4659d60c19
This was SVN commit r11395.
2012-03-24 03:20:36 +00:00
11889f4221
New horse model
...
This was SVN commit r11393.
2012-03-22 08:39:00 +00:00
8d3434722d
New loading screen tips for Roman Army Camp, Palisade walls, and Persian Architecture.
...
This was SVN commit r11392.
2012-03-22 07:57:53 +00:00
c8d7e1c006
Tweaked a bunch of templates.
...
This was SVN commit r11391.
2012-03-22 07:12:00 +00:00
b90cedf0a6
Cost tweaks and other things.
...
This was SVN commit r11390.
2012-03-22 02:07:17 +00:00
0d385f4112
Make selected stances and formations more obvious. Patch from leper, fixes #1190 .
...
This was SVN commit r11386.
2012-03-21 16:45:02 +00:00
a957455647
Shift-click ungarrisons all units of a type. Patch from leper, fixes #1206 .
...
This was SVN commit r11385.
2012-03-21 15:18:31 +00:00
f53823b498
Oasis X tweaks.
...
This was SVN commit r11384.
2012-03-21 06:19:36 +00:00
65c39cb74e
This was SVN commit r11383.
2012-03-21 05:33:58 +00:00
2c913b4a9f
Removed qbot entity extend functions since they are now in the common-api
...
This was SVN commit r11382.
2012-03-20 23:34:03 +00:00
f718ddaee7
Slightly updated Iberian cc meshes.
...
Delete old vesta mesh.
Crocodile from Historicity.
This was SVN commit r11381.
2012-03-20 22:35:28 +00:00
97479830e9
New Iberian civic centre.
...
Made Indibil a cavalry dude.
Tweaked Army Camp entity.
This was SVN commit r11378.
2012-03-20 19:00:11 +00:00
02c848d1f1
Adjustments to palisade walls and rotated gate
...
This was SVN commit r11375.
2012-03-20 00:13:55 +00:00
36107cb7e1
GLES compatibility for particles and shadows.
...
Fix invalid enum errors.
Fix shader texture binding.
This was SVN commit r11372.
2012-03-19 21:10:14 +00:00
4b3d98ad71
Fixed bug in library.js GetAngle function
...
This was SVN commit r11370.
2012-03-19 09:32:49 +00:00
af7a914bae
Fixed Army Camp turf.
...
This was SVN commit r11369.
2012-03-19 04:22:28 +00:00
9bbb341e23
Temperate and Tropic farmland terrains.
...
This was SVN commit r11368.
2012-03-19 04:06:21 +00:00
c12125018c
Farmland and other terrain updates.
...
This was SVN commit r11367.
2012-03-19 03:41:55 +00:00
5e145c8b2d
This was SVN commit r11366.
2012-03-19 01:53:44 +00:00
5f06766ead
Replace isUnit, isAnimal, ... with calls to hasClass using patch from leper. Fixes #1201 .
...
This was SVN commit r11365.
2012-03-18 21:16:30 +00:00
7c51e743fa
Modified rmgen GetAngle function to use atan2 and the standard mathematical angle convention (WARNING this changes return values so will break scripts using the old version) and changed getGradient so it returns Infinity for infinite gradient lines. Added errors if people try and use unsafe javascript maths functions.
...
This was SVN commit r11363.
2012-03-18 18:40:27 +00:00
b72d72dec2
Minor changes.
...
This was SVN commit r11362.
2012-03-18 14:47:13 +00:00
208e642089
More random maps and FeXoR's wall system.
...
This was SVN commit r11361.
2012-03-18 07:53:18 +00:00
b68d770c89
This was SVN commit r11359.
2012-03-17 22:17:45 +00:00
148f84b708
Tweaked garrison capacity.
...
This was SVN commit r11358.
2012-03-17 22:16:48 +00:00
dc920f3c50
This was SVN commit r11357.
2012-03-17 22:14:38 +00:00
78840ad7b4
Roman Temple of Mars, and sword rack. :)
...
This was SVN commit r11356.
2012-03-17 22:06:35 +00:00
f71cdd90a3
This was SVN commit r11355.
2012-03-17 17:41:33 +00:00
78a427eef2
Fix to Celt merchant ship prop points
...
This was SVN commit r11354.
2012-03-17 15:23:23 +00:00
d195263215
Celt fishing boat prop fix
...
This was SVN commit r11353.
2012-03-17 15:07:13 +00:00
6dac7f30d7
Fixed the description for archipelago.
...
This was SVN commit r11352.
2012-03-17 08:24:50 +00:00
41cbe0a315
Tweaked some maps.
...
This was SVN commit r11351.
2012-03-17 08:13:52 +00:00
7d52cbc540
Roman army tents. Try out Oasis IX. :)
...
This was SVN commit r11350.
2012-03-17 02:42:02 +00:00
f347939909
Carthaginians +25% sea trading bonus.
...
Persians +25% land trading bonus.
This was SVN commit r11349.
2012-03-16 17:56:58 +00:00
b6ec143aee
Added Engine.ProfilerStop() to qBot so it doesn't cause memory leaks when it has no units to control
...
This was SVN commit r11348.
2012-03-16 17:36:07 +00:00
cab65bb932
Added new random maps. Tweaked some existing ones. Added tree actors to randombiome.js. Added new functions.
...
This was SVN commit r11347.
2012-03-16 14:06:32 +00:00
a37ce96dcf
Running dust for all of these actors.
...
This was SVN commit r11346.
2012-03-16 02:15:42 +00:00
cdd987c0f8
Running dust for Roman cav.
...
This was SVN commit r11345.
2012-03-16 01:51:07 +00:00
f923667657
Palisade segments for the click-drag wall system
...
This was SVN commit r11344.
2012-03-15 23:28:21 +00:00
c70cbe1e00
Made it so that there isn't a huge puff of smoke when the Celt Temple and Roman Army Camp are selected for construction.
...
This was SVN commit r11341.
2012-03-15 07:33:30 +00:00
1819276b1e
A test for dust kicked up by cavalry when running.
...
This was SVN commit r11340.
2012-03-15 06:42:07 +00:00
c5f61b660e
Fix old references to scout tower
...
This was SVN commit r11339.
2012-03-14 13:09:36 +00:00
acb853056b
Fix XML error
...
This was SVN commit r11338.
2012-03-14 13:09:01 +00:00
9edd53a796
Fixed a bug with getTerrainTexture function.
...
This was SVN commit r11337.
2012-03-14 11:59:44 +00:00
10410e4e3b
This was SVN commit r11336.
2012-03-14 02:49:28 +00:00
24b38da680
Tweaked Army Camp cost.
...
This was SVN commit r11334.
2012-03-14 02:28:31 +00:00
095f7a2381
#New Roman army camp.
...
This was SVN commit r11333.
2012-03-14 02:19:46 +00:00
4eec2bf5d2
Fixes some bugs related to deleting saved games (in particular, load/delete was broken if the file was deleted externally while the game was running).
...
Adds saved game directory to the hotload watch list.
Logs error instead of crashing when saved game is not found.
Changes Atlas double-click selection to only pick units from the same
player.
This was SVN commit r11332.
2012-03-14 00:23:28 +00:00
e57730ecce
This was SVN commit r11331.
2012-03-14 00:22:46 +00:00
5ffee8e4e0
Fixing a minor error.
...
This was SVN commit r11330.
2012-03-14 00:10:02 +00:00