276f0a41a0
New Year's clean-up.
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Throw a warning if a invalid (not present) AI is specified in a map.
Replace the last occurences of jubot with qbot.
Exclude the common siege templates from the Units Demo map.
Fix an error with flying units.
Replace CFG_GET_SYS_VAL with CFG_GET_USER_VAL and rename it to
CFG_GET_VAL to reflect its behaviour better.
Fix linker error with clang 3.2. Refs 1588.
Remove some useless includes.
This was SVN commit r13031.
2013-01-01 18:33:53 +00:00
53397d1b9d
Show hidden AIs when they are used by a map. Fixes #1748 .
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This was SVN commit r12965.
2012-12-09 14:40:43 +00:00
a21e01150a
Basic diplomacy. Refs #7 .
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This was SVN commit r12778.
2012-10-23 16:31:07 +00:00
9177683653
Match setup GUI revamp. Adds pop-cap and starting resource options. Refs #802
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This was SVN commit r12756.
2012-10-15 15:19:24 +00:00
59f3f1830c
This was SVN commit r12713.
2012-09-27 06:23:53 +00:00
e464332c74
Fixing a bug in "random" map selection.
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This was SVN commit r12704.
2012-09-24 11:13:37 +00:00
bdab01b381
Making the "random" option in the map selection dropdown orange. Refs #1668
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This was SVN commit r12685.
2012-09-17 08:24:04 +00:00
91f3463bd3
Adding the "Random" option in map selection. Fixes #1668
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This was SVN commit r12684.
2012-09-17 02:58:47 +00:00
4365cc639d
Default ai player names patch: Codes. Fixes #1582 .
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This was SVN commit r12666.
2012-09-13 06:18:01 +00:00
323d7b207e
Completely hide deprecated AIs for now.
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This was SVN commit r12633.
2012-09-04 17:41:46 +00:00
6adccf3660
Hide unusable AIs from the default match setup drop-down list.
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This was SVN commit r12626.
2012-09-04 07:09:36 +00:00
1a3a6a73ac
Made the "default" maps Acropolis 1 (first map alphabetically in the list).
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This was SVN commit r12596.
2012-09-02 03:03:53 +00:00
bbed3ca69a
Made player slot reassignment in the game setup screen swap slot contents instead of leaving the old slot empty.
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This was SVN commit r12457.
2012-08-17 21:22:07 +00:00
9dc838bed5
Add support for cropped images in the GUI code and update game setup to use cropped map previews. Refs #1343 .
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This was SVN commit r12348.
2012-08-10 19:59:20 +00:00
f210008b07
Put a warning about the AI into the description of naval maps.
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This was SVN commit r12326.
2012-08-08 23:10:21 +00:00
8fc1fd2478
Fixes default map names, closes #1578
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This was SVN commit r12299.
2012-08-06 18:09:22 +00:00
202a02568b
Cheats ... fixes #1555 .
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This was SVN commit r12284.
2012-08-05 14:01:05 +00:00
b444e3c435
Cleanup...
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This was SVN commit r12129.
2012-07-16 05:52:43 +00:00
8c9ef1139a
This was SVN commit r12106.
2012-07-14 04:15:20 +00:00
1b7519be91
Fixing the random player selection
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This was SVN commit r12104.
2012-07-14 03:10:35 +00:00
c908970c02
This was SVN commit r12101.
2012-07-13 04:37:04 +00:00
1233323e79
A minor change.
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This was SVN commit r12099.
2012-07-13 04:05:13 +00:00
c63074cabb
New GUI changes.
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This was SVN commit r12096.
2012-07-13 03:00:18 +00:00
8d66340329
Really set Oasis 11 as the default multiplayer map.
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This was SVN commit r11829.
2012-05-10 22:23:09 +00:00
b36b9da9a0
Single player default map now Punjab 3.
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This was SVN commit r11817.
2012-05-10 17:05:19 +00:00
7d00b830aa
Changed default maps.
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This was SVN commit r11815.
2012-05-10 05:04:10 +00:00
2fbca07f6d
Adds random civ option to game setup, based on patch by deebee. Fixes #1082 .
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This was SVN commit r11778.
