Commit Graph

9291 Commits

Author SHA1 Message Date
8923768bff Fix spelling of "Feminization" in the summary screen and in associated code.
This was SVN commit r16935.
2015-08-23 18:00:17 +00:00
47bca54228 Fixes the computation of team values for some of the summary counters, and reorder columns. Refs #3311
This was SVN commit r16934.
2015-08-23 17:57:51 +00:00
a63b7a0126 Add ability to query the map control percentage, and use this value in the summary screen. Patch by s0600204, fixes #3321
This was SVN commit r16933.
2015-08-23 17:44:37 +00:00
b694ab41d9 Show the number of trade carts and looted resources in the summary screen. Patch by bb, fixes #3311
This was SVN commit r16932.
2015-08-22 17:57:41 +00:00
d821601978 Revert changes when clicking "Cancel" in the options page.
Patch by Stefan, fixes #3324

This was SVN commit r16930.
2015-08-21 07:54:21 +00:00
c7edc09f51 Revert 7cc2d65ec7.
The problem caused by nested Maps is actually #3374.
Cloning the data object saved by the !AuraManager fixes #3188.
Also, using Map fixes a serialization problem, refs #3375.

On top of those changes, some reordering of add/multiply to avoid any
ordering mistake.

Fixes #3164, Refs #3374

This was SVN commit r16929.
2015-08-21 07:29:08 +00:00
a63e9c521d Optionally limit the framerate in menus to 50 FPS, to save power. Patch by elexis, fixes #2882
This was SVN commit r16927.
2015-08-20 13:22:44 +00:00
bd8f9b7824 Fix enemy corpses visible in the fog of war. Fixes #3179.
This was SVN commit r16919.
2015-08-16 09:29:34 +00:00
c333ae3fc2 Escape [ char in a gui caption.
This was SVN commit r16911.
2015-08-02 23:10:08 +00:00
3c8fe51712 complete b3f7b8633a for (un)packing
This was SVN commit r16910.
2015-08-02 17:24:04 +00:00
b3f7b8633a fix incoherent UnitAI state when changing ownership of a cheering or garrisoned unit
This was SVN commit r16908.
2015-08-02 09:39:08 +00:00
591771a0be make siege tower able to capture, fixes #3356
This was SVN commit r16907.
2015-08-02 09:32:47 +00:00
94302a4149 Move engine version to common file. Patch by elexis. Fixes #3359.
This was SVN commit r16906.
2015-08-01 23:03:13 +00:00
701f1dbb51 Fix sudden main-menu background jumps. Patch by s0600204. Fixes #3312.
This was SVN commit r16905.
2015-08-01 23:02:57 +00:00
2a6eac3bd4 Petra: fix order of event processing in defenseManager
This was SVN commit r16904.
2015-07-31 16:55:38 +00:00
4f91b16d0f Allow pausing during visual replays. Patch by elexis. Refs #3341.
This was SVN commit r16896.
2015-07-30 15:55:19 +00:00
356b08ec5d update heroes and their auras for capture, fixes #3331
This was SVN commit r16891.
2015-07-29 17:54:08 +00:00
f2f3076bd7 minor cleanup
This was SVN commit r16890.
2015-07-29 17:50:04 +00:00
7b81f9a866 add garrison flag for wooden tower, patch from stanislas69, fixes #3059
This was SVN commit r16889.
2015-07-29 17:15:40 +00:00
2cae918059 Same as previous commit, but nicer. Refs #3329
This was SVN commit r16886.
2015-07-27 20:39:46 +00:00
c81f243b58 Use the mirage data to determine the best attack in case of capture attack. Fixes #3329
This was SVN commit r16885.
2015-07-27 19:54:40 +00:00
be36bec6df Replace a translation string by an equivalent that is already used thrice.
This was SVN commit r16883.
2015-07-27 01:08:27 +00:00
2a655d1363 cleanup of 4054e5cb04
This was SVN commit r16880.
2015-07-26 14:54:52 +00:00
27de859f9b Petra: minor tweaks in farming
This was SVN commit r16879.
2015-07-26 14:49:01 +00:00
4054e5cb04 make a wooden tower template for each civ, refs #3059
This was SVN commit r16878.
2015-07-26 14:43:21 +00:00
edd03ad557 disable the delete button when less than 50% cp, fixes #3300, patch by bb
This was SVN commit r16877.
2015-07-22 17:06:06 +00:00
eb47670cd1 Some string fixes reported by translators.
This was SVN commit r16874.
2015-07-21 21:19:41 +00:00
a61c7560eb petra: minor attack tweaks
This was SVN commit r16873.
2015-07-21 19:30:54 +00:00
b0a5087dda Prevent observers from pausing the game. Patch by Stefan. Fixes #3341.
This was SVN commit r16871.
2015-07-19 23:03:03 +00:00
1e79b3a8af Update templates to reflect the recent obstruction changes for units.
Fixes #3294.

