|
e7ef4796ee
|
Group civs in info screen by culture. Fixes #1734.
This was SVN commit r12905.
|
2012-12-01 00:39:26 +00:00 |
|
|
6fd99e34ce
|
Implements siege packing. Closes #1718.
Adds templates for packed and unpacked siege units - needs stat
tweaking.
This was SVN commit r12904.
|
2012-12-01 00:34:03 +00:00 |
|
|
0e7e6e88e0
|
Added mauryan scout tower with ao
This was SVN commit r12901.
|
2012-11-29 23:49:07 +00:00 |
|
|
3e7e8d1528
|
Icons for siege packing/unpacking/cancelling
This was SVN commit r12900.
|
2012-11-28 20:46:50 +00:00 |
|
|
ad13ded9a5
|
Some normal and spec maps for these terrains.
This was SVN commit r12898.
|
2012-11-27 18:59:10 +00:00 |
|
|
fdd2b92723
|
Simplify formatBatchTrainingString function a bit: remove always true condition/unreachable code. Refs #1432
This was SVN commit r12897.
|
2012-11-27 15:57:45 +00:00 |
|
|
b2efabdf66
|
This map -> Demo.
This was SVN commit r12894.
|
2012-11-26 01:43:43 +00:00 |
|
|
5142c2e9bd
|
Added operator infantry unit to the siege scorpio
This was SVN commit r12893.
|
2012-11-25 22:39:12 +00:00 |
|
|
9654715773
|
Swaying grass. Most noticeable with the tall grass sprites on maps like Punjab.
Environmental settings edited on a bunch of maps.
Belgian Bog Night added.
This was SVN commit r12892.
|
2012-11-25 21:52:39 +00:00 |
|
|
91fbcf7eb6
|
This was SVN commit r12891.
|
2012-11-25 21:26:39 +00:00 |
|
|
dc70751fc8
|
Made this map a "demo" map.
This was SVN commit r12890.
|
2012-11-25 21:13:28 +00:00 |
|
|
1f2047f04e
|
Consider the unit's build time in the calculation.
This was SVN commit r12889.
|
2012-11-25 21:01:03 +00:00 |
|
|
f6e1e15a5d
|
Fixed an icon error.
This was SVN commit r12888.
|
2012-11-25 20:36:20 +00:00 |
|
|
f9fce9d43a
|
This was SVN commit r12887.
|
2012-11-25 20:33:59 +00:00 |
|
|
0a622c0454
|
Mausoleum has normal and spec maps.
This was SVN commit r12886.
|
2012-11-25 20:30:12 +00:00 |
|
|
6de4300c01
|
Packed Roman ballista and Packed Carthaginian rock thrower
This was SVN commit r12885.
|
2012-11-25 19:28:18 +00:00 |
|
|
f456112492
|
Shadowmapping bugfixes and tweaks.
This was SVN commit r12884.
|
2012-11-25 18:35:59 +00:00 |
|
|
1052cb9ee0
|
Rename property. Refs #1717.
This was SVN commit r12883.
|
2012-11-25 16:23:59 +00:00 |
|
|
a6f1620621
|
Add nop rendering technique to water and waterfall to stop crashes in fixed and arb mode when those are used.
This was SVN commit r12882.
|
2012-11-25 15:26:09 +00:00 |
|
|
cdcd3e504b
|
Hele siege rock thrower packed and four wheel wagon
This was SVN commit r12881.
|
2012-11-25 14:40:23 +00:00 |
|
|
86293398eb
|
Roman siege scorpio packed donkey
This was SVN commit r12880.
|
2012-11-25 13:58:42 +00:00 |
|
|
2ab8c8b874
|
Fix technology pair affordable mask.
This was SVN commit r12879.
|
2012-11-25 13:18:01 +00:00 |
|
|
3674524c6c
|
Carthaginian mausoleum icon
This was SVN commit r12878.
|
2012-11-25 12:36:45 +00:00 |
|
|
5f2d30c7f7
|
Make batch time factor tech modifiable and a template property.
Fix unit test map.
This was SVN commit r12877.
|
2012-11-25 02:52:13 +00:00 |
|
|
27ae648d9c
|
Show cost in tooltips for batches. Closes #1717, patch by zoot.
This was SVN commit r12876.
|
2012-11-24 22:04:29 +00:00 |
|
|
a326aa63a9
|
Add check to the hotkeys. Fix #1726.
This was SVN commit r12875.
|
2012-11-24 20:19:13 +00:00 |
|
|
f0493e7060
|
Spelling fixes. Fixes #1727, patch by zoot.
