07d9a32e54
Greek Stuff
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This was SVN commit r2304.
2005-05-13 11:46:45 +00:00
122b3aeb86
update of some art stuff for projectile testing
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This was SVN commit r2284.
2005-05-11 05:58:34 +00:00
5cd7997d16
ah ha, found out why the elite shield was flickering - fixed
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This was SVN commit r2278.
2005-05-11 04:25:55 +00:00
f6e864c9f6
Greek stuff
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This was SVN commit r2253.
2005-05-12 17:20:17 +00:00
32e3ff0921
Round ones too.
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This was SVN commit r2208.
2005-05-01 16:26:30 +00:00
c540b11748
Hellenes pelta shield actors requested by Jason.
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This was SVN commit r2207.
2005-05-01 16:22:22 +00:00
8698663367
arrow test stuff
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This was SVN commit r2203.
2005-05-01 00:42:16 +00:00
7b9ba0c16d
Stuff for milestone 7 on my todo list
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This was SVN commit r2194.
2005-04-29 12:47:10 +00:00
780b6e266b
Changed actor colour syntax. Made the Actor Editor edit colours.
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This was SVN commit r2189.
2005-04-28 20:44:22 +00:00
2022cf3cc3
The mastiff
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This was SVN commit r2187.
2005-04-28 09:18:41 +00:00
a238d018b1
celt shield updates (split into ranks for CS units)
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This was SVN commit r2180.
2005-04-27 12:41:53 +00:00
d1aa159215
Ok, updated units to accept the new weapons. Commented out broken roman props on the houses and barracks that were causing errors.
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This was SVN commit r2169.
2005-04-26 12:19:55 +00:00
5d04d2f9cc
Cleaned up the weapons
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This was SVN commit r2168.
2005-04-29 13:30:19 +00:00
4be2ac7839
An assortment of celtic unit updates - biggest is probably the lime head update and completion of the celt jav unit line
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This was SVN commit r2162.
2005-04-23 12:12:46 +00:00
59d58c5e75
Helmmet goods
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This was SVN commit r2148.
2005-04-29 13:28:36 +00:00
e12eca6f5d
updated sheild textures, colored horses, celt_csw_e.xml update
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This was SVN commit r2133.
2005-04-15 12:26:25 +00:00
f62b590487
remapped weapon textures and interal colors for the celt head.
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This was SVN commit r2130.
2005-04-29 13:26:06 +00:00
1bcb4f0b3b
oh... just some celtic stuff
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This was SVN commit r2118.
2005-04-08 11:10:03 +00:00
6049be83b1
First Official Unit - Celtic Infantry Elite Swordsman
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Includes files for Philip to test with for player and internal color
This was SVN commit r2110.
2005-04-05 11:54:13 +00:00
5fe6d8295f
Iberian temple rock color change
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This was SVN commit r2102.
2005-03-31 12:26:33 +00:00
b153439061
Some updated actors
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This was SVN commit r2086.
2005-03-30 10:22:17 +00:00
ae71a6ba16
Iberian Structures!
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This was SVN commit r2051.
2005-03-26 06:37:43 +00:00
c11465cfbf
Updated actor references to use filenames instead of names, to allow more efficient loading. Added backward-compatible file support to the Actor Editor.
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This was SVN commit r2049.
2005-03-25 23:04:36 +00:00
0aa41ad0e4
Committing some persian stuff.
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This was SVN commit r1967.
2005-03-08 16:27:10 +00:00
4034a58437
*persian building fixes - posts, player color, bad actor file
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*'fixed' bobbo's prop errors for his roman buildings, eliminating all
the loading errors
This was SVN commit r1961.
2005-03-01 04:14:11 +00:00
f8f2245846
Persian building stuff, and a few temporary palm trees
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This was SVN commit r1952.
2005-02-28 04:50:17 +00:00
6731faa246
sheild player color test actors
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This was SVN commit r1866.
2005-01-29 18:33:09 +00:00
ef6358b187
updated xml files to use the test player color shields
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This was SVN commit r1833.
2005-01-27 04:40:04 +00:00
032346a3a9
Changing from dds to png for the civ sheets
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This was SVN commit r1800.
2005-01-24 00:46:39 +00:00
fb69ed56b2
sheild stuff:
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* Some new sheild meshes
* Reuploading the shield textures because the old ones were S3 instead
of Nvidia
* Some shield actors
This was SVN commit r1762.
2005-01-23 07:58:25 +00:00
d202e580b2
Committed some updates for:
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* Seems I missed some of the sign xml files when I changed the png to
dds commit
* I changed foundation actors to make it so that they flatten terrain
when you place them - handy for screenshots (place and delete them to
level terrain)
* Uploaded some of the animations I have been working on
* Modified a few of the celtic dudes
* Modified the male meshes because they were holding the shield wrong
* Made a nicer temporary celt texture
* Included the map I used for the "Charge" screenshot
This was SVN commit r1724.
2005-01-16 06:01:51 +00:00
beaa16eeb8
Fixed actor DTD paths
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This was SVN commit r1698.
2005-01-10 21:20:21 +00:00
Aeros
a596d87dab
This was SVN commit r1675.
2005-01-09 00:04:14 +00:00
0e66af7172
placeholder head actors for the civs
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This was SVN commit r1630.
2005-01-04 08:04:46 +00:00
9a6b10a3c6
Actors for placeholder signs and props actors for propped dude
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This was SVN commit r1620.
2005-01-03 08:48:18 +00:00
58909b727a
Hopefully removing the deleted files
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This was SVN commit r1589.
2004-12-28 18:14:01 +00:00
579cb98383
The actor files needed for the santa hat
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This was SVN commit r1575.
2004-12-24 00:50:23 +00:00
26b439d589
Santa head
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This was SVN commit r1572.
2004-12-23 23:54:56 +00:00
9b0ce13f8f
Fixing some transparency issues
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This was SVN commit r1470.
2004-12-07 05:29:40 +00:00
00d39d9a9d
Missing actor files
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This was SVN commit r1441.
2004-12-02 10:13:53 +00:00
f7b7760e68
Missing actor files
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This was SVN commit r1439.
2004-12-02 10:12:05 +00:00
3d82cd7fb8
Missing actor files
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This was SVN commit r1438.
2004-12-02 10:10:37 +00:00
SVN
c9fa12e514
Placing contents of system and art packs in version control
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This was SVN commit r1400.
2004-11-25 20:00:26 +00:00