8fd3fbc210
Fixes Attack.js error.
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This was SVN commit r11892.
2012-05-20 22:51:51 +00:00
c4d6019599
Add garrison order sound and remove the old garrison sound.
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Fix some map errors, tabs in templates and update docs.
This was SVN commit r11891.
2012-05-20 15:44:57 +00:00
f72d820cd4
Added randomized arrow positions with hit detection when the missile lands and splash damage. Fixes #18 .
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This was SVN commit r11886.
2012-05-19 23:07:41 +00:00
6cc98a6763
Add heal order sound.
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This was SVN commit r11885.
2012-05-19 18:27:00 +00:00
7be67fe6b7
Added new voice sounds to all female units. Recorded by khegarty
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This was SVN commit r11884.
2012-05-19 16:02:16 +00:00
7ad6a6012f
Persians: Cav techs to Stables. Infantry techs to Barracks.
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This was SVN commit r11883.
2012-05-19 06:24:12 +00:00
97bf4df2a6
Some Athenian shields for their buildings.
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This was SVN commit r11881.
2012-05-19 04:46:50 +00:00
5d59175953
Footprint sizes for these things.
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This was SVN commit r11880.
2012-05-18 22:41:31 +00:00
c2c0469472
Make qBot swap gatherers based on gathering speed and always deposit resources when switching resource.
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Also added missing var's in for loops.
This was SVN commit r11879.
2012-05-18 22:27:08 +00:00
d7faa813f4
Update territory bitmask and add a returnResource command for entities.
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This was SVN commit r11878.
2012-05-18 22:10:56 +00:00
68d1cf167e
Add repair order queueing to formations. Refs #592 .
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This was SVN commit r11876.
2012-05-18 21:31:57 +00:00
e7689342f8
Implements TerritoryDecay/HealthDecayRate and Promotion/RequiredXp tech modifications.
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This was SVN commit r11875.
2012-05-18 03:58:37 +00:00
8fba8097ce
Reverts bfb7526bcf
.
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This was SVN commit r11874.
2012-05-17 23:24:12 +00:00
786896bf8d
Prevents fishing ship from attacking structures (docks).
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This was SVN commit r11873.
2012-05-17 22:33:46 +00:00
96b2c1e89b
Makes territory_pull selectable in Atlas only.
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This was SVN commit r11870.
2012-05-17 02:32:16 +00:00
a5a7bf3c5d
Spartan females can make palisades.
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This was SVN commit r11866.
2012-05-16 17:57:56 +00:00
cdafb50278
Selection groups for wall lengths.
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This was SVN commit r11865.
2012-05-16 17:56:06 +00:00
f18365830b
Fixed foundation size.
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This was SVN commit r11861.
2012-05-14 03:47:32 +00:00
3bb1c01ccc
Removed territory effect from Roman siege walls.
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Removed palisades from Roman infantry prod queue.
This was SVN commit r11860.
2012-05-14 01:39:04 +00:00
09414078fd
Switched warning to a debug so that only AI devs see it. Fixes #1403 .
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This was SVN commit r11856.
2012-05-13 15:04:25 +00:00
26531bcdc7
War dog footprint increased.
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This was SVN commit r11854.
2012-05-12 21:34:21 +00:00
6f2b90ba70
Default starting resources decreased.
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This was SVN commit r11853.
2012-05-12 21:31:00 +00:00
d35ec1840e
Tweaked these structures.
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This was SVN commit r11851.
2012-05-12 17:58:25 +00:00
0b1d911675
Added check for existance of ent.resourceSupplyType(). Fixes #1402
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This was SVN commit r11850.
2012-05-12 14:18:40 +00:00
0cef14be54
Removed these wall entities, which were throwing errors.
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This was SVN commit r11848.
2012-05-12 05:47:04 +00:00
13d8caa0f2
Spartan shield stuff.
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This was SVN commit r11847.
2012-05-12 05:28:46 +00:00
3d685a2c91
New shield prop textures for Macedonians.
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This was SVN commit r11846.
2012-05-12 05:20:18 +00:00
3c747d21d4
This was SVN commit r11842.
2012-05-12 01:09:26 +00:00
2b893117c9
Added territory effect to stone walls in order to prevent the creep of enemy territory. Ensured that palisades do not have this effect.
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Tweaked the description of Athenian temple and dock.
This was SVN commit r11841.
2012-05-11 23:25:04 +00:00
4a73b85a4b
Increase maximum treasure priority distance and check that a dropsite has nearby resources
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This was SVN commit r11840.
2012-05-11 22:44:37 +00:00
6f29e27ae0
"Delian League" bonus for Athenians.
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This was SVN commit r11830.
2012-05-10 22:25:03 +00:00
3b25e106b2
Fix bug in nearby resource caching so that a dropsite which had nearby resource depleted will be marked undepleted if new resources appear (farms) and add soem ecnomic upgrades strongly inspired by Marilyn (thanks Wraitii).
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This was SVN commit r11828.
2012-05-10 22:17:21 +00:00
ad87febd25
Improve gathering behaviour if the target is exhausted.
