Commit Graph

160 Commits

Author SHA1 Message Date
OmriLahav
5b51ca862f 2014 remake (A17)
This was SVN commit r15708.
2014-09-06 23:21:06 +00:00
be2f0e69fc Make the modmod standalone.
Mount public in case we are starting Atlas and no mods are specified in
the config.
If users remove all mods and save this to the config and try to start
Atlas it will
crash, as it cannot find some needed files.

This was SVN commit r15678.
2014-08-25 16:38:54 +00:00
067a1d4829 Latin female sound files from Itms
This was SVN commit r15442.
2014-06-24 19:40:48 +00:00
be767e7983 Fix dog bark xml files
This was SVN commit r15439.
2014-06-24 11:14:13 +00:00
4ad2677920 Adding latin voice files by Itms
This was SVN commit r15435.
2014-06-23 23:41:23 +00:00
ed1fb3058f Small audio folder restructure and further deletes
This was SVN commit r15434.
2014-06-23 23:22:53 +00:00
a6e6fd6591 Removing redundant placeholder audio
This was SVN commit r15433.
2014-06-23 22:59:43 +00:00
2c9939ac74 Adds Relax NG Compact syntax grammars for most of the XML formats in the engine.
Adds converted Relax NG XML grammars for each (Note: don't edit these
directly, modify the compact syntax .rnc files instead, then use a
conversion tool http://relaxng.org/#conversion to generate the .rng
files).
Adds Perl script to validate the XML files using the new grammars

This was SVN commit r15377.
2014-06-17 03:31:40 +00:00
OmriLahav
93cfdce090 This was SVN commit r15116. 2014-05-06 08:19:45 +00:00
c1b839c21b Military Colony's territory weight reduced.
Updated icon for Syria map. Updated nisian war horses portrait from
Pureon.

Reduced the volume of the attack notification a little.

This was SVN commit r14852.
2014-03-17 00:10:13 +00:00
8c971c4a10 Trying to make elephant attack sounds not so crazy. Unsuccessful.
This was SVN commit r14601.
2014-01-18 12:35:55 +00:00
41b3dfc89c Implement town bell
* the icons are temporary, and can be replaced later
* The sounds are created by LAVS, but may also need some polishing, so
the current ones are placeholders too
* The patch code is created by Itms
fixes #2154

This was SVN commit r14392.
2013-12-26 10:43:51 +00:00
OmriLahav
542861ba36 This was SVN commit r14359. 2013-12-15 14:14:22 +00:00
OmriLahav
f09d56fb28 This was SVN commit r14271. 2013-12-02 20:46:25 +00:00
OmriLahav
597da2ff9d Alpha 14 remake
This was SVN commit r14045.
2013-10-26 11:10:21 +00:00
OmriLahav
14166af0ac This was SVN commit r14038. 2013-10-24 09:46:26 +00:00
OmriLahav
6c3c6cfd3a This was SVN commit r14009. 2013-10-16 14:08:47 +00:00
7335c32c7e Some updated sounds from LAVS.
This was SVN commit r13992.
2013-10-12 01:27:10 +00:00
OmriLahav
7791c4c61d This was SVN commit r13985. 2013-10-11 11:01:55 +00:00
OmriLahav
f22e47a743 This was SVN commit r13984. 2013-10-11 11:01:06 +00:00
754e794f9b Implements attack notifications based on patch by madmax and zoot, fixes #1719
This was SVN commit r13951.
2013-10-06 04:49:38 +00:00
2283aedc3c The first Skirmish maps.
Temporary selection and complete sounds for Theater, Elephant Stables,
Cavalry Stables, Blacksmith, and Wonder. Sounds by LAVS. He is working
on improving them.

This was SVN commit r13941.
2013-10-04 13:17:21 +00:00
ccc873d9d5 Tech complete sound slightly louder.
This was SVN commit r13879.
2013-09-21 09:22:31 +00:00
de68973191 Changed the phase up sound.
Added a new "tech complete" sound for ALL techs.

Added some new armor techs for infantry and spearmen.

