6e37762e3c
fix some more issues with the loading tips
...
This was SVN commit r8781.
2010-12-03 23:52:11 +00:00
83f297182e
Fix tip loading issue with pre-converted textures
...
This was SVN commit r8780.
2010-12-03 23:31:02 +00:00
238925f927
Minor garrisoning related tweaks
...
This was SVN commit r8778.
2010-12-03 20:25:21 +00:00
a6ca28ccf9
Fix reference to big screenshot key (see #627 ).
...
This was SVN commit r8760.
2010-12-02 17:44:18 +00:00
c09d6dcb83
Added garrison & repair button on the unit's command panel
...
This was SVN commit r8756.
2010-12-01 03:01:17 +00:00
89b0f3a9d7
New session tooltip styles
...
This was SVN commit r8747.
2010-11-30 04:27:04 +00:00
6e602c15cd
Renamed tips
...
Shorted Spartan tip text
This was SVN commit r8744.
2010-11-29 19:12:48 +00:00
c922912ac5
Cleaned up loading files
...
Changed single player start game text
This was SVN commit r8735.
2010-11-28 17:27:00 +00:00
e53616f857
Fix non power-of-two middle progress bar section dimensions
...
This was SVN commit r8734.
2010-11-28 16:49:43 +00:00
f06eba3da5
yet another awesome tip. :)
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This was SVN commit r8732.
2010-11-28 14:35:48 +00:00
9ab58ce6e8
Another great "tip".
...
This was SVN commit r8731.
2010-11-28 14:22:42 +00:00
9837f6207f
New session dialog style
...
This was SVN commit r8719.
2010-11-28 01:39:31 +00:00
2640f4c346
Changed victory/defeat dialogs to new session dialog style
...
Changed title of exit game dialog
Only show resources carried when the quantity is greater than 1
This was SVN commit r8718.
2010-11-27 21:58:19 +00:00
e486467430
Changed delete dialog text again (to make for easier translating later)
...
This was SVN commit r8717.
2010-11-27 20:11:42 +00:00
961a50b0a2
Changed delete dialog text
...
This was SVN commit r8716.
2010-11-27 20:03:16 +00:00
0b0cd938d5
Made settings and menu use new dialog
...
Made chat and ESC hotkey interact better with the dialog
Made command icons reference individual icons rather than sheets
Removed menu object cache
This was SVN commit r8715.
2010-11-27 19:46:12 +00:00
3c318af2e0
Started work on new dialogs for session GUI style
...
Resized quote area in loading screen
This was SVN commit r8713.
2010-11-27 17:06:32 +00:00
bbd6f50af9
Resize quote area so that long quotes don't get cut off
...
This was SVN commit r8708.
2010-11-27 08:57:09 +00:00
51312f84c4
Add gradient to tip image
...
Resize tip images to fill out rectangle
This was SVN commit r8707.
2010-11-27 08:44:03 +00:00
ed0fe5b47b
Shrink space between tip title and message
...
This was SVN commit r8706.
2010-11-27 08:10:22 +00:00
1197d7872e
Redone tips screenshots. New shadow overlay.
...
This was SVN commit r8705.
2010-11-27 08:02:54 +00:00
9edd94f0fa
Make tip image 512x384 (inside border dimensions)
...
This was SVN commit r8704.
2010-11-27 07:59:13 +00:00
08bfe7b7f9
tweaked image sizes
...
This was SVN commit r8703.
2010-11-27 07:45:27 +00:00
55b6fbc669
4th tip. Made tip images use transparency.
...
This was SVN commit r8702.
2010-11-27 07:00:06 +00:00
8bcf6b782f
tips
...
This was SVN commit r8701.
2010-11-27 06:09:55 +00:00
db22548ecb
New loading screen style (may need more polishing)
...
This was SVN commit r8699.
2010-11-27 03:07:48 +00:00
0d0af824e7
Treasures collected counter for summary screen
...
This was SVN commit r8690.
2010-11-25 18:01:23 +00:00
78ae72d87a
Message to let players know formations don't work yet
...
This was SVN commit r8680.
2010-11-22 00:07:38 +00:00
e4d356c3bf
Map exploration counter for summary screen
...
This was SVN commit r8679.
2010-11-21 19:42:26 +00:00
e1fa9cd22b
Show resource subtype in GUI if main type is treasure
...
This was SVN commit r8673.