2012-05-06 23:20:57 +00:00
ae1d57a4c7
Made Oasis X the default map.
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This was SVN commit r11312.
2012-03-10 20:13:25 +00:00
6d3b9c5cf0
This was SVN commit r10911.
2012-01-15 16:14:35 +00:00
ae2725bcc1
Default maps for alpha 8 release
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This was SVN commit r10682.
2011-12-07 14:27:41 +00:00
6a2cf46a1b
Updates player assignment colors in game setup.
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This was SVN commit r10660.
2011-12-02 22:26:53 +00:00
79faed2ee2
Added 'Naval Maps' scenario filter
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This was SVN commit r10424.
2011-10-23 22:42:50 +00:00
b885498477
Fixes text alignment and inconsistencies in game setup UI.
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This was SVN commit r10290.
2011-09-16 23:42:37 +00:00
b6882ca146
Fix default network map js
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This was SVN commit r10289.
2011-09-16 21:40:42 +00:00
97e4f0fd5d
Update alpha version label, change default single player map, update scripts music system
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This was SVN commit r10263.
2011-09-13 00:45:33 +00:00
238792a524
Reworked game setup and loading screens, and adjusted title decoration for some windows.
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This was SVN commit r10217.
2011-09-08 03:49:57 +00:00
ded514644e
Commented out most of old styles.xml and changed references to new styles, outlined tabs in summary, fixed chat color in multiplayer setup
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This was SVN commit r10130.
2011-08-28 21:32:35 +00:00
e0eed68835
Sets default single player map to Acropolis II (also moves these constants to the top of gamesetup.js for clarity)
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This was SVN commit r9783.
2011-07-07 23:16:09 +00:00
4a3230a870
This was SVN commit r9610.
2011-06-09 23:52:29 +00:00
123c00763a
Use JuBot by default.
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Fixes #774 .
This was SVN commit r9507.
2011-05-12 23:55:35 +00:00
aa38415b3f
Changes default scenario to Death Canyon. Fixes #820 .
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This was SVN commit r9401.
2011-05-02 21:52:14 +00:00
0b996bbe75
Prevent selecting unusable civs in random map setup. Fixes #813 .
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This was SVN commit r9392.
2011-05-02 15:26:38 +00:00
fb411d3f39
Fixes slightly broken game attributes and setup.
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Includes random map size and seed in reportPerformance. Fixes #793 .
Fixes loading screen to use actual map names.
This was SVN commit r9336.
2011-04-28 01:21:02 +00:00
b4503bb61e
Simplifies random map output, see #782 .
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Changes random maps to XZ coordinates, matching the engine.
More documentation for rmgen library.
This was SVN commit r9271.
2011-04-16 04:04:06 +00:00
0dfc72bc2c
Fixes filter behavior in setup when switching map type.
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Fixes broken texture in Latium rms.
Adds demo keyword to rms test.
Fixes default rms lighting with new model.
This was SVN commit r9127.
2011-03-27 22:00:49 +00:00
f618605477
Changes default random map sizes.
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Tweaks random map resources.
Adds support for circular maps to rmgen library.
Various fixes in map generator.
On Miletus map, change player 2 civ, as Romans are not fully implemented
(fixes #758 )
This was SVN commit r9104.
2011-03-23 08:12:04 +00:00
0e0ed94926
Implements random map system, fixes #6 .
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Includes default library "rmgen" w/ API based on rmgen tool.
Modifies rmgen scripts Cantabrian Highlands, Neareastern Badlands, and
Latium.
Old map support dropped from MapReader.
Fixes a few bugs in existing game setup and initialization scripts.
This was SVN commit r9096.
2011-03-22 01:34:45 +00:00
08d5e7bf66
Sort AI list by name, and rename Test Bot so it's a bit clearer and is listed first
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This was SVN commit r9031.
2011-03-05 16:55:58 +00:00
18a2968919
Fix errors when starting multiplayer games
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This was SVN commit r9025.
2011-03-05 14:30:24 +00:00
637412cb5a
update name for alpha 4
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update default single player map for alpha 4
This was SVN commit r9020.
2011-03-05 03:53:04 +00:00