forked from 0ad/0ad
functions_pregame_load.js: fixed whitespace
new OpenAL version. This was SVN commit r2489.
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@ -97,9 +97,9 @@ function startLoadingScreen()
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getGUIObjectByName("loading_screen_progress_bar").caption = 0;
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getGUIObjectByName("loading_screen_text").caption = "LOADING " + g_GameAttributes.mapFile + " ...\nPlease wait ...";
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// Pick a random tip of the day (each line is a separate tip).
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tipArray = readFileLines("gui/text/tips.txt");
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// Set tip string.
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// Pick a random tip of the day (each line is a separate tip).
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tipArray = readFileLines("gui/text/tips.txt");
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// Set tip string.
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getGUIObjectByName("loading_screen_tip").caption = tipArray[getRandom(0, tipArray.length-1)];
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// Begin game session.
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