2010-11-20 22:36:04 +00:00
68a63d62c8
Displaying civ icons on summary screen, moving "Civ centres built" and "Enemy civ centres destroyed" to new "Conquest" tab
...
This was SVN commit r8671.
2010-11-20 21:42:54 +00:00
2925ab4ce4
Ghosted version labels in session GUI
...
This was SVN commit r8662.
2010-11-20 17:40:54 +00:00
f20a6dcfc8
Fixed bug where players would not initialize resource counts properly from scenario
...
This was SVN commit r8652.
2010-11-19 05:05:45 +00:00
f236fb7bd1
Fixed bug where gaia was not treated as attackable (fences could not be destroyed)
...
This was SVN commit r8651.
2010-11-18 23:25:42 +00:00
aa9788a40e
Fix team index bug in game setup GUI
...
This was SVN commit r8647.
2010-11-18 06:51:10 +00:00
d65e47dda0
Properly center loaded resource text
...
Add attack stats to "armour" icon
This was SVN commit r8618.
2010-11-15 03:38:01 +00:00
042972e298
Renamed "session_new" to "session"
...
This was SVN commit r8608.
2010-11-14 20:32:38 +00:00
c1c8f64f0d
Move statistics from GuiInterface.GetSimulationState to GuiInterface.GetExtendedSimulationState
...
This was SVN commit r8603.
2010-11-14 19:09:13 +00:00
74ed8cf464
Adjusted size of resource icons
...
This was SVN commit r8595.
2010-11-13 22:19:17 +00:00
f4b0b72aa8
Fixed bug introduced by recent change to input.js: diplomacy is properly read to determine enemy players for attacking
...
This was SVN commit r8593.
2010-11-13 20:49:58 +00:00
4100a13e0a
# Add resource shuttling.
...
Add resource-carrying animations/props to an actor for testing.
Warn more quietly about invalid cursor names.
This was SVN commit r8589.
2010-11-13 19:15:29 +00:00
2b70b43086
Based selection groups off of a new tag which must contain a valid template name.
...
<SelectionGroupName>unit_template_name_b</SelectionGroupName>
This was SVN commit r8587.
2010-11-13 05:35:40 +00:00
6c7f9f7b8d
#Treasure objects.
...
This was SVN commit r8585.
2010-11-13 03:44:38 +00:00
3cefbbe253
Modified UnitAI to respect diplomatic status of players, allies can no longer be attacked, and fixed some related bugs in player init
...
This was SVN commit r8583.
2010-11-13 02:36:53 +00:00
245f29b798
Summary screen. Closes #638 .
...
This was SVN commit r8576.
2010-11-12 22:24:49 +00:00
46bde9969e
Made a "poleis" branch emblem sprite.
...
This was SVN commit r8568.
2010-11-11 19:50:06 +00:00
c5f0b5d7be
Hide the lower session panel if nothing is selected
...
This was SVN commit r8566.
2010-11-11 16:00:53 +00:00
7d26b8eefd
Roman civ sprite
...
This was SVN commit r8561.
2010-11-08 23:52:44 +00:00
dde2cd38be
Show Population Cost in unit training buttons
...
Show Population Bonus in unit construction buttons
This was SVN commit r8559.
2010-11-08 23:23:52 +00:00
0517d41275
Removed extraneous cancel button from multiplayer setup dialogs
...
Adjusted the right side of the bottom panel in the session GUI
Renamed "dev console" to "dev overlay" in the chat message to be more
consistent
This was SVN commit r8557.
2010-11-08 14:49:40 +00:00
e43eb0c18b
# Various hotkey fixes and cleanups.
...
Support ctrl for removing entities from selection.
Move big screenshot hotkey to shift+F2.
Increase mouse wheel rotation speed.
Fix HotkeyIsPressed when a more specific hotkey was matched instead.
Support multiple hotkeys with the same binding.
Use hotkeys instead of raw key events in GUI.
Delete some obsolete hotkey definitions.
Remove unused broken EntitySelection toggle method.
This was SVN commit r8546.
2010-11-07 20:42:52 +00:00
644b9aedea
# Add double-click and triple-click selection modes, based on patch by Christoph and evans.
...
Fixes #515 .
This was SVN commit r8544.
2010-11-07 00:12:55 +00:00
741477926c
Make the minimap fit completely inside the border when in circular mode (to prevent units from sneaking around behind the rim)
...
This was SVN commit r8539.
2010-11-06 02:13:40 +00:00
e7b5f9eeb9
Allow up to 24 construction or training buttons
...
