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42eb12f6e4
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This was SVN commit r1629.
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2005-01-04 05:46:39 +00:00 |
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7585337186
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Eliminated unneeded actors from the /units folder
This was SVN commit r1628.
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2005-01-04 05:22:04 +00:00 |
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18f2f1ce94
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Some fixes for the unit actors before I go through and elite the extra not needed stuff.
This was SVN commit r1627.
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2005-01-04 04:28:51 +00:00 |
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1890bae0d2
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Created placeholder entities for all civ's units and buildings (other than the last two ranks). There's also a problem with the text on their portraits not appearing (just a plain coloured background), but apparently the existing revision has the same bug, so I guess there's no harm in committing this first before continuing to try to fix it.
This was SVN commit r1626.
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2005-01-03 23:27:36 +00:00 |
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31f0e62c83
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Changed the add_color GUI sprite effect to use alpha=0 by default
This was SVN commit r1625.
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2005-01-03 22:23:27 +00:00 |
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0a99e2a189
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Another extremely important whitespace fix
This was SVN commit r1624.
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2005-01-03 20:40:32 +00:00 |
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cff12c4127
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Extremely important whitespace fix
This was SVN commit r1623.
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2005-01-03 20:34:38 +00:00 |
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bb8022e8c7
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Fixed some bits related to Jason's new units, and added a placeholder map for entity development.
This was SVN commit r1622.
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2005-01-03 13:11:53 +00:00 |
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ddc7b6ceef
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Meshes for the new units and some animal meshes
This was SVN commit r1621.
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2005-01-03 09:03:39 +00:00 |
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9a6b10a3c6
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Actors for placeholder signs and props actors for propped dude
This was SVN commit r1620.
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2005-01-03 08:48:18 +00:00 |
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d9e405c49d
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Actors for the placeholder units
This was SVN commit r1619.
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2005-01-03 08:25:49 +00:00 |
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8e0b0eda4c
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Dude Head update UVW's
This was SVN commit r1618.
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2005-01-03 08:25:29 +00:00 |
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88a2b0f158
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place holder textures for some helmets, a new dude head texture, and updated weapons skin
This was SVN commit r1617.
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2005-01-03 08:24:24 +00:00 |
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9acdfd40fd
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placeholder textures for the placeholder units
This was SVN commit r1616.
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2005-01-03 08:18:18 +00:00 |
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2c892001d4
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Some temporary placeholder stuff. Mainly props for the prop dude and signs for the placeholder units
This was SVN commit r1615.
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2005-01-03 08:14:40 +00:00 |
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ce1c4b8ef9
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Michael made a nice 'default' map for the editor. If this could be made the default map for ScEd that would be great... instead of that ugly cliff junk.
This was SVN commit r1614.
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2005-01-03 05:16:31 +00:00 |
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bdc0073b16
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Added product/company watermark to aid in taking official screenshots. Press W to toggle it.
This was SVN commit r1613.
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2005-01-02 19:25:22 +00:00 |
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a84351441e
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Fixed invalid GL commands (as complained about by 82845G drivers)
This was SVN commit r1612.
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2005-01-02 00:26:48 +00:00 |
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f791239396
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Fix for strange machine with no audio
This was SVN commit r1611.
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2005-01-02 00:05:33 +00:00 |
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a8b7c8c0cf
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A little more GUI stuff.
This was SVN commit r1610.
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2005-01-01 19:20:42 +00:00 |
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43271f7618
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Ctrl+home, ctrl+end go to top/bottom of console
This was SVN commit r1609.
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2005-01-01 18:12:23 +00:00 |
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15bb170328
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SessionStart event sent to GUI objects upon starting a game
This was SVN commit r1608.
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2005-01-01 17:30:55 +00:00 |
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daebe3fec1
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Editor menu bar (though no actual menu yet :p)
This was SVN commit r1607.
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2005-01-01 16:53:14 +00:00 |
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8e071ef602
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Revised coordinate system for Editor, after advice from Philip. Much more flexible, less lines of code.
This was SVN commit r1606.
