2ef3c0c42e
Compute the actual percentage of map explored by the team in the summary screen.
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Fixes #2587 .
This was SVN commit r16071.
2014-12-26 19:13:40 +00:00
96c45eac61
Fix missing escapes.
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This was SVN commit r16056.
2014-12-21 02:23:17 +00:00
a13cc54fc3
Use correct variable. Fix #2957 .
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This was SVN commit r16052.
2014-12-16 21:05:24 +00:00
add113a2a1
Remove duplicated layers of unescaping which required multiple escapes in some places.
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This was SVN commit r16043.
2014-12-13 01:08:29 +00:00
92ee34d76f
Properly localize tribute messages.
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This was SVN commit r16038.
2014-12-12 01:11:04 +00:00
bce404adf2
Fixes the translation of the map size in the rihgt sidebar of the lobby
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Fixes #2547
This was SVN commit r16031.
2014-12-09 20:11:16 +00:00
347ffabaeb
Change the way we filter out selected entities when we draw a selection box. Add a hotkey to allow selecting only idle units.
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Patch by Rolf Sievers, fixes #2407 .
This was SVN commit r16007.
2014-11-24 16:46:05 +00:00
87d5d37488
Some source string fixes.
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This was SVN commit r16002.
2014-11-22 22:21:54 +00:00
d1cdf8f952
display victory conditions when selecting a map, fixes #2727
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This was SVN commit r16000.
2014-11-21 18:30:17 +00:00
2734982657
Escape a character.
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This was SVN commit r15998.
2014-11-20 22:19:35 +00:00
f90841cf78
add a very-easy level for AI, addresses #2899
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This was SVN commit r15990.
2014-11-18 21:21:21 +00:00
afecbf02f3
Extend the config parser to support ini-style config files. Refs #1810 .
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Config settings in a section are stored as "sectionname.setting"
internally.
Do not write section headers when writing config files as we would need
to write
settings without a dot first or ignore them. This can be changed once
all settings
belong to a section.
This was SVN commit r15986.
2014-11-18 03:57:07 +00:00
334f391446
Oxford comma.
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(We seem to use it elsewhere in the UI, so be consistent.)
This was SVN commit r15979.
2014-11-16 23:44:40 +00:00
cbc49f43e6
The show full games filter in the lobby should be off by default.
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This was SVN commit r15978.
2014-11-16 22:40:00 +00:00
947abde749
Flip the buttons in the leave game confirmation dialog to the no/yes order to match other dialogs.
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Per the Apple Human Interface Guidelines the confirmation button should
be on the right. We do that for all(?) other dialogs, but not this one.
This was SVN commit r15977.
2014-11-16 22:21:57 +00:00
1b91421e5e
Escape special character.
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This was SVN commit r15975.
2014-11-16 22:06:18 +00:00
f88ee2766e
use by default a random seed for the AI to make it less repetitive
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This was SVN commit r15973.
2014-11-16 19:53:29 +00:00
94e6e29a34
Properly escape a character and remove a stray tag.
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This was SVN commit r15972.
2014-11-16 18:00:02 +00:00
ccb5366e40
fixes #2935
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This was SVN commit r15971.
2014-11-16 10:09:20 +00:00
df4c07238d
Change GUI tag parsing to use a FSM instead of using CParser. Refs #2589 .
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Parameters now have to be quoted with ".
Supports " in parameters by escaping them with \.
Tag start characters can be included in normal text by escaping them
with \.
Better error handling and a error messages to help with fixing
invalid/malformed strings.
This was SVN commit r15969.
2014-11-16 02:10:28 +00:00
d15e2f0cf6
Check for availability of XmppClient.
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Move Lobby script function registration to the lobby JS interface.
This was SVN commit r15968.
2014-11-16 02:10:24 +00:00
1a0f9b086e
GUI cleanup.
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Remove toTitleCase(). Unify iColorToString() and rgbToGuiColor().
Translate XMPP errors (displayed when connecting).
This was SVN commit r15960.
2014-11-13 01:26:36 +00:00
6e788fb15e
Clean up JSON parsing code. Refs #1374 .
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Fix Engine.ReadJSONFile() which did throw a JS exception that was not
caught. Discovered by s0600204.
Expose Engine.ReadJSONFile() to the gui scripts.
This was SVN commit r15959.
2014-11-13 01:26:22 +00:00
9ad2fc9fac
Slightly improve fogging performance by avoiding the constant deletion/re-creation of mirages.
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This makes the simulation update faster per entity but also makes the
number of entities greater at a given moment. The performance gain is
positive.
