Commit Graph

472 Commits

Author SHA1 Message Date
6de4300c01 Packed Roman ballista and Packed Carthaginian rock thrower
This was SVN commit r12885.
2012-11-25 19:28:18 +00:00
cdcd3e504b Hele siege rock thrower packed and four wheel wagon
This was SVN commit r12881.
2012-11-25 14:40:23 +00:00
86293398eb Roman siege scorpio packed donkey
This was SVN commit r12880.
2012-11-25 13:58:42 +00:00
f96aeb1bd8 2 wheeled wagon and hele spear packed. Wooden wagon texture
This was SVN commit r12873.
2012-11-24 17:42:42 +00:00
51f5025b96 Added custom docks rubbles with ao for each civ except Mauryans.
Fixed Hellenic dock origin
Added custom decal for celt docks

This was SVN commit r12857.
2012-11-14 04:24:59 +00:00
c00cfa2e5d Roman Bireme fixed.
This was SVN commit r12849.
2012-11-12 04:36:37 +00:00
be0beacd1a Brit War Dog nerf.
This was SVN commit r12841.
2012-11-10 19:14:16 +00:00
3f334bbdb3 This was SVN commit r12840. 2012-11-10 16:44:12 +00:00
9ebdeff90e mauryan fortress small fix
This was SVN commit r12824.
2012-11-05 16:30:57 +00:00
d52cac9c1a Mauryan fortress commited, second mauryan texture (maur_struct_b.png) commited.
This was SVN commit r12823.
2012-11-05 16:15:15 +00:00
ae4b3cc9b6 Fixed player color for Mauryan shields.
Made a "Boudicca swordswoman" for fun.

This was SVN commit r12794.
2012-10-29 00:46:33 +00:00
37d3adcf23 Females now have an attack animation.
"Short hair" female head texture, ready for a turban prop.

This was SVN commit r12792.
2012-10-28 22:08:45 +00:00
8f573c9aae New Mauryan shields.
New Mauryan weapons.

Mauryan champion infantry is now a mace man.

Resized Mauryan swordsman textures.

This was SVN commit r12791.
2012-10-28 00:34:03 +00:00
5d960a136a Bactrian archer cav.
Tweaked HQDOF settings.

This was SVN commit r12788.
2012-10-27 22:18:29 +00:00
749b685c64 Mauryans selectable in random map.
Fixed animations for Mauryan sword dudes.

Added placeholder Mauryan heroes.

This was SVN commit r12783.
2012-10-25 07:42:31 +00:00
9dc1724e57 Mauryan Maiden Guard.
This was SVN commit r12782.
2012-10-24 18:32:50 +00:00
0981911542 Test strat map city.
This was SVN commit r12770.
2012-10-18 18:18:10 +00:00
gregory
538286054a Just some floating barrels.
This was SVN commit r12754.
2012-10-15 03:38:47 +00:00
b581e54185 This was SVN commit r12751. 2012-10-15 00:59:05 +00:00
a9417be899 Set some buildings to spawn stone_rubble 2x2, and added custom decals sizes for wall segments rubbles.
This was SVN commit r12742.
2012-10-08 00:51:24 +00:00
3a816f0616 This was SVN commit r12740. 2012-10-07 22:21:20 +00:00
fc294e5ff9 Added rubble_stone_6x6 and set to CC deaths
This was SVN commit r12734.
2012-10-06 14:04:18 +00:00
439f67b5d8 3x3 Destruction mesh for example purposes. Others will need to make other rubble meshes based on this example.
Place and "delete/destroy" a Greek house to see in action.

