Commit Graph

221 Commits

Author SHA1 Message Date
d8f1f19f94 Save game type and victory scripts before random map is selected. Fixes #3184
This was SVN commit r16565.
2015-04-22 13:48:45 +00:00
06916dde43 Yet another fix for the gamesetup persistent settings.
Patch by elexis, fixes #3165

This was SVN commit r16545.
2015-04-15 21:22:39 +00:00
0131f2e4d5 Fix gamesetup options for lobby games
This was SVN commit r16493.
2015-04-03 09:40:50 +00:00
798cd2963e Add option to disable treasures on skirmish and random maps
This was SVN commit r16469.
2015-03-26 08:31:50 +00:00
2fe444269e Game Speed display over UI, Fixes #3129
This was SVN commit r16465.
2015-03-25 13:20:54 +00:00
58d955e426 Some cleanup.
This was SVN commit r16458.
2015-03-23 13:34:23 +00:00
e288bb7c4e Some gamesetup cleanup. Refs #3049.
This was SVN commit r16445.
2015-03-16 23:56:42 +00:00
b1c4e29ac8 Fixes inconsistencies in spelling of colour/color by preferring "color" (only wxWidgets remains with some API that requires "colour"), fixes #1029.
NOTE: requires update-workspaces and may require correction of some
modded actors/scenarios

This was SVN commit r16438.
2015-03-15 23:59:48 +00:00
6a12dab20f Some hacks to fix game setup persisting problems, patch by @aBothe.
Fixes #3033, #3034.

The whole gamesetup.js system should be eventually re-factored to remove
those hacks and to improve the robustness of the code: see #3049.

This was SVN commit r16346.
2015-02-16 17:48:27 +00:00
f28c3b2392 fix the fix of 9ccd986bde
This was SVN commit r16289.
2015-02-07 22:47:09 +00:00
e882479e1a Add tab-completition to game setup screen. Patch by trompetin17.
This was SVN commit r16288.
2015-02-07 21:57:57 +00:00
9ccd986bde fix initialization when changing maps, refs #2803
This was SVN commit r16278.
2015-02-07 12:49:00 +00:00
8af1c907fa Reset victory conditions on map change. Refs #3001.
This was SVN commit r16238.
2015-01-27 17:46:57 +00:00
2eabb799b9 Clear the victory conditions properly. Refs #3001.
This was SVN commit r16232.
2015-01-25 20:52:10 +00:00
f2d71164e6 Fixes game mode defaulting to Conquest when Endless mode is selected.
Patch by niektb, thanks!

Fixes #3001.

This was SVN commit r16146.
2015-01-13 12:08:54 +00:00
a8c85035f8 Ignore gaia in PlayerData when loading maps.
This was SVN commit r16116.
2015-01-06 00:16:06 +00:00
e8d1acfa41 preserve random civ in saved game settings, refs #2963
This was SVN commit r16095.
2014-12-31 15:34:48 +00:00
2c20936ce3 Save map settings. Patch by @aBothe. Fixes #2963.
This was SVN commit r16089.
2014-12-31 00:21:24 +00:00
d1cdf8f952 display victory conditions when selecting a map, fixes #2727
This was SVN commit r16000.
2014-11-21 18:30:17 +00:00
f88ee2766e use by default a random seed for the AI to make it less repetitive
This was SVN commit r15973.
2014-11-16 19:53:29 +00:00
df4c07238d Change GUI tag parsing to use a FSM instead of using CParser. Refs #2589.
Parameters now have to be quoted with ".
Supports " in parameters by escaping them with \.
Tag start characters can be included in normal text by escaping them
with \.
Better error handling and a error messages to help with fixing
invalid/malformed strings.

This was SVN commit r15969.
2014-11-16 02:10:28 +00:00
1a0f9b086e GUI cleanup.
Remove toTitleCase(). Unify iColorToString() and rgbToGuiColor().
Translate XMPP errors (displayed when connecting).

This was SVN commit r15960.
2014-11-13 01:26:36 +00:00
6e788fb15e Clean up JSON parsing code. Refs #1374.
Fix Engine.ReadJSONFile() which did throw a JS exception that was not
caught. Discovered by s0600204.
Expose Engine.ReadJSONFile() to the gui scripts.

