81b29bf18d
fix line wrapping when big number of gatherers on one resource
...
This was SVN commit r13667.
2013-08-15 20:00:55 +00:00
c709105355
Clarifies control group HotKeys
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This was SVN commit r13652.
2013-08-12 23:50:18 +00:00
1ffb74b336
Adjusts session game speed dropdown, fixes #2046
...
This was SVN commit r13645.
2013-08-11 20:49:41 +00:00
8c74df2acd
Give an elevation advantage to ranged units. Patch by sanderd17. Fix #1960 .
...
This was SVN commit r13626.
2013-08-03 19:20:20 +00:00
70d072577b
;
...
This was SVN commit r13621.
2013-07-31 22:25:24 +00:00
f6e0c4c5a4
Split up cheats into multiple files. Patch by lsdh/ldsh. Fixes #2019 .
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Replace buggy hasAllies with the inlined check if we have a team at all.
Fix setting of starting resources (broken in 58fa0c7c58
).
This was SVN commit r13620.
2013-07-31 22:22:12 +00:00
344a149a66
Infinite farms with diminishing returns (but no farmland). Refs #1318 .
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This was SVN commit r13616.
2013-07-30 06:04:53 +00:00
857ae2dd3e
- Fix a bug from 20e7d2224a
where the player ID would always be set to 1.
...
- Make the developer overlay a tad taller.
This was SVN commit r13614.
2013-07-29 20:01:09 +00:00
f3b0417aac
Don't try to interpret Enter as a mouse click in message boxes (makes it really annoying to chat at the end of a game).
...
This was SVN commit r13608.
2013-07-29 05:04:28 +00:00
20e7d2224a
Implement a developer overlay command to change the current player ID (very useful for AI development).
...
This was SVN commit r13606.
2013-07-29 00:53:44 +00:00
a684f7646b
Fixes crash when hotloading main menu while splash screen shown (don't alter GUI page stack in init functions), refs #2042
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This was SVN commit r13597.
2013-07-26 01:35:01 +00:00
86a8dd7e6f
Small cleanup.
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This was SVN commit r13583.
2013-07-21 23:25:15 +00:00
e0ea53a8ee
Adds saved game descriptions and in-game save dialog, based on patch by Crynux, fixes #2030
...
This was SVN commit r13579.
2013-07-21 00:23:57 +00:00
da4d1916dc
Implements shared trade gain with allies, patch by mimo, fixes #1691
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This was SVN commit r13567.
2013-07-16 05:59:48 +00:00
d479f373aa
Display current/max gatherers or builders when a resource or foundation is selected. Based on a patch by mimo. Fix #1871 .
...
This was SVN commit r13541.
2013-07-07 22:13:58 +00:00
ed3afce81e
- Round attack numbers in the GUI. Patch by scythetwirler. Fix #1997 .
...
- Adjust the siege attack tech to add an integer instead of multiply by
a percentage.
- Fix the siege armor tech so the tooltip and the added value match up.
This was SVN commit r13540.
2013-07-07 21:04:36 +00:00
24b6fb7c3e
Clean up cheat handling a bit. Use setter and getter for cheatTimeMultiplier.
...
This was SVN commit r13526.
2013-07-01 23:46:03 +00:00
9565c60a14
Adds UI sounds for buttons, dropdowns, lists, and checkboxes, fixes #948
...
This was SVN commit r13521.
2013-07-01 04:15:09 +00:00
c6348538ea
Show combined costs in the gate conversion tooltip. Based on patch by Jgwman. Fixes #1591 .
...
This was SVN commit r13511.
2013-06-29 20:55:53 +00:00
37c8e77d8e
Use floats for health. Fix #1633
...
This was SVN commit r13507.
2013-06-29 00:43:08 +00:00
4fc15a9b08
Renames mill to storehouse
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This was SVN commit r13496.
2013-06-22 02:28:54 +00:00
ada7702bec
add UI sound channel, clean up external interface and javascript calls
...
This was SVN commit r13467.
2013-06-10 13:58:43 +00:00
5246e9a576
Update description of ESC key in the manual. Refs #1928 .
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This was SVN commit r13464.
2013-06-09 20:38:57 +00:00
6f3a0e1378
Implement location hotkeys. Fix #1882 .
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This was SVN commit r13463.
2013-06-09 20:21:19 +00:00
71b25d5bd4
big SoundManager checkin,futureproof javascript interface, isolate external calls to remove OpenAL references
...
This was SVN commit r13455.
