38f29e055c
#New Greek Scout Tower and textures.
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This was SVN commit r8053.
2010-09-01 21:32:05 +00:00
bf4ea39457
This was SVN commit r8052.
2010-08-31 01:55:14 +00:00
90e4672c8d
Removed unnecessary null assignment
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This was SVN commit r8051.
2010-08-30 14:43:26 +00:00
1cbd528b94
This was SVN commit r8050.
2010-08-30 01:45:54 +00:00
f5b32e0ff5
This was SVN commit r8049.
2010-08-30 01:03:54 +00:00
4e3186c8a2
This was SVN commit r8048.
2010-08-30 00:49:14 +00:00
ae4e03f1e5
Fix config typo
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This was SVN commit r8047.
2010-08-29 20:04:39 +00:00
1936acc8a8
Fix #557 (Minor improvements to non-fancy water fresnel effect), based on patch from hex539
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This was SVN commit r8046.
2010-08-29 14:13:39 +00:00
0858b76bed
Fix #556 (Minimap camera outline clips incorrectly), based on patch from Jayschwa
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This was SVN commit r8045.
2010-08-29 13:31:19 +00:00
81f4347c71
Fix #553 (build error when wxUSE_ON_FATAL_EXCEPTION disabled), based on patch from Karlik
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This was SVN commit r8044.
2010-08-29 12:51:52 +00:00
99d56959aa
Fix #552 (compile with new boost (1.44+)), based on patch from Karlik
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This was SVN commit r8043.
2010-08-29 12:44:13 +00:00
660ce1bcb8
This was SVN commit r8042.
2010-08-29 04:25:13 +00:00
714573c442
Deleting Latium map and will replace with a new one soon.
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This was SVN commit r8041.
2010-08-29 01:41:58 +00:00
5141a0d3bb
This was SVN commit r8040.
2010-08-29 01:12:23 +00:00
ed0c6c72c8
added auto-smooth group
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This was SVN commit r8039.
2010-08-28 23:50:07 +00:00
0273df2943
#New texture for Greek military and economic buildings.
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This was SVN commit r8038.
2010-08-28 22:15:40 +00:00
0a98fbaba2
Cache the Entity States and Templates to increase performance
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This was SVN commit r8037.
2010-08-28 21:12:52 +00:00
b0ea2c62be
This was SVN commit r8036.
2010-08-28 05:32:36 +00:00
f1c0370e9e
This was SVN commit r8035.
2010-08-26 21:57:52 +00:00
3f5661a90e
Adjusted build times for buildings.
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This was SVN commit r8034.
2010-08-26 02:51:02 +00:00
f574d32339
#Low-detail 'Gold Rush' map for players who have uncomfortable lag playing other more detailed maps.
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This was SVN commit r8033.
2010-08-26 02:21:59 +00:00
e2b55d56a6
Tweaked the tooltips again.
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This was SVN commit r8032.
2010-08-26 01:14:14 +00:00
2c5c4bc292
Re-worded the tooltips a little bit.
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This was SVN commit r8031.
2010-08-24 02:34:04 +00:00
c78dffb19f
Fix tests
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This was SVN commit r8029.
2010-08-23 17:36:28 +00:00
5fbbc27dfd
Fix crash when calling JSFastNatives with too few arguments (they don't guarantee to give the number requested in the definition)
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This was SVN commit r8028.
2010-08-23 14:30:13 +00:00
b9b5f1461a
This was SVN commit r8027.
2010-08-22 19:20:37 +00:00
ac9340584c
Fix building when wxWidgets has TIFF support disabled
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This was SVN commit r8026.
2010-08-22 18:06:46 +00:00
0e2dd1671c
This was SVN commit r8025.
2010-08-22 18:03:21 +00:00
3abe355b7c
Disable implementation of os_cpu_SetThreadAffinityMask on Linux, since it's not necessary and it causes errors.
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Should fix #547 .
This was SVN commit r8024.
2010-08-22 11:23:50 +00:00
28ee4fdb5d
Fix template error when creating foundations
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This was SVN commit r8023.
2010-08-22 10:09:01 +00:00
2cff131a87
Fix #545 (Grab mouse in fullscreen), based on patch from Jayschwa
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This was SVN commit r8022.
2010-08-22 10:00:22 +00:00
dab8365978
Make GUI buttons respond to multiple rapid clicks
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This was SVN commit r8021.
2010-08-22 01:00:57 +00:00
a9b11b780e
Fix right clicks passing through GUI objects and triggering unit commands.
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Fix cursor displaying unit commands when over a GUI object.
This was SVN commit r8020.
2010-08-21 23:58:08 +00:00
674f516f83
Fix #546 (Water continues to flow during pause), based on patch from Jayschwa
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This was SVN commit r8019.
2010-08-21 22:50:57 +00:00
2529ae2a7b
Fix #543 (Replace skybox with black background), based on patch from Jayschwa
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This was SVN commit r8018.
2010-08-21 22:43:35 +00:00
715a2715c9
Fix #541 (Strange shape of camera view on minimap), based on patch from lubos
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This was SVN commit r8017.
2010-08-21 22:06:44 +00:00
87cf84fb4c
Fix #538 (Atlas has wrong icon in Start menu)
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This was SVN commit r8016.
2010-08-21 22:02:07 +00:00
a41dd1d736
# Add repair command.
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Fix #537 (Repair functionality for damaged buildings) based on patch
from evans.
Make some unnecessarily optional template elements required.
This was SVN commit r8015.
2010-08-21 21:53:51 +00:00
b38e032c7e
# Population limits.
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Fix #531 (Enforce Population Limit), based on patch from evans.
Empty training queue and refund resources when buildings are destroyed
or captured.
Specify Cost defaults in XML instead of JS, to simplify some code.
This was SVN commit r8014.
2010-08-21 20:43:55 +00:00
d2f7973c29
Fix system-dependent crash on exiting
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This was SVN commit r8013.
2010-08-21 16:26:34 +00:00
445a300a3a
Rebalanced the gather speeds for Advanced and Elite unit levels. Players will need to research econ techs in order to speed up gathering.
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This was SVN commit r8012.
2010-08-21 00:55:00 +00:00
92dfdd64cb
#Larger icon sheet for Buildings.
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This was SVN commit r8011.
2010-08-20 04:40:09 +00:00
aec91893cd
This was SVN commit r8010.
2010-08-20 00:51:28 +00:00
9a316f21e0
This was SVN commit r8009.
2010-08-20 00:27:38 +00:00
4bb65aaf45
This was SVN commit r8008.
2010-08-19 23:33:45 +00:00
fed57d7bee
Add primitive .3do (TA/Spring) model conversion tool.
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This was SVN commit r8007.
2010-08-19 21:59:08 +00:00
9fa5af5fbf
Avoid crash when loading texture named "".
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Report texture-loading errors.
This was SVN commit r8006.
2010-08-19 21:58:27 +00:00
90207a5018
Add barely-tested support for prop points on static meshes (see #243 - needs more testing).
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Automatically triangulate meshes.
This was SVN commit r8005.
2010-08-19 21:57:43 +00:00
aa65eb2008
Fixed empty tooltips from displaying a small, empty square
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This was SVN commit r8004.
2010-08-19 14:57:51 +00:00
dfa155f6b9
Simplified the main selected unit's icon tooltip
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This was SVN commit r8003.
2010-08-19 14:09:00 +00:00