Commit Graph

961 Commits

Author SHA1 Message Date
81b29bf18d fix line wrapping when big number of gatherers on one resource
This was SVN commit r13667.
2013-08-15 20:00:55 +00:00
c709105355 Clarifies control group HotKeys
This was SVN commit r13652.
2013-08-12 23:50:18 +00:00
1ffb74b336 Adjusts session game speed dropdown, fixes #2046
This was SVN commit r13645.
2013-08-11 20:49:41 +00:00
8c74df2acd Give an elevation advantage to ranged units. Patch by sanderd17. Fix #1960.
This was SVN commit r13626.
2013-08-03 19:20:20 +00:00
70d072577b ;
This was SVN commit r13621.
2013-07-31 22:25:24 +00:00
f6e0c4c5a4 Split up cheats into multiple files. Patch by lsdh/ldsh. Fixes #2019.
Replace buggy hasAllies with the inlined check if we have a team at all.
Fix setting of starting resources (broken in 58fa0c7c58).

This was SVN commit r13620.
2013-07-31 22:22:12 +00:00
344a149a66 Infinite farms with diminishing returns (but no farmland). Refs #1318.
This was SVN commit r13616.
2013-07-30 06:04:53 +00:00
857ae2dd3e - Fix a bug from 20e7d2224a where the player ID would always be set to 1.
- Make the developer overlay a tad taller.

This was SVN commit r13614.
2013-07-29 20:01:09 +00:00
f3b0417aac Don't try to interpret Enter as a mouse click in message boxes (makes it really annoying to chat at the end of a game).
This was SVN commit r13608.
2013-07-29 05:04:28 +00:00
20e7d2224a Implement a developer overlay command to change the current player ID (very useful for AI development).
This was SVN commit r13606.
2013-07-29 00:53:44 +00:00
a684f7646b Fixes crash when hotloading main menu while splash screen shown (don't alter GUI page stack in init functions), refs #2042
This was SVN commit r13597.
2013-07-26 01:35:01 +00:00
86a8dd7e6f Small cleanup.
This was SVN commit r13583.
2013-07-21 23:25:15 +00:00
e0ea53a8ee Adds saved game descriptions and in-game save dialog, based on patch by Crynux, fixes #2030
This was SVN commit r13579.
2013-07-21 00:23:57 +00:00
da4d1916dc Implements shared trade gain with allies, patch by mimo, fixes #1691
This was SVN commit r13567.
2013-07-16 05:59:48 +00:00
d479f373aa Display current/max gatherers or builders when a resource or foundation is selected. Based on a patch by mimo. Fix #1871.
This was SVN commit r13541.
2013-07-07 22:13:58 +00:00
ed3afce81e - Round attack numbers in the GUI. Patch by scythetwirler. Fix #1997.
- Adjust the siege attack tech to add an integer instead of multiply by
a percentage.
- Fix the siege armor tech so the tooltip and the added value match up.