2013-06-06 11:13:57 +00:00
5b1f5dd2c1
Display expected trading gain (GainMultiplier = 1) for market foundations when setting rally points. Fixes #1963 .
...
This was SVN commit r13452.
2013-06-05 21:35:31 +00:00
8026685a06
Don't display the rally point tooltip for trading for enemy markets.
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This was SVN commit r13448.
2013-06-02 20:17:44 +00:00
bc8d461b81
Display rally point lines when setting rally points using the minimap. Patch by TrinityDeath. Fixes #1848 .
...
This was SVN commit r13422.
2013-05-23 20:34:15 +00:00
de5d4491ab
var-fare
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This was SVN commit r13404.
2013-05-12 22:28:02 +00:00
3bec6ced85
Fix hero button for heroes without attack
...
This was SVN commit r13401.
2013-05-12 16:02:53 +00:00
56fa123718
Fix error when constructing with the first selected entity being a building.
...
This was SVN commit r13392.
2013-05-04 21:44:32 +00:00
fc5e2d27c7
Cancel building placement or reset selection on Esc. Patch by Josh. Fixes #1928 .
...
This was SVN commit r13391.
2013-05-04 21:02:11 +00:00
683f22cdb1
Display entity limits for buildings. Patch by Josh. Fixes #1924 .
...
This was SVN commit r13388.
2013-05-01 19:25:55 +00:00
f42b77919d
Future-proof the code for civ specific non-peace tracks.
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This was SVN commit r13387.
2013-05-01 16:48:55 +00:00
ac3e9d8bc7
clear peace tracks before reloading music from civ files
...
This was SVN commit r13385.
2013-05-01 01:51:30 +00:00
e0a2e5790d
Exponential Armor patch by Alpha123, with new updated armor values.
...
Needs a ton of testing.
This was SVN commit r13381.
2013-04-29 07:51:51 +00:00
0686c6a553
Resetting 'default' maps.
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This was SVN commit r13379.
2013-04-29 02:36:57 +00:00
71486bd57d
SoundManager supports playlists
...
This was SVN commit r13368.
2013-04-24 12:03:42 +00:00
75f332ce20
Stop hotkey. Patch by alpha123. Fixes #1870 .
...
This was SVN commit r13364.
2013-04-18 19:20:29 +00:00
dc9889c190
Display number of garrisoned units when trying to garrison. Patch by mimo. Fixes #1915 .
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This was SVN commit r13361.
2013-04-18 18:18:29 +00:00
a362b41029
Fix grouping of garrisoned units. Patch by mimo. Fixes #1918 .
...
This was SVN commit r13360.
2013-04-18 18:18:24 +00:00
d0a695f7fb
Allow mutual allies to garrison in each others buildings. Patch by mimo. Fixes #1807 .
...
This was SVN commit r13357.
2013-04-14 00:34:14 +00:00
95a10e7f42
Reduce duplicate GuiInterfaceCalls some more. Patch by sbte. Fixes #1878 .
...
This was SVN commit r13354.
2013-04-10 21:05:46 +00:00
555f06acbe
Fix errors when the hero is garrisoned. Patch by alpha123. Refs #1802 .
...
This was SVN commit r13346.
2013-04-06 19:32:07 +00:00
7f9b486a48
This was SVN commit r13341.
2013-04-03 23:28:29 +00:00
16de5c75ac
Adds game speed option to match setup, adds in-game control for single player games, fixes #785 .
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Refactors some GUI utility functions.
This was SVN commit r13340.
2013-04-03 23:24:22 +00:00
62dc594a71
Hero button. Based on patch by Malcom and edits to that by alpha123. Fixes 1802.
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This was SVN commit r13339.
2013-04-03 17:27:55 +00:00
f82adf3ef3
Don't call GetSimulationState too often. Patch by sbte. Fixes #1878 .
...
This was SVN commit r13336.
2013-04-02 21:06:20 +00:00
c2ca0209fa
Fixes multiplayer crash when host disconnects while clients are still loading.
...
Improves client disconnect handling slightly.
This was SVN commit r13327.
2013-03-25 05:01:36 +00:00
d709fe50ed
Clean-up of Aegis scripts. Most deprecated functions have been removed, some comments updated. Also makes resource maps 8-bit to save a little memory.
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Fix the placement of the "civ info" button to avoid overlapping on
1024*768.
This was SVN commit r13298.
2013-03-16 09:59:43 +00:00
3958c03dbc
Changes default scenarios to Punjab 1
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This was SVN commit r13294.