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2005-01-01 15:30:56 +00:00 |
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fcd1adcea3
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Removed my earlier 'fix' (related to a bug when adding new files to a directory that was previously archived) which was completely rubbish, and replaced it with one that is hopefully less stupid (and actually fixes the problem)
This was SVN commit r1605.
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2005-01-01 13:43:43 +00:00 |
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f9c51d8ec7
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Replaced - with _ in GUI
This was SVN commit r1604.
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2005-01-01 12:06:17 +00:00 |
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fb14adc68b
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Added the ScEd project into the default solution/workspace (but set to not be built)
This was SVN commit r1603.
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2004-12-31 13:50:53 +00:00 |
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1c2acfed8c
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CInput textcolor
This was SVN commit r1602.
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2004-12-31 12:20:22 +00:00 |
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855e1a7f81
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Small ScEd updates
This was SVN commit r1601.
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2004-12-30 23:01:09 +00:00 |
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e533f5c7fc
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Executable version of archive-builder
This was SVN commit r1600.
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2004-12-30 18:08:09 +00:00 |
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170c511c58
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Mostly complete archive-builder
This was SVN commit r1599.
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2004-12-30 17:42:22 +00:00 |
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7efc7a7903
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Fixed memory leak
This was SVN commit r1598.
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2004-12-30 17:27:53 +00:00 |
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e72addb945
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Editor: Finished collapsible toolbar at the top. Next task: menu bar.
This was SVN commit r1597.
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2004-12-29 21:20:42 +00:00 |
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6ed2914438
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Textures fixes for the field.
This was SVN commit r1595.
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2004-12-29 17:58:17 +00:00 |
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0de36f5042
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diagonal variation requested by Michael
This was SVN commit r1594.
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2004-12-29 01:50:48 +00:00 |
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906d208c41
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Some textures for fields, probably didn't make their rows this straight... but *shrug* :p
This was SVN commit r1593.
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2004-12-29 01:42:04 +00:00 |
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8ebc09b336
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More Editor stuff, mainly more work on the toolbar.
This was SVN commit r1591.
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2004-12-28 22:16:32 +00:00 |
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ed55ad4d82
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Put crashlog into ScEd.
This was SVN commit r1590.
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2004-12-28 20:53:54 +00:00 |
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58909b727a
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Hopefully removing the deleted files
This was SVN commit r1589.
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2004-12-28 18:14:01 +00:00 |
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94f89e130b
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Let ScEd open maps with non-VFS filenames. Probably stopped leaking memory.
This was SVN commit r1588.
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2004-12-28 16:17:17 +00:00 |
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9e2413acab
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Allowed \\ in tooltip text. Fixed tooltips.
This was SVN commit r1587.
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2004-12-28 13:13:27 +00:00 |
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c97077f971
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Itsy bitsy Editor adjustments.
This was SVN commit r1586.
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2004-12-28 12:55:49 +00:00 |
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aab60e9ab8
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Unbroke text-alignment buffer-zones. Allowed \n in tooltip text.
This was SVN commit r1585.
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2004-12-28 12:38:45 +00:00 |
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156ff7cf56
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Minimal text-alignment ability in Text GUI objects
This was SVN commit r1584.
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2004-12-28 12:17:04 +00:00 |
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f4fe8c8543
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Sky colour, plus skycolor config value
This was SVN commit r1583.
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2004-12-28 11:16:05 +00:00 |
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7c390625c9
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This was SVN commit r1582.
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2004-12-28 03:53:52 +00:00 |
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7ce95fdaa4
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Modest additions to the in-game editor GUI layout.
This was SVN commit r1581.
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2004-12-28 01:58:28 +00:00 |
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05c4ec0365
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Alterations to ScEd, so that it almost works (except for saving/loading maps). Change the bottom of premake.lua if you want to build it.
This was SVN commit r1580.
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2004-12-27 23:27:26 +00:00 |
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bfd7d10383
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Incomplete (but hopefully working) archive builder. And some festive snow: * * *
This was SVN commit r1579.
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2004-12-25 15:38:05 +00:00 |
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169154c043
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mesh for philip's snowman
This was SVN commit r1578.
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2004-12-24 03:56:20 +00:00 |
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