Commit Graph

15 Commits

Author SHA1 Message Date
15a663b91c New Iberian Walls
This was SVN commit r8794.
2010-12-05 13:30:04 +00:00
103aacd035 Misc stuff.
This was SVN commit r8746.
2010-11-29 22:00:57 +00:00
9b9eaed50f This was SVN commit r8737. 2010-11-29 08:35:40 +00:00
216eeea5c9 Updated the Celt ship portraits. Made an Iberian fishing boat.
This was SVN commit r8730.
2010-11-28 14:10:32 +00:00
bbe49141ec Lots of building stuff.
This was SVN commit r8714.
2010-11-27 17:18:29 +00:00
8fe513aba5 1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
This was SVN commit r8686.
2010-11-24 06:04:03 +00:00
6576b64ce0 Cleaning up the field entities.
This was SVN commit r8480.
2010-10-27 11:10:34 +00:00
93cd028616 Moar portrait stuff. Fixed the Persian Super Cavalry to align with the new Persian civ profile. Moved War Elephant to editor object.
This was SVN commit r8478.
2010-10-27 08:16:26 +00:00
22920d34d9 This was SVN commit r8289. 2010-10-05 17:44:14 +00:00
d7801ea211 New Celt kennel and tavern.
This was SVN commit r8193.
2010-09-27 09:05:03 +00:00
5bc3c4b751 Fix inheritance of construction/training lists.
This was SVN commit r7667.
2010-07-03 01:23:23 +00:00
cdcee291cf Convert all remaining entity template data to new file format.
Add dummy component implementations for new data.
Partly support multiple weapons for a single unit.

This was SVN commit r7547.
2010-05-15 21:07:52 +00:00
1b51cf7ad5 Fix obstruction shapes for some buildings
This was SVN commit r7487.
2010-05-01 09:44:28 +00:00
116645ff74 Update the entity templates to a slightly cleaner format
This was SVN commit r7477.
2010-04-23 16:07:45 +00:00
ef2b79280e Convert internal entity templates for the new simulation system
This was SVN commit r7471.
2010-04-19 20:55:07 +00:00