4707f11b07
Petra AI: fix a bug in naval transport and adapt strategy to initial available resources
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This was SVN commit r15183.
2014-05-20 19:48:54 +00:00
99a7bc67ac
Fix 672f5a8b11
when sloppyness is 0
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This was SVN commit r15182.
2014-05-20 18:45:36 +00:00
317c6057ed
Remove members from a formation when they garrison. Fixes #2545
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This was SVN commit r15181.
2014-05-20 17:47:47 +00:00
672f5a8b11
Add sloppyness and separate icon path to formation templates (makes it possible to have multiple formation templates - like different settings for different civs - with only one icon file)
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This was SVN commit r15180.
2014-05-20 17:18:40 +00:00
41bc9fa65e
Remove a newline in a tooltip.
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There is no need for it.
Some translations also add the newline that, due to different words
length, appears in an unwanted place.
This was SVN commit r15178.
2014-05-20 10:41:09 +00:00
d8dbd499f8
Probably fixes uninitialized variable warning in GLSL model shader on some drivers
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This was SVN commit r15177.
2014-05-20 03:41:46 +00:00
d0e18900ae
avoid new harmless spidermonkey warnings
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This was SVN commit r15176.
2014-05-19 22:09:44 +00:00
15472f7797
fix Petra not gathering already dead animals and remove forgotten debug printout
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This was SVN commit r15172.
2014-05-19 19:45:08 +00:00
dfc7567561
Fix multiple observers on multiplayer games to work more reliably. Fixes #2529
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This was SVN commit r15171.
2014-05-19 16:02:42 +00:00
4a3df1c8c5
Add extra check so units can't attack entities out of range. Fixes #2570
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This was SVN commit r15168.
2014-05-19 09:05:18 +00:00
196eebe803
Fix partial internationalisation of the limit changers
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This was SVN commit r15167.
2014-05-19 08:22:20 +00:00
5ae4619b81
Internationalize the AllowedToCreate method from EntityLimits. Fixes #2546 .
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This was SVN commit r15165.
2014-05-19 07:35:05 +00:00
81da366268
Deletes some obsolete and broken old art files, refs #2524
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This was SVN commit r15164.
2014-05-19 01:47:22 +00:00
61b6eba4c1
Adds a config option for more detailed tooltips. Fixes #2549 .
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This was SVN commit r15161.
2014-05-19 00:01:47 +00:00
8e6b624ea5
fix civ in template
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This was SVN commit r15160.
2014-05-18 17:00:54 +00:00
bd7ebe268e
Make skirmish entities better moddable. Fixes #2523 . Patch by Idanwin.
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This was SVN commit r15159.
2014-05-18 15:53:57 +00:00
7ff5fbda2b
Allow system components to be registered on the scripting side (so mods can make their own system components).
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This was SVN commit r15157.
2014-05-18 13:44:08 +00:00
814d3dc0e8
fix previous commit
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This was SVN commit r15154.
2014-05-18 12:39:58 +00:00
3273720776
major update of Petra AI with first version of naval map support
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This was SVN commit r15153.
2014-05-18 11:34:36 +00:00
3596f1c341
modify AI common-api to allow fishing and minor fixes
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This was SVN commit r15152.
2014-05-18 10:50:44 +00:00
b7f6c00c2b
Mark all components as global variables and allow to re-register existing components to update their schema and/or message receiving methods.
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This allows for components to be extended in other files, so mods don't
have to overwrite entire components.
Fixes #2517 . Thanks to Rada for helping on this
(also fix some tests broken in the previous commit)
This was SVN commit r15150.
2014-05-18 08:20:02 +00:00
86196212e2
Improve navigation for ship formations by setting the formation controller to the right passability class
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This was SVN commit r15149.
2014-05-18 07:59:43 +00:00
0a880413fe
Fix the out-of-world error we saw in the team game yesterday
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This was SVN commit r15145.
2014-05-11 09:36:12 +00:00
d70abd548a
Move yellow modern buttons to their own style to correct naming issues (eg. ModernButtonRed was yellow). New name is ModernButtonYellow. Also switched the default button color back to red due to complaints by team members on IRC.
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This was SVN commit r15144.
2014-05-11 03:25:34 +00:00
056d740e7f
Fixes #2542
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This was SVN commit r15143.
