68822e3418
Adds more information to construction command debugging
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This was SVN commit r13717.
2013-08-19 23:18:18 +00:00
54bbbb9797
Boost 1.54 deprecates Boost.Signal. Use Boost.Signal2 for >= 1.54.
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This was SVN commit r13716.
2013-08-19 22:11:54 +00:00
0b4fe2ef94
Tweaks game speed dropdown more, refs #2046
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This was SVN commit r13715.
2013-08-19 20:00:26 +00:00
1739a381c1
Fix crash when editing terrain near map edges.
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The values in CMessageTerrainChanged can be overestimates that exceed
the normal map boundaries, and should be clamped before looping over
them.
This was SVN commit r13714.
2013-08-19 19:19:34 +00:00
0ca841b92b
Suppress unused local typedef warnings when including SpiderMonkey headers.
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This was SVN commit r13713.
2013-08-19 18:26:44 +00:00
4d9b81f40e
This was SVN commit r13712.
2013-08-19 18:09:09 +00:00
30c194a804
Starting units re-adjusted.
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This was SVN commit r13711.
2013-08-19 15:42:46 +00:00
3783d0e14c
Fix flying unit not crashing in water when they should. Patch by scythewirler. refs #2067
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This was SVN commit r13710.
2013-08-19 14:44:15 +00:00
0c16980408
Fix tests.
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This was SVN commit r13709.
2013-08-19 10:55:35 +00:00
03bf727d9a
Fix deactivation of HQ waviness causing the specular effect to go crazy.
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This was SVN commit r13708.
2013-08-19 10:19:21 +00:00
b770c41f0b
Removes shadow casting and receiving on preview entities, patch started by ericb, fixes #1771
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This was SVN commit r13706.
2013-08-18 22:17:57 +00:00
63a0b4ae98
projectile point for mauryan elephant archer
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This was SVN commit r13705.
2013-08-18 20:42:42 +00:00
2637540ce2
Spart CC centre upgrade with doric capitels +AO and effects
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This was SVN commit r13704.
2013-08-18 18:02:18 +00:00
ab6d15c414
Macedonian CC mesh and AO fix
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This was SVN commit r13703.
2013-08-18 16:16:53 +00:00
0888cf6c23
Fix Linux build
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This was SVN commit r13701.
2013-08-18 11:28:52 +00:00
bf7cd1fcbd
Undo-d the commit due to general panic about GLSL.
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This was SVN commit r13700.
2013-08-18 11:15:29 +00:00
29b5021f97
Fix my previous commit because obviously I had forgotten something.
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This was SVN commit r13699.
2013-08-18 09:42:02 +00:00
a4707bcc16
Change the water manager so incremental updates to the water information is possible. Streamline a few things (and removes a not-really-used calculation to speed things up further). Fixes #2063 , refs #1743 .
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This was SVN commit r13698.
2013-08-18 09:27:11 +00:00
557c1fc067
fix (dis)allowing of garrisoning by other components. Refs #2067
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This was SVN commit r13697.
2013-08-18 08:23:36 +00:00
92f4391f51
Adds tech template support to checkrefs.pl
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This was SVN commit r13696.
2013-08-18 02:52:05 +00:00
791d392797
Fixes and improves terrain scanning of checkrefs.pl.
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Removes some useless old actors.
This was SVN commit r13695.
2013-08-18 01:57:37 +00:00
a18262e7b1
Make planes about 20% cooler. Fixes #2067 .
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This was SVN commit r13694.
2013-08-17 22:55:16 +00:00
abce308281
Renames confusing grass1_spring.png terrain texture, used for fancy grass effect, refs #2069
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This was SVN commit r13693.
2013-08-17 22:16:01 +00:00
f25bbda672
fix typo for garrisoned archer classes. Reported by scythetwirler.
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This was SVN commit r13692.
2013-08-17 20:34:28 +00:00
90b75c95ea
Macedonians CC upgraded with corinthian capitel + AO and normals
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This was SVN commit r13691.
