7cb6768132
fix productionTime computation on AI common-api
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This was SVN commit r15321.
2014-06-10 12:59:42 +00:00
9723f73262
Fix tests
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This was SVN commit r15320.
2014-06-09 18:13:29 +00:00
1d7001c8cd
Fix walls + remove debug warning
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This was SVN commit r15319.
2014-06-09 17:51:23 +00:00
2fb0262142
Futher clean up heroes tooltips + move auras to the templates. Hope they have a bigger chance of staying consistent now.
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This was SVN commit r15318.
2014-06-09 17:35:37 +00:00
3a2670f7fa
Take aura descriptions out of tooltip, let auras be defined in the entity template rather than in JSON files, as they can't be reused anyway. Fix tooltips and auras for all heroes from athen to gaul.
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This was SVN commit r15317.
2014-06-09 14:15:05 +00:00
d6b8f1989e
Petra: complete and improve 2c0daaf80b
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This was SVN commit r15316.
2014-06-09 13:30:41 +00:00
1776aa4750
Continue the transition to the usage of visible classes. Fix Hero inheritance for that.
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This was SVN commit r15315.
2014-06-09 09:32:36 +00:00
2c0daaf80b
Petra: improve choice of ships to train and some style cleaning
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This was SVN commit r15314.
2014-06-09 07:54:59 +00:00
5f42834710
some aegis fixes, patch by falsevision, close #2617
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This was SVN commit r15313.
2014-06-09 07:48:29 +00:00
91a511560c
remove code dupplication for dock angle computation
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This was SVN commit r15312.
2014-06-08 16:00:00 +00:00
049caba9f9
Let the timer hold the latest turnLength instead of the Attack component. Reduces a lot of messages
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This was SVN commit r15311.
2014-06-08 09:39:57 +00:00
cb9d0733ef
Changes XMB format to store UTF-8 strings and removes pointless UTF-16 conversions, refs #204 , #244 .
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Bumps XMB version to 2.
This was SVN commit r15309.
2014-06-08 03:23:37 +00:00
40b351a99a
Fixes error in silhouettes hotkey handler
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This was SVN commit r15308.
2014-06-08 02:04:29 +00:00
72706f708b
Some unfinished maps for others to finish if they wish.
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Tweaked Siwa Oasis.
This was SVN commit r15307.
2014-06-07 14:39:01 +00:00
567917bf41
Give RMS access to the simulation templates. Fixes #1589 . Patch by Itms.
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This was SVN commit r15306.
2014-06-07 12:12:53 +00:00
27ca5fe19d
Iberians now have the Celtic war barge.
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This was SVN commit r15304.
2014-06-07 11:21:42 +00:00
67a4af0fe0
fix typo from a4f2c2ac90
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This was SVN commit r15303.
2014-06-05 18:29:11 +00:00
a96953efea
remove dupplicated (and buggy) line introduced in 0fcc074a65
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This was SVN commit r15302.
2014-06-05 17:51:06 +00:00
53ea269af0
Add the ability to specify a log level when using dlopen and change it to normal for Atlas.
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This way we do not have two error messages when starting Atlas, but the
dynamic Atlas lib is not available.
Patch by Gallaecio. Fixes #1540 .
This was SVN commit r15301.
2014-06-05 17:07:04 +00:00
fd8ffb506b
Remove commented out code and add licence headers to COList.cpp/.h.
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This was SVN commit r15300.
2014-06-05 14:33:44 +00:00
c699409246
Add translation context to stances.
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This was SVN commit r15299.
2014-06-05 14:06:15 +00:00
55760f6413
cache the affected players in order to remove the template bonuses given by auras from the right players before adding them again.
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This was SVN commit r15298.
2014-06-05 11:24:31 +00:00
2d1f9c33dc
Bring healable classes to the uniform class matching
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This was SVN commit r15297.
2014-06-05 10:34:41 +00:00
638123950c
Check if the position changed before updating it for rally points set on entities. Refs #1257 .
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This was SVN commit r15296.
2014-06-05 10:27:40 +00:00
fd615c4c54
Round some alpha values for overlays.
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This was SVN commit r15295.
2014-06-05 10:22:16 +00:00
a4f2c2ac90
Allow for unification in identity class matching + add the opportunity to combine with AND and OR. Fixes #2612
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This was SVN commit r15294.
2014-06-05 09:39:36 +00:00
cbfbc72d36
Other auras fix
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This was SVN commit r15293.
