|
96ee70b75b
|
Enforce attack/heal repeat delay to prevent units from performing actions too often.
This was SVN commit r12542.
|
2012-08-28 20:02:03 +00:00 |
|
|
dd40cc023e
|
Resource supply corpses won't have UnitAI and should never be in formations.
This was SVN commit r12541.
|
2012-08-27 23:14:10 +00:00 |
|
|
205792ddd3
|
Fix path to user.cfg on unix
This was SVN commit r12540.
|
2012-08-27 20:36:05 +00:00 |
|
|
05525a9c2a
|
Fixed.
This was SVN commit r12539.
|
2012-08-27 17:46:21 +00:00 |
|
|
e15ba08510
|
Added teams to this map.
This was SVN commit r12538.
|
2012-08-27 17:09:09 +00:00 |
|
|
b4ba09c8b3
|
Reduce maximum garrison icons to 12 so stances can be shown for siege rams, etc.
This was SVN commit r12537.
|
2012-08-27 16:56:58 +00:00 |
|
|
9db71f5417
|
Only count civ centres as destroyed if they aren't foundations.
This was SVN commit r12536.
|
2012-08-27 07:16:21 +00:00 |
|
|
6a7e6ca343
|
Clean up entity name formatting; always show generic names in tooltips.
This was SVN commit r12535.
|
2012-08-27 07:07:33 +00:00 |
|
|
126db0097a
|
Generic names should have parens only if a specific name is also present.
This was SVN commit r12534.
|
2012-08-27 06:17:52 +00:00 |
|
|
2de4786240
|
UnitAI's CanGather should always return false if the target isn't a resource.
This was SVN commit r12533.
|
2012-08-27 01:35:53 +00:00 |
|
|
b462f2acfe
|
Show generic names in unit garrison tooltips.
This was SVN commit r12532.
|
2012-08-26 19:58:25 +00:00 |
|
|
2bdb8f75ff
|
Check the length of the unit collection in started attack plans to avoid errors. Fixes #1620
This was SVN commit r12531.
|
2012-08-26 11:25:39 +00:00 |
|
|
576761c05e
|
Never allow entities to set a rally point on themselves.
This was SVN commit r12530.
|
2012-08-26 06:38:29 +00:00 |
|
|
3e40453bd2
|
This was SVN commit r12529.
|
2012-08-26 06:30:44 +00:00 |
|
|
dd2d1eb6ec
|
Added name tooltips to the summary screen civ emblems.
This was SVN commit r12528.
|
2012-08-25 22:05:15 +00:00 |
|
|
c688f64699
|
Increased the verbosity of the FinishOrder error and made it generate a stack trace.
This was SVN commit r12527.
|
2012-08-25 21:55:53 +00:00 |
|
|
89cf2b26e3
|
Second attempt to fix a graphical glitch in ARB mode
This was SVN commit r12526.
|
2012-08-25 21:41:31 +00:00 |
|
|
cd0802294a
|
Forced chase orders should override stance.
This was SVN commit r12524.
|
2012-08-24 23:32:26 +00:00 |
|
|
1c06a17e87
|
EntityRenamed should be ignored if the old entity doesn't match.
This was SVN commit r12523.
|
2012-08-24 08:22:29 +00:00 |
|
|
d89e64cf49
|
Regular champions take 13 seconds to build, Persian Immortals shouldn't build 2.6x as fast.
This was SVN commit r12522.
|
2012-08-24 07:24:33 +00:00 |
|
|
a4ff4b92b7
|
Include the generic name in the tooltips when selecting multiple units.
This was SVN commit r12521.
|
2012-08-24 07:14:50 +00:00 |
|
gregory
|
870fe14391
|
Updated Roman structure normal and specular maps.
This was SVN commit r12520.
|
2012-08-24 07:08:23 +00:00 |
|
|
9c9cab1f89
|
Add a Foundation element to the Armour templates for structures.
This was SVN commit r12519.
|
2012-08-23 21:22:49 +00:00 |
|
|
9defa4150e
|
Height map test maps.
This was SVN commit r12518.
|
2012-08-23 17:54:08 +00:00 |
|
|
c8d509e574
|
Fixed some templates.
This was SVN commit r12517.
|
2012-08-23 17:38:19 +00:00 |
|
|
8facd45803
|
s/IRC/Chat/, clarified tooltip.
