bd7ebe268e
Make skirmish entities better moddable. Fixes #2523 . Patch by Idanwin.
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This was SVN commit r15159.
2014-05-18 15:53:57 +00:00
34a9b8c260
New song by Omri to the Celtic civs.
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This was SVN commit r15118.
2014-05-06 12:28:25 +00:00
d2cbda3755
Fixed an English string in the Celtic and Gaul civilization files
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Reported by kanetaka, a Japanese translator, at Transifex:
https://www.transifex.com/projects/p/0ad/translate/#ja/public/17634039
This was SVN commit r14976.
2014-04-24 04:41:03 +00:00
52c0a9b908
Changes to English strings after reports in Transifex by translators
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This was SVN commit r14950.
2014-04-20 19:00:37 +00:00
b1e0f1b62a
Clean up the mess of different ways to note the formations (capitalised, with spaces, with underscores, concatenated ...) by always referring to the template name.
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This was SVN commit r14534.
2014-01-07 13:33:08 +00:00
15f09f7005
Fix typos in civilization files. Refs #2185 .
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This was SVN commit r14054.
2013-10-28 20:21:27 +00:00
30c194a804
Starting units re-adjusted.
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This was SVN commit r13711.
2013-08-19 15:42:46 +00:00
0774730e2f
-Made starting units start at Elite rank (just for fun and testing).
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-Some new tech portraits for Divine Offerings and Agoge.
-Fertility Festival technology increased cost.
-New special technology for all Hellenic factions: Hellenization,
researched at the Theatron, increases territory influence for all
buildings +50%. This is a temporary technology until the real
Hellenization effect can be implemented.
-New special technology for the Mauryan and Iberian blacksmiths: Woot
Steel and Toledo Steel respectively.
This was SVN commit r13603.
2013-07-28 13:38:04 +00:00
ff97d550b8
Added Omri's 2 other new tracks to the relevant civs
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This was SVN commit r13236.
2013-03-06 22:09:10 +00:00
2c1a3ee892
Adjusting starting units for all civs.
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Added "Wonder" structural template.
This was SVN commit r13211.
2013-03-03 00:57:30 +00:00
e7ef4796ee
Group civs in info screen by culture. Fixes #1734 .
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This was SVN commit r12905.
2012-12-01 00:39:26 +00:00
b90a4ef776
Fixes some typos in civ json files, patch by grillaz. Fixes #1168
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This was SVN commit r12814.
2012-11-02 23:07:42 +00:00
5fef0394cc
Fixed music. :)
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This was SVN commit r12216.
2012-07-28 17:44:39 +00:00
fba599c847
This was SVN commit r11956.
2012-06-09 05:59:01 +00:00
58836c624a
Read formations from civ JSON files. Fixes #1234 , #601 .
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This was SVN commit r11735.
2012-05-03 23:32:10 +00:00
893cb2c1c4
typos
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This was SVN commit r11397.
2012-03-24 22:22:51 +00:00
0fd6cc8873
Adding music to these civ files.
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This was SVN commit r11396.
2012-03-24 22:11:14 +00:00
8e94dea94d
This was SVN commit r11313.
2012-03-11 00:23:26 +00:00
b87803b8b9
Fixes inconsistent dates and typos in civ data files, based on patches by bird. Fixes #1168 .
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This was SVN commit r11120.
2012-02-23 00:09:30 +00:00
fffcdbbf21
Balances random map resources.
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Attempts to avoid "invalid argument" errors in typed arrays by forcing
them to integer (see #658 ).
Removes script preloading from map generator (VFS is thread-safe now)
Removes thread checking from ScriptInterface file loading functions.
Adjusts starting entities in civ data.
This was SVN commit r9435.
2011-05-04 21:24:25 +00:00
dd264f46cf
make music civ specific
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This was SVN commit r9429.
2011-05-04 19:31:01 +00:00
68a63d62c8
Displaying civ icons on summary screen, moving "Civ centres built" and "Enemy civ centres destroyed" to new "Conquest" tab
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This was SVN commit r8671.
2010-11-20 21:42:54 +00:00
d6bf303740
Clean up line endings
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This was SVN commit r8497.
2010-10-30 12:22:18 +00:00
9ee44bd9b8
Game setup changes, including showing name, civ, team, and some options loaded from the scenarios. Civ data added. Civ info window to preview civs. Icon tooltips. Support for random map implementation. Fixes #590 .
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This was SVN commit r8494.
2010-10-30 04:02:42 +00:00