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This was SVN commit r11827.
2012-05-10 22:02:59 +00:00
bcf7c98b66
Nerfed hero Health for Alpha 10 (until we get build limits).
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This was SVN commit r11826.
2012-05-10 21:52:32 +00:00
bfb35a6484
Add SetNextStateAlwaysEnter() function to reload a state when switching to it from itself. Fixes #1395 .
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This was SVN commit r11824.
2012-05-10 21:14:43 +00:00
a8528f74c6
Greek market by Enrique.
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This was SVN commit r11823.
2012-05-10 20:58:03 +00:00
db1b4dcc4f
Added an existance check for metadata on unit destruction
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This was SVN commit r11822.
2012-05-10 19:45:34 +00:00
c1c00d1617
Added resource gatherer counting for qBot and fixed nearby gathering locations code.
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Also switched to SquareVectorDistance in filters as suggested by
wraitii.
This was SVN commit r11820.
2012-05-10 18:38:13 +00:00
b247e198d7
Healer has a "Run" value now. It didn't before, so would skate around the map when fleeing.
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This was SVN commit r11816.
2012-05-10 05:41:15 +00:00
e6dcd0480f
Fix promotion.
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This was SVN commit r11813.
2012-05-10 03:29:25 +00:00
737a2f3de4
Spartans can't build stone walls.
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This was SVN commit r11811.
2012-05-10 01:41:44 +00:00
cb3d71f43a
New Greek barracks by Enrique.
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This was SVN commit r11810.
2012-05-10 01:12:26 +00:00
89821855c7
Check that a nearby resource has >0 resources left. Fixes #1395 .
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Also added a check to TechnologyManager to see if player is defined.
This was SVN commit r11806.
2012-05-09 21:32:21 +00:00
f2515bec84
Fix some whitespace in scripts
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This was SVN commit r11803.
2012-05-09 12:14:22 +00:00
a0f122bfd4
Fix #1394 (UnitAI FSM serialization error).
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Replace evil eval/uneval with deepcopy.
This was SVN commit r11802.
2012-05-09 12:10:01 +00:00
1f51f4a0a3
Trying again.
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This was SVN commit r11801.
2012-05-09 01:26:48 +00:00
116a9887d2
"Herocide" attack bonus for Alexander.
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This was SVN commit r11800.
2012-05-09 01:25:42 +00:00
ddd3e702d5
Fixes units ignoring player orders in most stances by expanding the concept of "forced" orders.
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Documents more functions of UnitAI.
This was SVN commit r11798.
2012-05-08 23:00:14 +00:00
32a01c2ed8
Temporary palisade foundations for Alpha 10. (We should probably make better looking ones than these.)
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This was SVN commit r11794.
2012-05-08 19:59:59 +00:00
e5c9cf6146
Meat units now cannot attack walls.
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This was SVN commit r11791.
2012-05-08 00:19:00 +00:00
a57a0e22cb
Forgot one spartan unit in da2f7a9000
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This was SVN commit r11790.
2012-05-07 23:17:14 +00:00
da2f7a9000
Dropped some unused templates
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Gave spartans their walls back
This was SVN commit r11789.
2012-05-07 23:15:24 +00:00
5881c1e495
Audio files added
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This was SVN commit r11788.
2012-05-07 22:25:09 +00:00
961db840b2
Work on some descriptions.
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This was SVN commit r11787.
2012-05-07 21:44:24 +00:00
a40a12e794
Typo
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This was SVN commit r11777.
2012-05-06 21:21:04 +00:00
8f762b8248
Fix error caused by e8cb2a71da
. Refs #1220 .
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This was SVN commit r11776.
2012-05-06 21:17:29 +00:00
e8cb2a71da
Fix floating units when a building they were tasked to construct finishes while they're still en-route, based on a patch by mattlott.
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This was SVN commit r11775.
2012-05-06 14:38:03 +00:00
4268f43587
This was SVN commit r11771.
2012-05-06 01:19:15 +00:00
088876b23c
Palisade costs.
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This was SVN commit r11770.
2012-05-06 00:53:43 +00:00
a6e256bd1e
This was SVN commit r11768.
2012-05-05 23:50:43 +00:00
5befbd1a02
Palisades for all civs. Tweaked stone walls for errbody too.
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This was SVN commit r11767.
2012-05-05 23:15:11 +00:00
7180cd9076
Added advanced buildings for new civs and hopefully stopped heroes from being trained.
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This was SVN commit r11765.
2012-05-05 21:59:15 +00:00
cbed78be37
Wallset stuff for Athens, Sparta, and Macedonia.
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This was SVN commit r11764.
2012-05-05 21:57:38 +00:00
3be4eb44fa
fix global from commit c4efc223ed
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This was SVN commit r11763.
2012-05-05 21:29:36 +00:00
c4efc223ed
Don't serialize the technology modifications cache. Fixes #1384 .
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This was SVN commit r11761.
2012-05-05 21:21:36 +00:00
490182ddd0
Wall placement. Closes #786 .
