98687bfbf6
Removing duplicate and unnecessary textures.
...
This was SVN commit r8724.
2010-11-28 08:13:25 +00:00
1b0f3498fe
Moved from Internal.
...
This was SVN commit r8723.
2010-11-28 07:54:13 +00:00
94aee121fd
Removing duplicate or unnecessary textures
...
This was SVN commit r8722.
2010-11-28 07:53:16 +00:00
3de4ed7649
Added decals to the Greek buildings.
...
Updated Saharan Oases.
New "underbrush" object.
This was SVN commit r8721.
2010-11-28 06:46:45 +00:00
6ff423e45b
changed tooltip
...
This was SVN commit r8720.
2010-11-28 04:24:25 +00:00
9837f6207f
New session dialog style
...
This was SVN commit r8719.
2010-11-28 01:39:31 +00:00
2640f4c346
Changed victory/defeat dialogs to new session dialog style
...
Changed title of exit game dialog
Only show resources carried when the quantity is greater than 1
This was SVN commit r8718.
2010-11-27 21:58:19 +00:00
e486467430
Changed delete dialog text again (to make for easier translating later)
...
This was SVN commit r8717.
2010-11-27 20:11:42 +00:00
961a50b0a2
Changed delete dialog text
...
This was SVN commit r8716.
2010-11-27 20:03:16 +00:00
0b0cd938d5
Made settings and menu use new dialog
...
Made chat and ESC hotkey interact better with the dialog
Made command icons reference individual icons rather than sheets
Removed menu object cache
This was SVN commit r8715.
2010-11-27 19:46:12 +00:00
bbe49141ec
Lots of building stuff.
...
This was SVN commit r8714.
2010-11-27 17:18:29 +00:00
3c318af2e0
Started work on new dialogs for session GUI style
...
Resized quote area in loading screen
This was SVN commit r8713.
2010-11-27 17:06:32 +00:00
c1cc8d3a19
Updating the Cycladic Archipelago map.
...
This was SVN commit r8712.
2010-11-27 12:37:23 +00:00
6c793d6663
Slightly updated greek building texture.
...
This was SVN commit r8711.
2010-11-27 12:15:42 +00:00
e30698c0c1
New Greek gymnasion by Amish. :)
...
This was SVN commit r8709.
2010-11-27 09:46:51 +00:00
bbd6f50af9
Resize quote area so that long quotes don't get cut off
...
This was SVN commit r8708.
2010-11-27 08:57:09 +00:00
51312f84c4
Add gradient to tip image
...
Resize tip images to fill out rectangle
This was SVN commit r8707.
2010-11-27 08:44:03 +00:00
ed0fe5b47b
Shrink space between tip title and message
...
This was SVN commit r8706.
2010-11-27 08:10:22 +00:00
1197d7872e
Redone tips screenshots. New shadow overlay.
...
This was SVN commit r8705.
2010-11-27 08:02:54 +00:00
9edd94f0fa
Make tip image 512x384 (inside border dimensions)
...
This was SVN commit r8704.
2010-11-27 07:59:13 +00:00
08bfe7b7f9
tweaked image sizes
...
This was SVN commit r8703.
2010-11-27 07:45:27 +00:00
55b6fbc669
4th tip. Made tip images use transparency.
...
This was SVN commit r8702.
2010-11-27 07:00:06 +00:00
8bcf6b782f
tips
...
This was SVN commit r8701.
2010-11-27 06:09:55 +00:00
90b4e85b51
New Chinese ships for a mod some of the guys are working on.
...
This was SVN commit r8700.
2010-11-27 04:56:20 +00:00
db22548ecb
New loading screen style (may need more polishing)
...
This was SVN commit r8699.
2010-11-27 03:07:48 +00:00
6d51c3a751
For Kimball, forever may he reign.
...
This was SVN commit r8698.
2010-11-26 14:13:08 +00:00
ddd2f2a193
Made Units Demo map bigger to accommodate all the entities.
...
This was SVN commit r8697.
