620399270d
various small petra tunings
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This was SVN commit r15880.
2014-10-17 17:15:06 +00:00
a29e233fdf
Remove another leftover "Counter" string, see also d3351a645f
.
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Patch by thamlett, fixes #2830
This was SVN commit r15879.
2014-10-17 14:19:32 +00:00
c981dc4e9d
Adds missing l10n folder to OS X bundle build script, fixes #2689
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This was SVN commit r15878.
2014-10-17 02:59:11 +00:00
ba5685eff3
cleaning of the Petra configuration
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This was SVN commit r15877.
2014-10-15 20:52:23 +00:00
f7a64d4abc
Prevents gaul defense_tower_a from showing a unit when not garrisoned. Fixes #2876
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This was SVN commit r15876.
2014-10-15 19:08:15 +00:00
a63328d859
Upgraded persian struct texture missing in previous commit.
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This was SVN commit r15875.
2014-10-15 16:20:59 +00:00
18ab827886
Change L10n code to use ps/Singleton, so that we can recreate it.
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This allows for adding locales in mods.
This was SVN commit r15874.
2014-10-15 16:04:37 +00:00
f5179930f5
Remove leftovers from bundled miniupnpc. Refs #2552 .
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Fix cleanup of SM24.
This was SVN commit r15873.
2014-10-15 15:34:32 +00:00
c1575e8f48
Upgraded persian houses and palace with normal and AO.
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Upgraded persian textures (diffuse normal and spec) WIP
This was SVN commit r15872.
2014-10-15 13:59:55 +00:00
776567d9b2
Removes bundled MiniUPnPc source, it is now a required system library on *nix. NOTE: update-workspaces must be run. See the updated BuildInstructions for details.
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Adds precompiled MiniUPnPc 1.9 libs for win32, fixes #2552 .
Updates build-osx-libs.sh for these changes, including patch to fix
clang symbol visibility (fixed upstream).
Updates LICENSE.txt.
Fixes bug in build-osx-libs.sh where downloaded files might not have the
expected filename.
Fixes problem with building wxWidgets for 32-bit OS X targets,
apparently ARCH is ignored sometimes, but --enable-macosx_arch works.
This was SVN commit r15870.
2014-10-15 03:47:13 +00:00
227d828b67
Updates Windows version strings for 8.1 and 10 (technical preview)
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This was SVN commit r15869.
2014-10-14 21:37:19 +00:00
78896154fe
Change a scope for a bunch of variables in the Attack component. This simple change allows modders to modify the whole attack schema.
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Patch by Radagast, fixes #2671
This was SVN commit r15868.
2014-10-14 20:44:17 +00:00
d3351a645f
Remove some "Counters/Countered by" tooltips as the hard counters system has been disabled.
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Patch by thamlett, fixes #2830
This was SVN commit r15867.
2014-10-14 20:37:15 +00:00
8ce7c818f5
internationalization of ai chat messages
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This was SVN commit r15866.
2014-10-14 19:43:19 +00:00
1f8cd485d4
fix translation of ai chat messages (allowing for parameters)
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This was SVN commit r15865.
2014-10-14 18:58:41 +00:00
bb02dcd0e9
Fix broken tests.
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This was SVN commit r15864.
2014-10-14 01:25:32 +00:00
7090334756
fix previous commit
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This was SVN commit r15863.
2014-10-13 19:55:12 +00:00
20a9c9ab62
prevent the AI from using disabled templates
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This was SVN commit r15862.
2014-10-13 19:52:03 +00:00
4ecfa25c5e
Sync minimal-flags with what Gentoo uses.
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This was SVN commit r15861.
2014-10-12 23:40:05 +00:00
4ef63e8673
Change tooltips with incorrect garrison count. Patch by thamlett. Fixes #2748 .
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This was SVN commit r15860.
2014-10-12 23:15:28 +00:00
affdd9f548
Petra now send (if enough resources) tributes to allies in difficulty
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This was SVN commit r15859.
2014-10-12 22:12:15 +00:00
443158869c
let the AIs know when a tribute is sent
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This was SVN commit r15858.
2014-10-12 22:00:19 +00:00
6ec902ec20
Fix a typo in the packaging scripts.
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This was SVN commit r15857.
2014-10-12 20:53:13 +00:00
ec8e240e81
redesign of the trading for Petra, should me more efficient and supports naval trading
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This was SVN commit r15856.
2014-10-12 20:21:47 +00:00
5d9029a1d9
stop trying to build when not enough resources, fixes #2835
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This was SVN commit r15855.
2014-10-12 20:09:03 +00:00
7fd407ca1f
update correctly the tradeRoute set on market foundations
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This was SVN commit r15854.
2014-10-12 19:56:24 +00:00
3df4799dea
enable test on tech for AI
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This was SVN commit r15853.
