Clean up the splashscreen. More concise wording, only modern styling, alignment fixes, larger click/touch targets, and code cleanup.

This was SVN commit r16287.
This commit is contained in:
JoshuaJB 2015-02-07 19:18:06 +00:00
parent f56102967f
commit 19ec4ced91
3 changed files with 19 additions and 27 deletions

View File

@ -4,13 +4,8 @@
<include>common/modern/styles.xml</include>
<include>common/modern/sprites.xml</include>
<include>common/setup.xml</include>
<include>common/sprite1.xml</include>
<include>common/styles.xml</include>
<include>common/common_sprites.xml</include>
<include>common/common_styles.xml</include>
<include>splashscreen/styles.xml</include>
<include>splashscreen/setup.xml</include>
<include>splashscreen/splashscreen.xml</include>
<include>common/global.xml</include>
</page>

View File

@ -1,9 +1,12 @@
[font="sans-bold-16"]Thank you for installing 0 A.D.!
[font="sans-bold-20"] Thank you for installing 0 A.D. Empires Ascendant!
[font="sans-16"]
[icon="constructionIcon"] This is an early experimental version of the game. Features are missing and it contains bugs.
[imgleft="constructionIcon"]This game is still in development. Features are missing and it contains bugs.
[icon="iconLag"] The game lags when many units are moving.
[imgleft="iconLag"]The game runs slowly when many units are moving.
[icon="iconMap"] Large maps can cause problems.
[icon="iconFormation"] Formations are currently not optimal, but you can toggle forming and disbanding formations as desired.
[imgleft="iconMap"]Large maps can cause problems.
[imgleft="iconFormation"]Formations are a work in progress, but you can toggle forming and disbanding formations as desired.

View File

@ -8,22 +8,17 @@
<object type="image" z="0" sprite="ModernFade"/>
<object type="image" style="ModernDialog" size="50%-274 50%-200 50%+274 50%+200">
<object type="text" style="TitleText" size="50%-128 -18 50%+128 14">
<translatableAttribute id="caption">Welcome to 0 A.D. !</translatableAttribute>
<object type="text" style="ModernLabelText" size="50%-128 -18 50%+128 14">
<translatableAttribute id="caption">Welcome!</translatableAttribute>
</object>
<object type="image" sprite="ModernDarkBoxGold" size="20 20 100%-20 100%-52">
<object name="mainText" type="text" style="textPanel"/>
<object size="8 100%-60 100% 100%">
<object size="0 20 100% 100%">
<object name="displaySplashScreenText" size="20 0 100% 100%" type="text" style="ModernLeftLabelText">
<translatableAttribute id="caption">Show this message in the future</translatableAttribute>
</object>
<object name="displaySplashScreen" size="0 50%-8 16 50%+8" type="checkbox" style="ModernTickBox"/>
</object>
</object>
<object name="mainText" type="text" sprite="ModernDarkBoxGold" style="textPanel" size="20 20 100%-20 100%-52">
<object name="displaySplashScreenText" size="30 100%-30 100% 100%-8" type="text" style="ModernLeftLabelText">
<translatableAttribute id="caption">Show this message in the future</translatableAttribute>
</object>
<object name="btnOK" type="button" style="StoneButton" tooltip_style="snToolTip" size="100%-184 100%-42 100%-20 100%-14">
<object name="displaySplashScreen" size="8 100%-30 22 100%-8" type="checkbox" style="ModernTickBox"/>
</object>
<object name="btnOK" type="button" style="ModernButtonRed" size="50%+5 100%-45 100%-18 100%-17">
<translatableAttribute id="caption">OK</translatableAttribute>
<action on="Press"><![CDATA[
if (Engine.GetGUIObjectByName("displaySplashScreen").checked)
@ -34,12 +29,11 @@
Engine.PopGuiPageCB();
]]></action>
</object>
<object type="button" style="StoneButton" size="188 100%-42 352 100%-14">
<translatableAttribute id="caption">Known issues (web)</translatableAttribute>
<object type="button" style="ModernButtonRed" size="18 100%-45 50%-5 100%-17">
<translatableAttribute id="caption">Known Issues (web)</translatableAttribute>
<action on="Press"><![CDATA[
openURL("http://www.wildfiregames.com/forum/index.php?showtopic=15796");
]]></action>
</object>
</object>
</objects>