This was SVN commit r13540.
2013-07-07 21:04:36 +00:00
24b6fb7c3e Clean up cheat handling a bit. Use setter and getter for cheatTimeMultiplier.
This was SVN commit r13526.
2013-07-01 23:46:03 +00:00
9565c60a14 Adds UI sounds for buttons, dropdowns, lists, and checkboxes, fixes #948
This was SVN commit r13521.
2013-07-01 04:15:09 +00:00
c6348538ea Show combined costs in the gate conversion tooltip. Based on patch by Jgwman. Fixes #1591.
This was SVN commit r13511.
2013-06-29 20:55:53 +00:00
37c8e77d8e Use floats for health. Fix #1633
This was SVN commit r13507.
2013-06-29 00:43:08 +00:00
4fc15a9b08 Renames mill to storehouse
This was SVN commit r13496.
2013-06-22 02:28:54 +00:00
ada7702bec add UI sound channel, clean up external interface and javascript calls
This was SVN commit r13467.
2013-06-10 13:58:43 +00:00
5246e9a576 Update description of ESC key in the manual. Refs #1928.
This was SVN commit r13464.
2013-06-09 20:38:57 +00:00
6f3a0e1378 Implement location hotkeys. Fix #1882.
This was SVN commit r13463.
2013-06-09 20:21:19 +00:00
71b25d5bd4 big SoundManager checkin,futureproof javascript interface, isolate external calls to remove OpenAL references
This was SVN commit r13455.
2013-06-06 11:13:57 +00:00
5b1f5dd2c1 Display expected trading gain (GainMultiplier = 1) for market foundations when setting rally points. Fixes #1963.
This was SVN commit r13452.
2013-06-05 21:35:31 +00:00
8026685a06 Don't display the rally point tooltip for trading for enemy markets.
This was SVN commit r13448.
2013-06-02 20:17:44 +00:00
bc8d461b81 Display rally point lines when setting rally points using the minimap. Patch by TrinityDeath. Fixes #1848.
This was SVN commit r13422.
2013-05-23 20:34:15 +00:00
de5d4491ab var-fare
This was SVN commit r13404.
2013-05-12 22:28:02 +00:00
3bec6ced85 Fix hero button for heroes without attack
This was SVN commit r13401.
2013-05-12 16:02:53 +00:00
56fa123718 Fix error when constructing with the first selected entity being a building.
This was SVN commit r13392.
2013-05-04 21:44:32 +00:00
fc5e2d27c7 Cancel building placement or reset selection on Esc. Patch by Josh. Fixes #1928.
This was SVN commit r13391.
2013-05-04 21:02:11 +00:00
683f22cdb1 Display entity limits for buildings. Patch by Josh. Fixes #1924.
This was SVN commit r13388.
2013-05-01 19:25:55 +00:00
f42b77919d Future-proof the code for civ specific non-peace tracks.
This was SVN commit r13387.
2013-05-01 16:48:55 +00:00
ac3e9d8bc7 clear peace tracks before reloading music from civ files
This was SVN commit r13385.
2013-05-01 01:51:30 +00:00
e0a2e5790d Exponential Armor patch by Alpha123, with new updated armor values.
Needs a ton of testing.

This was SVN commit r13381.
2013-04-29 07:51:51 +00:00
0686c6a553 Resetting 'default' maps.
This was SVN commit r13379.
2013-04-29 02:36:57 +00:00
71486bd57d SoundManager supports playlists
This was SVN commit r13368.
2013-04-24 12:03:42 +00:00
75f332ce20 Stop hotkey. Patch by alpha123. Fixes #1870.
This was SVN commit r13364.
2013-04-18 19:20:29 +00:00
dc9889c190 Display number of garrisoned units when trying to garrison. Patch by mimo. Fixes #1915.
This was SVN commit r13361.
2013-04-18 18:18:29 +00:00
a362b41029 Fix grouping of garrisoned units. Patch by mimo. Fixes #1918.
This was SVN commit r13360.
2013-04-18 18:18:24 +00:00
d0a695f7fb Allow mutual allies to garrison in each others buildings. Patch by mimo. Fixes #1807.
This was SVN commit r13357.
2013-04-14 00:34:14 +00:00
95a10e7f42 Reduce duplicate GuiInterfaceCalls some more. Patch by sbte. Fixes #1878.
This was SVN commit r13354.
2013-04-10 21:05:46 +00:00
555f06acbe Fix errors when the hero is garrisoned. Patch by alpha123. Refs #1802.
This was SVN commit r13346.
2013-04-06 19:32:07 +00:00
7f9b486a48 This was SVN commit r13341. 2013-04-03 23:28:29 +00:00
16de5c75ac Adds game speed option to match setup, adds in-game control for single player games, fixes #785.
Refactors some GUI utility functions.

This was SVN commit r13340.
2013-04-03 23:24:22 +00:00
62dc594a71 Hero button. Based on patch by Malcom and edits to that by alpha123. Fixes 1802.
This was SVN commit r13339.
2013-04-03 17:27:55 +00:00
f82adf3ef3 Don't call GetSimulationState too often. Patch by sbte. Fixes #1878.
This was SVN commit r13336.
2013-04-02 21:06:20 +00:00
c2ca0209fa Fixes multiplayer crash when host disconnects while clients are still loading.
Improves client disconnect handling slightly.

This was SVN commit r13327.
2013-03-25 05:01:36 +00:00
d709fe50ed Clean-up of Aegis scripts. Most deprecated functions have been removed, some comments updated. Also makes resource maps 8-bit to save a little memory.
Fix the placement of the "civ info" button to avoid overlapping on
1024*768.

