|
6545d3bb43
|
I've noticed that a lot of times it's unnecessary to build houses, so I'm testing out some populationbonus tweaks.
This was SVN commit r10998.
|
2012-01-31 19:41:42 +00:00 |
|
|
5470d7c233
|
#Addresses some interim farming balancing issues.
This was SVN commit r10993.
|
2012-01-30 23:23:31 +00:00 |
|
|
f27d010330
|
Added "Fortress" sounds to the Roman Army Camp. Fixed the errors with the Roman dock.
This was SVN commit r10973.
|
2012-01-28 01:00:50 +00:00 |
|
|
a17eccae68
|
House cleaning.
This was SVN commit r10971.
|
2012-01-28 00:32:51 +00:00 |
|
|
7ae3d7b092
|
This was SVN commit r10969.
|
2012-01-27 21:25:08 +00:00 |
|
|
b37f0f55c9
|
*TEMPORARY* Roman Army Camp placeholder.
This was SVN commit r10968.
|
2012-01-27 21:09:00 +00:00 |
|
|
bab593fc6b
|
#New audio additions, notably resource selections and ship selection and death.
This was SVN commit r10962.
|
2012-01-25 02:51:48 +00:00 |
|
|
ae6f144eda
|
More house cleaning.
This was SVN commit r10950.
|
2012-01-22 17:28:03 +00:00 |
|
|
1f9e87c60f
|
Running animation for sheep created by Zaggy. Movement speed reduced
This was SVN commit r10945.
|
2012-01-22 01:21:56 +00:00 |
|
|
c7baf204e7
|
Outpost work.
This was SVN commit r10937.
|
2012-01-19 21:04:37 +00:00 |
|
|
dac87093c6
|
Hero attack balancing.
Updated a few terrains.
This was SVN commit r10931.
|
2012-01-18 22:26:33 +00:00 |
|
|
73143f48fe
|
Tweaked a couple maps.
Made outpost last a little longer.
Adjusted war dog cost again.
This was SVN commit r10927.
|
2012-01-18 16:00:34 +00:00 |
|
|
b928b334b3
|
Nerfed the War Dog a bit.
Tweaked Gambia River to have tributaries.
This was SVN commit r10925.
|
2012-01-18 10:41:18 +00:00 |
|
|
45b628acac
|
Roman ram template work.
This was SVN commit r10920.
|
2012-01-17 11:08:31 +00:00 |
|
|
52c289dfd5
|
Roman siege ram with animations
This was SVN commit r10919.
|
2012-01-16 23:46:02 +00:00 |
|
|
adfc535a29
|
Persian Apple Bearer
This was SVN commit r10912.
|
2012-01-15 17:27:34 +00:00 |
|
|
40b9fc8c1e
|
This was SVN commit r10905.
|
2012-01-13 09:49:05 +00:00 |
|
|
a4dd25db90
|
Tweaked outpost entity.
This was SVN commit r10899.
|
2012-01-12 05:54:22 +00:00 |
|
|
bf403a0e71
|
Trophy heads for Gallic champ cav.
Names for Cart naval shipyard and Celt fanatic.
Prop points for Roman Fortress.
This was SVN commit r10891.
|
2012-01-11 12:42:47 +00:00 |
|
|
033881612d
|
This was SVN commit r10890.
|
2012-01-09 00:30:49 +00:00 |
|
|
7e48a9863b
|
Took away the garrison element for the outpost.
This was SVN commit r10888.
|
2012-01-08 12:37:22 +00:00 |
|
|
4a4e266d11
|
Animated Roman ballista siege weapon with delayed attack sounds.
This was SVN commit r10886.
|
2012-01-08 01:59:59 +00:00 |
|
|
c7b2aae5fb
|
Beefed up Hero Health.
Added a new farm field texture.
This was SVN commit r10871.
|
2012-01-05 10:32:40 +00:00 |
|
|
83690ccf95
|
This was SVN commit r10864.
|
2012-01-04 10:56:18 +00:00 |
|
|
5bc1aef3ec
|
New "Outpost" class structure for all factions. Can only be built in neutral territory and is very weak. Same function as the "Outpost" in Age of Empires II.
