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240142346b
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Fix unreachable resources on random maps by Spahbod (fixes #1078)
This was SVN commit r10875.
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2012-01-05 14:27:42 +00:00 |
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c2c4e23f27
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Updated hotkey list in the in-game manual
This was SVN commit r10874.
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2012-01-05 13:57:58 +00:00 |
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1730dd6d8d
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Add military only drag select (Alt modifier) by gerbilOFdoom. Closes #277
This was SVN commit r10873.
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2012-01-05 13:31:54 +00:00 |
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c5d62aff98
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Fixing the menu backgrounds. Sorry bout that guys.
This was SVN commit r10872.
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2012-01-05 10:49:44 +00:00 |
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c7b2aae5fb
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Beefed up Hero Health.
Added a new farm field texture.
This was SVN commit r10871.
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2012-01-05 10:32:40 +00:00 |
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83690ccf95
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This was SVN commit r10864.
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2012-01-04 10:56:18 +00:00 |
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5bc1aef3ec
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New "Outpost" class structure for all factions. Can only be built in neutral territory and is very weak. Same function as the "Outpost" in Age of Empires II.
Needs a new <BuildRestrictions><Category> added to the scripts.
"Outpost"?
This was SVN commit r10863.
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2012-01-04 00:28:54 +00:00 |
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3335bdaf9f
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Added treasure collection similar to Marilyn and a performance increase for reassignIdleWorkers.
This was SVN commit r10861.
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2012-01-03 21:26:37 +00:00 |
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4aed173f02
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Blowing snow particle. Map tweaks. Tweaked snowy pine texture.
This was SVN commit r10859.
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2012-01-03 09:50:42 +00:00 |
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c5cb50421f
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This was SVN commit r10857.
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2012-01-02 23:22:47 +00:00 |
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dfc254af5b
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Added new config file to qbot
This was SVN commit r10856.
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2012-01-02 23:09:09 +00:00 |
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a4e1f3c292
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This was SVN commit r10853.
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2012-01-02 21:46:09 +00:00 |
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97c847c4d9
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Stuff for Roman Veles--updated textures, new verutum javelins, updated actors. Still need wolfskin hat.
Some texture stuff, including updated portraits.
This was SVN commit r10852.
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2012-01-02 06:53:18 +00:00 |
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506a4d2647
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More changes to Roman ballista
This was SVN commit r10851.
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2012-01-02 02:28:33 +00:00 |
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a902eca2a2
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Tweaking Ballista template.
This was SVN commit r10850.
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2012-01-02 01:22:43 +00:00 |
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a16b645002
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Roman siege ballista templates
This was SVN commit r10849.
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2012-01-02 00:23:16 +00:00 |
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fc4832c996
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A few texture updates.
This was SVN commit r10848.
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2012-01-01 23:00:55 +00:00 |
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6cafb6caac
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Roman Ballista model and texture
This was SVN commit r10847.
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2012-01-01 19:06:02 +00:00 |
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3cbeb09ae8
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Some stats tweaks.
This was SVN commit r10844.
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2012-01-01 10:27:18 +00:00 |
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55e68afc5d
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Some updated portraits.
This was SVN commit r10843.
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2012-01-01 10:03:57 +00:00 |
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02b7736bce
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#Balancing: Added a 2x bonus vs. siege engines for melee cavalry.
This was SVN commit r10842.
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2012-01-01 06:08:19 +00:00 |
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ccb51cebb7
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# Happy new year
This was SVN commit r10841.
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2012-01-01 00:00:03 +00:00 |
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e1f7d7e599
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Detect and fix characters missing from fonts
This was SVN commit r10840.
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2011-12-31 16:34:42 +00:00 |
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4d41b064a8
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This was SVN commit r10839.
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2011-12-31 10:26:05 +00:00 |
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f556df8e68
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Updated Roman portraits.
This was SVN commit r10838.
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2011-12-31 07:00:37 +00:00 |
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616ed1e366
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A bunch of Roman template and actor stuff.
Added siege weapons.
This was SVN commit r10837.
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2011-12-31 05:15:57 +00:00 |
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7cefd9a94c
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Template work.
Converted Ekdromos to swordsman.
This was SVN commit r10836.
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2011-12-30 08:19:00 +00:00 |
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dca6d41d45
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Added civ support to the attack bonuses and removed unnecessary classes
This was SVN commit r10835.
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2011-12-29 22:08:59 +00:00 |
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3e28d9124c
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Fix filename cases
This was SVN commit r10831.
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2011-12-29 17:47:31 +00:00 |
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081feaad34
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Some name fixes and tweaking a map.
This was SVN commit r10828.
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2011-12-29 10:23:55 +00:00 |
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4946b079f3
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Fixed up the Celtic Homestead with proper prop points.
Added some new smoke particles.
This was SVN commit r10817.
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2011-12-28 05:02:39 +00:00 |
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1bca9ce693
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fixed by zaggy
This was SVN commit r10813.
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2011-12-25 01:15:05 +00:00 |
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480bda4e99
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This was SVN commit r10812.
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2011-12-25 00:48:46 +00:00 |
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02bbcd4c34
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Fixed some spellings per Infy. Lion riggings needs fixed now though.
This was SVN commit r10811.
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2011-12-25 00:30:20 +00:00 |
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b5e18a3ff6
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#Updated chicken animations by Zaggy.
This was SVN commit r10810.
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2011-12-24 22:59:34 +00:00 |
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dba2bd2da2
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First Roman map.
This was SVN commit r10809.
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2011-12-24 08:32:06 +00:00 |
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2ad69c8603
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This was SVN commit r10808.
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2011-12-24 04:37:52 +00:00 |
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8535f33f26
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Moving more stuff from Internal to Public.
This was SVN commit r10807.
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2011-12-24 04:25:02 +00:00 |
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99e4fb4c0e
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Moving all Roman materials from Internal to Public.
This was SVN commit r10806.
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2011-12-24 04:19:36 +00:00 |
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4d2c87c5a0
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This was SVN commit r10805.
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2011-12-24 03:59:28 +00:00 |
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8b511dd053
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#New ATTACK BONUSES code.
This was SVN commit r10804.
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2011-12-24 03:49:30 +00:00 |
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779278d376
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Added check that a resource is not in enemy territory before trying to gather from it and increased field priority.
This was SVN commit r10800.
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2011-12-23 10:22:07 +00:00 |
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d4fea62800
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Regenerate font textures
This was SVN commit r10797.
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2011-12-22 22:47:47 +00:00 |
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4e52b2cceb
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Removed territory decay.
This was SVN commit r10795.
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2011-12-22 22:00:07 +00:00 |
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9f9569cdec
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Removed territory decay for these structures.
This was SVN commit r10794.
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2011-12-22 21:59:44 +00:00 |
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8256d00c3c
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This was SVN commit r10793.
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2011-12-22 17:55:00 +00:00 |
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3bd371ae64
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Persian menu-background, updated structure for background functions.
This was SVN commit r10792.
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2011-12-22 17:54:33 +00:00 |
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3c1dc9ec32
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Tidy some whitespace
This was SVN commit r10791.
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2011-12-22 17:05:34 +00:00 |
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c270f2a375
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Made qBot call the deserialize function from BaseAi and then delete the metadata so any future chanegs won't be overidden
This was SVN commit r10789.
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2011-12-22 16:01:20 +00:00 |
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c472c07e7a
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Added override for Deserialize
This was SVN commit r10788.
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2011-12-22 15:49:23 +00:00 |
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