c5ce1b23ae
Remove a bit of indirection in UnitAI.
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This was SVN commit r12331.
2012-08-09 02:32:56 +00:00
87b2346154
Condensed the sanity checks for the Gaia range query, per leper's suggestion.
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This was SVN commit r12328.
2012-08-08 23:29:30 +00:00
af9da8e01e
Fixed decals on Celt Tavern and Mill.
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This was SVN commit r12321.
2012-08-08 18:16:50 +00:00
eadd24b64b
Added a 'Stop' button to the GUI for immediately halting units.
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This was SVN commit r12318.
2012-08-08 05:36:42 +00:00
1120701351
Substantially rework how Gaia is handled by UnitAI, BuildingAI. Dangerous animals and combat units will be attacked like regular enemies.
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This was SVN commit r12317.
2012-08-08 05:32:53 +00:00
84305155de
Seamlessly change a player's entities to be Gaia-owned when resigning.
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This was SVN commit r12316.
2012-08-08 05:27:59 +00:00
0f44c5b3fe
Fix some mistakes with class definition for stone/palisade gates and wallsets.
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This was SVN commit r12296.
2012-08-06 11:43:02 +00:00
11eb862bdb
Map preview for Acropolis 7.
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Made the status bar for trees a little easier to see.
This was SVN commit r12294.
2012-08-05 19:07:41 +00:00
78cc29b591
Added a resign option (deletes all of a player's entities).
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This was SVN commit r12293.
2012-08-05 18:07:56 +00:00
88aff0c501
Added new theatron version to athenians civ.
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-Modified entity athen_theatron.xml to reference visual actor
"hellenes/theatre_new.xml"
This was SVN commit r12289.
2012-08-05 16:00:25 +00:00
959a897ec1
This was SVN commit r12288.
2012-08-05 15:24:26 +00:00
8f635b7e01
Fixing an issue.
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This was SVN commit r12287.
2012-08-05 15:04:35 +00:00
7d62da8d2c
This was SVN commit r12285.
2012-08-05 14:20:51 +00:00
202a02568b
Cheats ... fixes #1555 .
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This was SVN commit r12284.
2012-08-05 14:01:05 +00:00
36cc1766a4
General improvements to the attack plans and the defense manager. Slight econ improvements (better early game priorities, faster play, better farming, tentative to get qBot to crowd resources less, tweaking of dropsites variable). Many bugfixes, should be stable enough for alpha 11.
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This was SVN commit r12283.
2012-08-05 11:19:31 +00:00
4a1b085df0
Send chat notifications upon player defeat.
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This was SVN commit r12282.
2012-08-05 05:41:19 +00:00
b86d39681f
Reveal the map for defeated players.
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This was SVN commit r12281.
2012-08-05 05:34:17 +00:00
d04eb12b83
Made cart walls considerably longer to build time.
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This was SVN commit r12279.
2012-08-04 20:53:01 +00:00
c5a0dabe8d
Do a second check when trying to place wall pieces with two control groups. Fixes #1529 .
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This was SVN commit r12270.
2012-08-03 16:38:31 +00:00
2ee61750b4
Forgot to fix a few things before committing.
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This was SVN commit r12268.
2012-08-03 16:12:45 +00:00
45ee419171
Adding an experimental version of qBot. This is half a crossover with my former Marilyn bot (defense manager, attack plans) and some improvements here and there that I believe could help improve the bot.
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This was SVN commit r12267.
2012-08-03 15:52:18 +00:00
4c8907e30c
Added the new ControlPersist XML element to wall tower templates.
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This was SVN commit r12259.
2012-08-01 21:39:08 +00:00
c22476eee2
Check for builders that can't place foundations (e.g. Mauryan worker elephants)
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This was SVN commit r12257.
2012-08-01 19:22:45 +00:00
8c5558895e
Disable rally points for Celtic wall towers (which can't be garrisoned).
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This was SVN commit r12252.
2012-08-01 04:53:17 +00:00
0f7f73be2c
Balanced some Dock costs.
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This was SVN commit r12251.
2012-07-31 17:43:12 +00:00
a012a8c231
New Hellenic dock by Enrique. Needs some fixes though.