Add tooltip of generic name back to the unit name
Move civ name to player name tooltip
Make player name colored with the player color again
This was SVN commit r8538.
2010-11-06 01:55:29 +00:00
dbcd004844
Fix player assignments on map change (number of players may decrease, knocking assigned players out of a slot). Fixes #655
...
This was SVN commit r8534.
2010-11-04 20:34:29 +00:00
81f5e0ac5f
Allow continuing playing when a client leaves a multiplayer game ( fixes #620 ).
...
Fix multiplayer autostart.
Make NETTURN_LOG syntax differently ugly.
This was SVN commit r8525.
2010-11-03 00:21:52 +00:00
5d764f1435
Run network server in a separate thread, to minimise latency.
...
Make some parts of logger and console thread-safe.
Simplify console: remove special commands; remove prefix for script
commands.
Remove LOG_ONCE, to simplify logger.
Change some code to use the new logger interface.
Fix OOS when revealing map.
Clean up some formatting.
This was SVN commit r8511.
2010-10-31 22:00:28 +00:00
a952767f48
Changed the disabled state messages for some menu buttons, they were a bit rough for a public release imho
...
This was SVN commit r8503.
2010-10-31 00:16:33 +00:00
1840bb3507
Stop units walking outside the edges of circular maps.
...
Switch the GUI between square/circular minimap automatically.
This was SVN commit r8500.
2010-10-30 18:25:34 +00:00
10c5dbcba4
Fix Atlas and autostart.
...
Fix non-POD in varargs.
Remove misleading max_players config variable (the engine doesn't care
about it, all the limits are hard-coded).
Remove civ-center-based player civ initialisation hack.
Add dummy player_defaults.json.
Clean up formatting a bit.
This was SVN commit r8498.
2010-10-30 13:27:23 +00:00
d6bf303740
Clean up line endings
...
This was SVN commit r8497.
2010-10-30 12:22:18 +00:00
5567727bd1
New maps get player data per #590 , and some minor bugfixes
...
This was SVN commit r8496.
2010-10-30 05:19:55 +00:00
9ee44bd9b8
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590 .
...
This was SVN commit r8494.
2010-10-30 04:02:42 +00:00
02aa8499ed
Partial experimental version of circular maps
...
This was SVN commit r8470.
2010-10-25 21:59:52 +00:00
6373c2cfcb
Made GUI always visible
...
Adjusted size of icon buttons in the session GUI
Allowed support units to garrison in watch towers
This was SVN commit r8458.
2010-10-24 23:40:09 +00:00
b100ba5a08
Show a 1 when only a single unit remains garrisoned (re-fixes #610 )
...
This was SVN commit r8457.
2010-10-24 18:01:11 +00:00
ec27e78e60
Clear out the displayed garrison quantity number if no units are garrisoned
...
This was SVN commit r8454.
2010-10-24 01:32:35 +00:00
3521c8f51e
Made garrisoning based on the quantity of units, not the population cost of those units.
...
This was SVN commit r8453.
2010-10-24 01:14:34 +00:00
0aaddf62aa
Garrisoning for buildings based on patch by Evans ( fixes #610 )
...
This was SVN commit r8451.
2010-10-23 22:43:15 +00:00
24fb9cd313
Split unit icon sheets into individual textures, for easier editing
...
This was SVN commit r8440.
2010-10-22 23:27:42 +00:00
add040f7e1
Hide city phase indicator
...
This was SVN commit r8409.
2010-10-17 20:13:02 +00:00
937769035a
Only show formation icons for units
...
This was SVN commit r8407.
2010-10-17 20:01:18 +00:00
43f2be44ba
label
...
This was SVN commit r8405.
2010-10-17 18:57:51 +00:00
eca237647e
Play victory/defeat music at appropriate times.
...
Stop ambient sounds when returning to main menu.
This was SVN commit r8404.
2010-10-17 18:30:36 +00:00
7b7e98ea7b
Delete obsolete version of GUI files
...
This was SVN commit r8403.
2010-10-17 18:28:53 +00:00
c2918cdf32
Fixes health bar not showing when multiple units that have health are selected
...
This was SVN commit r8395.
2010-10-17 02:34:07 +00:00
b5313de1c7
Fixed infinitely tall health bar when selecting multiple trees, rocks, or other things without health
...
This was SVN commit r8394.
2010-10-17 02:26:20 +00:00
f4df65d7f1
Change default maps to newer ones
...