2014-05-10 23:40:53 +00:00
fb2cda5aba
prevent weird behaviour when the ship in which we want to garrison is selected with the units to garrison
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This was SVN commit r15142.
2014-05-10 22:21:24 +00:00
b2ec4e0e2a
Portrait for Roman bireme.
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Modern button from red to yellow.
This was SVN commit r15141.
2014-05-10 21:33:46 +00:00
f287a7da12
Elephants can transport aboard Medium and Heavy warships.
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This was SVN commit r15140.
2014-05-10 16:15:26 +00:00
da8843127c
Fix displaying wrong text when no tooltip was defined, as reported by Kanetaka. Also cleans up the code to make it shorter.
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This was SVN commit r15139.
2014-05-10 13:37:38 +00:00
e79ad6b30b
Switch Military Colonies to use the mercenary camp actor.
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Update a few tech names (shouldn't affect translations).
This was SVN commit r15137.
2014-05-09 00:18:23 +00:00
a5708873db
set the right civ for mace dock
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This was SVN commit r15136.
2014-05-08 23:15:01 +00:00
2c1917176a
Use untranslated playerState.civ, if the civName 'Gaia' happened to be translated, this resulted in an undefined texture, which was the case in Chinese, and reported by Gameboy.
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This was SVN commit r15135.
2014-05-08 14:07:48 +00:00
955e6e788a
Fix counting foundations as concuestCritical.
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This was SVN commit r15133.
2014-05-08 11:27:09 +00:00
8e39a2297d
fix delete selection broken (again) in bb65358dac
. Code is changed to prevent this to happen again
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This was SVN commit r15131.
2014-05-08 08:21:20 +00:00
a620cf8e17
Fixes an issue with unassigned players being functionally ready but not having the green marker
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This was SVN commit r15130.
2014-05-08 04:47:57 +00:00
bb65358dac
After discussion with scythetwirler with input from Philip and Mythos, popup dialogs (like for delete, resign, and exit) should have no on the right as we want the user to click no in most of those cases. It's the 'recommended' action. In the case of save/cancel or continue/back, save and continue should always be on the right as that's the 'recommended' action. With some review, this placement seems consistant across operating systems.
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This was SVN commit r15129.
2014-05-08 03:43:03 +00:00
cbeb40a14b
Fix foundations changing entity limits. Fixes #2536
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This was SVN commit r15123.
2014-05-07 08:24:31 +00:00
19ca1e3ebf
Fix locale verification to also allow ICU locales without data, but still don't allow bogus locales. Patch by Yves. Fixes #2533 .
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This was SVN commit r15122.
2014-05-07 08:14:57 +00:00
c5b184744c
stop failed attack in aegis, see #2486
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This was SVN commit r15121.
2014-05-07 07:03:21 +00:00
27382a7d78
Swap OK and Cancel positions on the AI config GUI page. (Also cleanup the XML a bit)
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This was SVN commit r15120.
2014-05-06 19:02:34 +00:00
9fadc2709c
Clean up the gate transformation tooltips as it caused problems for mods.
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This was SVN commit r15119.
2014-05-06 18:52:05 +00:00
34a9b8c260
New song by Omri to the Celtic civs.
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This was SVN commit r15118.
2014-05-06 12:28:25 +00:00
OmriLahav
93cfdce090
This was SVN commit r15116.
2014-05-06 08:19:45 +00:00
f181a89c34
fixes wrong test
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This was SVN commit r15115.
2014-05-05 19:22:54 +00:00
48bb533895
temporarily disable trader formation, see #2528
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This was SVN commit r15111.
2014-05-04 21:38:31 +00:00
06685a3f9b
Fix small issue
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This was SVN commit r15110.
2014-05-04 20:22:31 +00:00
44b40a85bb
Fixes some broken actor references
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This was SVN commit r15109.
2014-05-04 08:08:48 +00:00
ba5e6d9168
Removes duplicate FleeDistance property from template_unit_fauna_decorative (found by checkrefs.pl)
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This was SVN commit r15108.
2014-05-04 05:52:51 +00:00
9b136a45fc
Fixes a couple dialog buttons
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This was SVN commit r15106.
2014-05-04 02:44:14 +00:00
2eb2845c29
Extra check on the existance of a replacement, be more forgiving in the skirmish replacer.
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This was SVN commit r15104.
2014-05-03 17:53:37 +00:00