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This was SVN commit r12249.
2012-07-31 17:26:04 +00:00
83ca7142b6
Fixed a minor bug in the research display; removed an unnecessary comma.
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This was SVN commit r12246.
2012-07-31 03:39:35 +00:00
c708de489e
Display in-progress technologies in the upper right of the screen. Fixes #1431 .
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This was SVN commit r12243.
2012-07-31 02:03:25 +00:00
10e8847b6f
Some template changes. Moves Dock and Fishing Boat to Village Phase. Warships to later phases. Increases accuracy of basic ranged units slightly. Based on patch by gudo.
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This was SVN commit r12240.
2012-07-30 06:11:26 +00:00
9e59f496f3
Tweaked NA elephant walk speed.
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Map preview for Acropolis 1 map.
This was SVN commit r12238.
2012-07-30 04:37:47 +00:00
b172a89965
Give the Brythonic and Gallic gates the new Celtic gate footprint and obstruction.
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This was SVN commit r12227.
2012-07-29 20:07:36 +00:00
40c1f32eef
Carth war ele uses Zaggy's new elephant.
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This was SVN commit r12199.
2012-07-26 17:28:54 +00:00
0dc1d2139e
Make rally points work for trade. Patch from Deiz/F00. Fixes #1173 .
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This was SVN commit r12191.
2012-07-25 21:38:56 +00:00
56b83a3926
Fixed the grapes.
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Gave Persian healer a run.
This was SVN commit r12189.
2012-07-24 17:45:30 +00:00
3d973b3554
Adds hotkey (Tab) for showing all player's entities' status bars at once, based on patch by Deiz/F00. Fixes #1187
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This was SVN commit r12187.
2012-07-24 04:14:09 +00:00
068fe0cbbb
Added Omnri's new tracks to Macedonian and Athenian civ jsons.
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Added "breath" creation sound for female citizen.
This was SVN commit r12182.
2012-07-23 16:38:50 +00:00
b8ec515234
Construction cost should be checked after everything else to avoid messy refunds.
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This was SVN commit r12166.
2012-07-20 02:50:43 +00:00
a41432f73b
Adds support for Cost/Resources and Cost/BuildTime tech modifications.
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This was SVN commit r12165.
2012-07-20 01:54:24 +00:00
512e3a01b6
Celt gate resized to the size of long wall
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This was SVN commit r12162.
2012-07-19 20:47:30 +00:00
c1c0fcc67a
This was SVN commit r12161.
2012-07-19 18:28:02 +00:00
4c1ddd33c5
This was SVN commit r12160.
2012-07-19 05:53:36 +00:00
b6faac80ae
Templates of the new trees.
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This was SVN commit r12158.
2012-07-19 05:36:58 +00:00
575f0371e6
Specific names for elephant stables and worker elephant.
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This was SVN commit r12150.
2012-07-19 05:21:28 +00:00
89399e08e6
Implements always visible hero selection rings, based on patch by Deiz/F00. Fixes #1365
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This was SVN commit r12148.
2012-07-19 04:45:01 +00:00
380d15d6c0
Resized model of the Carthaginian gate. Same size as long wall.
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This was SVN commit r12147.
2012-07-18 23:29:56 +00:00
3a5b2159b7
Fixes broken test
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This was SVN commit r12146.
2012-07-18 21:39:45 +00:00
3c8c5757de
Adding icons to wooden gates
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This was SVN commit r12145.
2012-07-18 21:17:14 +00:00
9761ded603
Specific names for the Briton/Gaul gates based on Bruno's research.
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This was SVN commit r12141.
2012-07-18 05:08:45 +00:00
181b461e7b
This was SVN commit r12140.
2012-07-18 03:57:45 +00:00
9b6839ace4
Adds gate conversion to palisades and siege walls. Fixes bug that all player entities in a selection could be converted to gates. Cleans up templates slightly. Refs #619
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This was SVN commit r12139.
2012-07-18 03:56:18 +00:00
95dea8e097
Gate-related template cleanup and tweaking
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This was SVN commit r12138.
2012-07-18 01:10:47 +00:00
1202c2b2a3
Some preview images for these scenarios.