This was SVN commit r12874.
|
2012-11-24 19:47:36 +00:00 |
|
|
f96aeb1bd8
|
2 wheeled wagon and hele spear packed. Wooden wagon texture
This was SVN commit r12873.
|
2012-11-24 17:42:42 +00:00 |
|
|
ed98320acc
|
Fix non-pch build.
This was SVN commit r12872.
|
2012-11-24 17:15:07 +00:00 |
|
|
b1720ebdbc
|
This was SVN commit r12871.
|
2012-11-24 00:51:57 +00:00 |
|
|
250ba9a3ed
|
Fireflies particle.
This was SVN commit r12870.
|
2012-11-24 00:32:09 +00:00 |
|
|
ea2626106e
|
This was SVN commit r12869.
|
2012-11-24 00:29:46 +00:00 |
|
|
21b4f33184
|
Animated Roman bireme
This was SVN commit r12868.
|
2012-11-24 00:12:29 +00:00 |
|
|
39eba0928b
|
Carthaginian mausoleum building
This was SVN commit r12867.
|
2012-11-23 22:24:00 +00:00 |
|
|
355bdfb748
|
Updates the water settings of many scenarios. Most should have been updated now. Refs #1706
This was SVN commit r12863.
|
2012-11-18 15:23:19 +00:00 |
|
|
8c86beb0fa
|
Made silhouettes display correctly in the fog.
This was SVN commit r12862.
|
2012-11-18 12:34:42 +00:00 |
|
|
89217603a1
|
Unit training hotkeys from mammadori. Fixes #1226.
This was SVN commit r12861.
|
2012-11-17 18:27:31 +00:00 |
|
|
9df9d24a26
|
Fixing the rubble.
This was SVN commit r12859.
|
2012-11-14 18:28:35 +00:00 |
|
|
51f5025b96
|
Added custom docks rubbles with ao for each civ except Mauryans.
Fixed Hellenic dock origin
Added custom decal for celt docks
This was SVN commit r12857.
|
2012-11-14 04:24:59 +00:00 |
|
gregory
|
7ea7b7cd44
|
Added peacock two death animations, one for when it's showing off, one for when it's not.
This was SVN commit r12856.
|
2012-11-13 17:08:07 +00:00 |
|
|
89ced839f2
|
Added "Starting Economy Walkthrough" as a demo map.
This was SVN commit r12855.
|
2012-11-12 22:21:20 +00:00 |
|
|
742b265209
|
Added a couple moremediterranean dirt textures
This was SVN commit r12854.
|
2012-11-12 20:33:07 +00:00 |
|
|
4006a00012
|
Added Introductory Tutorial
Removed some buggy optimisation from common-api-v2
This was SVN commit r12853.
|
2012-11-12 19:55:11 +00:00 |
|
|
b3f08869ff
|
This was SVN commit r12852.
|
2012-11-12 18:53:08 +00:00 |
|
OmriLahav
|
180a66f9f4
|
This was SVN commit r12850.
|
2012-11-12 12:43:19 +00:00 |
|
|
c00cfa2e5d
|
Roman Bireme fixed.
This was SVN commit r12849.
|
2012-11-12 04:36:37 +00:00 |
|
|
7125e72e52
|
Add build/research/train time to tooltips.
This was SVN commit r12848.
|
2012-11-11 23:08:44 +00:00 |
|
|
fe45a2b046
|
Small "time" icon for tooltips. (build time/research time/train time)
This was SVN commit r12847.
|
2012-11-11 21:25:22 +00:00 |
|
|
55be4f8d0e
|
Made houses construct 20% faster.
Made the Mauryan "Warrior" into a siege dude.
Started switching over the Mauryan cav jav to Mauryan textures and
actors.
This was SVN commit r12846.
|
2012-11-11 21:16:50 +00:00 |
|
|
93b0048576
|
Replace resource names with icons in tooltips. Based on patch by zoot. Fixes #1675.
This was SVN commit r12845.
|
2012-11-11 15:35:01 +00:00 |
|
|
beff7a187d
|
Fixed mauryan civic centre projectile attach point and AO added
This was SVN commit r12844.
|
2012-11-11 04:34:21 +00:00 |
|
|
cd153ad0c8
|
Mauryan fortress size increased. Added custom iber_civil_centre rubble
This was SVN commit r12843.
|
2012-11-11 03:38:57 +00:00 |
|
gregory
|
ca5a09ff65
|
Made round roof normal maps more strawish.
