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5429052b06
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Lots of normal maps and spec maps. Ongoing project.
Added camel death scream (lol) to camel units.
Added sheep sounds to sheep.
Changed over the Mauryan elephant unit actors.
This was SVN commit r13348.
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2013-04-07 22:28:36 +00:00 |
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3d94f3a5be
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Added 4 geology waterfalls variations.
Added water splash particle effect.
This was SVN commit r13320.
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2013-03-22 00:24:46 +00:00 |
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305a654ae1
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AO textures added to the metal slabs and rock quarries.
This was SVN commit r13133.
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2013-01-29 06:37:06 +00:00 |
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0cd3f74a62
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New Mauryan shields by Lion.Kanzen.
New Carthage War Elephant texture.
Work in progress Mauryan elephant archer.
This was SVN commit r13047.
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2013-01-05 21:38:27 +00:00 |
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6548827ca2
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Changed a few more decals
This was SVN commit r12600.
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2012-09-02 09:10:59 +00:00 |
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8a61f207f2
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Changed a couple of misnamed materials, which were breaking some decals
This was SVN commit r12599.
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2012-09-02 09:00:27 +00:00 |
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f48883187d
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Spec and Normal maps for Tropical stone quarries and one of the tropical cliff terrains.
This was SVN commit r12597.
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2012-09-02 03:30:14 +00:00 |
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danschub
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7a32e9d868
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Small Badland rocks committed.
This was SVN commit r12470.
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2012-08-19 02:12:46 +00:00 |
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danschub
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689a15d784
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Committed Temperate_Small_stonemine.
This was SVN commit r12469.
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2012-08-19 01:47:57 +00:00 |
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danschub
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b54a7486da
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Added Parallax VHQ for the new rocks
This was SVN commit r12441.
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2012-08-16 00:31:42 +00:00 |
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danschub
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2c260660e6
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Created AO folder for
This was SVN commit r12427.
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2012-08-15 00:02:58 +00:00 |
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927592aca9
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This was SVN commit r12424.
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2012-08-14 17:47:13 +00:00 |
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danschub
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2d505a5015
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Added new Pointy_StoneMines_Badlands by Gen.Kenobi. It has AO, normal and SpecMaps. Need to fix AO and Spec and add new shaders to desert_decals.
This was SVN commit r12417.
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2012-08-14 02:22:37 +00:00 |
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danschub
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913770347b
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Resized decals for the new Stonemine
This was SVN commit r12384.
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2012-08-12 03:04:46 +00:00 |
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danschub
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c4c215d5e1
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Added a new StoneMine for Temperate terrains and new terrain decals.
This was SVN commit r12376.
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2012-08-12 01:56:53 +00:00 |
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e403c748f2
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More cliff terrain spec and normal mapping.
More metal mine spec mapping.
This was SVN commit r12373.
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2012-08-12 00:11:46 +00:00 |
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dde8f5f57b
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This was SVN commit r12368.
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2012-08-11 17:10:27 +00:00 |
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9bbfc3f808
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Spec map for Savanna metal mine.
Adjusted spec/ao/norm for Scandinavian rock.
This was SVN commit r12364.
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2012-08-11 16:35:46 +00:00 |
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danschub
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388544abdb
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Committed AO Scandiv_formation textures & material.
This was SVN commit r12330.
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2012-08-09 00:55:40 +00:00 |
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danschub
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28333ba92e
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Committed fixed Normal Maps and materials for the Rock ScandivFormation. Now the bump is much more noticeable, yet realistic.
This was SVN commit r12314.
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2012-08-08 00:26:08 +00:00 |
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88ab3f0f5b
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Terrain/decal materials (includes triplanar/normal/specular/emissive mapping); custom alphamaps
This was SVN commit r12306.
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2012-08-07 18:21:16 +00:00 |
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danschub
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4b119b9bd1
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*Small Greek Fortress Fixes
*Added Scandinav-Rock formation by Gen.Kenobi (with spec&normal included
as a test)
This was SVN commit r12303.
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2012-08-06 22:34:37 +00:00 |
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danschub
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bfdd23997d
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Added new Rock-set-desert by Gen.Kenobi
They might need re-scaling.
This was SVN commit r12295.