This was SVN commit r12719.
2012-09-29 21:43:55 +00:00
9340e0bf8a Fixed texture typo.
This was SVN commit r12692.
2012-09-20 17:04:31 +00:00
bead0319ab Fixed gardens_water to no longer cast shadows. Updated gardens_struct and waterfall
This was SVN commit r12690.
2012-09-18 23:28:58 +00:00
7153c50d10 Mace_library, spart_sissyton and pers_gardens commited. New waterfall and gardens_turf textures added.
This was SVN commit r12679.
2012-09-16 18:05:28 +00:00
8e71ae35e7 Fixing the texture parameter of iceberg.
This was SVN commit r12652.
2012-09-09 04:28:35 +00:00
b9efc49c88 These helmets now use the new specular helmet material. More to come.
This was SVN commit r12608.
2012-09-02 21:08:43 +00:00
gregory
0be2384297 Added shader maps to (hopefully) all the Celtic buildings.
This was SVN commit r12589.
2012-09-01 22:53:28 +00:00
a1e21449fb Fixed Athenian CC, added spartan and macedonian CC
This was SVN commit r12584.
2012-09-01 21:53:39 +00:00
egbert
4a06158fa5 This was SVN commit r12581. 2012-09-01 18:59:19 +00:00
7ce09c315b Athenian cc by Enrique (still needs projectile prop point).
Spec and Normal maps for Roman siege wall. Siege wall gate still needs
it, but currently there is a bug with using the new materials on
animated structures.

This was SVN commit r12567.
2012-08-31 19:10:35 +00:00
d73c589a04 Normal maps for decals.
This was SVN commit r12508.
2012-08-21 18:13:37 +00:00
gregory
1b9b7dc390 Added normal mapping to the Broch.
This was SVN commit r12471.
2012-08-19 04:13:43 +00:00
a6230497ba Committed updated theatron and updated gymnasion for athenians
This was SVN commit r12453.
2012-08-17 02:17:38 +00:00
gregory
a6945413c3 Added AO to rome_temple and rome_temple_mars.
This was SVN commit r12426.
2012-08-14 21:11:06 +00:00
gregory
a71d77b03e Fixed material levels of quality more.
Added AO to dock prop.

This was SVN commit r12414.
2012-08-13 21:39:45 +00:00
gregory
dac4ae2716 More AO! ...and an updating rome_struct_2_norm.png.
This was SVN commit r12399.
2012-08-13 03:09:20 +00:00
gregory
2534b26b16 Added AO to Roman market.
This was SVN commit r12389.
2012-08-12 05:00:59 +00:00
49b734336a Some "tips" text fixes.
Spec maps for more helmets.

This was SVN commit r12375.
2012-08-12 01:54:23 +00:00
gregory
ed806b6a9a Added messed up normal maps for the Roman camp so a graphics programmer can look at them.
This was SVN commit r12374.
2012-08-12 01:17:32 +00:00
06d22af3dc Making all cliffs triplanar.
Adding spec maps to helmets.

Adjusted the rome_struct_2 spec map a little.

This was SVN commit r12362.
2012-08-11 16:11:23 +00:00
gregory
9d54763401 Added improved normal mapping, parallax mapping, specular mapping, and AO on the Roman buildings.
Created folder for AO textures.

This was SVN commit r12353.
2012-08-11 06:10:29 +00:00
d7140c4edf Helmet specular stuff.
This was SVN commit r12345.
2012-08-10 18:18:04 +00:00
8b365ca96d New Celtic Broch fortress
This was SVN commit r12339.
2012-08-09 21:13:21 +00:00
8d59192410 A couple more materials.
Testing spec mapping with Iberian bull statue and Craterus unit.

This was SVN commit r12335.
2012-08-09 18:30:05 +00:00
e046fc0a01 Bugfix- changed some decal materials and fixed decal blending mode
This was SVN commit r12325.
2012-08-08 19:08:56 +00:00
af9da8e01e Fixed decals on Celt Tavern and Mill.
This was SVN commit r12321.
2012-08-08 18:16:50 +00:00
fb012f14b9 Fixed some corral decals.
This was SVN commit r12320.
2012-08-08 17:40:25 +00:00
88ab3f0f5b Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
This was SVN commit r12306.
2012-08-07 18:21:16 +00:00