This was SVN commit r8378.
2010-10-16 20:49:29 +00:00
468816aaea
Show chat message when the developer console is opened or closed. (For SHIFT-D hotkey)
...
This was SVN commit r8377.
2010-10-16 19:57:26 +00:00
86cb0db407
Fix chat input not getting cleared when ESC is pressed
...
Allow chat messages to be sent internally (bypass chat input box)
Show chat message when the developer console is opened or closed.
(moved dev console back to the right side)
This was SVN commit r8376.
2010-10-16 19:49:48 +00:00
eec07b3f85
Fix missing main menu music when S3TC warning is displayed, by removing archive builder from GUI startup.
...
This was SVN commit r8368.
2010-10-15 14:10:36 +00:00
835609df20
Change S3TC warning yet again, to point to a web page with more information. Also stop hard-coding the message.
...
This was SVN commit r8367.
2010-10-15 12:29:20 +00:00
3fce7d86f3
Temporarily re-enable fake formations in GUI
...
This was SVN commit r8350.
2010-10-13 21:40:56 +00:00
0c61f34db1
Reference group count by name instead of templateName
...
This was SVN commit r8347.
2010-10-13 20:16:03 +00:00
bd3ffd2c6a
Reworked EntityGroups
...
Moved selection size check into selection.js
This was SVN commit r8346.
2010-10-13 19:48:13 +00:00
9909675b68
Made EntityGroups more efficient
...
"Ability to add units to or remove from an already selected group of
units" based on patch by k776 (modified to avoid going over the max
selection size)
(Fixes #602 )
This was SVN commit r8332.
2010-10-11 17:24:06 +00:00
1cdc8d1726
Warn about some obsolete documentation
...
This was SVN commit r8331.
2010-10-11 17:03:58 +00:00
184779e00e
# Add "[", "]" keys to rotate buildings during placement, based on patch from k776.
...
Fixes #588 .
This was SVN commit r8314.
2010-10-09 13:53:17 +00:00
5eedb07297
Fix selection of loading screen textures with pre-converted texture cache
...
This was SVN commit r8305.
2010-10-07 19:56:13 +00:00
69b2581ff0
Preparation for garrison code
...
This was SVN commit r8295.
2010-10-06 18:55:46 +00:00
1784c67c8b
Changed background icon for total unit count
...
This was SVN commit r8294.
2010-10-06 05:25:30 +00:00
ca223eeb5b
Made multiple unit selection health bar vertical again
...
Increased unit selection icons to 16
Added total unit count
This was SVN commit r8292.
2010-10-06 04:19:25 +00:00
ff8477c339
Made unit selection icons the same size as the formation icons
...
This was SVN commit r8291.
2010-10-05 22:44:32 +00:00
9872cb17b8
Deselect units that disappear into fog-of-war.
...
Fixes #596 .
This was SVN commit r8278.
2010-10-05 00:08:05 +00:00
eff766d6b9
Made ESC close out open dialogs rather than offer to close the game
...
Fixed the multiple unit health bar failing to work correctly
Changed multiple selection area to fit layout better.
Organized code
This was SVN commit r8256.
2010-10-03 22:42:15 +00:00
59c8ecfa3d
Use voices for infantry/cavalry units.
...
Make arrows quieter.
Handle order-related sounds via the GUI instead of simulation, to make
them player-specific and to reduce latency.
This was SVN commit r8254.
2010-10-03 17:58:49 +00:00
aa32677784
Restore highlighting of units on hover.
...
Optimise overlay code a bit.
This was SVN commit r8253.
2010-10-03 16:48:52 +00:00
9a0db9713e
Add resource supply status bars.
...
Change bar size for buildings.
Only highlight one entity on mouse hover, and only if it's not a unit.
Display status bars on foundations.
This was SVN commit r8249.
2010-10-03 00:30:43 +00:00
21a07af553
Messed with the GUI backgrounds to make them fit better. Starting a new Arcadia III map.
...
This was SVN commit r8247.
2010-10-02 23:46:09 +00:00
f9b5bd37ca
Removed button background from command icons
...
This was SVN commit r8246.
2010-10-02 23:24:13 +00:00
7ea522a484
# Add on-screen health bars
...
This was SVN commit r8241.
2010-10-02 12:41:29 +00:00
4afcd057f6
Made lower panel sprites same scale
...
Adjusted vertical spacing of player and unit names.
