8e5f87f240
Adjusts random map starting entities to face consistent direction.
...
This was SVN commit r10004.
2011-08-13 00:54:24 +00:00
bcebde9c8e
#Unit balancing for Carthaginian unit ranks. Closes #923
...
This was SVN commit r9992.
2011-08-11 01:41:49 +00:00
c513b5e35e
Foundation for the Super Dock. Updated Carthaginians Sandbox demo map.
...
This was SVN commit r9983.
2011-08-09 18:20:31 +00:00
fc5c998dc6
Some updates to Necropolis--trees and such.
...
This was SVN commit r9965.
2011-08-04 22:40:10 +00:00
93125e29d4
This was SVN commit r9963.
2011-08-04 19:15:24 +00:00
fad5182d6c
This was SVN commit r9959.
2011-08-04 00:51:33 +00:00
5d992994d4
Territory demo map.
...
Updated vision ranges and territory ranges for templates.
This was SVN commit r9956.
2011-08-03 01:24:06 +00:00
bd3c395d00
This was SVN commit r9948.
2011-08-01 02:46:29 +00:00
22cf7d4d83
Fix #913 (corrupted map file)
...
This was SVN commit r9945.
2011-07-31 12:19:06 +00:00
8bc942d271
A bunch of "Samnite" i.e. Italic Cavalry stuff.
...
This was SVN commit r9921.
2011-07-26 06:35:29 +00:00
713197b98d
This was SVN commit r9916.
2011-07-25 00:53:20 +00:00
f0fe1b0b28
Fixes rmgen to use GetCivData and handle invalid/unfinished civs.
...
This was SVN commit r9909.
2011-07-24 20:04:04 +00:00
18f6d55dc0
#Italic Cavalry stuff.
...
This was SVN commit r9902.
2011-07-24 05:45:58 +00:00
44742dd78d
#Hannibal updated.
...
This was SVN commit r9898.
2011-07-22 21:48:35 +00:00
83f7639ac9
Removes hacks for typed array initialization
...
This was SVN commit r9882.
2011-07-19 08:52:17 +00:00
0b5e959a31
Some updates to Oasis II map.
...
This was SVN commit r9880.
2011-07-18 23:29:15 +00:00
8ed6a0b335
This was SVN commit r9879.
2011-07-18 23:07:33 +00:00
edb063dbc8
Temporary fishing boat (Greek) and merchant ship (Iberian) for Carthage.
...
Touched up maps.
This was SVN commit r9868.
2011-07-18 03:48:24 +00:00
7c47df6c8e
Touched up Mediterranean Coves map.
...
UI Portrait for Palisades.
This was SVN commit r9866.
2011-07-18 01:18:56 +00:00
37d7769d53
Carthaginian portraits.
...
This was SVN commit r9864.
2011-07-17 20:09:08 +00:00
426bd5561d
Added some Cretan Date Palms.
...
This was SVN commit r9859.
2011-07-17 04:38:13 +00:00
5870b77865
Sicilia complete.
...
This was SVN commit r9843.
2011-07-16 05:49:35 +00:00
d3da151676
This was SVN commit r9842.
2011-07-16 04:28:49 +00:00
84608d7001
Palisade "forts" now have ranged attack.
...
This was SVN commit r9841.
2011-07-16 04:09:12 +00:00
d86bb7cf73
Gallic Fields, final (I think).
...
A few more Pine Tree variants.
This was SVN commit r9838.
2011-07-16 02:57:58 +00:00
5dd08d3cb0
This was SVN commit r9835.
2011-07-15 22:32:00 +00:00
1ebc3333b0
Updated Gallic Fields map with new wooden bridge.
...
Updated Leonidas' running speed.
This was SVN commit r9834.
2011-07-15 22:14:43 +00:00
a3e88e6705
Temperate stone and metal quarries.
...
Tweaked Thracian animations.
Renamed Celtic Fortress to Gallic Fields.
This was SVN commit r9825.
2011-07-15 05:43:28 +00:00
de2f377ee0
Changed Tholos to Prytaneion.
...
Sicilia map, still wip.
This was SVN commit r9824.
2011-07-15 00:01:08 +00:00
ce7ffb24ff
Celtic Fortress is a wip map.
...
Ship Formations is a mockup showing what I think ship formations should
be.
This was SVN commit r9821.
2011-07-14 20:50:34 +00:00
f02e67d012
Tweaked Loot values to be roughly 10% of the unit cost. Still seems kinda weird to get Food loot from a corpse.
...
Shield fixes and tweaks.
Touch-ups to Siwa Oasis.
This was SVN commit r9817.
2011-07-13 08:31:33 +00:00
e31e3aa763
Updated Carthaginian scout tower with properly firing projectiles.
...
This was SVN commit r9808.
2011-07-11 23:29:32 +00:00
704ce541ba
Move Carthage from Internal to Public.
...
This was SVN commit r9799.
2011-07-11 02:06:48 +00:00
0496007f5e
Added <GenericNames> to some Greek units.
...
This was SVN commit r9794.