This was SVN commit r13849.
2013-09-15 07:53:01 +00:00
e7ccc28cbc Enable sound notifications with technology upgrades. Based on patch by mpmoreti. Fixes #2021
This was SVN commit r13814.
2013-09-09 12:50:05 +00:00
3047470858 Reduced volume for fishing boat movement sound and construction hammering sounds.
This was SVN commit r13783.
2013-08-29 12:46:48 +00:00
6d284e4e56 Applying stwf's sound attribute to ballista + pers fortress decals added
This was SVN commit r13560.
2013-07-14 15:41:49 +00:00
377cae15f8 Technology to unlock female training at the house.
Sacred Band infantry is now a spearman instead of pikeman.

This was SVN commit r13528.
2013-07-02 07:11:01 +00:00
2a2daf84e0 Small boats move around quieter than large ships
This was SVN commit r13518.
2013-06-30 10:40:59 +00:00
OmriLahav
d213f2ba91 This was SVN commit r13516. 2013-06-30 09:24:43 +00:00
4fc15a9b08 Renames mill to storehouse
This was SVN commit r13496.
2013-06-22 02:28:54 +00:00
1a5d5eb808 Sets remaining unit trained and building completed sounds to HeardBy owner only, refs #1965
This was SVN commit r13490.
2013-06-18 05:06:22 +00:00
00e21a9898 change 'restricted' flag to 'heardby' in SoundGroup xml files
This was SVN commit r13487.
2013-06-17 15:46:28 +00:00
b40a738c87 Adds Omnipresent flag to more alarm sounds
This was SVN commit r13460.
2013-06-08 22:46:26 +00:00
b2f6a1260e Sets Distanceless flag on most selection sound groups.
Adds new sound groups for gates.

This was SVN commit r13451.
2013-06-04 03:17:46 +00:00
43d2c8be8c Converts a bunch of stereo sound effects to mono, to fix sounds ignoring entity position, fixes #1956, refs #1929.
Will require sound group XML updates in some cases.

This was SVN commit r13450.
2013-06-03 21:42:48 +00:00
4d5187bf40 Building completion and unit training sounds are now ubiquitous, meaning you'll hear them even if they are off-screen.
This was SVN commit r13449.
2013-06-03 02:50:10 +00:00
5af503405f last bunch of ogg files not converted from wav correctly
This was SVN commit r13445.
2013-06-01 02:56:31 +00:00
b6e0661b8f New BRASIDAS Spartan hero.
"The Agoge" tech for Spartans.

Fixed Leonidas' selection ring.

This was SVN commit r13444.
2013-06-01 02:33:58 +00:00
67b42210aa mono ogg sounds rendered from original wav files recommitted
This was SVN commit r13443.
2013-06-01 02:30:05 +00:00
690619ce5e many fauna sounds in stereo converted to mono so the OpenAL can locate them
This was SVN commit r13440.
2013-05-31 02:50:47 +00:00
97b28e7343 Some sound file changes to hopefully add more aural variation.
Cavalry blacksmith techs moved from City to Town.

Trying to give the female citizen the order_build soundgroup, but it
doesn't seem to work. The game seems to use order_repair for both
repairing and building. These are two different actions so should
support two different sound groups.

This was SVN commit r13427.
2013-05-25 18:07:29 +00:00
209d8c4fd4 Made death screams slightly quieter. We actually need new male death/battle sounds.
This was SVN commit r13399.
2013-05-09 16:36:49 +00:00
5429052b06 Lots of normal maps and spec maps. Ongoing project.
Added camel death scream (lol) to camel units.

Added sheep sounds to sheep.

Changed over the Mauryan elephant unit actors.

This was SVN commit r13348.
2013-04-07 22:28:36 +00:00
OmriLahav
c6eea186e8 New Hellenic track - The Hallespont, A13.
This was SVN commit r13261.
2013-03-11 12:15:02 +00:00
OmriLahav
dfd1abeab9 A13 - first Mauryan Indian peace track
This was SVN commit r13232.
2013-03-06 15:27:05 +00:00
OmriLahav
f0db42e34e A13 track - Gaulic early peace.
This was SVN commit r13228.
2013-03-06 10:54:03 +00:00
3bce7cafba Updated Mauryan corral and some sound tweaks
This was SVN commit r13216.
2013-03-03 22:09:26 +00:00
1bcb07af64 Improved animal attack sounds
This was SVN commit r13205.
2013-02-26 22:33:14 +00:00
e5291d267d Horse sound effects by Evan Bogunia
This was SVN commit r13186.
2013-02-23 15:12:37 +00:00