2013-03-15 23:06:16 +00:00
5af7544918
Bug fixes and small improvements to Aegis. Change the "C" button into a "Settings" button. Fix to -autostart-aidiff.
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This was SVN commit r13289.
2013-03-15 12:35:16 +00:00
26cc813cf5
Update for release trailer recording
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This was SVN commit r13286.
2013-03-14 23:24:53 +00:00
25293ce0cc
Many small bugfixes for AIs. Adds support for difficulty (and along with that, some behind-the-door architecture for a handicap system).
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Adds -autostart-aidiff to set the difficulty from the command line from
testing.
This was SVN commit r13278.
2013-03-13 20:44:48 +00:00
2bcb03f049
Fix messages.js for "/team" messages when no teams were set.
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Change to AI logic, makes Aegis more efficient with a better attack,
eco, and defense. Bugfixes.
This was SVN commit r13271.
2013-03-12 21:58:25 +00:00
9b1b8cc8fd
A few bugfixes, slight change in logic for smoother play. Makes Aegis gather with cavalry. Allows it to send chat messages to warn about attacks.
...
This was SVN commit r13266.
2013-03-11 19:58:29 +00:00
9b03e0d572
Darkens icons that are unavailable to train/build/research to make it more obvious than only the grayscaling in some cases.
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Improves the red overlay showing a lack of resource for technologies.
Makes tech pair show a red cross instead of a red overlay when hovering
over a pair to make it less confusing.
This was SVN commit r13212.
2013-03-03 10:27:37 +00:00
c16b93794a
Support decrementing training batches, show batch size on icons.
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This was SVN commit r13208.
2013-02-28 00:20:16 +00:00
3c50352134
Use attack move icon as a cursor. Refs #1847 .
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This was SVN commit r13207.
2013-02-27 18:18:59 +00:00
cb890ad876
Add shift-clicking to tribute multiples of 500. Patch by alpha123. Refs #1839 .
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This was SVN commit r13201.
2013-02-25 22:59:04 +00:00
18ee932a01
Adds attack move bound to the Ctrl hotkey. Patch from mimo. Refs #1001 .
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This was SVN commit r13200.
2013-02-25 21:56:24 +00:00
94f2c2d912
Add insufficient population count to production queue tooltip. Patch by zoot. Fixes #1659 .
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This was SVN commit r13198.
2013-02-25 20:30:02 +00:00
9e163500c5
Don't use Number, parseInt, etc. per coding conventions (use the +operator instead)
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This was SVN commit r13192.
2013-02-24 00:25:13 +00:00
ca92e50048
Adds notification tooltips for building placement, fixes #921 .
...
Tweaks info tooltip borders and padding to improve readability.
This was SVN commit r13191.
2013-02-24 00:12:41 +00:00
c09d390656
Notify the player on receiving a tribute. Patch by alpha123. Refs #1839 .
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This was SVN commit r13176.
2013-02-20 15:56:55 +00:00
67202eabc8
Only focus on idle units instead of following them. Patch by zoot. Fixes #1835 .
...
This was SVN commit r13175.
2013-02-20 15:56:42 +00:00
f9bbd97dde
Adds startup warning(s) about removing fixed renderpath, fixes #1795
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This was SVN commit r13156.
2013-02-09 22:55:42 +00:00
5cbd9f0314
Add tribute stats to the summary screen. Patch by alpha123. Fixes #1831 .
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This was SVN commit r13149.
2013-02-03 23:49:49 +00:00
1f7e6cb2ba
Adds actor seed support to scenario XML data, optionally used in place of entity ID.
...
Fixes Atlas previews not matching placed entity.
Fixes in-game building previews not matching final entity (except
walls).
This was SVN commit r13144.
2013-02-03 02:16:52 +00:00
26f616aba7
Save player name when hosting.
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This was SVN commit r13115.
2013-01-24 20:12:12 +00:00
e543da5565
Activate battle music tracks
...
This was SVN commit r13107.
2013-01-21 23:18:53 +00:00
3715985f1a
Add battle detection support to the simulation. Refs #1425 (Patch by Zoot)
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The audio code does not yet support actually playing battle music.
This was SVN commit r13091.
2013-01-20 22:47:59 +00:00
02ac06e293
Allow ungarrisoning units even if they cannot be built due to tech requirements. Patch by mimo. Fixes #1808 , #1672 .
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Fix batch training tooltip if we have more units than the entity limit
allows for.