This was SVN commit r8239.
2010-10-02 03:24:12 +00:00
d2f07800ed
Fixed bug where resource bar sometimes covered the health bar
...
This was SVN commit r8237.
2010-10-01 22:29:55 +00:00
8a01e11db7
Health bar shows average for multiple selections
...
Center panel texture shrunk and dark tile texture is tiled over the
panels better
Command icons reference new sheet
This was SVN commit r8236.
2010-10-01 22:18:03 +00:00
fcedcae052
# Add victory/defeat conditions, based on patch from fcxSanya.
...
Fixes #565 .
This was SVN commit r8234.
2010-10-01 20:51:21 +00:00
53abdf4717
Fixed the size of the menu and civ icon sprites
...
This was SVN commit r8223.
2010-10-01 01:13:43 +00:00
729cf72d2b
More GUI fixes. Specifically, making panel textures size appropriately in different resolutions.
...
Smaller panel image with less dark on the sides.
This was SVN commit r8217.
2010-09-30 23:01:24 +00:00
61fa8d29f6
Some more in-game GUI progress. Multiple selections now look more like the mockup, but all the stats icons and bars still reference the first unit. I will fix that part later.
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This was SVN commit r8216.
2010-09-30 22:39:45 +00:00
54142e5ee8
Some more progress towards Michael's GUI design.
...
This was SVN commit r8213.
2010-09-29 21:55:51 +00:00
41819d3189
Moved notification area to rest on right side of lower panel.
...
(Hide right panel when not used)
This was SVN commit r8206.
2010-09-28 18:31:40 +00:00
4e897394dc
Fixed some overlapping issues
...
Added menu hotkey
This was SVN commit r8205.
2010-09-28 18:15:11 +00:00
b2278e56a6
Fixed menu graphics
...
Misc consistency improvements
Added pause hotkey
This was SVN commit r8204.
2010-09-28 17:40:41 +00:00
ac11a5cf28
Fixed chat dialog graphics
...
This was SVN commit r8203.
2010-09-28 15:53:20 +00:00
93e81319e8
Added civ icon
...
Fixed Settings Dialog graphics
This was SVN commit r8202.
2010-09-28 14:58:14 +00:00
ea7c2e569c
Michael's new GUI layout
...
(I made some changes to some parts which can always be changed back.
It's still a work in progress.)
This was SVN commit r8200.
2010-09-28 14:19:13 +00:00
82691683cb
Fix #56 (add unit-following camera mode (press 'F')), based on patch from markelov.
...
Remove obsolete IsNewSimulation function.
This was SVN commit r8190.
2010-09-26 23:05:25 +00:00
7f3a628e0b
Some small aesthetic changes to selection details area
...
This was SVN commit r8182.
2010-09-25 18:19:06 +00:00
fa1dc05de2
New GUI layout
...
Delete confirmation dialog
Resource bar replaces resource quantity/icon
Selected units are grouped by type regardless of rank
Ranked units use the same icon
"Basic" units are now considered to have the rank of "Basic" for
grouping purposes
This was SVN commit r8180.
2010-09-25 15:22:41 +00:00
924d1219a7
# Add fog-of-war.
...
Move Vision component to C++, for more efficient FoW processing.
Disable FoW on demo maps.
This was SVN commit r8160.
2010-09-23 12:13:13 +00:00
1cc4d358d7
Fix #549 (Allow units to be moved by right-clicking on the mini-map), based on patch from Badmadblacksad
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This was SVN commit r8107.
2010-09-11 19:49:21 +00:00
c8eaee35cc
Add initial texture conversion settings.
...
Replace button texture with higher-quality PNG.
This was SVN commit r8102.
2010-09-10 21:05:13 +00:00
9a337d434b
Fixes button layout in multiplayer setup based on patch by fcxSanya ( Fixes #560 )
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This was SVN commit r8089.
2010-09-08 21:10:31 +00:00
0864ba4fb4
Fixed main menu parchment buttons ( Fixes #561 )
...
Switched placement of load game and cancel buttons
This was SVN commit r8081.
2010-09-05 19:04:55 +00:00
178d45d0e2
Added regular size cancel / close buttons to several menu areas ( Fixes #558 and #560 )
...
Moved main menu buttons to top right
This was SVN commit r8078.
2010-09-04 22:27:24 +00:00
fae4a3da24
Fix #548 (GUI should give feedback when training queue entry is blocked), based on patch from fcxSanya
...