This was SVN commit r13298.
2013-03-16 09:59:43 +00:00
3958c03dbc Changes default scenarios to Punjab 1
This was SVN commit r13294.
2013-03-15 23:06:16 +00:00
5af7544918 Bug fixes and small improvements to Aegis. Change the "C" button into a "Settings" button. Fix to -autostart-aidiff.
This was SVN commit r13289.
2013-03-15 12:35:16 +00:00
26cc813cf5 Update for release trailer recording
This was SVN commit r13286.
2013-03-14 23:24:53 +00:00
25293ce0cc Many small bugfixes for AIs. Adds support for difficulty (and along with that, some behind-the-door architecture for a handicap system).
Adds -autostart-aidiff to set the difficulty from the command line from
testing.

This was SVN commit r13278.
2013-03-13 20:44:48 +00:00
2bcb03f049 Fix messages.js for "/team" messages when no teams were set.
Change to AI logic, makes Aegis more efficient with a better attack,
eco, and defense. Bugfixes.

This was SVN commit r13271.
2013-03-12 21:58:25 +00:00
9b1b8cc8fd A few bugfixes, slight change in logic for smoother play. Makes Aegis gather with cavalry. Allows it to send chat messages to warn about attacks.
This was SVN commit r13266.
2013-03-11 19:58:29 +00:00
9b03e0d572 Darkens icons that are unavailable to train/build/research to make it more obvious than only the grayscaling in some cases.
Improves the red overlay showing a lack of resource for technologies.
Makes tech pair show a red cross instead of a red overlay when hovering
over a pair to make it less confusing.

This was SVN commit r13212.
2013-03-03 10:27:37 +00:00
c16b93794a Support decrementing training batches, show batch size on icons.
This was SVN commit r13208.
2013-02-28 00:20:16 +00:00
3c50352134 Use attack move icon as a cursor. Refs #1847.
This was SVN commit r13207.
2013-02-27 18:18:59 +00:00
cb890ad876 Add shift-clicking to tribute multiples of 500. Patch by alpha123. Refs #1839.
This was SVN commit r13201.
2013-02-25 22:59:04 +00:00
18ee932a01 Adds attack move bound to the Ctrl hotkey. Patch from mimo. Refs #1001.
This was SVN commit r13200.
2013-02-25 21:56:24 +00:00
94f2c2d912 Add insufficient population count to production queue tooltip. Patch by zoot. Fixes #1659.
This was SVN commit r13198.
2013-02-25 20:30:02 +00:00
9e163500c5 Don't use Number, parseInt, etc. per coding conventions (use the +operator instead)
This was SVN commit r13192.
2013-02-24 00:25:13 +00:00
ca92e50048 Adds notification tooltips for building placement, fixes #921.
Tweaks info tooltip borders and padding to improve readability.

This was SVN commit r13191.
2013-02-24 00:12:41 +00:00
c09d390656 Notify the player on receiving a tribute. Patch by alpha123. Refs #1839.
This was SVN commit r13176.
2013-02-20 15:56:55 +00:00
67202eabc8 Only focus on idle units instead of following them. Patch by zoot. Fixes #1835.
This was SVN commit r13175.
2013-02-20 15:56:42 +00:00
f9bbd97dde Adds startup warning(s) about removing fixed renderpath, fixes #1795
This was SVN commit r13156.
2013-02-09 22:55:42 +00:00
5cbd9f0314 Add tribute stats to the summary screen. Patch by alpha123. Fixes #1831.
This was SVN commit r13149.
2013-02-03 23:49:49 +00:00
1f7e6cb2ba Adds actor seed support to scenario XML data, optionally used in place of entity ID.
Fixes Atlas previews not matching placed entity.
Fixes in-game building previews not matching final entity (except
walls).

This was SVN commit r13144.
2013-02-03 02:16:52 +00:00
26f616aba7 Save player name when hosting.
This was SVN commit r13115.
2013-01-24 20:12:12 +00:00
e543da5565 Activate battle music tracks
This was SVN commit r13107.
2013-01-21 23:18:53 +00:00
3715985f1a Add battle detection support to the simulation. Refs #1425 (Patch by Zoot)
The audio code does not yet support actually playing battle music.

This was SVN commit r13091.
2013-01-20 22:47:59 +00:00
02ac06e293 Allow ungarrisoning units even if they cannot be built due to tech requirements. Patch by mimo. Fixes #1808, #1672.
Fix batch training tooltip if we have more units than the entity limit
allows for.