This was SVN commit r13072.
2013-01-13 19:39:11 +00:00
637fb6d258
Fixes a bug in player assignment and prevents starting games with no assigned human players, fixes #1054
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This was SVN commit r13070.
2013-01-12 05:39:04 +00:00
1f8d0cacdc
Adds manual to in-game menu, based on patches by _vincent and grillaz. Fixes #1338
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This was SVN commit r13067.
2013-01-12 00:09:42 +00:00
d29f6c5c49
Fix dicrepancy in the settings dialog when using hotkeys. Patch by kingadami. Fixes #1817 .
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This was SVN commit r13054.
2013-01-07 15:19:10 +00:00
8a2baec240
Fixes multiline text alignment, fixes #723 . Patch by kingadami.
...
Adds text alignment to tooltips, fixes text alignment for dropdowns.
This was SVN commit r13051.
2013-01-06 01:46:44 +00:00
50fcbc1fc5
Fixes some alignment issues in the match setup UI
...
This was SVN commit r13050.
2013-01-06 00:34:21 +00:00
8e382d98a2
Fixes cost spacing in wall construction tooltips, refs #1675
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This was SVN commit r13042.
2013-01-04 00:52:21 +00:00
be63de5a7c
Add fps counter to game setup. Fixes #1264 . Patch by kingadami.
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This was SVN commit r13041.
2013-01-03 23:01:54 +00:00
0d204037b6
Added right click selection removal. Fixes #1028 . Thanks to kingadami and GerbilOfDoom for the patch.
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This was SVN commit r13040.
2013-01-03 22:53:46 +00:00
276f0a41a0
New Year's clean-up.
...
Throw a warning if a invalid (not present) AI is specified in a map.
Replace the last occurences of jubot with qbot.
Exclude the common siege templates from the Units Demo map.
Fix an error with flying units.
Replace CFG_GET_SYS_VAL with CFG_GET_USER_VAL and rename it to
CFG_GET_VAL to reflect its behaviour better.
Fix linker error with clang 3.2. Refs 1588.
Remove some useless includes.
This was SVN commit r13031.
2013-01-01 18:33:53 +00:00
adc4012944
Save last multiplayer server. Based on patch by Aurium. Fixes #1778 .
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Fix bug in ConfigDB: Creating a value could result in changing a value
in a different namespace.
This was SVN commit r13021.
2012-12-25 22:49:18 +00:00
00c1766907
Adds and updates some hotkeys in the game manual
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This was SVN commit r13009.
2012-12-22 22:00:27 +00:00
9a2dfa3fc0
Read default multiplayer server name/IP address from config. Patch by Aurium. Refs #1778 .
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This was SVN commit r13003.
2012-12-20 21:44:56 +00:00
573d47d9a9
Disable diplomacy settings when player is defeated. Fixes #1764 .
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This was SVN commit r13000.
2012-12-19 20:19:54 +00:00
188a60315b
Update release name.
...
This was SVN commit r12995.
2012-12-14 19:56:58 +00:00
0da37326d6
Fixes bug that caused training icons for unavailable units to not be greyed out
...
This was SVN commit r12993.
2012-12-14 19:22:08 +00:00
29ac57409e
Adds warning about incorrect use of time warp mode, refs #1409
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This was SVN commit r12990.
2012-12-14 13:41:25 +00:00
d616a86c7a
Fixes unit promotions triggering a selection sound, based on patch by zoot. Fixes #1713
...
This was SVN commit r12973.
2012-12-10 21:35:52 +00:00
2779512c6e
Removes user feedback message from main menu. Adds "Report a Bug" button instead, with link to ReportingErrors.
...
Updates URLs to new website play0ad.com
This was SVN commit r12971.
2012-12-10 01:29:02 +00:00
53397d1b9d
Show hidden AIs when they are used by a map. Fixes #1748 .
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This was SVN commit r12965.
2012-12-09 14:40:43 +00:00
555e54f088
Workaround for game settings window being hidden behind session UI
...
This was SVN commit r12943.
2012-12-04 21:41:30 +00:00
610623f010
Fixes small bug introduced by aa68198747
.
...
Clarifies new serialization test options in readme.txt.
This was SVN commit r12938.
2012-12-04 01:48:05 +00:00
aa68198747
Factors out common properties from siege templates, refs #1718 . Simplifies pack-related tooltips.
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This was SVN commit r12937.
