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GameSetup
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Handle disconnections better.
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2010-07-06 19:54:17 +00:00 |
scripting
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# Refactored the networking code, and redesigned the game setup screen.
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2010-06-30 21:41:04 +00:00 |
tests
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Support Unicode reliably in logger, via explicit conversion to UTF-8.
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2010-07-05 00:03:10 +00:00 |
XML
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less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module
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2010-07-04 10:15:53 +00:00 |
CConsole.cpp
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# Refactored the networking code, and redesigned the game setup screen.
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2010-06-30 21:41:04 +00:00 |
CConsole.h
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# Various changes to the text rendering system.
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2010-05-30 13:42:56 +00:00 |
CLogger.cpp
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Fix non-PCH builds
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2010-07-07 10:39:41 +00:00 |
CLogger.h
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Support Unicode reliably in logger, via explicit conversion to UTF-8.
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2010-07-05 00:03:10 +00:00 |
ConfigDB.cpp
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Stop warning about missing config files.
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2010-05-31 23:01:42 +00:00 |
ConfigDB.h
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# Various networking code cleanups.
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2010-06-07 22:19:05 +00:00 |
CStr.cpp
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Fix CStr8 serialisation bug.
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2010-06-30 21:24:14 +00:00 |
CStr.h
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move M_PI etc. to wposix.h to ensure they're always present on Windows (previously required MathUtil.h)
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2010-03-20 20:54:03 +00:00 |
DllLoader.cpp
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Load libraries from rpath=$ORIGIN instead of from cwd. Fixes #288
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2010-03-20 20:55:54 +00:00 |
DllLoader.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
Errors.cpp
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
Errors.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
FileIo.cpp
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
FileIo.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
Filesystem.cpp
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fix: don't generate spurious resize events in fullscreen mode when interacting with another topmost window
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2010-07-04 11:12:50 +00:00 |
Filesystem.h
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less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module
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2010-07-04 10:15:53 +00:00 |
Font.cpp
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less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module
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2010-07-04 10:15:53 +00:00 |
Font.h
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
Game.cpp
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Set each player's default camera location to their civ center.
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2010-07-03 13:15:57 +00:00 |
Game.h
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Basic disconnection handling.
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2010-07-02 21:28:48 +00:00 |
Globals.cpp
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Don't scroll the game view when the mouse is outside the window
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2010-01-23 20:40:15 +00:00 |
Globals.h
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Add/rename header guards
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2010-02-17 23:21:49 +00:00 |
Hotkey.cpp
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# Support alt+enter to toggle fullscreen mode. Make game window resizable.
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2010-06-03 19:07:59 +00:00 |
Hotkey.h
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# Support alt+enter to toggle fullscreen mode. Make game window resizable.
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2010-06-03 19:07:59 +00:00 |
i18n.cpp
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less global variables: make most uses of g_VFS explicit (required for another app that has two VFSes), g_yres is no longer required by cursor module
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2010-07-04 10:15:53 +00:00 |
i18n.h
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Add/rename header guards
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2010-02-17 23:21:49 +00:00 |
KeyName.cpp
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Misc. unity fixes (missing includes, undefs, and other things that could be considered generic cleanup)
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2010-02-18 00:06:50 +00:00 |
KeyName.h
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Fix non-PCH builds
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2010-03-28 18:21:48 +00:00 |
Loader.cpp
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huge cleanup and conversion of most string handling (especially paths) to unicode
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2009-11-03 21:46:35 +00:00 |
Loader.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
LoaderThunks.h
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Add/rename header guards
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2010-02-17 23:21:49 +00:00 |
Overlay.cpp
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# Restructured GUI implementation
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2009-12-03 20:17:22 +00:00 |
Overlay.h
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# Restructured GUI implementation
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2009-12-03 20:17:22 +00:00 |
Parser.cpp
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Fix #251 (Config parser doesn't ignore comments), based on patch from Cygal
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2009-08-12 15:17:35 +00:00 |
Parser.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
Profile.cpp
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Rewrite the clone-object-between-JS-contexts code (for GUI<->simulation interface) to be more efficient.
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2010-05-05 22:36:35 +00:00 |
Profile.h
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Fix non-PCH compiles
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2010-05-11 13:24:25 +00:00 |
ProfileViewer.cpp
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# Various changes to the text rendering system.
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2010-05-30 13:42:56 +00:00 |
ProfileViewer.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
Pyrogenesis.cpp
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# Various networking code cleanups.
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2010-06-07 22:19:05 +00:00 |
Pyrogenesis.h
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# Various networking code cleanups.
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2010-06-07 22:19:05 +00:00 |
Singleton.h
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Simplify the overly-complex CppDoc-breaking file headers
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2009-04-18 17:51:05 +00:00 |
StringConvert.cpp
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
StringConvert.h
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Add/rename header guards
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2010-02-17 23:21:49 +00:00 |
ThreadUtil.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
UniDoubler.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
utf16string.h
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# Rewrite of the game's simulation system
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2010-01-09 19:20:14 +00:00 |
Util.cpp
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# Support alt+enter to toggle fullscreen mode. Make game window resizable.
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2010-06-03 19:07:59 +00:00 |
Util.h
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Add/rename header guards
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2010-02-17 23:21:49 +00:00 |
Vector2D.h
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Add GPL header
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2009-04-18 17:00:33 +00:00 |
VideoMode.cpp
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Windows support for window resizing and fullscreen toggling.
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2010-06-03 21:15:45 +00:00 |
VideoMode.h
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# Support alt+enter to toggle fullscreen mode. Make game window resizable.
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2010-06-03 19:07:59 +00:00 |
World.cpp
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Set each player's default camera location to their civ center.
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2010-07-03 13:15:57 +00:00 |
World.h
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Set each player's default camera location to their civ center.
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2010-07-03 13:15:57 +00:00 |