This was SVN commit r13072.
2013-01-13 19:39:11 +00:00
637fb6d258 Fixes a bug in player assignment and prevents starting games with no assigned human players, fixes #1054
This was SVN commit r13070.
2013-01-12 05:39:04 +00:00
1f8d0cacdc Adds manual to in-game menu, based on patches by _vincent and grillaz. Fixes #1338
This was SVN commit r13067.
2013-01-12 00:09:42 +00:00
d29f6c5c49 Fix dicrepancy in the settings dialog when using hotkeys. Patch by kingadami. Fixes #1817.
This was SVN commit r13054.
2013-01-07 15:19:10 +00:00
8a2baec240 Fixes multiline text alignment, fixes #723. Patch by kingadami.
Adds text alignment to tooltips, fixes text alignment for dropdowns.

This was SVN commit r13051.
2013-01-06 01:46:44 +00:00
50fcbc1fc5 Fixes some alignment issues in the match setup UI
This was SVN commit r13050.
2013-01-06 00:34:21 +00:00
8e382d98a2 Fixes cost spacing in wall construction tooltips, refs #1675
This was SVN commit r13042.
2013-01-04 00:52:21 +00:00
be63de5a7c Add fps counter to game setup. Fixes #1264. Patch by kingadami.
This was SVN commit r13041.
2013-01-03 23:01:54 +00:00
0d204037b6 Added right click selection removal. Fixes #1028. Thanks to kingadami and GerbilOfDoom for the patch.
This was SVN commit r13040.
2013-01-03 22:53:46 +00:00
276f0a41a0 New Year's clean-up.
Throw a warning if a invalid (not present) AI is specified in a map.
Replace the last occurences of jubot with qbot.
Exclude the common siege templates from the Units Demo map.
Fix an error with flying units.
Replace CFG_GET_SYS_VAL with CFG_GET_USER_VAL and rename it to
CFG_GET_VAL to reflect its behaviour better.
Fix linker error with clang 3.2. Refs 1588.
Remove some useless includes.

This was SVN commit r13031.
2013-01-01 18:33:53 +00:00
adc4012944 Save last multiplayer server. Based on patch by Aurium. Fixes #1778.
Fix bug in ConfigDB: Creating a value could result in changing a value
in a different namespace.

This was SVN commit r13021.
2012-12-25 22:49:18 +00:00
00c1766907 Adds and updates some hotkeys in the game manual
This was SVN commit r13009.
2012-12-22 22:00:27 +00:00
9a2dfa3fc0 Read default multiplayer server name/IP address from config. Patch by Aurium. Refs #1778.
This was SVN commit r13003.
2012-12-20 21:44:56 +00:00
573d47d9a9 Disable diplomacy settings when player is defeated. Fixes #1764.
This was SVN commit r13000.
2012-12-19 20:19:54 +00:00
188a60315b Update release name.
This was SVN commit r12995.
2012-12-14 19:56:58 +00:00
0da37326d6 Fixes bug that caused training icons for unavailable units to not be greyed out
This was SVN commit r12993.
2012-12-14 19:22:08 +00:00
29ac57409e Adds warning about incorrect use of time warp mode, refs #1409
This was SVN commit r12990.
2012-12-14 13:41:25 +00:00
d616a86c7a Fixes unit promotions triggering a selection sound, based on patch by zoot. Fixes #1713
This was SVN commit r12973.
2012-12-10 21:35:52 +00:00
2779512c6e Removes user feedback message from main menu. Adds "Report a Bug" button instead, with link to ReportingErrors.
Updates URLs to new website play0ad.com

This was SVN commit r12971.
2012-12-10 01:29:02 +00:00
53397d1b9d Show hidden AIs when they are used by a map. Fixes #1748.
This was SVN commit r12965.
2012-12-09 14:40:43 +00:00
555e54f088 Workaround for game settings window being hidden behind session UI
This was SVN commit r12943.
2012-12-04 21:41:30 +00:00
610623f010 Fixes small bug introduced by aa68198747.
Clarifies new serialization test options in readme.txt.