2012-12-04 00:28:28 +00:00
ef5cde9f97
Add unit training hotkeys to in game manual.
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This was SVN commit r12931.
2012-12-03 20:16:47 +00:00
a4f27dc3e0
Add "score" tab in post-game summary. Patch from EMontana. FIxes #1721 .
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This was SVN commit r12914.
2012-12-02 15:55:06 +00:00
232dee5a9c
Don't show slaughter attack in tooltips and hide the tutorial AI. Patch from zoot. Fixes #1732
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This was SVN commit r12913.
2012-12-02 15:22:15 +00:00
e7ef4796ee
Group civs in info screen by culture. Fixes #1734 .
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This was SVN commit r12905.
2012-12-01 00:39:26 +00:00
6fd99e34ce
Implements siege packing. Closes #1718 .
...
Adds templates for packed and unpacked siege units - needs stat
tweaking.
This was SVN commit r12904.
2012-12-01 00:34:03 +00:00
fdd2b92723
Simplify formatBatchTrainingString function a bit: remove always true condition/unreachable code. Refs #1432
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This was SVN commit r12897.
2012-11-27 15:57:45 +00:00
1f2047f04e
Consider the unit's build time in the calculation.
...
This was SVN commit r12889.
2012-11-25 21:01:03 +00:00
2ab8c8b874
Fix technology pair affordable mask.
...
This was SVN commit r12879.
2012-11-25 13:18:01 +00:00
5f2d30c7f7
Make batch time factor tech modifiable and a template property.
...
Fix unit test map.
This was SVN commit r12877.
2012-11-25 02:52:13 +00:00
27ae648d9c
Show cost in tooltips for batches. Closes #1717 , patch by zoot.
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This was SVN commit r12876.
2012-11-24 22:04:29 +00:00
a326aa63a9
Add check to the hotkeys. Fix #1726 .
...
This was SVN commit r12875.
2012-11-24 20:19:13 +00:00
f0493e7060
Spelling fixes. Fixes #1727 , patch by zoot.
...
This was SVN commit r12874.
2012-11-24 19:47:36 +00:00
89217603a1
Unit training hotkeys from mammadori. Fixes #1226 .
...
This was SVN commit r12861.
2012-11-17 18:27:31 +00:00
7125e72e52
Add build/research/train time to tooltips.
...
This was SVN commit r12848.
2012-11-11 23:08:44 +00:00
93b0048576
Replace resource names with icons in tooltips. Based on patch by zoot. Fixes #1675 .
...
This was SVN commit r12845.
2012-11-11 15:35:01 +00:00
4cf5703125
Return back the focus on rally point button mistakenly replaced with an additional delete button in a21e01150a
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This was SVN commit r12836.
2012-11-09 09:16:20 +00:00
3a02bc296c
Fix setupUnitPanel usage broken in 7e21db08d5
. Refs #1432
...
This was SVN commit r12835.
2012-11-08 03:54:00 +00:00
7e21db08d5
Training limits. Limit heroes to one living per player. Allow heroes to be trained again. Closes #1432
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This was SVN commit r12832.
2012-11-07 17:56:14 +00:00
d57926fa5b
Adjust diplomacy according to irc discussion. Refs #7 .
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This was SVN commit r12828.
2012-11-05 20:16:35 +00:00
76676b1e38
Fix a non-fatal GL error, fix me forgetting to commit a file, remove the "3D" waviness setting as it was mostly redundant with HQ.
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This was SVN commit r12822.
2012-11-05 12:14:04 +00:00
ed7c66eb82
Updates the water settings: features can now be enabled individually for more modularity. Fixes a few bugs. Allows it to be run at an acceptable speed in Atlas.
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This was SVN commit r12817.
2012-11-04 15:54:36 +00:00
a0e13d9625
Fix tests. BuildingAI now handles DiplomacyChanged messages.
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This was SVN commit r12812.
2012-11-02 17:20:32 +00:00
9930500661
Diplomacy is now mutual. Refs #7 .
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This was SVN commit r12810.
2012-11-02 13:44:35 +00:00
114593b9ad
Fix the "Advanced water" box from being ticked when then it shouldn't be on loading.
...
This was SVN commit r12808.
2012-11-02 09:59:15 +00:00
fb035d08e3
fixes #1572 and fixes #932
...
Changes the water rendering in game to support higher quality effects
and to look nicer.
This was SVN commit r12802.
2012-10-31 18:42:17 +00:00
22b2343192
Fix name/color in diplomacy messages.
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This was SVN commit r12790.