2011-07-10 06:01:28 +00:00
73e825f9f7
This was SVN commit r9793.
2011-07-10 05:27:10 +00:00
dff4add6a6
Making unfinished Neareastern Badlands map hidden
...
This was SVN commit r9784.
2011-07-07 23:25:53 +00:00
e705e366d6
Fixes missing templates in Peloponnese map
...
This was SVN commit r9781.
2011-07-07 22:54:14 +00:00
65baa6d567
Quick update to Acropolis II
...
This was SVN commit r9770.
2011-07-07 03:18:30 +00:00
c766f40da3
Changes Cantabrian Highlands random map to temperate biome
...
This was SVN commit r9760.
2011-07-04 23:54:04 +00:00
9d7a5da65a
#New Thracian unit.
...
Tweaked Acropolis II.
This was SVN commit r9754.
2011-07-03 22:26:12 +00:00
9b601d7ad4
Map updates to fix moved templates.
...
This was SVN commit r9741.
2011-07-02 17:47:23 +00:00
12eb4919be
Stone and Metal added.
...
This was SVN commit r9740.
2011-07-02 17:17:07 +00:00
885c220e9f
This was SVN commit r9730.
2011-07-02 06:15:35 +00:00
8da4334a85
Re-skinned Belgian Bog.
...
This was SVN commit r9729.
2011-07-02 02:06:41 +00:00
24f981cb2c
Adds hack for random map data saved as typed arrays (see #658 )
...
This was SVN commit r9725.
2011-06-30 23:09:59 +00:00
834271b878
Some updated maps.
...
This was SVN commit r9722.
2011-06-29 02:49:41 +00:00
7f79dcd379
Champion FIX for maps.
...
This was SVN commit r9710.
2011-06-28 04:28:09 +00:00
85e49e9d13
Fixed a team error on the map.
...
This was SVN commit r9701.
2011-06-28 01:30:58 +00:00
b43ca11379
This was SVN commit r9679.
2011-06-27 03:29:34 +00:00
a64f1356cb
P-51 Mustang
...
This was SVN commit r9676.
2011-06-27 00:26:33 +00:00
5bc125a91f
Changes terrain data returned by CMapGenerator to typed arrays, instead of an array of objects (this greatly reduces the size of the serialized data)
...
This was SVN commit r9664.
2011-06-26 02:56:54 +00:00
95756627ec
New aeroplane stuff.
...
Polishing up the Persian cataphract.
More edits to Peloponnese map.
This was SVN commit r9662.
2011-06-25 20:57:06 +00:00
53d1293da9
Added treasures and other stuff to Peloponnese.
...
This was SVN commit r9652.
2011-06-24 03:28:54 +00:00
90a06957e9
This was SVN commit r9651.
2011-06-24 02:49:06 +00:00
b99b37387b
Updated cliff texture. Updated Peloponnese map.
...
This was SVN commit r9644.
2011-06-22 04:05:42 +00:00
5005398619
Update to the Peloponnese map. Still incomplete.
...
This was SVN commit r9640.
2011-06-20 05:57:28 +00:00
71a6775b92
Stances draft, refs #865
...
This was SVN commit r9631.
2011-06-17 22:13:39 +00:00
032794b7c8
This was SVN commit r9629.
2011-06-16 22:58:14 +00:00
0dcaa3d9a1
Greece real-world map. Work-In-Progress.
...
This was SVN commit r9626.
2011-06-16 22:03:26 +00:00
2fa7c8aeca
Moving terrain assets to Public.
...
This was SVN commit r9622.
2011-06-16 20:12:55 +00:00
2c58b07223
# Add experimental fighter planes.
...
This was SVN commit r9605.
2011-06-09 19:44:40 +00:00
24b0e1cafb
This was SVN commit r9597.
2011-06-08 21:12:57 +00:00
6b0cbd10c3
Finished the new Cycladic Archipelago map.
...
Added promotion animations to some units.
Added triple-click to Hypaspists and Roman Legions.
This was SVN commit r9591.
2011-06-06 00:46:58 +00:00
916b4b7e92
Pureon's map, with my edits. Now turning it back over to him for his own edits.
...
This was SVN commit r9584.
2011-06-04 04:19:36 +00:00
97528d25f1
This was SVN commit r9583.
2011-06-04 03:14:49 +00:00
8ecf3aa1b5
Bumped up the Wood in trees from 150 to 200.
...
Reoriented the Carthaginian House C to face South East.
Working on a new version of Cycladic Archipelago II.
This was SVN commit r9578.
2011-05-30 01:50:49 +00:00
f1c4904071
Map tweaks.
...
Rain particle experiment.
This was SVN commit r9564.
2011-05-28 21:21:36 +00:00
ea36fdad2d
New forestfloor texture for Mediterranean biome.
...
This was SVN commit r9563.
2011-05-28 16:56:59 +00:00
bb5a66ac35
Moved Gambia River map to Public.
...
Moved Fog sky to Public.
Made separate fish entities.
This was SVN commit r9562.
2011-05-28 03:16:26 +00:00
9b70228997
Updated the terrains of The Massacre of Delphi.