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2012-08-06 03:07:58 +00:00 |
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f598101c34
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Add support for multiple UVs and data driven texture loading. From myconid's patches. Fixes #1493 and fixes #1497.
This was SVN commit r12183.
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2012-07-23 22:49:46 +00:00 |
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a6e256bd1e
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This was SVN commit r11768.
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2012-05-05 23:50:43 +00:00 |
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41f50e6b4c
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specular added for more objects.
Boosted healing stats for healer ranks.
This was SVN commit r11542.
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2012-04-17 21:57:55 +00:00 |
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43a30fcddd
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Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
This was SVN commit r11497.
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2012-04-14 17:21:20 +00:00 |
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64f0a91efc
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Adds new metal and stone mines for polar and alpine biomes.
This was SVN commit r11181.
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2012-02-27 15:09:56 +00:00 |
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a17eccae68
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House cleaning.
This was SVN commit r10971.
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2012-01-28 00:32:51 +00:00 |
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15c50dd2ed
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Replaces most remaining static PMDs with DAEs. Updates actor references accordingly.
This was SVN commit r10965.
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2012-01-27 05:44:57 +00:00 |
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1b8d52dd6b
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Cleaning out unused PMD mesh files. 272 files, total.
This was SVN commit r10948.
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2012-01-22 15:22:21 +00:00 |
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a3e88e6705
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Temperate stone and metal quarries.
Tweaked Thracian animations.
Renamed Celtic Fortress to Gallic Fields.
This was SVN commit r9825.
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2011-07-15 05:43:28 +00:00 |
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14ecca8052
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Lots of work on Temperate and Tropical biome terrains.
This was SVN commit r9495.
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2011-05-09 06:37:17 +00:00 |
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04f5a34f2d
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New Mediterranean stonemine "quarry."
This was SVN commit r9407.
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2011-05-03 01:25:43 +00:00 |
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9f7eef5a1c
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Lots of Neareastern Badlands stuff.
This was SVN commit r9304.
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2011-04-23 05:06:25 +00:00 |
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76a22a6258
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Sparkly metal mines. :)
This was SVN commit r9253.
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2011-04-14 21:34:00 +00:00 |
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78a54071c4
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#Implemented remaining decals.
This was SVN commit r9066.
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2011-03-15 22:07:22 +00:00 |
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01f699b62d
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Too much stuff to itemize. I'm lazy.
This was SVN commit r8799.
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2010-12-06 02:20:57 +00:00 |
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d8bc3635a2
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Adjusted the desert stone.
Adjusted costs and other things for defensive structures.
Continued work on the Saharan Oases map.
This was SVN commit r8645.
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2010-11-18 05:53:40 +00:00 |
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491f4592a7
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This was SVN commit r8506.
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2010-10-31 15:00:28 +00:00 |
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af235da6f4
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#Updated Greek trading ship with cargo. Split up 3 dozen UI icons into their individual files. Began testing an idea discussed in the irc chat room.
This was SVN commit r8483.
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2010-10-28 12:22:04 +00:00 |
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71108ff458
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#New Camel fauna.
This was SVN commit r8363.
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2010-10-15 06:19:06 +00:00 |
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7bbc19c791
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testing making new, better looking pine trees. added a new "farmland" terrain texture. added the FIF tree as a fruit bearing tree. Added a jagged stone mine quarry for the Gold Rush map.
This was SVN commit r8360.
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2010-10-15 04:29:08 +00:00 |
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9e71973135
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This was SVN commit r8339.
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2010-10-12 06:11:19 +00:00 |
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9faedfbc90
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Lots of art tweaks. Brand new Celtic Civic Centre.
This was SVN commit r8283.
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2010-10-05 08:42:16 +00:00 |
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c5610cd111
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Added a pebbly, rocky decal beneath the Savanna quarries. Tweaked the Mediterranean metal mine textures.
This was SVN commit r8152.
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2010-09-22 02:02:34 +00:00 |
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2897b737fd
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This was SVN commit r8146.
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2010-09-20 06:19:50 +00:00 |
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f5b32e0ff5
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This was SVN commit r8049.
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2010-08-30 01:03:54 +00:00 |
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5141a0d3bb
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This was SVN commit r8040.
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2010-08-29 01:12:23 +00:00 |
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b0ea2c62be
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This was SVN commit r8036.
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2010-08-28 05:32:36 +00:00 |
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