This was SVN commit r12938.
2012-12-04 01:48:05 +00:00
aa68198747 Factors out common properties from siege templates, refs #1718. Simplifies pack-related tooltips.
This was SVN commit r12937.
2012-12-04 00:28:28 +00:00
ef5cde9f97 Add unit training hotkeys to in game manual.
This was SVN commit r12931.
2012-12-03 20:16:47 +00:00
a4f27dc3e0 Add "score" tab in post-game summary. Patch from EMontana. FIxes #1721.
This was SVN commit r12914.
2012-12-02 15:55:06 +00:00
232dee5a9c Don't show slaughter attack in tooltips and hide the tutorial AI. Patch from zoot. Fixes #1732
This was SVN commit r12913.
2012-12-02 15:22:15 +00:00
e7ef4796ee Group civs in info screen by culture. Fixes #1734.
This was SVN commit r12905.
2012-12-01 00:39:26 +00:00
6fd99e34ce Implements siege packing. Closes #1718.
Adds templates for packed and unpacked siege units - needs stat
tweaking.

This was SVN commit r12904.
2012-12-01 00:34:03 +00:00
fdd2b92723 Simplify formatBatchTrainingString function a bit: remove always true condition/unreachable code. Refs #1432
This was SVN commit r12897.
2012-11-27 15:57:45 +00:00
1f2047f04e Consider the unit's build time in the calculation.
This was SVN commit r12889.
2012-11-25 21:01:03 +00:00
2ab8c8b874 Fix technology pair affordable mask.
This was SVN commit r12879.
2012-11-25 13:18:01 +00:00
5f2d30c7f7 Make batch time factor tech modifiable and a template property.
Fix unit test map.

This was SVN commit r12877.
2012-11-25 02:52:13 +00:00
27ae648d9c Show cost in tooltips for batches. Closes #1717, patch by zoot.
This was SVN commit r12876.
2012-11-24 22:04:29 +00:00
a326aa63a9 Add check to the hotkeys. Fix #1726.
This was SVN commit r12875.
2012-11-24 20:19:13 +00:00
f0493e7060 Spelling fixes. Fixes #1727, patch by zoot.
This was SVN commit r12874.
2012-11-24 19:47:36 +00:00
89217603a1 Unit training hotkeys from mammadori. Fixes #1226.
This was SVN commit r12861.
2012-11-17 18:27:31 +00:00
7125e72e52 Add build/research/train time to tooltips.
This was SVN commit r12848.
2012-11-11 23:08:44 +00:00
93b0048576 Replace resource names with icons in tooltips. Based on patch by zoot. Fixes #1675.
This was SVN commit r12845.
2012-11-11 15:35:01 +00:00
4cf5703125 Return back the focus on rally point button mistakenly replaced with an additional delete button in a21e01150a
This was SVN commit r12836.
2012-11-09 09:16:20 +00:00
3a02bc296c Fix setupUnitPanel usage broken in 7e21db08d5. Refs #1432
This was SVN commit r12835.
2012-11-08 03:54:00 +00:00
7e21db08d5 Training limits. Limit heroes to one living per player. Allow heroes to be trained again. Closes #1432
This was SVN commit r12832.
2012-11-07 17:56:14 +00:00
d57926fa5b Adjust diplomacy according to irc discussion. Refs #7.
This was SVN commit r12828.
2012-11-05 20:16:35 +00:00
76676b1e38 Fix a non-fatal GL error, fix me forgetting to commit a file, remove the "3D" waviness setting as it was mostly redundant with HQ.
This was SVN commit r12822.
2012-11-05 12:14:04 +00:00
ed7c66eb82 Updates the water settings: features can now be enabled individually for more modularity. Fixes a few bugs. Allows it to be run at an acceptable speed in Atlas.
This was SVN commit r12817.
2012-11-04 15:54:36 +00:00
a0e13d9625 Fix tests. BuildingAI now handles DiplomacyChanged messages.
This was SVN commit r12812.
2012-11-02 17:20:32 +00:00
9930500661 Diplomacy is now mutual. Refs #7.
This was SVN commit r12810.
2012-11-02 13:44:35 +00:00
114593b9ad Fix the "Advanced water" box from being ticked when then it shouldn't be on loading.
This was SVN commit r12808.
2012-11-02 09:59:15 +00:00
fb035d08e3 fixes #1572 and fixes #932
Changes the water rendering in game to support higher quality effects
and to look nicer.