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This was SVN commit r12131.
2012-07-16 17:18:16 +00:00
8d64c26db9
Decrease trader income to 20% of the previous and increase the cost of traders to 100f 80m.
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This was SVN commit r12117.
2012-07-15 18:55:35 +00:00
937670a916
Lots of Mauryan unit stuff.
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This was SVN commit r12116.
2012-07-15 07:09:26 +00:00
e0f3add90e
Mauryan basic spearman.
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This was SVN commit r12111.
2012-07-14 23:13:53 +00:00
1d677156fd
Adds animation and sound support to wall gates. Uses temporary sounds for now. Adds new animation choices to actor viewer/editor. Refs #619
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This was SVN commit r12103.
2012-07-14 03:08:21 +00:00
fd22b91138
Do not close a gate if some units are in the passRange.
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This was SVN commit r12102.
2012-07-13 22:34:49 +00:00
6eb71380aa
Get the gate template name from the wall name and fixes two templates which caused errors.
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This was SVN commit r12095.
2012-07-12 22:49:40 +00:00
51b9fa6186
Uses xml attributes instead of elements for obstructions shapes.
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This was SVN commit r12093.
2012-07-12 20:00:38 +00:00
8f2ed2586f
Fixed "specific name" for palisades, since they were taking "stone wall" from the defense_wall template.
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This was SVN commit r12091.
2012-07-11 16:44:03 +00:00
0ef77d550c
Britons get the Kennl.
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Gauls get the Rotary Mill.
This was SVN commit r12086.
2012-07-09 03:24:50 +00:00
2c5933912c
Gates. Adds UI buttons, replaces wall section with a gate, defines and create obstruction shapes, detects friendly units and eventually disable door's "block movement" flag, allows us to lock / unlock the door by disabling "block pathfinding" flag. Needs icons, play sound, animations. Fixes #1385 , refs #619 .
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This was SVN commit r12081.
2012-07-08 16:25:33 +00:00
68f44a74bd
- Fig Tree: Gave it the "berry bush" selection sound to help drive home that it is a fruit-bearing tree.
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- All Mauryan buildings: Removed the Persian structural health bonus, a
legacy from copying over from Persian templates.
- Mauryan Barracks: Added the Indian Light Cavalry to the training
roster. Removed the Persian Barracks portrait icon.
This was SVN commit r12079.
2012-07-07 21:38:48 +00:00
54e24d9a43
Fixed costs for Carthaginian embassies.
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This was SVN commit r12076.
2012-07-06 00:57:59 +00:00
80d6d8930e
Alters tooltips for Town and City Phase upgrades for clarity. Closes #1447
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This was SVN commit r12075.
2012-07-06 00:23:31 +00:00
463e62a514
Added checks to see if a resource is in another players territory and to mark a resource as inaccessible if a unit has spent too long trying to reach it.
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This was SVN commit r12074.
2012-07-05 21:14:48 +00:00
b26e6a442a
- Updated Persian Stable and Barracks portraits.
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- Updated Carth and Pers civ files.
- Updated some Carth structure templates.
This was SVN commit r12065.
2012-07-04 01:08:51 +00:00
56571f4934
Theban stuff.
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This was SVN commit r12063.
2012-07-04 00:05:43 +00:00
31a58e07c1
Fixes Builder component to allow repairers who can't place new foundations.
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This was SVN commit r12060.
2012-07-03 03:15:39 +00:00
e8f5f74f71
Trying to make Worker Elephant construct buildings, without listing a list of buildings in its UI.
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This was SVN commit r12058.
2012-07-03 02:52:11 +00:00
292cb1d26a
Adjusted splash damage for onagers. Adjusted stats for Mauryan houses. Added builder support for Mauryan Worker Elephant.
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This was SVN commit r12057.
2012-07-03 02:38:24 +00:00
99d04e93bb
Implements global tech modification function. Fixes #1358 , refs #1520 .
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Applies tech modifications to template data returned by GuiInterface.
Extends engine to load arbitrary global scripts, separates this from RNG
replacement. Refs #1193 .
Loads global scripts for most script contexts for consistency.
Adds simulation tests for global scripts.
This was SVN commit r12056.