...
New "Gambia River" map using Tropic terrains.
This was SVN commit r9560.
2011-05-28 02:47:17 +00:00
5da713af2f
Removes debugging output from Latium rms
...
This was SVN commit r9555.
2011-05-27 03:55:01 +00:00
d7f4935dce
This was SVN commit r9544.
2011-05-23 01:50:45 +00:00
003037e102
Moves "new" terrains elsewhere and reverted the Medit terrains back. I wasn't happy with how the new ones were blending with all the other textures and realized I'd have to redo all the others as well.
...
This was SVN commit r9542.
2011-05-22 01:59:15 +00:00
501f72ec0c
Map updates. Terrain updates.
...
This was SVN commit r9541.
2011-05-21 05:51:28 +00:00
608db46c16
Tweaks to the map
...
This was SVN commit r9535.
2011-05-18 20:17:42 +00:00
ea455fa983
Fixed some issues with Belgian Bog
...
This was SVN commit r9529.
2011-05-16 15:09:06 +00:00
b9f04a3d27
Fixes some scenario bugs. Fixes #856 , #857
...
This was SVN commit r9526.
2011-05-15 20:43:34 +00:00
886bc301d9
This was SVN commit r9518.
2011-05-14 23:26:37 +00:00
fc9a9789e0
Extra starting resources for Median Oasis.
...
Added XP value to mechanical units.
This was SVN commit r9502.
2011-05-12 03:59:01 +00:00
14ecca8052
Lots of work on Temperate and Tropical biome terrains.
...
This was SVN commit r9495.
2011-05-09 06:37:17 +00:00
cf80b9bb97
Fixed a bunch of trees being Player 1
...
This was SVN commit r9488.
2011-05-08 16:16:27 +00:00
8be54aac90
This was SVN commit r9486.
2011-05-08 15:23:34 +00:00
343101588b
This was SVN commit r9482.
2011-05-08 05:23:26 +00:00
821556c50e
This was SVN commit r9481.
2011-05-08 04:27:12 +00:00
a0de656c60
Updated description.
...
This was SVN commit r9480.
2011-05-08 04:22:36 +00:00
be5e4933d8
Added shields to Celt cav skirmisher Advanced and Elite to differentiate from the Basic.
...
Finalized Acropolis II. Please playtest. It's a 1v1 acropolis-style map
with the Mediterranean assets.
This was SVN commit r9479.
2011-05-08 04:19:05 +00:00
ede48a077b
Edited some actors so that the melee sound effect happens at the correct time. I may need to go through all of the melee cavalry unit actors and do this.
...
New Acropolis II map for Alpha 5. Nearly complete. Is already playable.
This was SVN commit r9478.
2011-05-08 03:24:12 +00:00
0fc0335285
Tweaks resources in all random maps.
...
Updates progress steps for random maps.
Latium is not circular, so explicitly set that.
Fixes some weirdness with Atlas random map generation.
This was SVN commit r9470.
2011-05-06 23:50:30 +00:00
c1ed608291
Modified starting resources.
...
This was SVN commit r9464.
2011-05-06 19:35:34 +00:00
05cf7d0249
Added a new "bridge" across the center and some eye candy stuff. :)
...
This was SVN commit r9463.
2011-05-06 19:10:37 +00:00
002c40ede4
Some miscellaneous stuff. Also Fixes #828
...
This was SVN commit r9436.
2011-05-04 21:51:29 +00:00
fffcdbbf21
Balances random map resources.
...
Attempts to avoid "invalid argument" errors in typed arrays by forcing
them to integer (see #658 ).
Removes script preloading from map generator (VFS is thread-safe now)
Removes thread checking from ScriptInterface file loading functions.
Adjusts starting entities in civ data.
This was SVN commit r9435.
2011-05-04 21:24:25 +00:00
114ca8e4ce
Changed map lighting.
...
This was SVN commit r9409.
2011-05-03 01:44:59 +00:00
0734122a9d
Added some stone quarries to the map.
...
This was SVN commit r9408.
2011-05-03 01:39:45 +00:00
ae0ac056b3
Changed lighting.
...
This was SVN commit r9406.
2011-05-03 01:14:01 +00:00
0a4a7683b9
Deleted some random particles hanging around.
...
This was SVN commit r9404.
2011-05-02 23:40:15 +00:00
c02818ceea
Tweaks random map appearance and resource placement.
...
Cleans up rmgen library.
Fixes bug in bound checking for circular maps.
This was SVN commit r9388.
2011-05-01 22:29:58 +00:00
adc0d79d8b
Fixes ticket #808 .
...
This was SVN commit r9384.
2011-05-01 20:15:59 +00:00
cf78c42761
Move the rest of the helmet assets from Internal to Public (a process I started many moons ago but failed to finish).
...
This was SVN commit r9374.
2011-05-01 01:25:32 +00:00
7087281573
A few updated terrains and I added another ramp to each side of the Death Canyon plateaus.
...
This was SVN commit r9373.
2011-05-01 00:27:12 +00:00