9761ded603
Specific names for the Briton/Gaul gates based on Bruno's research.
...
This was SVN commit r12141.
2012-07-18 05:08:45 +00:00
181b461e7b
This was SVN commit r12140.
2012-07-18 03:57:45 +00:00
9b6839ace4
Adds gate conversion to palisades and siege walls. Fixes bug that all player entities in a selection could be converted to gates. Cleans up templates slightly. Refs #619
...
This was SVN commit r12139.
2012-07-18 03:56:18 +00:00
95dea8e097
Gate-related template cleanup and tweaking
...
This was SVN commit r12138.
2012-07-18 01:10:47 +00:00
b186fc4e7e
A small tweak.
...
This was SVN commit r12137.
2012-07-17 03:55:00 +00:00
65ac54c4dd
This was SVN commit r12136.
2012-07-17 03:53:52 +00:00
a1cc4e623e
New map previews by luziferius.
...
This was SVN commit r12135.
2012-07-17 03:49:15 +00:00
c495b0bca1
Adds gate cost to tooltip and shows both gate lock actions, based on patch by Deiz/F00. Changes and renames lock icons. Fixes #1539
...
This was SVN commit r12134.
2012-07-16 23:49:19 +00:00
a26f230867
Roman siege wall gate animations
...
This was SVN commit r12133.
2012-07-16 21:10:43 +00:00
a700486cd3
Lock icons for gates
...
This was SVN commit r12132.
2012-07-16 18:04:23 +00:00
1202c2b2a3
Some preview images for these scenarios.
...
This was SVN commit r12131.
2012-07-16 17:18:16 +00:00
gregory
db2bbc10ca
Made model able to be imported into Blender.
...
This was SVN commit r12130.
2012-07-16 15:32:59 +00:00
b444e3c435
Cleanup...
...
This was SVN commit r12129.
2012-07-16 05:52:43 +00:00
f3d0aaeeb4
Waypoint and garrison flags for Mauryans.
...
This was SVN commit r12128.
2012-07-16 05:05:41 +00:00
39e0878b6e
This was SVN commit r12126.
2012-07-16 04:43:12 +00:00
6d93492e54
Added Mauryans to Punjab 1.
...
This was SVN commit r12125.
2012-07-16 04:37:35 +00:00
3153829d45
Made the dust a little more transparent.
...
This was SVN commit r12124.
2012-07-16 04:28:00 +00:00
9f5c7a5607
Fixes possible conflicts in unit command panel when selecting multiple entities, patch by Deiz/F00. Fixes #1524
...
This was SVN commit r12123.
2012-07-16 04:12:48 +00:00
3a85fb7c48
Displays save game timestamps in local time rather than UTC, patch by Deiz/F00. Fixes #1530
...
This was SVN commit r12122.
2012-07-16 03:55:40 +00:00
743f60b920
Handles gate upgrade case left out of previous commit.
...
This was SVN commit r12121.
2012-07-16 01:52:18 +00:00
b59c2d9e36
Adds lock/unlock gate icons, based on patch by F00.
...
This was SVN commit r12120.
2012-07-16 01:40:09 +00:00
27a0bd6331
Gate lock and unlock icons
...
This was SVN commit r12119.
2012-07-15 23:40:49 +00:00
8f0eb7318e
Iberian gate animations
...
This was SVN commit r12118.
2012-07-15 22:34:49 +00:00
8d64c26db9
Decrease trader income to 20% of the previous and increase the cost of traders to 100f 80m.
...
This was SVN commit r12117.
2012-07-15 18:55:35 +00:00
937670a916
Lots of Mauryan unit stuff.
...
This was SVN commit r12116.
2012-07-15 07:09:26 +00:00
900affb9bf
This was SVN commit r12115.
2012-07-15 06:41:41 +00:00
694619a984
Adds gates to Fortress random map by FeXoR. Fixes #1533
...
This was SVN commit r12114.
2012-07-15 04:28:57 +00:00
3eafdcf6db
Roman gate animations
...
This was SVN commit r12113.
2012-07-15 00:17:38 +00:00
4ca8e679d6
Persian gate animations again
...
This was SVN commit r12112.
2012-07-15 00:06:25 +00:00
e0f3add90e
Mauryan basic spearman.
...
This was SVN commit r12111.
2012-07-14 23:13:53 +00:00
1fd00b5e3f
Added Lorraine Plain random map.
...
This was SVN commit r12110.
2012-07-14 17:17:06 +00:00
62f7c6e27a
Trying to fix gate animation locking animations
...
This was SVN commit r12109.
2012-07-14 09:04:20 +00:00
2cdc6c7dbf
Persian gate opening and closing animations
...
This was SVN commit r12108.
2012-07-14 08:04:00 +00:00
5e92aabe72
Increases maximum dropdown list size slightly, allowing up to 10 lines at a time (must be careful that it fits on 1024x768!). Refs #1532
...
This was SVN commit r12107.
2012-07-14 04:29:16 +00:00
8c9ef1139a
This was SVN commit r12106.
