cb380a9b1c
Simplify profile report code. Bump version number to make it easily distinguishable.
...
This was SVN commit r9347.
2011-04-29 17:32:35 +00:00
8af82baf67
# Minor particle system fixes.
...
Support emitters that are fully running as soon as the game starts.
Fix particle clumping when moving from off-screen to on-screen, by
computing updates more incrementally.
Fix overzealous culling of models with particle emitters.
Add particles to renderer stats.
This was SVN commit r9345.
2011-04-29 12:26:31 +00:00
96eb76f860
This was SVN commit r9344.
2011-04-29 03:11:02 +00:00
5f634930e2
This was SVN commit r9343.
2011-04-29 03:04:52 +00:00
affea0f2ce
#Updated Iberian unit stats and balance.
...
This was SVN commit r9342.
2011-04-29 02:33:11 +00:00
17ee62bc0b
Iberian and Celt outpost garrison flags
...
This was SVN commit r9341.
2011-04-28 22:51:38 +00:00
f69c013d68
Beginnings of balancing Iberian units.
...
This was SVN commit r9338.
2011-04-28 05:35:52 +00:00
587b41016f
Fixed the scale of the decal.
...
This was SVN commit r9337.
2011-04-28 03:09:03 +00:00
fb411d3f39
Fixes slightly broken game attributes and setup.
...
Includes random map size and seed in reportPerformance. Fixes #793 .
Fixes loading screen to use actual map names.
This was SVN commit r9336.
2011-04-28 01:21:02 +00:00
fbfecbf802
fortress_briton garrison flag
...
This was SVN commit r9335.
2011-04-27 22:04:16 +00:00
24a1d91feb
iber_fortress garrison flag added
...
This was SVN commit r9334.
2011-04-27 21:35:29 +00:00
6da0027b32
fortress_gallic garrison flag added
...
This was SVN commit r9332.
2011-04-27 21:02:01 +00:00
e9e0f0035f
This was SVN commit r9330.
2011-04-27 17:07:52 +00:00
88f6633b22
Tweaked the Median Oasis map a bit. Slowed down the slinger projectile a little bit so we can see it in-flight. :)
...
This was SVN commit r9329.
2011-04-27 14:38:02 +00:00
6e2bfa0f07
This was SVN commit r9328.
2011-04-27 12:12:01 +00:00
9759362b62
New celt temple. celt_struct texture changes. Renaming old temples to stone monuments
...
This was SVN commit r9326.
2011-04-26 22:40:08 +00:00
51c7a6d193
This was SVN commit r9325.
2011-04-26 22:03:21 +00:00
baabff617d
Iberian Spearman animation line fixed. It was calling an empty animation line in the actor.
...
This was SVN commit r9324.
2011-04-26 21:55:58 +00:00
7a0b545286
New Acropolis map called "Necropolis."
...
This was SVN commit r9323.
2011-04-26 21:48:50 +00:00
8e20c00dd3
# Add numbered unit selection groups, based on patch from Badmadblacksad.
...
Fixes #773 .
This was SVN commit r9322.
2011-04-26 18:19:16 +00:00
0a66f8a188
Larger siege texture.
...
This was SVN commit r9321.
2011-04-25 07:07:25 +00:00
b3ec9b35a5
#3 new Loading Tips.
...
This was SVN commit r9320.
2011-04-25 02:19:28 +00:00
1272587a3e
#5 new Loading Tips.
...
Map tweaks and updates.
This was SVN commit r9319.
2011-04-25 01:04:51 +00:00
0a1313a9ff
#New tips images.
...
This was SVN commit r9318.
2011-04-24 18:49:54 +00:00
6468bfa2c4
Name fix.
...
This was SVN commit r9317.
2011-04-24 16:52:02 +00:00
3698b9acd4
This was SVN commit r9316.
2011-04-24 05:58:05 +00:00
4f3fe0f64c
Updated some Iberian unit animations.
...
This was SVN commit r9315.
2011-04-24 05:55:29 +00:00
a39da292fe
This was SVN commit r9314.
2011-04-24 05:31:08 +00:00
7e4f3cd44c
Map adjustments.
...
This was SVN commit r9313.
2011-04-23 23:37:43 +00:00
84b17115a2
Matching the Iberian names with the Design Document.
...
This was SVN commit r9312.
2011-04-23 22:26:55 +00:00
df847cd9c2
Attack animation speeds
...
This was SVN commit r9311.
2011-04-23 21:51:51 +00:00
17eae9d92a
This was SVN commit r9309.
2011-04-23 18:34:03 +00:00
2d04d78db8
Disable apparently buggy shader mode on r300c drivers. Fixes #780 .
...
This was SVN commit r9308.
2011-04-23 17:06:27 +00:00
f0286a72e3
Ram tweaks.
...
This was SVN commit r9307.
2011-04-23 15:59:59 +00:00
775b6589c0
This was SVN commit r9306.