2010-11-26 10:39:56 +00:00
e5d5a76384
This was SVN commit r8696.
2010-11-26 10:21:59 +00:00
cc3d9de386
New berry bushes. Finished Cycladic Archipelago.
...
This was SVN commit r8695.
2010-11-26 07:08:18 +00:00
5f6dce1b6e
Testing stuff for Bob.
...
This was SVN commit r8694.
2010-11-26 05:52:51 +00:00
710c32b712
New Persian sails.
...
This was SVN commit r8693.
2010-11-26 04:12:15 +00:00
959da16fdf
New texture for the Roman Quinquereme (and remapped mesh). The ekdromos now slings his shield onto his back when he throws his spears.
...
This was SVN commit r8692.
2010-11-26 03:09:23 +00:00
35344e243e
Wrinkles for the Celt sail textures.
...
This was SVN commit r8691.
2010-11-26 00:53:03 +00:00
0d0af824e7
Treasures collected counter for summary screen
...
This was SVN commit r8690.
2010-11-25 18:01:23 +00:00
f959390d0b
Mostly fix hypothetical thread/fork interaction dangers
...
This was SVN commit r8689.
2010-11-25 16:11:16 +00:00
7820c51673
#New loading screen assets.
...
This was SVN commit r8688.
2010-11-25 06:51:01 +00:00
404f7d4caa
Don't put 64-bit OS X code in the 32-bit-only file. Do put it in the 64-bit-only file.
...
This was SVN commit r8687.
2010-11-24 17:08:00 +00:00
8fe513aba5
1) Added decals to some Iberian buildings. 2) New Greek house variations. 3) skeleton eyecandy thing.
...
This was SVN commit r8686.
2010-11-24 06:04:03 +00:00
8148987e59
Added the "cheering" idle animations to the Celt super infantryman so people can see the animations that we could use for capturing buildings and leveling-up.
...
Also added a skull eyecandy object. lol
This was SVN commit r8685.
2010-11-24 03:09:16 +00:00
94dca529b1
Fix OS X build errors
...
This was SVN commit r8684.
2010-11-23 19:20:03 +00:00
5672275298
edited starting resources and teams.
...
This was SVN commit r8683.
2010-11-23 04:24:48 +00:00
180ab8a748
#New Celt ships.
...
Some new siege engines. Caution: They need a lot of work.
This was SVN commit r8682.
2010-11-23 02:54:38 +00:00
f378a63d94
Add some tests for UnitAI.
...
Fix said tests for UnitAI.
Hopefully fix #647 too.
Document HFSM interface a bit.
Add Engine.DumpSimState() console command for debugging.
This was SVN commit r8681.
2010-11-22 20:12:04 +00:00
78ae72d87a
Message to let players know formations don't work yet
...
This was SVN commit r8680.
2010-11-22 00:07:38 +00:00
e4d356c3bf
Map exploration counter for summary screen
...
This was SVN commit r8679.
2010-11-21 19:42:26 +00:00
333492b4a9
Add SetInterval to Timer.
...
Add tests for Timer.
This was SVN commit r8678.
2010-11-21 19:27:53 +00:00
fe5c7cb978
Buildings now target units randomly. Firing interval also made random
...
This was SVN commit r8677.
2010-11-21 18:41:13 +00:00
47246c8155
Fixes #572 . Changed MoveCameraToTarget so that for minimap scrolling it will ignore changes in Y position, to maintain previous zoom level as expected (constraint keeps the new view from being inappropriate)
...
This was SVN commit r8676.
2010-11-21 04:59:59 +00:00
2963422173
Add screenshot location logging w/ rendered console message. Rendered messages are hidden before screenshot is taken. Fixes #675
...
This was SVN commit r8675.
2010-11-21 01:25:16 +00:00
e7b859b8a5
Add allied victory condition to EndGameManager, defaults to true for now because we can't change teams, but later it can be changed during setup
...
This was SVN commit r8674.
2010-11-21 00:35:08 +00:00