This was SVN commit r12516.
|
2012-08-23 06:59:16 +00:00 |
|
|
5b218ca4b0
|
An extra heightmap and demo map
This was SVN commit r12515.
|
2012-08-23 06:04:23 +00:00 |
|
|
6de082abca
|
Forgot a semicolon :P
This was SVN commit r12514.
|
2012-08-22 08:04:55 +00:00 |
|
|
e50bf9e539
|
Sky toggling through config and with Alt+Z
This was SVN commit r12513.
|
2012-08-22 07:32:26 +00:00 |
|
|
95585d1e15
|
Tweaked a few fishing-related templates, removed ugly workaround.
This was SVN commit r12512.
|
2012-08-22 06:53:22 +00:00 |
|
|
7e382fc26f
|
CCmpUnitMotion::MoveToPointRange should ignore unit radius, so it correctly returns false when called repeatedly for large units.
This was SVN commit r12511.
|
2012-08-22 06:13:23 +00:00 |
|
|
58b3a88daa
|
Fixes more overloaded-virtual warnings in clang.
This was SVN commit r12510.
|
2012-08-21 21:47:36 +00:00 |
|
|
619dd95d5b
|
Fixes an overloaded-virtual warning in clang.
This was SVN commit r12509.
|
2012-08-21 20:13:42 +00:00 |
|
|
d73c589a04
|
Normal maps for decals.
This was SVN commit r12508.
|
2012-08-21 18:13:37 +00:00 |
|
|
7ba2b8947c
|
Attempting to fix a graphical bug affecting ARB mode
This was SVN commit r12507.
|
2012-08-21 18:04:05 +00:00 |
|
|
43eac32795
|
Fixes GCC warning about passing NULL to non-pointer argument
This was SVN commit r12506.
|
2012-08-21 16:44:54 +00:00 |
|
|
ddbc9e7d86
|
Disables useless MSVC warning in MikktspaceWrap. Cleans up a few inconsistencies
This was SVN commit r12505.
|
2012-08-21 16:40:07 +00:00 |
|
|
952385b21d
|
Ticket 1612: Fixed overlay z-fighting in GLSL mode
This was SVN commit r12504.
|
2012-08-21 16:28:06 +00:00 |
|
|
6cf4efbd01
|
Handle exit and return hotkeys in message boxes. Fixes #1319.
This was SVN commit r12503.
|
2012-08-21 06:30:30 +00:00 |
|
danschub
|
19fd2f8b9f
|
Fixed streched UV on Badland's rock.
This was SVN commit r12502.
|
2012-08-21 01:03:41 +00:00 |
|
|
0af34b1fcb
|
Removes some unread variables reported by LLVM. Refs #1114
This was SVN commit r12501.
|
2012-08-20 23:59:50 +00:00 |
|
|
70c317b1b0
|
Hunt all domestic animals, not just very weak animals (<= 10 health).
This was SVN commit r12500.
|
2012-08-20 23:37:19 +00:00 |
|
|
4a2ff9521f
|
Added rounding to armour changes (thanks Deiz)
This was SVN commit r12498.
|
2012-08-20 20:22:48 +00:00 |
|
|
89eef72f20
|
cmpFoundation won't exist when repairing finished buildings.
This was SVN commit r12497.
|
2012-08-20 19:53:08 +00:00 |
|
|
e5df8d17e1
|
Weaken foundation armour to 1/5th of standard.
This was SVN commit r12496.
|
2012-08-20 19:52:26 +00:00 |
|
|
af005b00b2
|
Added AI handling for 'resource|' pseudo-templates.
This was SVN commit r12495.
|
2012-08-20 18:02:56 +00:00 |
|
|
ad63a1e60e
|
Don't sed templates at 5 AM without testing.
This was SVN commit r12494.
|
2012-08-20 16:07:50 +00:00 |
|
|
3cf726ffa8
|
Adjusted wall sets so that all wall segments have the same health. Gave gates 2/3 of wall segment health.
This was SVN commit r12493.
|
2012-08-20 08:48:03 +00:00 |
|
|
b624328a89
|
Reverted k776's not-suggestion from ca3886be20 , per k776's suggestion.
This was SVN commit r12492.
|
2012-08-20 08:23:21 +00:00 |
|
|
ca3886be20
|
Made citizen-soldiers build 25% faster than female citizens, per k776's suggestion.
This was SVN commit r12491.
|
2012-08-20 07:48:48 +00:00 |
|