2011-04-23 15:56:44 +00:00
213b344820
Disable shadows/fancywater by default on more Intel devices. Fixes #623 for now.
...
Add script to help verify correctness of hwdetect.
This was SVN commit r9305.
2011-04-23 15:39:20 +00:00
9f7eef5a1c
Lots of Neareastern Badlands stuff.
...
This was SVN commit r9304.
2011-04-23 05:06:25 +00:00
d7497a71d1
This was SVN commit r9303.
2011-04-23 02:39:47 +00:00
0cd16d8464
New badlands terrains
...
This was SVN commit r9302.
2011-04-23 02:39:24 +00:00
5c768f803d
This was SVN commit r9301.
2011-04-22 19:50:05 +00:00
f9e5bbb8b0
Added Iberians to the map.
...
This was SVN commit r9300.
2011-04-22 19:31:30 +00:00
d9cbf6c9a8
Attempting to implement Blood for killed units. It's not quite working as I hoped.
...
The Roman super unit has the blood attached to his chest prop point.
Problem: The Blood decal gets stretched strangely.
The Persian super unit has the blood attached to his root prop point.
Problem: 1.) Blood doesn't look in the right spot when the unit's death
animation ends. 2.) The blood actor (decal) is not randomizing as it
should.
This was SVN commit r9297.
2011-04-22 04:10:04 +00:00
04dc0c2d3c
Moved "civs" json files to Public because we are releasing a few of the other civs' units as a teaser.
...
Lots of unit and map tweaks. Names, stats, civs, etc.
Made the civ icons at the top of the screen 96 pixels instead of 64
pixels just to see if people like them. They are easily changed back to
64 pixels if unsatisfactory.
This was SVN commit r9296.
2011-04-22 03:51:18 +00:00
13b62f6613
Iberian javelinist tweaks.
...
This was SVN commit r9295.
2011-04-22 02:28:47 +00:00
dc98a4a06a
This was SVN commit r9294.
2011-04-21 17:27:26 +00:00
bd67ad73e3
Iberian Javelinist named and shields added.
...
This was SVN commit r9293.
2011-04-21 17:07:34 +00:00
0bd1b7edbd
Animation speeds.
...
This was SVN commit r9292.
2011-04-21 14:46:24 +00:00
712eda131d
Random map tweaks for better, faster resource placement.
...
Moves some constants to rmgen library.
This was SVN commit r9291.
2011-04-21 14:13:13 +00:00
38e4eda857
Adding building sounds to Celt, Hele, and Iberian units
...
This was SVN commit r9290.
2011-04-20 22:14:02 +00:00
697c4731b4
preparing construction sound xml
...
This was SVN commit r9289.
2011-04-20 21:43:09 +00:00
02d7fd1ed8
skeletons.xml addition
...
This was SVN commit r9288.
2011-04-20 19:43:59 +00:00
1caf223410
Max selection size now 64 units (may need further adjusting)
...
This was SVN commit r9283.
2011-04-18 23:31:37 +00:00
ab32d3000f
This was SVN commit r9280.
2011-04-17 17:45:56 +00:00
ecdffb6fbd
fire arrow
...
This was SVN commit r9278.
2011-04-16 19:32:56 +00:00
82af989a6e
Fire Arrows for a few structures.
...
This was SVN commit r9277.
2011-04-16 19:32:02 +00:00
a495f298e7
This was SVN commit r9276.
2011-04-16 14:27:52 +00:00
f2b432cbe5
Iberian ram animations
...
This was SVN commit r9275.
2011-04-16 11:56:52 +00:00
87d97000e3
Some nice updates to the Death Canyon map (I think this should be the next 'default' map for Alpha V).
...
Updated the name for the Roman legions.
Fixed footprint for Iberian Fortress.
This was SVN commit r9274.
2011-04-16 06:32:37 +00:00
fa001fdabe
Fixes a typo in Atlas UI scripts affecting actor viewer.
...
This was SVN commit r9273.
2011-04-16 05:09:20 +00:00
b4503bb61e
Simplifies random map output, see #782 .
...
Changes random maps to XZ coordinates, matching the engine.
More documentation for rmgen library.
This was SVN commit r9271.
2011-04-16 04:04:06 +00:00
3adba8721a
Some map updates
...
This was SVN commit r9270.
2011-04-16 03:49:43 +00:00
de613274f0
Added a (not so) super secret unit for Alpha V. Other stuff.
...
This was SVN commit r9269.
2011-04-16 00:59:45 +00:00
ac81892517
Replaced Greeks with Iberians.
...
This was SVN commit r9268.
2011-04-16 00:11:18 +00:00
a52638873e
Adjusting some iberian units.
...
This was SVN commit r9267.
2011-04-15 23:35:53 +00:00
d445e9eb35
Fixed a mistake
...
This was SVN commit r9266.
2011-04-15 22:50:39 +00:00
9b227e4626
Added Iberians and Celts to the Serengeti map.