2012-10-27 23:31:16 +00:00
ca4dedbc3e
Improve neutral and ally combat handling. Refs #7 .
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This was SVN commit r12780.
2012-10-23 23:13:39 +00:00
c98a97924d
Fix some inconsistent newline characters from 902fc4a541
in unit_commands.js via unix2dos. Refs #1432
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This was SVN commit r12779.
2012-10-23 20:42:03 +00:00
a21e01150a
Basic diplomacy. Refs #7 .
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This was SVN commit r12778.
2012-10-23 16:31:07 +00:00
347b5e18cf
Aviv's adjustment to the tooltips for trading.
...
This was SVN commit r12773.
2012-10-20 21:36:36 +00:00
7fafeec767
Fixes splash screen to display only once at startup. Fixes #1701 .
...
Adds some spacing between splash screen icons and text.
This was SVN commit r12762.
2012-10-17 20:33:50 +00:00
9177683653
Match setup GUI revamp. Adds pop-cap and starting resource options. Refs #802
...
This was SVN commit r12756.
2012-10-15 15:19:24 +00:00
5ce5ef9286
Adds a splashscreen that appears on startup and informs the player about the status of the game (bugs, missing features). The splashscreen can be disabled for future startups by unckecking a checkbox on the splashscreen.
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This was SVN commit r12735.
2012-10-07 12:43:08 +00:00
59f3f1830c
This was SVN commit r12713.
2012-09-27 06:23:53 +00:00
e464332c74
Fixing a bug in "random" map selection.
...
This was SVN commit r12704.
2012-09-24 11:13:37 +00:00
4c37e8de95
Adds hotkey for forcing unit attack (useful for destroying enemy farms), based on patch by quonter. Fixes #1489
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This was SVN commit r12703.
2012-09-24 01:14:21 +00:00
de6653e255
Adds max attack range to training tooltip and unit details panel for ranged units.
...
Adds attack type to unit details panel. Refs #1657
This was SVN commit r12700.
2012-09-23 20:50:23 +00:00
bdab01b381
Making the "random" option in the map selection dropdown orange. Refs #1668
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This was SVN commit r12685.
2012-09-17 08:24:04 +00:00
91f3463bd3
Adding the "Random" option in map selection. Fixes #1668
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This was SVN commit r12684.
2012-09-17 02:58:47 +00:00
bdde574ade
Wall build orders shouldn't always be queued. Fixes #1673 .
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This was SVN commit r12676.
2012-09-15 05:45:49 +00:00
4365cc639d
Default ai player names patch: Codes. Fixes #1582 .
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This was SVN commit r12666.
2012-09-13 06:18:01 +00:00
41e5f88aae
Support appending and global selection via the 'find idle' keys.
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This was SVN commit r12664.
2012-09-12 21:37:04 +00:00
0784d75dfe
Removed out-of-date, often-forgotten civilization count.
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This was SVN commit r12657.
2012-09-09 18:52:47 +00:00
323d7b207e
Completely hide deprecated AIs for now.
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This was SVN commit r12633.
2012-09-04 17:41:46 +00:00
6adccf3660
Hide unusable AIs from the default match setup drop-down list.
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This was SVN commit r12626.
2012-09-04 07:09:36 +00:00
25f7012f0c
Squished the match setup player display a bit, to better show longer names at low resolutions.
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This was SVN commit r12625.
2012-09-04 07:01:11 +00:00
1a3a6a73ac
Made the "default" maps Acropolis 1 (first map alphabetically in the list).
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This was SVN commit r12596.
2012-09-02 03:03:53 +00:00
74364a3130
Changing the release name to "Alpha XI Kronos" before someone makes a package.
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This was SVN commit r12575.
2012-09-01 05:45:14 +00:00
0340cc2baa
Shade and show an insufficient resources tooltip for unaffordable walls. Fixes #1641 .
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This was SVN commit r12569.
2012-08-31 19:20:16 +00:00
d98c62f00a
Show the resource tooltips over the resource counter icons. Fixes #1636 .
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This was SVN commit r12562.
2012-08-30 20:36:40 +00:00
a563786b86
Only play selection sounds for Gaia entities or entities that the player can control.
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This was SVN commit r12553.
2012-08-30 02:02:59 +00:00
08a4b12f01
Added resource used counters that track all non-barter spending. Fixes #1605 .
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This was SVN commit r12543.
2012-08-29 05:13:45 +00:00
205792ddd3
Fix path to user.cfg on unix
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This was SVN commit r12540.