This was SVN commit r16868.
2015-07-18 12:30:26 +00:00
128a603287 Use the terrain-only grid for terrain edges in the short pathfinder algorithm. This grid is updated on each terrain change, whereas the passability grid is updated once a turn. This caused OOS on rejoin, fixes #3292.
However, using the terrain-only grid reveals one discrepancy between the
short pathfinder (which uses unit radii) and the long one (which uses
unit clearances). So I implemented the change proposed by sanderd17 in
#3294, which is removing unit radius and using only the pathfinder
clearance. Refs #3294
Now some tweaking has to be done in the templates, so that units get a
passability class suited to their apparent size. In the meantime the
unit motion is quite bugged.

This was SVN commit r16867.
2015-07-18 08:37:49 +00:00
35071dd44b allow changing the trading gain with tech + rework of market techs, fixes #3326
This was SVN commit r16866.
2015-07-17 19:27:15 +00:00
a0d21e8d9e do not fill changedTemplateInfo when no AIs to prevent OOS, refs #3133
This was SVN commit r16865.
2015-07-17 17:45:15 +00:00
b471975332 improve consistency between decay and regen rates for buildings, fixes #3332
This was SVN commit r16864.
2015-07-16 18:29:53 +00:00
76d5374e77 Some string changes based on translators' feedback.
This was SVN commit r16863.
2015-07-16 17:07:55 +00:00
f9440a964a minor petra tweaks
This was SVN commit r16860.
2015-07-15 17:29:06 +00:00
b0386d7fab Fix gamesetup for observer games. Thanks to elexis
This was SVN commit r16854.
2015-07-14 11:26:14 +00:00
d08279ceb6 some fixes for petra
This was SVN commit r16853.
2015-07-13 13:05:14 +00:00
74b600d661 modify also capture points in the civ specific techs affecting structure health, fixes #3333
This was SVN commit r16852.
2015-07-13 12:46:26 +00:00
c946ebbf7c prevent structures without territory influence to decay in allied territory
This was SVN commit r16851.
2015-07-12 18:46:44 +00:00
f74215e96c rounding needed for houses with popBonus%5 != 0, fixes #3328
This was SVN commit r16848.
2015-07-12 15:23:34 +00:00
0f10e21ab1 Keep ownership when changing formation. Fixes #3154, fix proposed by sanderd17.
This was SVN commit r16847.
2015-07-12 08:48:31 +00:00
9161cd7e24 petra: rework of the management of captured/decaying structures
This was SVN commit r16843.
2015-07-11 17:00:21 +00:00
c4389abceb let petra use wooden towers in village phase
This was SVN commit r16841.
2015-07-09 20:46:09 +00:00
1b88eaf1cd Do not reset victory conditions when changing map selection. The behavior is now coherent with everything else (players, etc.) when selecting random maps.
Patch by elexis, fixes #3209

This was SVN commit r16840.
2015-07-09 16:52:12 +00:00
b3fa75529b All work and no play... refs #3253
This was SVN commit r16839.
2015-07-08 19:17:32 +00:00
cf21c34e3f Give players and bots their actual name during the game, for better experience.
Patch by elexis, fixes #3253

This was SVN commit r16838.
2015-07-08 19:03:14 +00:00
542061dbed Handle gaps in the teams list in the summary screen, plus code cleanup.
Patch by elexis, fixes #3323

This was SVN commit r16837.
2015-07-08 17:01:34 +00:00
4a0bb47a62 AI: various cleanings and fixes
This was SVN commit r16836.
2015-07-07 17:32:35 +00:00
7ca2084e89 Fix #3072
This was SVN commit r16831.
2015-07-04 18:00:51 +00:00