...
This was SVN commit r9265.
2011-04-15 22:39:42 +00:00
a60f0e0340
first of the minimap buttons.
...
This was SVN commit r9264.
2011-04-15 20:10:57 +00:00
098adf47f5
This was SVN commit r9263.
2011-04-15 06:18:37 +00:00
225346ffc9
#Falling leaf particles. New foundation for Greek Temple. Tweaking Gold Mine sparkle.
...
This was SVN commit r9260.
2011-04-15 05:05:07 +00:00
9c44e908d4
This was SVN commit r9259.
2011-04-15 02:15:26 +00:00
e604035c97
Iberian healer update
...
This was SVN commit r9257.
2011-04-15 00:07:49 +00:00
5e5e0354db
This was SVN commit r9256.
2011-04-14 23:48:09 +00:00
b1a566800f
Rotate Iberian corral
...
This was SVN commit r9255.
2011-04-14 23:12:29 +00:00
cb2e1e8f21
Iberian corral fix
...
This was SVN commit r9254.
2011-04-14 22:35:46 +00:00
76a22a6258
Sparkly metal mines. :)
...
This was SVN commit r9253.
2011-04-14 21:34:00 +00:00
d3c00a4c61
Added arrows to the Iberian Wall Tower.
...
This was SVN commit r9250.
2011-04-14 08:18:48 +00:00
bb81f679de
New Iberian Fortress.
...
This was SVN commit r9249.
2011-04-14 06:24:08 +00:00
ad6f305359
Integrates random maps with Atlas. Fixes #460 .
...
Adds various map controls to Atlas.
Adds New Map dialog to Atlas.
Removes a few references to old simulation header files.
This was SVN commit r9247.
2011-04-14 04:01:59 +00:00
3b8e216622
Beginning stages of balancing Iberian units.
...
This was SVN commit r9246.
2011-04-13 23:26:34 +00:00
a627f4a34e
tweaked lighting
...
This was SVN commit r9245.
2011-04-13 22:41:30 +00:00
67b5bc2df3
Sling projectile colour and size updates
...
This was SVN commit r9244.
2011-04-13 22:24:37 +00:00
73add20727
Load original Pagella .otf font with hinting explicitly disabled, instead of loading via .ttf
...
This was SVN commit r9243.
2011-04-13 22:15:04 +00:00
dac7b2d82b
Iberian fishing boat fixes
...
This was SVN commit r9242.
2011-04-13 22:01:05 +00:00
22374de942
This was SVN commit r9241.
2011-04-13 21:40:34 +00:00
17d67b87c3
Iberian sling projectiles
...
This was SVN commit r9240.
2011-04-13 20:42:41 +00:00
22313c1356
Corral footprint.
...
This was SVN commit r9239.
2011-04-13 19:33:18 +00:00
3f9d67889a
Some fixes to the Iberian Corral.
...
This was SVN commit r9238.
2011-04-13 19:29:10 +00:00
24042bec50
Worked on the siege projectile, (made a separate flaming rock, along with a non-flaming one).
...
This was SVN commit r9237.
2011-04-13 18:56:13 +00:00
a84f58ecb8
Added projectile to Iberian fortress. Fixed icons for Iberian ships.
...
This was SVN commit r9235.
2011-04-12 20:27:49 +00:00
ef125b4d95
Animation speeds.
...
This was SVN commit r9234.
2011-04-12 20:20:02 +00:00
d3b140fc5f
Move the body textures for the Carth and Iberian skirmishers over to Public.
...
This was SVN commit r9233.
2011-04-12 19:44:51 +00:00
e841ff4095
tweaked the smoke duration to make the plume higher.
...
This was SVN commit r9232.
2011-04-12 18:56:58 +00:00
f09af634cb
This was SVN commit r9231.
2011-04-12 18:50:03 +00:00
216e09afdd
Map tweaks.
...
This was SVN commit r9230.
2011-04-12 07:55:57 +00:00
b330e8ce57
Added flames to the Elite Iberian Javelinist's projectiles. ;) Made a new flame and smoke for it. Tweaked the "original" smoke to emit a little higher above the flame (so the smoke doesn't mask the flame).
...
This was SVN commit r9229.
2011-04-12 03:49:32 +00:00
7414764298
Added Iberian javelinist. Need a name for him though (and added to the Wiki entry).
...
This was SVN commit r9228.
2011-04-12 03:11:35 +00:00
567d3aafea
Iberian resource gathering sounds and animation speed boost
...
This was SVN commit r9227.
2011-04-11 20:42:03 +00:00
9526706b5c
Fix reference to old vertexshader mode
...
This was SVN commit r9226.
2011-04-11 10:04:39 +00:00
64e72f464f
This was SVN commit r9225.
2011-04-11 00:39:21 +00:00
a5a2cd3a3c
New HP bars.
...
This was SVN commit r9222.
2011-04-10 10:34:49 +00:00