This was SVN commit r12802.
2012-10-31 18:42:17 +00:00
22b2343192 Fix name/color in diplomacy messages.
This was SVN commit r12790.
2012-10-27 23:31:16 +00:00
ca4dedbc3e Improve neutral and ally combat handling. Refs #7.
This was SVN commit r12780.
2012-10-23 23:13:39 +00:00
c98a97924d Fix some inconsistent newline characters from 902fc4a541 in unit_commands.js via unix2dos. Refs #1432
This was SVN commit r12779.
2012-10-23 20:42:03 +00:00
a21e01150a Basic diplomacy. Refs #7.
This was SVN commit r12778.
2012-10-23 16:31:07 +00:00
347b5e18cf Aviv's adjustment to the tooltips for trading.
This was SVN commit r12773.
2012-10-20 21:36:36 +00:00
7fafeec767 Fixes splash screen to display only once at startup. Fixes #1701.
Adds some spacing between splash screen icons and text.

This was SVN commit r12762.
2012-10-17 20:33:50 +00:00
9177683653 Match setup GUI revamp. Adds pop-cap and starting resource options. Refs #802
This was SVN commit r12756.
2012-10-15 15:19:24 +00:00
5ce5ef9286 Adds a splashscreen that appears on startup and informs the player about the status of the game (bugs, missing features). The splashscreen can be disabled for future startups by unckecking a checkbox on the splashscreen.
This was SVN commit r12735.
2012-10-07 12:43:08 +00:00
59f3f1830c This was SVN commit r12713. 2012-09-27 06:23:53 +00:00
e464332c74 Fixing a bug in "random" map selection.
This was SVN commit r12704.
2012-09-24 11:13:37 +00:00
4c37e8de95 Adds hotkey for forcing unit attack (useful for destroying enemy farms), based on patch by quonter. Fixes #1489
This was SVN commit r12703.
2012-09-24 01:14:21 +00:00
de6653e255 Adds max attack range to training tooltip and unit details panel for ranged units.
Adds attack type to unit details panel. Refs #1657

