08-15 01:34:37 +02:00
|
|
|
|
|
|
|
|
2007-02-01 02:34:17 +01:00
|
|
|
/**
|
|
|
|
* Redraw the world.
|
|
|
|
* Provided for JS _rewritemaps function.
|
|
|
|
*
|
|
|
|
**/
|
2005-08-15 01:34:37 +02:00
|
|
|
void CWorld::RewriteMap()
|
|
|
|
{
|
2006-06-11 09:03:59 +02:00
|
|
|
CMapWriter::RewriteAllMaps(m_Terrain, m_UnitManager,
|
2006-06-22 00:37:31 +02:00
|
|
|
g_Renderer.GetWaterManager(), g_Renderer.GetSkyManager(),
|
2006-08-22 04:24:44 +02:00
|
|
|
&g_LightEnv, m_pGame->GetView()->GetCamera(),
|
2010-05-20 20:09:23 +02:00
|
|
|
m_pGame->GetView()->GetCinema(), NULL,
|
|
|
|
m_pGame->GetSimulation2(), NULL);
|
2005-08-16 21:51:18 +02:00
|
|
|
}
|