This was SVN commit r12842.
|
2012-11-10 20:31:23 +00:00 |
|
|
be0beacd1a
|
Brit War Dog nerf.
This was SVN commit r12841.
|
2012-11-10 19:14:16 +00:00 |
|
|
3f334bbdb3
|
This was SVN commit r12840.
|
2012-11-10 16:44:12 +00:00 |
|
|
33cb23afa5
|
New random map: "Corinthian Isthmus"
This was SVN commit r12839.
|
2012-11-10 16:35:36 +00:00 |
|
|
d4ea031334
|
Fix a warning, a bug, and modifies the setting for the Cycladic Archipelagos maps.
This was SVN commit r12838.
|
2012-11-10 07:48:43 +00:00 |
|
|
cd3a727cd4
|
Added custom civic centre rubbles for each faction except Iberians.
This was SVN commit r12837.
|
2012-11-10 03:50:00 +00:00 |
|
|
4cf5703125
|
Return back the focus on rally point button mistakenly replaced with an additional delete button in a21e01150a
This was SVN commit r12836.
|
2012-11-09 09:16:20 +00:00 |
|
|
3a02bc296c
|
Fix setupUnitPanel usage broken in 7e21db08d5 . Refs #1432
This was SVN commit r12835.
|
2012-11-08 03:54:00 +00:00 |
|
|
fa56c11820
|
Removes JuBot AI which is no longer maintained and has been superseded by qBot. The latest code will remain on Trac for reference.
This was SVN commit r12833.
|
2012-11-07 21:11:50 +00:00 |
|
|
7e21db08d5
|
Training limits. Limit heroes to one living per player. Allow heroes to be trained again. Closes #1432
This was SVN commit r12832.
|
2012-11-07 17:56:14 +00:00 |
|
|
669b7e6e2c
|
Fixes #1714. Also updates the Mediterranean Cove map water settings.
This was SVN commit r12831.
|
2012-11-07 15:40:34 +00:00 |
|
|
c722fbd93f
|
Change hwdetect to handle slightly more cases with the water detection.
Updates a few more maps with new settings.
This was SVN commit r12830.
|
2012-11-07 10:53:37 +00:00 |
|
|
10752c798d
|
Prevent attacking yourself (caused by splash damage).
This was SVN commit r12829.
|
2012-11-06 14:58:34 +00:00 |
|
|
d57926fa5b
|
Adjust diplomacy according to irc discussion. Refs #7.
This was SVN commit r12828.
|
2012-11-05 20:16:35 +00:00 |
|
|
e969340b6c
|
Fix diplomacy for atlas.
This was SVN commit r12827.
|
2012-11-05 19:34:21 +00:00 |
|
|
c1da925786
|
Change some scenario water settings. Refs #1711.
This was SVN commit r12825.
|
2012-11-05 17:31:28 +00:00 |
|
|
9ebdeff90e
|
mauryan fortress small fix
This was SVN commit r12824.
|
2012-11-05 16:30:57 +00:00 |
|
|
d52cac9c1a
|
Mauryan fortress commited, second mauryan texture (maur_struct_b.png) commited.
This was SVN commit r12823.
|
2012-11-05 16:15:15 +00:00 |
|
|
76676b1e38
|
Fix a non-fatal GL error, fix me forgetting to commit a file, remove the "3D" waviness setting as it was mostly redundant with HQ.
This was SVN commit r12822.
|
2012-11-05 12:14:04 +00:00 |
|
|
1e3c885f45
|
Allow trading with neutral players.
This was SVN commit r12821.
|
2012-11-04 23:01:12 +00:00 |
|
|
d8f22c860d
|
Fix when not using shadows.
This was SVN commit r12820.
|
2012-11-04 20:39:01 +00:00 |
|
|
e633196698
|
Updates the Belgian Bog settings. Changes the water shader to have refraction look more similar between different quality levels.
This was SVN commit r12818.
|
2012-11-04 18:07:41 +00:00 |
|
|
ed7c66eb82
|
Updates the water settings: features can now be enabled individually for more modularity. Fixes a few bugs. Allows it to be run at an acceptable speed in Atlas.