This was SVN commit r12700.
2012-09-23 20:50:23 +00:00
bdab01b381 Making the "random" option in the map selection dropdown orange. Refs #1668
This was SVN commit r12685.
2012-09-17 08:24:04 +00:00
91f3463bd3 Adding the "Random" option in map selection. Fixes #1668
This was SVN commit r12684.
2012-09-17 02:58:47 +00:00
bdde574ade Wall build orders shouldn't always be queued. Fixes #1673.
This was SVN commit r12676.
2012-09-15 05:45:49 +00:00
4365cc639d Default ai player names patch: Codes. Fixes #1582.
This was SVN commit r12666.
2012-09-13 06:18:01 +00:00
41e5f88aae Support appending and global selection via the 'find idle' keys.
This was SVN commit r12664.
2012-09-12 21:37:04 +00:00
0784d75dfe Removed out-of-date, often-forgotten civilization count.
This was SVN commit r12657.
2012-09-09 18:52:47 +00:00
323d7b207e Completely hide deprecated AIs for now.
This was SVN commit r12633.
2012-09-04 17:41:46 +00:00
6adccf3660 Hide unusable AIs from the default match setup drop-down list.
This was SVN commit r12626.
2012-09-04 07:09:36 +00:00
25f7012f0c Squished the match setup player display a bit, to better show longer names at low resolutions.
This was SVN commit r12625.
2012-09-04 07:01:11 +00:00
1a3a6a73ac Made the "default" maps Acropolis 1 (first map alphabetically in the list).
This was SVN commit r12596.
2012-09-02 03:03:53 +00:00
74364a3130 Changing the release name to "Alpha XI Kronos" before someone makes a package.
This was SVN commit r12575.
2012-09-01 05:45:14 +00:00
0340cc2baa Shade and show an insufficient resources tooltip for unaffordable walls. Fixes #1641.
This was SVN commit r12569.
2012-08-31 19:20:16 +00:00
d98c62f00a Show the resource tooltips over the resource counter icons. Fixes #1636.
This was SVN commit r12562.
2012-08-30 20:36:40 +00:00
a563786b86 Only play selection sounds for Gaia entities or entities that the player can control.
This was SVN commit r12553.
2012-08-30 02:02:59 +00:00
08a4b12f01 Added resource used counters that track all non-barter spending. Fixes #1605.
This was SVN commit r12543.
2012-08-29 05:13:45 +00:00
205792ddd3 Fix path to user.cfg on unix
This was SVN commit r12540.
2012-08-27 20:36:05 +00:00
b4ba09c8b3 Reduce maximum garrison icons to 12 so stances can be shown for siege rams, etc.
This was SVN commit r12537.
2012-08-27 16:56:58 +00:00
6a7e6ca343 Clean up entity name formatting; always show generic names in tooltips.
This was SVN commit r12535.
2012-08-27 07:07:33 +00:00
126db0097a Generic names should have parens only if a specific name is also present.
This was SVN commit r12534.
2012-08-27 06:17:52 +00:00
b462f2acfe Show generic names in unit garrison tooltips.
This was SVN commit r12532.
2012-08-26 19:58:25 +00:00
576761c05e Never allow entities to set a rally point on themselves.
This was SVN commit r12530.
2012-08-26 06:38:29 +00:00
dd2d1eb6ec Added name tooltips to the summary screen civ emblems.
This was SVN commit r12528.
2012-08-25 22:05:15 +00:00
a4ff4b92b7 Include the generic name in the tooltips when selecting multiple units.
This was SVN commit r12521.
2012-08-24 07:14:50 +00:00
8facd45803 s/IRC/Chat/, clarified tooltip.
This was SVN commit r12516.
2012-08-23 06:59:16 +00:00
e50bf9e539 Sky toggling through config and with Alt+Z
This was SVN commit r12513.
2012-08-22 07:32:26 +00:00
6cf4efbd01 Handle exit and return hotkeys in message boxes. Fixes #1319.
This was SVN commit r12503.
2012-08-21 06:30:30 +00:00
9216dc3924 Have toggleChat (enter by default) send a chat message if the input isn't empty.
This was SVN commit r12468.
2012-08-19 00:28:46 +00:00
c32d3ece44 Remove focus when closing the chat window via the escape key.
This was SVN commit r12467.
2012-08-18 21:35:52 +00:00
bbed3ca69a Made player slot reassignment in the game setup screen swap slot contents instead of leaving the old slot empty.
This was SVN commit r12457.
2012-08-17 21:22:07 +00:00
de38f9ef9a Prevent domestic animals from being manually deleted (killed). Patch by yakca. Fixes #1525.
This was SVN commit r12445.
2012-08-16 02:08:56 +00:00
78e9fecf92 Added support for ungarrisoning units by template name and for ungarrisoning from multiple entities at once. Fixes #910.
This was SVN commit r12443.
2012-08-16 01:15:04 +00:00
011ba8255e New sound system implementation by stwf, refs #1223, #961.
Enables audio on OS X, refs #685, #931.
Fixes music not playing after a game, refs #946.

This was SVN commit r12428.
2012-08-15 00:10:44 +00:00
e83bebe02e Remove entities from selection groups when they become hidden. Fixes #1373.
This was SVN commit r12422.
2012-08-14 14:02:52 +00:00
d90e53d0a5 Show cost ranges in the wall construction tooltip, if possible.
This was SVN commit r12421.
2012-08-14 07:51:50 +00:00
902fc4a541 Show a red overlay over training/construction... icons that cannot be afforded.
This was SVN commit r12404.
2012-08-13 16:47:10 +00:00
8c97458de7 Prevent healers from healing themselves.
This was SVN commit r12398.
2012-08-13 02:56:51 +00:00
3b704b12a9 Summary screen: separate barter info for each resource
This was SVN commit r12393.
2012-08-12 09:12:06 +00:00
3acc855a2d Renamed /restrictteam to /team, added /enemy, /msg, /all. Fixes #1583.
This was SVN commit r12392.
2012-08-12 06:48:49 +00:00
49b734336a Some "tips" text fixes.
Spec maps for more helmets.