2013-08-17 18:32:41 +00:00
a6c28ae461
Altered footprint of some elephant units.
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This was SVN commit r13690.
2013-08-17 16:16:37 +00:00
fdc1f3a043
increased mauryan blacksmith size
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This was SVN commit r13689.
2013-08-17 14:47:44 +00:00
3a2eec841c
Adjusted max gatherers for these trees.
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This was SVN commit r13688.
2013-08-17 14:26:43 +00:00
998dc21676
Removed old Aegis folder.
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This was SVN commit r13687.
2013-08-17 14:12:25 +00:00
42d77129cc
rome blacksmith fix
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This was SVN commit r13686.
2013-08-17 14:07:48 +00:00
9763b9076c
Upgraded roman blacksmith
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This was SVN commit r13685.
2013-08-17 14:04:08 +00:00
a9c71e39a4
make new elevation tool more drastic + add RMB action
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This was SVN commit r13684.
2013-08-17 14:02:18 +00:00
bcf7115b5c
Fix Aegis to work properly for A14, also rename the folder from "qbot-wc" to "aegis" (thus apparent huge number of changes). Adds a "sandbox" difficulty setting that will never attack, collect resources 50% slower, and is pop-capped at 70 for beginners.
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This was SVN commit r13683.
2013-08-17 13:59:53 +00:00
38b52f9ff0
Fixed a broken texture link.
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This was SVN commit r13682.
2013-08-17 12:51:11 +00:00
723a3ec8b5
Fixed kart_embassy_italiote.dae
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This was SVN commit r13681.
2013-08-17 12:41:37 +00:00
2d4c3d72c6
Removed the old dds file from these actors.
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This was SVN commit r13680.
2013-08-17 12:18:50 +00:00
cdd2c74d44
Superfluous textures deleted.
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This was SVN commit r13679.
2013-08-17 11:38:49 +00:00
960615aa53
PreferGLSL = true as long as GenTangents = true.
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This is for GLSL migration in the long run.
This was SVN commit r13678.
2013-08-17 11:13:36 +00:00
b818a54b06
Tweaked some maps.
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Updated some "tips" images.
Tweaked civ center radius and town phase radius boost.
Added some clarification language to the Farm Field tooltip.
This was SVN commit r13677.
2013-08-17 10:15:38 +00:00
b5888f4e45
generalise kill vs eject garrisoned entities on death of garrisonHolder
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This was SVN commit r13676.
2013-08-17 09:26:17 +00:00
d37d3be5d0
Fixes Attack component schema
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This was SVN commit r13674.
2013-08-17 06:02:31 +00:00
b820f6e6ae
Add a pike elevation tool to make sharp pointed mountains. Fixes #2059
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This was SVN commit r13672.
2013-08-16 14:46:54 +00:00
fe0ec1c720
fix coding style for buildingAI. Refs #2010
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This was SVN commit r13671.
2013-08-16 12:17:18 +00:00
fd2245c53c
Improved building AI. Refs #2010
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This was SVN commit r13670.
2013-08-16 11:17:36 +00:00
cc0ba8e246
Missing maur blacksmith struct_b
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This was SVN commit r13669.
2013-08-16 04:50:44 +00:00
d66edf5958
fix a bug that ignored resetting XZ rotation to zero, reported by sythetwirler
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This was SVN commit r13668.
2013-08-15 22:16:51 +00:00
81b29bf18d
fix line wrapping when big number of gatherers on one resource
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This was SVN commit r13667.
2013-08-15 20:00:55 +00:00
675b3c40be
fix bouncing projectiles, patch by Markus. Fixes #769
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This was SVN commit r13664.
2013-08-15 19:01:10 +00:00
7ff167e7de
Removes more unused variables, based on patch by Markus, refs #1852 .
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Adds TODOs to use POT textures in fancy water rendering.
This was SVN commit r13663.
2013-08-15 18:25:32 +00:00
6d3901faf7
Added mauryan blacksmith with AO. Updated mauryan struct textures
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This was SVN commit r13662.
2013-08-15 17:17:25 +00:00