This was SVN commit r15959.
2014-11-13 01:26:22 +00:00
23cabedec8 Translate map size of lobby games on the client.
This was SVN commit r15895.
2014-10-26 00:28:38 +00:00
d7d1607021 Fix GUI errors when a client joins a multiplayer game setup room.
Based on a patch by cwprogger, fixes #2779

This was SVN commit r15802.
2014-09-25 15:05:10 +00:00
6999295b7e Fixes #2768.
This was SVN commit r15763.
2014-09-19 03:14:46 +00:00
b2a479cc74 reset some map attribute, addresses #2803
This was SVN commit r15757.
2014-09-15 21:59:51 +00:00
67c3a80c42 reset the trigger script when changing map, fix #2793
This was SVN commit r15750.
2014-09-14 16:52:33 +00:00
c844589f48 Add missing translate() call.
This was SVN commit r15479.
2014-07-01 21:05:33 +00:00
66485bcd17 Check that at least one assignment exists before tryintg to copy it.
This was SVN commit r15469.
2014-06-30 17:21:12 +00:00
dd3fdf6800 Correct assignment dropdowns to always be adjustable by the game controller.
This was SVN commit r15454.
2014-06-28 05:02:29 +00:00
bb4b911e99 Remove remaining warnings about AI naval map support. Also hide player assignment dropdowns on network clients.
This was SVN commit r15444.
2014-06-24 22:53:02 +00:00
17c473f2f3 Add a trigger to the gallic fields map + fix a typo.
This was SVN commit r15429.
2014-06-23 18:12:51 +00:00
8915037631 Turn victory conditions into trigger scripts. Gui needs to be updated to allow combining of different victory conditions + to allow different lists per map. So there are no specific missions yet.
This was SVN commit r15427.
2014-06-23 17:37:27 +00:00
c793da5368 Don't allow changeing disabled dropdowns using the scrollwheel. Also corrects some things in b9a4af4cc6.
This was SVN commit r15406.
2014-06-21 00:25:12 +00:00
b9a4af4cc6 Fix #2595 by validating cheats are disabled in rated games. Also forces locked teams in ranked games and adds a scrollbar to the lobby subject.
This was SVN commit r15405.
2014-06-20 23:59:04 +00:00
160a83b73f Bits of cleanup
This was SVN commit r15403.
2014-06-20 03:45:19 +00:00
ec7a452d4e Convert multiplayer connection dialog to only use 'modern' styles and make it larger for languge-friendliness and consistancy.
This was SVN commit r15399.
2014-06-19 19:22:31 +00:00
685d5e0197 Switch default AI to Petra and remove an old Aegis warning.
This was SVN commit r15282.
2014-06-04 15:29:20 +00:00
59c9ae670f Stop VFS from causing a crash when the AI player isn't found. Patch by Itms. Fixes #2558
This was SVN commit r15254.
2014-05-31 14:55:09 +00:00
e4d3189494 Lots of GUI fixes to issues pointed out by alpha123 on IRC.
This was SVN commit r15235.
2014-05-27 05:34:28 +00:00
ee50168096 Removes errant text from GUI XML files, fixes some untranslated text per [wiki:Internationalization]. Refs #2507
This was SVN commit r15193.
2014-05-22 01:36:45 +00:00
153b1162fb changes for the AI to deal with maps with celts and change comment on naval maps
This was SVN commit r15185.
2014-05-20 21:30:48 +00:00
dfc7567561 Fix multiple observers on multiplayer games to work more reliably. Fixes #2529
This was SVN commit r15171.
2014-05-19 16:02:42 +00:00
a620cf8e17 Fixes an issue with unassigned players being functionally ready but not having the green marker
This was SVN commit r15130.
2014-05-08 04:47:57 +00:00
b09925b27e switch the game setup confirmation buttons and move the welcome screen buttons
This was SVN commit r15100.
2014-05-03 09:21:05 +00:00
4e0a588456 Switch more buttons, see 911be4e860
This was SVN commit r15096.
2014-05-03 08:45:19 +00:00
62f5476dec Add support for adding translation context to XML elements. Patch by Gallaecio.
Add translation context to some lobby headers.

This was SVN commit r15078.
2014-04-30 22:33:08 +00:00
29cab5f5ed Also change reveal map to revealed map.
Fix typo in tutorial map. Remove message refering to finite fields.

This was SVN commit r15066.
2014-04-29 14:51:21 +00:00
b246017f9f Explore_d_ map.
This was SVN commit r15065.
2014-04-29 13:10:56 +00:00