2014-06-05 07:57:05 +00:00
02c68064ed
Fix syntax errors in two auras.
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Some code style cleanup in aura related files.
This was SVN commit r15290.
2014-06-04 22:27:36 +00:00
d5b4dbcb71
Retain corpses in FoW. Patch by Itms. Fixes #1366 .
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This was SVN commit r15289.
2014-06-04 22:13:47 +00:00
b09a702c60
Recompute rally point lines when the rally point is set on a moving unit.
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Does not account for setting rally points on units that can move into
the FoW/SoD.
Recalculates paths even if the rally points are not displayed.
Refactors UpdateMarkers() to remove some indentation levels.
Based on patch by Itms. Fixes #1257 .
This was SVN commit r15288.
2014-06-04 22:07:58 +00:00
6b015e935e
remove a forgotten debug warning in petra
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This was SVN commit r15287.
2014-06-04 20:52:21 +00:00
0fcc074a65
Petra: try to improve cart shipyard placement
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This was SVN commit r15286.
2014-06-04 20:13:15 +00:00
d883fc332d
Correct mime-types and end-of-lines for the XML files in simulation/templates
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This was SVN commit r15285.
2014-06-04 17:21:24 +00:00
b67aca01c8
Fix color fade to not go beyond 255 and be integer.
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This was SVN commit r15284.
2014-06-04 16:23:56 +00:00
8d2835d9e0
Fixed resource balance for players 3 and 4. (they didn't have chickens or huntable fauna before).
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This was SVN commit r15283.
2014-06-04 15:59:43 +00:00
685d5e0197
Switch default AI to Petra and remove an old Aegis warning.
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This was SVN commit r15282.
2014-06-04 15:29:20 +00:00
9a7984c544
Fix class checking for technologies
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This was SVN commit r15281.
2014-06-04 12:07:35 +00:00
b6870bf415
Move the extraction of the classes from templates to the global scripts, and let the AI use it to reduce redundancy.
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This was SVN commit r15280.
2014-06-04 08:42:48 +00:00
c07d394999
Fix GCC build of 2c14d94559
. Refs #2589
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This was SVN commit r15279.
2014-06-04 03:03:58 +00:00
2c14d94559
Replace usage of CParser for CColor.
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Switches format to use integers only.
Adds logging if the string is invalid.
Refs #2589 .
This was SVN commit r15278.
2014-06-04 00:58:05 +00:00
db39d742f0
Fix units falling off the edge of the world.
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I guess changes to the map loading sequence caused the TerrainChanged
message to be sent before the map was switched from square to circular
instead of after. The pathfinder didn't notice the switch, so it
continued treating the map as if it were square, allowing units to walk
into the permanent map-corner SOD and vanish, and allowing territories
to expand into the SOD.
Tell the pathfinder explicitly when the map shape changes, so it can
discard its cached data correctly.
This was SVN commit r15277.
2014-06-03 22:35:40 +00:00
0900005e5b
fix #2605
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This was SVN commit r15276.
2014-06-03 19:41:11 +00:00
86a99b745e
Petra: code rearrangement + small improvments
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This was SVN commit r15275.
2014-06-02 20:21:28 +00:00
4f6afbc0bf
Fix non-PCH build.
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This was SVN commit r15274.
2014-06-02 20:06:27 +00:00
b4f3b503f2
code style cleanup
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This was SVN commit r15273.
2014-06-02 15:48:37 +00:00
a500826ae4
Since the VFS logs the missing files now, there's no reason to crash on it.
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This was SVN commit r15272.
2014-06-02 15:41:41 +00:00
49ca719049
Reinitialize music when hotloading. Fixes crash when hotloading GUI files.
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This was SVN commit r15271.
2014-06-02 15:13:16 +00:00
a63ed4e4c4
Fixes rare crash in sound manager, due to worker thread dereferencing global pointer before it had been assigned. Fixes #2333 , refs #2387 , #2317 .
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Fixes potential infinite loop if worker thread was running but not
enabled.
Fixes apparent bug in fading sound smoothness.
Cleans up worker class slightly.
Cleans up weird and inconsistent whitespace.
This was SVN commit r15269.
2014-06-02 02:09:58 +00:00
c17bf75cbb
Fix bad merge.
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This was SVN commit r15268.
2014-06-01 19:06:58 +00:00
fb0b4572ab
Fix Valgrind complaint about delete vs delete[].
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This was SVN commit r15267.
2014-06-01 18:46:14 +00:00