This was SVN commit r15956.
2014-11-12 15:56:45 +00:00
a4b209bf2c
Set text align for options to left, increase the size for labels for boolean options. Fixes #2918 .
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This was SVN commit r15933.
2014-11-07 01:24:13 +00:00
518d2d0c2a
Translation fixes.
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This was SVN commit r15927.
2014-11-05 00:22:11 +00:00
e2536ae4bc
Internationalizes in-game menu text, based on patch by Jaison, fixes #2540 .
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Fixes inconsistent use of "Settings" to refer to game options dialog
This was SVN commit r15906.
2014-10-27 01:32:11 +00:00
e3e86e2a29
Fixes init of post processing effects, so they can be cleanly enabled/disabled at runtime. Fixes #2890 , refs #2672 , #2893 .
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Updates descriptions on options screen and fixes comment in default.cfg
(smoothlos does not require preferglsl)
This was SVN commit r15905.
2014-10-27 00:53:31 +00:00
23cabedec8
Translate map size of lobby games on the client.
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This was SVN commit r15895.
2014-10-26 00:28:38 +00:00
b2f9dc305c
check that selected units still exist when rebuilding the selection
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This was SVN commit r15891.
2014-10-21 16:26:27 +00:00
2a7c3a95f9
improve gui performance, refs #2179 comment 28
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This was SVN commit r15889.
2014-10-18 16:37:53 +00:00
1f8cd485d4
fix translation of ai chat messages (allowing for parameters)
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This was SVN commit r15865.
2014-10-14 18:58:41 +00:00
5d9029a1d9
stop trying to build when not enough resources, fixes #2835
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This was SVN commit r15855.
2014-10-12 20:09:03 +00:00
807fd8c236
fix bonus caption display, thanks to Polakrity
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This was SVN commit r15839.
2014-10-05 13:57:59 +00:00
e91215d5c9
improve gui performance, refs #2179 comment 21
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This was SVN commit r15836.
2014-10-04 11:40:53 +00:00
20956c94b0
Update some strings.
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This was SVN commit r15809.
2014-09-26 14:26:21 +00:00
eda8f3cc18
Tweak some strings, addressing concerns pointed out by translators on Transifex.
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This was SVN commit r15804.
2014-09-25 15:36:18 +00:00
d7d1607021
Fix GUI errors when a client joins a multiplayer game setup room.
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Based on a patch by cwprogger, fixes #2779
This was SVN commit r15802.
2014-09-25 15:05:10 +00:00
357fa957c8
Add a translation comment for "Join Game" buttons in the main menu and the lobby, to clarify the translation context.
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Fixes #2548
This was SVN commit r15775.
2014-09-21 08:35:21 +00:00
6b2677a3fd
Adds profiles to the multiplayer lobby. Fixes #2504 .
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This was SVN commit r15768.
2014-09-20 15:35:26 +00:00
6999295b7e
Fixes #2768 .
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This was SVN commit r15763.
2014-09-19 03:14:46 +00:00
809189d953
Fixes "quit" command and GUI notification for AI debugging, fixes #2755
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This was SVN commit r15758.
2014-09-16 02:50:49 +00:00
b2a479cc74
reset some map attribute, addresses #2803
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This was SVN commit r15757.
2014-09-15 21:59:51 +00:00
28c0b00b2e
Sorts games in gamesList by status, then name. Refs #2463 , #2448 .
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This was SVN commit r15754.
2014-09-14 22:11:03 +00:00
7b80c86645
Updates a comment forgotten in 113f72a503
. Refs #2463 , #2448 .
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This was SVN commit r15753.
2014-09-14 21:23:49 +00:00
16a99e5ad3
Fixes some untranslated text in the multiplayer lobby (map name, type, and description), refs #2547
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This was SVN commit r15752.
2014-09-14 21:10:49 +00:00
113f72a503
Makes running games visible in the lobby. These will be colored in red. Refs #2463 , #2448 .
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This was SVN commit r15751.
2014-09-14 20:59:35 +00:00
67c3a80c42
reset the trigger script when changing map, fix #2793
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This was SVN commit r15750.
2014-09-14 16:52:33 +00:00
0605232aaf
Updated the welcome screen to inform players about the temporary removal of formations.
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This was SVN commit r15747.
2014-09-13 20:34:27 +00:00
ab4a1952f5
Small tweak for the options page, requesting game restart when enabling postproc effects.
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This was SVN commit r15740.
2014-09-13 10:13:48 +00:00