2012-08-27 20:36:05 +00:00
b4ba09c8b3
Reduce maximum garrison icons to 12 so stances can be shown for siege rams, etc.
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This was SVN commit r12537.
2012-08-27 16:56:58 +00:00
6a7e6ca343
Clean up entity name formatting; always show generic names in tooltips.
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This was SVN commit r12535.
2012-08-27 07:07:33 +00:00
126db0097a
Generic names should have parens only if a specific name is also present.
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This was SVN commit r12534.
2012-08-27 06:17:52 +00:00
b462f2acfe
Show generic names in unit garrison tooltips.
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This was SVN commit r12532.
2012-08-26 19:58:25 +00:00
576761c05e
Never allow entities to set a rally point on themselves.
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This was SVN commit r12530.
2012-08-26 06:38:29 +00:00
dd2d1eb6ec
Added name tooltips to the summary screen civ emblems.
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This was SVN commit r12528.
2012-08-25 22:05:15 +00:00
a4ff4b92b7
Include the generic name in the tooltips when selecting multiple units.
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This was SVN commit r12521.
2012-08-24 07:14:50 +00:00
8facd45803
s/IRC/Chat/, clarified tooltip.
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This was SVN commit r12516.
2012-08-23 06:59:16 +00:00
e50bf9e539
Sky toggling through config and with Alt+Z
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This was SVN commit r12513.
2012-08-22 07:32:26 +00:00
6cf4efbd01
Handle exit and return hotkeys in message boxes. Fixes #1319 .
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This was SVN commit r12503.
2012-08-21 06:30:30 +00:00
9216dc3924
Have toggleChat (enter by default) send a chat message if the input isn't empty.
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This was SVN commit r12468.
2012-08-19 00:28:46 +00:00
c32d3ece44
Remove focus when closing the chat window via the escape key.
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This was SVN commit r12467.
2012-08-18 21:35:52 +00:00
bbed3ca69a
Made player slot reassignment in the game setup screen swap slot contents instead of leaving the old slot empty.
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This was SVN commit r12457.
2012-08-17 21:22:07 +00:00
de38f9ef9a
Prevent domestic animals from being manually deleted (killed). Patch by yakca. Fixes #1525 .
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This was SVN commit r12445.
2012-08-16 02:08:56 +00:00
78e9fecf92
Added support for ungarrisoning units by template name and for ungarrisoning from multiple entities at once. Fixes #910 .
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This was SVN commit r12443.
2012-08-16 01:15:04 +00:00
011ba8255e
New sound system implementation by stwf, refs #1223 , #961 .
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Enables audio on OS X, refs #685 , #931 .
Fixes music not playing after a game, refs #946 .
This was SVN commit r12428.
2012-08-15 00:10:44 +00:00
e83bebe02e
Remove entities from selection groups when they become hidden. Fixes #1373 .
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This was SVN commit r12422.
2012-08-14 14:02:52 +00:00
d90e53d0a5
Show cost ranges in the wall construction tooltip, if possible.
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This was SVN commit r12421.
2012-08-14 07:51:50 +00:00
902fc4a541
Show a red overlay over training/construction... icons that cannot be afforded.
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This was SVN commit r12404.
2012-08-13 16:47:10 +00:00
8c97458de7
Prevent healers from healing themselves.
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This was SVN commit r12398.
2012-08-13 02:56:51 +00:00
3b704b12a9
Summary screen: separate barter info for each resource
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This was SVN commit r12393.
2012-08-12 09:12:06 +00:00
3acc855a2d
Renamed /restrictteam to /team, added /enemy, /msg, /all. Fixes #1583 .
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This was SVN commit r12392.
2012-08-12 06:48:49 +00:00
49b734336a
Some "tips" text fixes.
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Spec maps for more helmets.
This was SVN commit r12375.
2012-08-12 01:54:23 +00:00
2eed26df09
Implemented two chat commands, /restrictteam and /me. Refs #1583 .
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This was SVN commit r12371.
2012-08-11 23:59:28 +00:00
7a7d7e5d0a
Add trade/barter stats to the summary screen.
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This was SVN commit r12365.
2012-08-11 16:38:01 +00:00
4890789d58
Added support for team chat in multiplayer. Team chat is default if you are on a team of size >1. Using the prefix g will make the message global. Fixes #1583 .
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This was SVN commit r12360.