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This was SVN commit r11760.
2012-05-05 19:22:22 +00:00
7fcc350df9
Preferred Classes for these templates.
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This was SVN commit r11756.
2012-05-05 00:14:33 +00:00
0463068947
Adds more checks for tech manager before using it. Refs #1377 .
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This was SVN commit r11751.
2012-05-04 22:51:14 +00:00
a5713c1264
Try to fix tech error. Refs #1377 .
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This was SVN commit r11749.
2012-05-04 18:13:23 +00:00
98c8767b6e
Siege wall moved to City Phase.
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This was SVN commit r11737.
2012-05-04 01:44:40 +00:00
0035cc37f0
This was SVN commit r11736.
2012-05-04 00:40:23 +00:00
58836c624a
Read formations from civ JSON files. Fixes #1234 , #601 .
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This was SVN commit r11735.
2012-05-03 23:32:10 +00:00
e1c8307bb6
First crack at a Special Technology.
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This was SVN commit r11732.
2012-05-03 21:08:27 +00:00
6db0dc8679
Fixed syntax in these techs.
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This was SVN commit r11731.
2012-05-03 20:33:37 +00:00
7edc1e7092
Two new technologies (they need debugged for JSON syntax though).
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This was SVN commit r11730.
2012-05-03 20:18:24 +00:00
af64a2112f
Technology stuff.
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This was SVN commit r11727.
2012-05-03 19:15:07 +00:00
825e1ec7a3
Allow replace with 0.
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This was SVN commit r11726.
2012-05-03 18:03:57 +00:00
d68d8cdee1
Added "class": "Foo", "number": 5 technology requirement
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This was SVN commit r11724.
2012-05-02 20:31:25 +00:00
f01806772f
Fixed changes from [11719] for case where ent is not set. Thanks to leper.
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This was SVN commit r11723.
2012-05-02 19:50:48 +00:00
303191b0ad
Really fixed this time. ;)
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This was SVN commit r11722.
2012-05-02 16:39:42 +00:00
8db5b841e6
Fixes bad character.
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This was SVN commit r11721.
2012-05-02 16:35:56 +00:00
4d35f78819
Template and tech tweaks.
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This was SVN commit r11720.
2012-05-02 16:22:33 +00:00
94eaa9d1d5
Bug fixing for common-api
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Fixed entity collection length sometime being NaN
Added a "not" filter
Added create events to resource map updates, should help with farming.
This was SVN commit r11719.
2012-05-02 16:18:32 +00:00
89978332de
Fixes tests.
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This was SVN commit r11718.
2012-05-01 23:58:03 +00:00
62adf20f37
Check if we have a postition.
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This was SVN commit r11716.
2012-05-01 23:06:16 +00:00
7e2dd48d14
Trade convoys tech for the market
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This was SVN commit r11715.
2012-05-01 23:05:01 +00:00
fc47098743
Implements TerritoryInfluence/Radius tech modification. Adds C++ interface for TechnologyManager. Renames its message to MT_TechnologyModification defined in TypeList.h. Refs #1357 .
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This was SVN commit r11711.
2012-05-01 22:44:27 +00:00
d4347a8466
Add Preferred and RestrictedClasses, based on patch by Zsol. Fixes #1144 .
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This was SVN commit r11710.
2012-05-01 22:20:08 +00:00
0990f7f395
Stockbreeding tech for the corral
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This was SVN commit r11709.
2012-05-01 21:46:02 +00:00
0c03b6a5d1
Changes to Iberian wall obstruction widths
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This was SVN commit r11707.
2012-05-01 20:44:32 +00:00
bfb7526bcf
Fixes bug in tech modifications ("affects" was ignored in some situations).
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This was SVN commit r11705.
2012-05-01 05:56:53 +00:00
1eaf80d011
Armour and Attack techs for siege weapons
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This was SVN commit r11704.
2012-04-30 22:42:10 +00:00
68638a92b8
Updates TakeDamage to apply tech modifications.
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This was SVN commit r11703.
2012-04-30 20:39:27 +00:00
363ac861de
Stop dead sheep from walking
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This was SVN commit r11702.
2012-04-29 22:20:25 +00:00
2069e57a6c
Territory radius of Civ Centre increased.
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This was SVN commit r11701.
2012-04-29 21:31:18 +00:00
44ac273d21
Changing range values of defense outpost template
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This was SVN commit r11699.
2012-04-29 19:35:50 +00:00
d03d36b1f3
Add attack ability to outposts.
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Fix a issue with dying units with stance standground.
This was SVN commit r11697.
2012-04-29 18:43:10 +00:00
10687410cd
Enrique's new Roman siege walls. :)
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This was SVN commit r11696.
2012-04-29 18:28:37 +00:00
2f5b81a37e
Fix broken test.
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This was SVN commit r11695.
2012-04-29 17:39:16 +00:00
b3ef24b12d
Change gathering behaviour to fix #1353 , based on patch by mattlott.
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This was SVN commit r11689.
2012-04-28 19:25:44 +00:00