This was SVN commit r12817.
|
2012-11-04 15:54:36 +00:00 |
|
|
7848f4edef
|
Fixes Roman Mars temple by dvangennip, adds garrison prop point and fixes collada warning (unknown polygons set input). Fixes #1708
This was SVN commit r12816.
|
2012-11-03 21:08:17 +00:00 |
|
|
1048ab4a1d
|
Fixed water color in Belgian_Bog_night.xml, fixed normals in maur_long_sword.dae
This was SVN commit r12815.
|
2012-11-03 14:00:06 +00:00 |
|
|
b90a4ef776
|
Fixes some typos in civ json files, patch by grillaz. Fixes #1168
This was SVN commit r12814.
|
2012-11-02 23:07:42 +00:00 |
|
|
21e284f8eb
|
Adds the Belgian Uplands random map, and the Polynesia (Water Demo) demo scenario.
This was SVN commit r12813.
|
2012-11-02 21:18:46 +00:00 |
|
|
a0e13d9625
|
Fix tests. BuildingAI now handles DiplomacyChanged messages.
This was SVN commit r12812.
|
2012-11-02 17:20:32 +00:00 |
|
|
d75ae52f56
|
Particles now correctly update with the fog. Refs #276 .
This was SVN commit r12811.
|
2012-11-02 16:31:27 +00:00 |
|
|
9930500661
|
Diplomacy is now mutual. Refs #7.
This was SVN commit r12810.
|
2012-11-02 13:44:35 +00:00 |
|
|
a3ddd7b1b3
|
Fix for some problems when using shadows with the superfancywater.
This was SVN commit r12809.
|
2012-11-02 13:08:58 +00:00 |
|
|
114593b9ad
|
Fix the "Advanced water" box from being ticked when then it shouldn't be on loading.
This was SVN commit r12808.
|
2012-11-02 09:59:15 +00:00 |
|
|
f63b795906
|
Fixed Mauryan shields origin and thickness, fixed mauryan club and spiked mace
This was SVN commit r12807.
|
2012-11-01 15:31:01 +00:00 |
|
|
cf23990192
|
Updates random maps with new settings for the new water shader. Type ambiguity tweaks in WaterManager.
This was SVN commit r12806.
|
2012-11-01 10:17:54 +00:00 |
|
|
f3984a6c0e
|
Forgot the waves shader.
This was SVN commit r12803.
|
2012-10-31 18:54:10 +00:00 |
|
|
fb035d08e3
|
fixes #1572 and fixes #932
Changes the water rendering in game to support higher quality effects
and to look nicer.
This was SVN commit r12802.
|
2012-10-31 18:42:17 +00:00 |
|
|
97b46d402c
|
Removing GL3 dependency from GPU skinning code.
This was SVN commit r12801.
|
2012-10-30 21:57:00 +00:00 |
|
|
608e01a5b2
|
Iberian walls and Roman gate use normal/parallax mapping now.
This was SVN commit r12800.
|
2012-10-30 18:31:05 +00:00 |
|
|
c5fae74ac7
|
Normal mapping for Craterus.
This was SVN commit r12799.
|
2012-10-30 17:34:40 +00:00 |
|
|
367c67d6ad
|
GPU-skinned tangent-space effects for non-instanced units, plus a bit of cleanup.
This was SVN commit r12795.
|
2012-10-29 13:20:21 +00:00 |
|
|
ae4b3cc9b6
|
Fixed player color for Mauryan shields.
Made a "Boudicca swordswoman" for fun.
This was SVN commit r12794.
|
2012-10-29 00:46:33 +00:00 |
|
|
0353177a94
|
This was SVN commit r12793.
|
2012-10-28 23:19:19 +00:00 |
|
|
37d3adcf23
|
Females now have an attack animation.
"Short hair" female head texture, ready for a turban prop.
This was SVN commit r12792.
|
2012-10-28 22:08:45 +00:00 |
|
|
8f573c9aae
|
New Mauryan shields.
New Mauryan weapons.
Mauryan champion infantry is now a mace man.
Resized Mauryan swordsman textures.
This was SVN commit r12791.
|
2012-10-28 00:34:03 +00:00 |
|
|
22b2343192
|
Fix name/color in diplomacy messages.
This was SVN commit r12790.
|
2012-10-27 23:31:16 +00:00 |
|
|
cb8123ffc9
|
Maiden Guard Archer, until we can combine them into one unit.
This was SVN commit r12789.
|
2012-10-27 22:52:08 +00:00 |
|
|
5d960a136a
|
Bactrian archer cav.
Tweaked HQDOF settings.
This was SVN commit r12788.
|
2012-10-27 22:18:29 +00:00 |
|
gregory
|
cd79b8e57b
|
Changed DOF size and position.
This was SVN commit r12787.
|
2012-10-27 21:26:33 +00:00 |
|