2013-02-04 00:49:29 +01:00
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This directory contains libraries that are used by the game:
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2013-01-26 22:36:18 +01:00
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2013-02-04 00:49:29 +01:00
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osx/ contains a script for download and building required libraries on OS X.
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source/ contains bundled source, when the game requires a specific library
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version that may not be available in package managers.
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win32/ contains headers and precompiled static libs for Windows builds.
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2013-01-26 22:36:18 +01:00
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2013-02-04 00:49:29 +01:00
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osx/build-osx-libs.sh
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MIT
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2013-01-26 22:36:18 +01:00
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2013-02-04 00:49:29 +01:00
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source/cxxtest
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2013-01-26 22:36:18 +01:00
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LGPL v2.1 (see COPYING)
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2013-02-04 00:49:29 +01:00
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source/enet
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2013-01-26 22:36:18 +01:00
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MIT (see src/LICENSE)
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2013-02-04 00:49:29 +01:00
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source/fcollada
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2013-01-26 22:36:18 +01:00
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MIT (see src/FCollada/Copyright.txt)
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2013-02-04 00:49:29 +01:00
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source/nvtt
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MIT (see src/NVIDIA_Texture_Tools_LICENSE.txt)
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source/spidermonkey
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MPL / GPL / LGPL
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source/valgrind
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BSD
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win32/boost
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Boost Software License
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win32/cryptopp
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Crypto++ License (files are public domain)
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win32/libcurl
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2013-01-26 22:36:18 +01:00
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MIT
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2013-02-04 00:49:29 +01:00
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win32/libjpg
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2013-01-26 22:36:18 +01:00
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libjpeg license
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2013-02-04 00:49:29 +01:00
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win32/libpng
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2013-01-26 22:36:18 +01:00
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libpng license
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2013-02-04 00:49:29 +01:00
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win32/libxml2
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2013-01-26 22:36:18 +01:00
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MIT
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LGPL v2.0 (include/iconv.h)
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2013-02-04 00:49:29 +01:00
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win32/openal
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2013-01-26 22:36:18 +01:00
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LGPL v2.0
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2013-02-04 00:49:29 +01:00
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win32/opengl
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2013-01-26 22:36:18 +01:00
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MIT
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2013-02-04 00:49:29 +01:00
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win32/sdl
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2013-01-26 22:36:18 +01:00
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LGPL v2.1
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2013-02-04 00:49:29 +01:00
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win32/vorbis
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2013-01-26 22:36:18 +01:00
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BSD
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2013-02-04 00:49:29 +01:00
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win32/zlib
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2013-01-26 22:36:18 +01:00
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zlib license
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