2014-10-12 19:55:15 +00:00
849cbc13ee
Fix path in fontbuilder.
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This was SVN commit r15852.
2014-10-12 19:27:55 +00:00
46fd718ac1
Initialize some variables. Patch by Echelon9. Fixes #2862 .
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This was SVN commit r15851.
2014-10-12 19:27:49 +00:00
3c8ef99007
Switch lobby room. Update mod version.
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This was SVN commit r15850.
2014-10-12 19:27:42 +00:00
9c92f45c61
Fixes typo in OS X bundle build script.
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Changes SDL2 version in build-osx-libs.sh to Hg snapshot SDL-2.0.4-9134,
refs #2852
This was SVN commit r15849.
2014-10-06 23:45:34 +00:00
0b0184af1d
Removes SDL1 from OS X libraries build script
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This was SVN commit r15848.
2014-10-06 01:05:46 +00:00
a028027f75
Fix previous commit.
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This was SVN commit r15847.
2014-10-05 22:46:24 +00:00
41ea9539a2
Update the translations selection script to match our choices for A17.
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This was SVN commit r15846.
2014-10-05 22:05:22 +00:00
5d9d9a67bf
Allow enabling the post processing filters during a game.
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Includes numerous code updates, also updated the copyright for
cd5de73f3a
.
Patch by dan@sstrev.com , fixes #2672 .
This was SVN commit r15843.
2014-10-05 20:50:10 +00:00
cd5de73f3a
Allow setting the "Smoothing LoS" option during a game.
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Patch by dan@sstrev.com , fixes #2513
This was SVN commit r15841.
2014-10-05 20:02:04 +00:00
2af4272c07
allow war dogs to garrison in ships
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This was SVN commit r15840.
2014-10-05 19:25:27 +00:00
807fd8c236
fix bonus caption display, thanks to Polakrity
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This was SVN commit r15839.
2014-10-05 13:57:59 +00:00
642011e6c0
Fixes tests broken in e91215d5c9
.
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This was SVN commit r15838.
2014-10-04 15:37:33 +00:00
90c0957cef
Fixes cavalry upgrade inconsistencies.
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This was SVN commit r15837.
2014-10-04 14:13:14 +00:00
e91215d5c9
improve gui performance, refs #2179 comment 21
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This was SVN commit r15836.
2014-10-04 11:40:53 +00:00
8a3435915b
Slightly buffs swordsmen and fixes a couple inconsistencies.
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This was SVN commit r15835.
2014-10-04 05:31:29 +00:00
54bc1c7173
Fixes #2831 . Patch by prodigalson.
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This was SVN commit r15834.
2014-10-04 05:17:36 +00:00
69c8b89f84
Fixes blank window after maximizing, minimizing, then restoring the game on Windows. In SDL2, this is an SDL_WINDOWEVENT_EXPOSED event, which we must handle to reset the game's minimized state. Refs #2041
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This was SVN commit r15832.
2014-10-04 00:46:53 +00:00
5a985e18f4
Modify GC scheduling and reduce VFS cache size.
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It seems like there is a memory leak if we haven't finished with the
marking phase of an incremental GC and SpiderMonkey has to trigger a
full GC because it runs out of memory. With this patch we stop trying to
make incremental GCs if we are above 1/2 of the runtime size and do Full
GCs instead. This should make such low memory conditions even less
likely than they were already after the previous patch. Also reduce the
maximum VFS cache size to 400 MB.
Refs #2808
This was SVN commit r15831.
2014-10-04 00:43:04 +00:00
9c4eb0295a
Fixes some bugs related to IME text input in SDL2, including a possible crash, refs #2041 . Behavior seems reasonably consistent now on Windows and OS X
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This was SVN commit r15830.
2014-10-03 23:33:41 +00:00
5c97a681d4
fix typo in Petra, thanks niektb for noticing
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This was SVN commit r15829.
2014-10-02 19:01:26 +00:00
a86231240d
Fixes some bugs in OS X bundle build script.
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Logs most build output to file using simple redirects for now.
Hides output of pushd/popd commands
This was SVN commit r15828.
2014-09-29 04:33:51 +00:00
f10bdf5089
Fixes some issues when toggling fullscreen mode with SDL2, refs #2041 :
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* SDL_WINDOW_RESIZABLE must be set when creating the window, apparently
only fullscreen flags take effect in SDL_SetWindowFullscreen
* Stores window position, so a window can be restored to both its
original position and size, rather than defaults
* Changes initial window position from undefined to centered, it caused
some problems with window positioning returning from fullscreen mode
This was SVN commit r15827.
2014-09-28 22:10:09 +00:00
2afeec0c01
Unify removal of incomplete translations in packaging scripts. Fixes #2825 .
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This was SVN commit r15826.
2014-09-28 21:51:48 +00:00