This was SVN commit r8071.
2010-09-04 13:24:52 +00:00
086d522050
Made structures reference new buildings icon sheet
...
This was SVN commit r8068.
2010-09-04 01:41:10 +00:00
90e4672c8d
Removed unnecessary null assignment
...
This was SVN commit r8051.
2010-08-30 14:43:26 +00:00
0a98fbaba2
Cache the Entity States and Templates to increase performance
...
This was SVN commit r8037.
2010-08-28 21:12:52 +00:00
a9b11b780e
Fix right clicks passing through GUI objects and triggering unit commands.
...
Fix cursor displaying unit commands when over a GUI object.
This was SVN commit r8020.
2010-08-21 23:58:08 +00:00
a41dd1d736
# Add repair command.
...
Fix #537 (Repair functionality for damaged buildings) based on patch
from evans.
Make some unnecessarily optional template elements required.
This was SVN commit r8015.
2010-08-21 21:53:51 +00:00
aa65eb2008
Fixed empty tooltips from displaying a small, empty square
...
This was SVN commit r8004.
2010-08-19 14:57:51 +00:00
dfa155f6b9
Simplified the main selected unit's icon tooltip
...
This was SVN commit r8003.
2010-08-19 14:09:00 +00:00
5ee7f7b178
Reworked selection details and rank code
...
Added rank tag to templates to avoid string parsing
This was SVN commit r7995.
2010-08-17 13:37:46 +00:00
7a2fac889f
Enabled template tooltips
...
This was SVN commit r7988.
2010-08-17 00:55:02 +00:00
cabd993966
Switch default multiplayer map.
...
Change infantry-train sound to something a bit more appropriate.
This was SVN commit r7967.
2010-08-15 12:22:19 +00:00
9c5fd64d5f
Defocus the chat box when sending an empty message
...
This was SVN commit r7954.
2010-08-15 01:27:52 +00:00
64daef95df
Fix chat to use GUID instead of host ID.
...
Fix randomly incorrect player names.
Fix script errors when connecting to an invalid IP address.
Adjust the server/client disconnection messages to be a bit more
accurate.
This was SVN commit r7946.
2010-08-14 19:45:22 +00:00
8967395da6
Made chat messages send a GUID rather than a user name
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This was SVN commit r7943.
2010-08-14 15:34:36 +00:00
50bccd8720
Made notifications visible only to the relevant player
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This was SVN commit r7942.
2010-08-14 04:34:49 +00:00
5a42689d5e
Fix typo
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This was SVN commit r7940.
2010-08-13 22:06:19 +00:00
9a1e450031
Added a basic notification system
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Currently, it only reports insufficient resource notifications
This was SVN commit r7939.
2010-08-13 22:02:27 +00:00
c8f90ce5a2
Refined chat and added chat messages to the console
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Cleaned up session menu code (cached menu objects)
This was SVN commit r7935.
2010-08-13 16:05:06 +00:00
961d19d037
Try a more readable stroked font.
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This was SVN commit r7932.
2010-08-13 14:14:27 +00:00
2deac598eb
Remove focus from chat box after sending message
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This was SVN commit r7931.
2010-08-13 13:50:03 +00:00
6c7b82130c
# Redesigned the camera control system.
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Add shift+wheel (and Q/E, and ctrl+arrows, and ctrl+WASD) to rotate the
camera.
Restrict the rotation and zoom to narrow ranges. (Constraints can be
disabled in the dev overlay).
Smooth the movement and rotation.
Fix some stupid whitespace.
Fix some const correctness.
This was SVN commit r7930.
2010-08-13 13:26:29 +00:00
e831cac647
Added "return to menu" button to disconnected screen
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Show the name of the player that left (if not the host)
This was SVN commit r7926.
2010-08-12 23:15:01 +00:00
f0a0c69770
Removed the connection message
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Removed the disconnection message's color
This was SVN commit r7925.
2010-08-12 20:15:27 +00:00
859c696afe
Show when a player leaves multiplayer
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This was SVN commit r7924.
2010-08-12 19:31:17 +00:00
b7d5648cc9
The clear timer line will not be needed all the time, but when a new message removes an older message (only happens when there's not enough room) it needs to disable the timer for that older message
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This was SVN commit r7923.
2010-08-12 17:50:43 +00:00
3947495db9
Don't need to manually clear timers because this happens automatically when they expire
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This was SVN commit r7922.
2010-08-12 17:40:30 +00:00