2012-07-03 02:16:45 +00:00
1dc74dc2d7
Fixed up some Mauryan entities.
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This was SVN commit r12042.
2012-06-29 23:39:05 +00:00
67e7953e3a
Mauryan Elephant stables added
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This was SVN commit r12041.
2012-06-29 19:16:13 +00:00
fe809e1deb
Mauryan infantry archer template tweak
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This was SVN commit r12040.
2012-06-29 18:32:12 +00:00
aa11c5bd90
Territory decay rate tech for Outposts
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This was SVN commit r12036.
2012-06-29 00:02:04 +00:00
c00abd4ab6
Update to Mauryan civ template and some new tech icons
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This was SVN commit r12033.
2012-06-27 21:49:31 +00:00
0b55844452
Mauryan support elephant
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This was SVN commit r12032.
2012-06-27 19:53:16 +00:00
c2ecc0eae0
Templates for new tropical flora.
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This was SVN commit r12027.
2012-06-27 08:16:25 +00:00
a60d01ee2e
Display map name and size on summary screen. Based on patch by hapsky. Fixes #1333 .
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Play victory and defeat music.
Replace celts with gauls.
This was SVN commit r12020.
2012-06-25 22:11:47 +00:00
622d6b9162
Crenelations tech new icon
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This was SVN commit r12019.
2012-06-25 20:45:57 +00:00
03363fe085
Updates to some more Mauryan civ files
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This was SVN commit r12013.
2012-06-24 20:58:21 +00:00
d62971ad29
Unit sim templates
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This was SVN commit r12007.
2012-06-24 10:59:54 +00:00
6822e33c65
Mauryan structure templates
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This was SVN commit r12005.
2012-06-24 09:54:52 +00:00
4ddd2a7fb1
Added IsInWorld check to attack code. Refs #1496
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This was SVN commit r11967.
2012-06-12 12:13:24 +00:00
f944649153
Fix the attack error due to no footprint. Refs #1496 .
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This was SVN commit r11966.
2012-06-12 12:04:55 +00:00
a00b92dcd5
Gauls.
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This was SVN commit r11954.
2012-06-09 05:57:28 +00:00
52af3369ba
Britons.
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This was SVN commit r11952.
2012-06-09 01:17:27 +00:00
962da61f12
Adds shared LOS for allied players, based on patch by Deiz/F00. Fixes #1334 .
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This was SVN commit r11949.
2012-06-08 04:41:39 +00:00
659049eb1c
Auto-gather all types of treasures. Fixes #1422 . Patch by Deiz.
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This was SVN commit r11948.
2012-06-07 21:56:29 +00:00
4d0aaa4bdb
This was SVN commit r11947.
2012-06-06 22:59:36 +00:00
231b0cd5f6
Testing branching phases.
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This was SVN commit r11946.
2012-06-06 21:38:17 +00:00
d020e02644
This was SVN commit r11938.
2012-06-05 02:05:41 +00:00
66194deedc
Fixes player setup to set all diplomacy values (including self as ally).
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Removes unnecessary checks from CmpPlayer diplomacy functions.
Fixes some inconsistent formatting.
This was SVN commit r11935.
2012-06-04 00:24:08 +00:00
4ee4f16793
Stop rearranging formations for orders carried out individually. Fixes #1476 .
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This was SVN commit r11934.
2012-06-03 23:00:36 +00:00
4c01de2100
Reduced accuracy for Basic-level ranged citizen units.
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Portraits for Mace and Spart rams.
Lower XP requirements for cavalry promotion.
This was SVN commit r11931.
2012-06-02 05:57:57 +00:00
73f9d984fe
Fixes typo in crenellations tech.
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This was SVN commit r11926.
2012-05-31 03:40:25 +00:00
9d619a673e
A pair of tower technologies.
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This was SVN commit r11925.
2012-05-30 05:55:55 +00:00
f876f2e747
Traders respond when tasked to trade.
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This was SVN commit r11923.
2012-05-29 05:07:14 +00:00
d7752438fe
Do not count domestic animals as units in statistics, based on patch by Deiz. Fixes #1439
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This was SVN commit r11922.
2012-05-29 04:04:41 +00:00