2012-07-14 04:15:20 +00:00
1b7519be91
Fixing the random player selection
...
This was SVN commit r12104.
2012-07-14 03:10:35 +00:00
1d677156fd
Adds animation and sound support to wall gates. Uses temporary sounds for now. Adds new animation choices to actor viewer/editor. Refs #619
...
This was SVN commit r12103.
2012-07-14 03:08:21 +00:00
fd22b91138
Do not close a gate if some units are in the passRange.
...
This was SVN commit r12102.
2012-07-13 22:34:49 +00:00
c908970c02
This was SVN commit r12101.
2012-07-13 04:37:04 +00:00
8cd2751131
This was SVN commit r12100.
2012-07-13 04:15:23 +00:00
1233323e79
A minor change.
...
This was SVN commit r12099.
2012-07-13 04:05:13 +00:00
d0a1a3bd50
Fixed a bug.
...
This was SVN commit r12098.
2012-07-13 03:41:07 +00:00
2717e6d34f
Adding previews for some random maps.
...
This was SVN commit r12097.
2012-07-13 03:10:15 +00:00
c63074cabb
New GUI changes.
...
This was SVN commit r12096.
2012-07-13 03:00:18 +00:00
6eb71380aa
Get the gate template name from the wall name and fixes two templates which caused errors.
...
This was SVN commit r12095.
2012-07-12 22:49:40 +00:00
953606cfcf
Roman wall gate animations
...
This was SVN commit r12094.
2012-07-12 22:27:59 +00:00
51b9fa6186
Uses xml attributes instead of elements for obstructions shapes.
...
This was SVN commit r12093.
2012-07-12 20:00:38 +00:00
8f2ed2586f
Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template.
...
This was SVN commit r12091.
2012-07-11 16:44:03 +00:00
3edbe6490e
Palisade gate opening and closing animations
...
This was SVN commit r12090.
2012-07-11 16:40:56 +00:00
f340c8be63
Skeletal setup for animated opening and closing gates
...
This was SVN commit r12089.
2012-07-11 15:36:00 +00:00
c8b024ec5f
Updates to a few sounds
...
This was SVN commit r12087.
2012-07-10 20:16:29 +00:00
0ef77d550c
Britons get the Kennl.
...
Gauls get the Rotary Mill.
This was SVN commit r12086.
2012-07-09 03:24:50 +00:00
1926a18354
Britons emblem.
...
This was SVN commit r12085.
2012-07-08 21:22:27 +00:00
b7e6bbdf3f
Fixes waypoint flags for Britons and Gauls.
...
This was SVN commit r12084.
2012-07-08 20:15:16 +00:00
e416b38811
Fix phases.
...
This was SVN commit r12083.
2012-07-08 20:12:36 +00:00
2c5933912c
Gates. Adds UI buttons, replaces wall section with a gate, defines and create obstruction shapes, detects friendly units and eventually disable door's "block movement" flag, allows us to lock / unlock the door by disabling "block pathfinding" flag. Needs icons, play sound, animations. Fixes #1385 , refs #619 .
...
This was SVN commit r12081.
2012-07-08 16:25:33 +00:00
9a3a6b9c2f
Tweaked Mauryan sandbox.
...
This was SVN commit r12080.
2012-07-07 21:54:43 +00:00
68f44a74bd
- Fig Tree: Gave it the "berry bush" selection sound to help drive home that it is a fruit-bearing tree.
...
- All Mauryan buildings: Removed the Persian structural health bonus, a
legacy from copying over from Persian templates.
- Mauryan Barracks: Added the Indian Light Cavalry to the training
roster. Removed the Persian Barracks portrait icon.
This was SVN commit r12079.
2012-07-07 21:38:48 +00:00
4cd3a93ca4
Fixes inconsistent bow props on some Persian units, based on patch by dvangennip. Fixes #1523
...
This was SVN commit r12078.
2012-07-06 23:52:17 +00:00
54e24d9a43
Fixed costs for Carthaginian embassies.
...
This was SVN commit r12076.
2012-07-06 00:57:59 +00:00
80d6d8930e
Alters tooltips for Town and City Phase upgrades for clarity. Closes #1447
...
This was SVN commit r12075.
2012-07-06 00:23:31 +00:00
463e62a514
Added checks to see if a resource is in another players territory and to mark a resource as inaccessible if a unit has spent too long trying to reach it.
...
This was SVN commit r12074.
2012-07-05 21:14:48 +00:00
fba0730db9
Add a comment about maxDensity based on FeXoR's description. Refs #1522 .
...
This was SVN commit r12071.
2012-07-04 18:59:11 +00:00
585a30e1f3
Added FeXoR's changes for deep forest. Fixes #1522 .
...
This was SVN commit r12070.
2012-07-04 17:25:18 +00:00
f845878039
Renamed.
...
This was SVN commit r12067.
2012-07-04 01:48:57 +00:00
2bf4cde60a
This was SVN commit r12066.
2012-07-04 01:46:44 +00:00
b26e6a442a
- Updated Persian Stable and Barracks portraits.