Needs a new <BuildRestrictions><Category> added to the scripts.
"Outpost"?
This was SVN commit r10863.
|
2012-01-04 00:28:54 +00:00 |
|
|
97c847c4d9
|
Stuff for Roman Veles--updated textures, new verutum javelins, updated actors. Still need wolfskin hat.
Some texture stuff, including updated portraits.
This was SVN commit r10852.
|
2012-01-02 06:53:18 +00:00 |
|
|
506a4d2647
|
More changes to Roman ballista
This was SVN commit r10851.
|
2012-01-02 02:28:33 +00:00 |
|
|
a902eca2a2
|
Tweaking Ballista template.
This was SVN commit r10850.
|
2012-01-02 01:22:43 +00:00 |
|
|
a16b645002
|
Roman siege ballista templates
This was SVN commit r10849.
|
2012-01-02 00:23:16 +00:00 |
|
|
3cbeb09ae8
|
Some stats tweaks.
This was SVN commit r10844.
|
2012-01-01 10:27:18 +00:00 |
|
|
02b7736bce
|
#Balancing: Added a 2x bonus vs. siege engines for melee cavalry.
This was SVN commit r10842.
|
2012-01-01 06:08:19 +00:00 |
|
|
e1f7d7e599
|
Detect and fix characters missing from fonts
This was SVN commit r10840.
|
2011-12-31 16:34:42 +00:00 |
|
|
4d41b064a8
|
This was SVN commit r10839.
|
2011-12-31 10:26:05 +00:00 |
|
|
f556df8e68
|
Updated Roman portraits.
This was SVN commit r10838.
|
2011-12-31 07:00:37 +00:00 |
|
|
616ed1e366
|
A bunch of Roman template and actor stuff.
Added siege weapons.
This was SVN commit r10837.
|
2011-12-31 05:15:57 +00:00 |
|
|
7cefd9a94c
|
Template work.
Converted Ekdromos to swordsman.
This was SVN commit r10836.
|
2011-12-30 08:19:00 +00:00 |
|
|
dca6d41d45
|
Added civ support to the attack bonuses and removed unnecessary classes
This was SVN commit r10835.
|
2011-12-29 22:08:59 +00:00 |
|
|
081feaad34
|
Some name fixes and tweaking a map.
This was SVN commit r10828.
|
2011-12-29 10:23:55 +00:00 |
|
|
99e4fb4c0e
|
Moving all Roman materials from Internal to Public.
This was SVN commit r10806.
|
2011-12-24 04:19:36 +00:00 |
|
|
8b511dd053
|
#New ATTACK BONUSES code.
This was SVN commit r10804.
|
2011-12-24 03:49:30 +00:00 |
|
|
4e52b2cceb
|
Removed territory decay.
This was SVN commit r10795.
|
2011-12-22 22:00:07 +00:00 |
|
|
9f9569cdec
|
Removed territory decay for these structures.
This was SVN commit r10794.
|
2011-12-22 21:59:44 +00:00 |
|
|
3c1dc9ec32
|
Tidy some whitespace
This was SVN commit r10791.
|
2011-12-22 17:05:34 +00:00 |
|
|
9120046f8e
|
This was SVN commit r10784.
|
2011-12-22 07:53:28 +00:00 |
|
|
fe80045024
|
This was SVN commit r10780.
|
2011-12-21 05:40:30 +00:00 |
|
|
e56a0edc2c
|
This was SVN commit r10772.
|
2011-12-19 18:20:45 +00:00 |
|
|
36f3d2f0de
|
Disables rally point on corrals, since goats don't respond to orders. Fixes #1049.
This was SVN commit r10769.
|
2011-12-19 00:34:42 +00:00 |
|
|
00e7db4e57
|
This was SVN commit r10761.
|
2011-12-18 06:45:06 +00:00 |
|
|
c3902e7b76
|
adjustments to some animal movement speeds
This was SVN commit r10758.
|
2011-12-18 00:43:54 +00:00 |
|
|
dd3a9b1915
|
Some more fish animations
This was SVN commit r10756.
|
2011-12-17 23:40:47 +00:00 |
|