2012-08-11 15:12:48 +00:00
9dc838bed5
Add support for cropped images in the GUI code and update game setup to use cropped map previews. Refs #1343 .
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This was SVN commit r12348.
2012-08-10 19:59:20 +00:00
2b503e68f7
Fixed broken chat; improved cheat message handling.
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This was SVN commit r12342.
2012-08-10 03:35:20 +00:00
f210008b07
Put a warning about the AI into the description of naval maps.
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This was SVN commit r12326.
2012-08-08 23:10:21 +00:00
eadd24b64b
Added a 'Stop' button to the GUI for immediately halting units.
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This was SVN commit r12318.
2012-08-08 05:36:42 +00:00
84305155de
Seamlessly change a player's entities to be Gaia-owned when resigning.
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This was SVN commit r12316.
2012-08-08 05:27:59 +00:00
780970d16a
Avoid a rare error when a group has both renamed and deleted entities.
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This was SVN commit r12305.
2012-08-07 00:41:57 +00:00
8fc1fd2478
Fixes default map names, closes #1578
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This was SVN commit r12299.
2012-08-06 18:09:22 +00:00
78cc29b591
Added a resign option (deletes all of a player's entities).
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This was SVN commit r12293.
2012-08-05 18:07:56 +00:00
0037bb8230
Slightly ugly fix for 'You has been defeated.' message in singleplayer.
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This was SVN commit r12292.
2012-08-05 18:05:25 +00:00
202a02568b
Cheats ... fixes #1555 .
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This was SVN commit r12284.
2012-08-05 14:01:05 +00:00
4a1b085df0
Send chat notifications upon player defeat.
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This was SVN commit r12282.
2012-08-05 05:41:19 +00:00
86db7b8a59
Show multiplayer names in the summary screen, rather than the map's defaults.
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This was SVN commit r12280.
2012-08-05 02:18:44 +00:00
83ca7142b6
Fixed a minor bug in the research display; removed an unnecessary comma.
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This was SVN commit r12246.
2012-07-31 03:39:35 +00:00
be3ca61d43
Updated the production queue buttons, putting the progress sliders inside the button border.
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This was SVN commit r12245.
2012-07-31 03:37:04 +00:00
c708de489e
Display in-progress technologies in the upper right of the screen. Fixes #1431 .
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This was SVN commit r12243.
2012-07-31 02:03:25 +00:00
08505d9353
Include a note about the UDP port in the 'host game' tooltip.
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This was SVN commit r12242.
2012-07-30 21:08:29 +00:00
48d871d870
Allow gate lock/unlock buttons and wall conversion icons to show simultaneously.
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This was SVN commit r12230.
2012-07-29 23:08:15 +00:00
16ef74d9fe
Clicking on empty space only clears the selection if modifiers aren't held. Fixes #1561 .
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This was SVN commit r12221.
2012-07-29 17:42:35 +00:00
42b12f6567
Missing actors, textures, meshes fixes
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This was SVN commit r12217.
2012-07-28 18:08:48 +00:00
5fef0394cc
Fixed music. :)
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This was SVN commit r12216.
2012-07-28 17:44:39 +00:00
bfcbcc7ba8
Preserve selection order when entities are 'renamed'. Patch by Deiz/F00. Fixes #1544 .
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e.g. If you have a long wall as primary selection and CC as secondary,
after the gate upgrade the wall (now gate) remains the primary
selection.
This was SVN commit r12192.
2012-07-25 22:20:57 +00:00
0dc1d2139e
Make rally points work for trade. Patch from Deiz/F00. Fixes #1173 .
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This was SVN commit r12191.
2012-07-25 21:38:56 +00:00
3d973b3554
Adds hotkey (Tab) for showing all player's entities' status bars at once, based on patch by Deiz/F00. Fixes #1187
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This was SVN commit r12187.
2012-07-24 04:14:09 +00:00
574e079d64
Wall and gate selection usability improvements by Deiz/F00. Refs #619 .
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Fixes bug where selecting multiple wall types could convert to
mismatching gates.
This was SVN commit r12163.
2012-07-19 21:46:35 +00:00
89399e08e6
Implements always visible hero selection rings, based on patch by Deiz/F00. Fixes #1365
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This was SVN commit r12148.
2012-07-19 04:45:01 +00:00
9b6839ace4
Adds gate conversion to palisades and siege walls. Fixes bug that all player entities in a selection could be converted to gates. Cleans up templates slightly. Refs #619
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This was SVN commit r12139.
2012-07-18 03:56:18 +00:00