This was SVN commit r12375.
2012-08-12 01:54:23 +00:00
2eed26df09 Implemented two chat commands, /restrictteam and /me. Refs #1583.
This was SVN commit r12371.
2012-08-11 23:59:28 +00:00
7a7d7e5d0a Add trade/barter stats to the summary screen.
This was SVN commit r12365.
2012-08-11 16:38:01 +00:00
4890789d58 Added support for team chat in multiplayer. Team chat is default if you are on a team of size >1. Using the prefix g will make the message global. Fixes #1583.
This was SVN commit r12360.
2012-08-11 15:12:48 +00:00
9dc838bed5 Add support for cropped images in the GUI code and update game setup to use cropped map previews. Refs #1343.
This was SVN commit r12348.
2012-08-10 19:59:20 +00:00
2b503e68f7 Fixed broken chat; improved cheat message handling.
This was SVN commit r12342.
2012-08-10 03:35:20 +00:00
f210008b07 Put a warning about the AI into the description of naval maps.
This was SVN commit r12326.
2012-08-08 23:10:21 +00:00
eadd24b64b Added a 'Stop' button to the GUI for immediately halting units.
This was SVN commit r12318.
2012-08-08 05:36:42 +00:00
84305155de Seamlessly change a player's entities to be Gaia-owned when resigning.
This was SVN commit r12316.
2012-08-08 05:27:59 +00:00
780970d16a Avoid a rare error when a group has both renamed and deleted entities.
This was SVN commit r12305.
2012-08-07 00:41:57 +00:00
8fc1fd2478 Fixes default map names, closes #1578
This was SVN commit r12299.
2012-08-06 18:09:22 +00:00
78cc29b591 Added a resign option (deletes all of a player's entities).
This was SVN commit r12293.
2012-08-05 18:07:56 +00:00
0037bb8230 Slightly ugly fix for 'You has been defeated.' message in singleplayer.
This was SVN commit r12292.
2012-08-05 18:05:25 +00:00
202a02568b Cheats ... fixes #1555.
This was SVN commit r12284.
2012-08-05 14:01:05 +00:00
4a1b085df0 Send chat notifications upon player defeat.
This was SVN commit r12282.
2012-08-05 05:41:19 +00:00
86db7b8a59 Show multiplayer names in the summary screen, rather than the map's defaults.
This was SVN commit r12280.
2012-08-05 02:18:44 +00:00
83ca7142b6 Fixed a minor bug in the research display; removed an unnecessary comma.
This was SVN commit r12246.
2012-07-31 03:39:35 +00:00
be3ca61d43 Updated the production queue buttons, putting the progress sliders inside the button border.
This was SVN commit r12245.
2012-07-31 03:37:04 +00:00
c708de489e Display in-progress technologies in the upper right of the screen. Fixes #1431.
This was SVN commit r12243.
2012-07-31 02:03:25 +00:00
08505d9353 Include a note about the UDP port in the 'host game' tooltip.
This was SVN commit r12242.
2012-07-30 21:08:29 +00:00
48d871d870 Allow gate lock/unlock buttons and wall conversion icons to show simultaneously.
This was SVN commit r12230.
2012-07-29 23:08:15 +00:00
16ef74d9fe Clicking on empty space only clears the selection if modifiers aren't held. Fixes #1561.
This was SVN commit r12221.
2012-07-29 17:42:35 +00:00
42b12f6567 Missing actors, textures, meshes fixes
This was SVN commit r12217.
2012-07-28 18:08:48 +00:00
5fef0394cc Fixed music. :)
This was SVN commit r12216.
2012-07-28 17:44:39 +00:00
bfcbcc7ba8 Preserve selection order when entities are 'renamed'. Patch by Deiz/F00. Fixes #1544.
e.g. If you have a long wall as primary selection and CC as secondary,
after the gate upgrade the wall (now gate) remains the primary
selection.

This was SVN commit r12192.
2012-07-25 22:20:57 +00:00
0dc1d2139e Make rally points work for trade. Patch from Deiz/F00. Fixes #1173.
This was SVN commit r12191.
2012-07-25 21:38:56 +00:00
3d973b3554 Adds hotkey (Tab) for showing all player's entities' status bars at once, based on patch by Deiz/F00. Fixes #1187
This was SVN commit r12187.
2012-07-24 04:14:09 +00:00
574e079d64 Wall and gate selection usability improvements by Deiz/F00. Refs #619.
Fixes bug where selecting multiple wall types could convert to
mismatching gates.

This was SVN commit r12163.
2012-07-19 21:46:35 +00:00
89399e08e6 Implements always visible hero selection rings, based on patch by Deiz/F00. Fixes #1365
This was SVN commit r12148.
2012-07-19 04:45:01 +00:00
9b6839ace4 Adds gate conversion to palisades and siege walls. Fixes bug that all player entities in a selection could be converted to gates. Cleans up templates slightly. Refs #619
This was SVN commit r12139.
2012-07-18 03:56:18 +00:00