...
- Updated Carth and Pers civ files.
- Updated some Carth structure templates.
This was SVN commit r12065.
2012-07-04 01:08:51 +00:00
56571f4934
Theban stuff.
...
This was SVN commit r12063.
2012-07-04 00:05:43 +00:00
835af18630
Civ jsons.
...
This was SVN commit r12062.
2012-07-03 23:04:58 +00:00
7cfbf43f5e
This was SVN commit r12061.
2012-07-03 07:07:50 +00:00
31a58e07c1
Fixes Builder component to allow repairers who can't place new foundations.
...
This was SVN commit r12060.
2012-07-03 03:15:39 +00:00
e8f5f74f71
Trying to make Worker Elephant construct buildings, without listing a list of buildings in its UI.
...
This was SVN commit r12058.
2012-07-03 02:52:11 +00:00
292cb1d26a
Adjusted splash damage for onagers. Adjusted stats for Mauryan houses. Added builder support for Mauryan Worker Elephant.
...
This was SVN commit r12057.
2012-07-03 02:38:24 +00:00
99d04e93bb
Implements global tech modification function. Fixes #1358 , refs #1520 .
...
Applies tech modifications to template data returned by GuiInterface.
Extends engine to load arbitrary global scripts, separates this from RNG
replacement. Refs #1193 .
Loads global scripts for most script contexts for consistency.
Adds simulation tests for global scripts.
This was SVN commit r12056.
2012-07-03 02:16:45 +00:00
db943341a8
Secretly adding Gear random map.
...
This was SVN commit r12055.
2012-07-02 13:11:02 +00:00
11ec25726a
Bug fixes. Some suggested by wraitii.
...
This was SVN commit r12054.
2012-07-02 08:07:59 +00:00
e4f9816166
This was SVN commit r12053.
2012-07-02 07:43:44 +00:00
45c5e991d7
Fixing the bug on Deep Forest random map by FeXoR. Fixes #1513 .
...
This was SVN commit r12052.
2012-07-02 03:28:27 +00:00
130caac4f5
Smoke, less thick.
...
This was SVN commit r12051.
2012-07-01 19:19:31 +00:00
f38ba1d91b
Updated the Sahel Watering Holes map.
...
This was SVN commit r12050.
2012-07-01 04:15:02 +00:00
2921694346
Long skirt for Mauryan female.
...
This was SVN commit r12047.
2012-06-30 21:40:42 +00:00
28fbc77c45
Updated Mauryan civ json.
...
This was SVN commit r12046.
2012-06-30 03:52:30 +00:00
4899144d8a
This was SVN commit r12045.
2012-06-30 02:13:40 +00:00
9e1310fed5
This was SVN commit r12044.
2012-06-30 00:31:03 +00:00
730263fa5e
Mauryan female citizen.
...
This was SVN commit r12043.
2012-06-30 00:25:30 +00:00
1dc74dc2d7
Fixed up some Mauryan entities.
...
This was SVN commit r12042.
2012-06-29 23:39:05 +00:00
67e7953e3a
Mauryan Elephant stables added
...
This was SVN commit r12041.
2012-06-29 19:16:13 +00:00
fe809e1deb
Mauryan infantry archer template tweak
...
This was SVN commit r12040.
2012-06-29 18:32:12 +00:00
347eb964bd
Fixed an error in description.
...
This was SVN commit r12039.
2012-06-29 04:14:06 +00:00
c3082fab9a
Added Sahel Watering Holes random map.
...
This was SVN commit r12038.
2012-06-29 03:52:14 +00:00
4f60ef63c2
Fixed the starting angle on Oasis.
...
This was SVN commit r12037.
2012-06-29 03:20:40 +00:00
aa11c5bd90
Territory decay rate tech for Outposts
...
This was SVN commit r12036.
2012-06-29 00:02:04 +00:00
9536dbb898
Roman quinquereme ship animations
...
This was SVN commit r12035.
2012-06-28 21:10:59 +00:00
78d90087a2
In RMS: Fix misaligned iberian bonus starting walls. Fix celt split civs errors. Add roads. Closes #1449 .
...
This was SVN commit r12034.
2012-06-28 21:02:47 +00:00
c00abd4ab6
Update to Mauryan civ template and some new tech icons
...
This was SVN commit r12033.
2012-06-27 21:49:31 +00:00
0b55844452
Mauryan support elephant
...
This was SVN commit r12032.
2012-06-27 19:53:16 +00:00
d4a44a6128
Removes "demo" keyword from volcanic lands.
...
This was SVN commit r12031.
2012-06-27 10:45:09 +00:00
0c7a9d43d7
Prevents trees to block the view of players. Refs #1408 .
...
This was SVN commit r12030.
2012-06-27 10:44:25 +00:00
4a1f417d40
Fixed a bug.
...
This was SVN commit r12029.
2012-06-27 10:22:05 +00:00
e8a4f9ce4a
This was SVN commit r12028.
2012-06-27 08:17:04 +00:00