192107a522
New "standing stone" treasures.
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Updated Gallic Fields with Standing Stone treasures.
Updated Celtic Temple to not use the large celt_struct texture. One more
building to go before we can delete this texture forever.
This was SVN commit r10078.
2011-08-23 06:24:05 +00:00
d204180ed0
Road demo map
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This was SVN commit r10077.
2011-08-23 04:07:43 +00:00
976529d280
Fix size issue with main menu panel shading
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This was SVN commit r10076.
2011-08-23 04:01:05 +00:00
762aad3be5
Clean up some styles
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This was SVN commit r10075.
2011-08-23 03:51:04 +00:00
eb9d5c9f39
This was SVN commit r10074.
2011-08-23 03:38:45 +00:00
05122a4e80
This was SVN commit r10073.
2011-08-23 03:38:32 +00:00
dc2b2aeff4
Converted some more screens over
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This was SVN commit r10072.
2011-08-23 03:27:13 +00:00
a5a8367ed8
#Temperate stone road decals.
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This was SVN commit r10071.
2011-08-23 03:08:18 +00:00
c84d31e298
Cart tophet extra building.
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Touched up the smoke particle.
Took territory effect away from Super Dock.
Touched up the Cart temple footprint.
This was SVN commit r10069.
2011-08-23 01:44:01 +00:00
605e9f97bf
Update chat dialog and some labels in game setup to new style
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This was SVN commit r10068.
2011-08-22 23:56:42 +00:00
0cd825e552
Converted parts of the game setup dialog and some general GUI elements over to new styles. There are duplicate sprites / textures that will need to be removed later when all references to them are changed.
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This was SVN commit r10067.
2011-08-22 23:42:16 +00:00
f627229294
kart embassy actor and mesh commit
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This was SVN commit r10066.
2011-08-22 23:14:07 +00:00
e13aeee36c
Report desktop display size (not just window size)
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This was SVN commit r10065.
2011-08-22 22:34:59 +00:00
27e5581d27
Fixes Atlas player panel getting out of sync with simulation. Fixes #927 .
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Fixes object panel not being notified of map loading.
Fixes bug where opening a new map before using the player panel
prevented default player data being displayed for new players.
Fixes wxGTK 2.8 bug: wxChoicebook control doesn't update the choice
control when adding/removing pages.
Notifies player that deleting player in Atlas will delete all their
objects (and gives them the option).
Changes DeleteObject to DeleteObjects to support multiple selections.
Implements undo for map resize (experimental).
Removes annoying debug message from attempted undo of map settings.
Tweaks a few Atlas UI controls.
This was SVN commit r10064.
2011-08-22 21:45:39 +00:00
a4dc290c23
Map tweaks.
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This was SVN commit r10063.
2011-08-22 19:15:55 +00:00
da438151f0
adjust border around pre-release warning text
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This was SVN commit r10062.
2011-08-22 17:41:46 +00:00
d9c65c82cf
More work on main menu, and added new button style
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This was SVN commit r10061.
2011-08-22 17:36:53 +00:00
32f68b7a4b
This was SVN commit r10060.
2011-08-22 12:10:22 +00:00
ed959b8da7
minor fixes: add missing arena.cpp; add required NONCOPYABLE annotation; fix UNUSED2 to work in the case of references.
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This was SVN commit r10059.
2011-08-22 08:54:56 +00:00
a6f5784c5c
Remove junk characters from beginning of Alpha Warning
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This was SVN commit r10058.
2011-08-22 04:18:43 +00:00
f2f0263a3d
Made menu panel use a more relative layout to work better with lower resolutions
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This was SVN commit r10057.
2011-08-22 04:13:05 +00:00
9af4851508
Adds few more animation to Atlas actor viewer (promotion, feeding, garrisoned).
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This was SVN commit r10056.
2011-08-22 04:11:21 +00:00
4bd86230b1
Old Cart civ centre files renamed
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This was SVN commit r10055.
2011-08-21 16:10:17 +00:00
b37185f6db
Cart civ centre update
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This was SVN commit r10054.
2011-08-21 16:06:20 +00:00
6c859fc6bb
add documentation on pointer types and RESTRICT as per yesterday's meeting
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This was SVN commit r10053.
2011-08-21 15:09:09 +00:00
509f4387d7
Fix build
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This was SVN commit r10052.
2011-08-21 13:10:44 +00:00
881d3cebf4
lay groundwork for more efficient and flexible allocators. add new sysdep/vm that provides access to additional features on Windows (large pages, autocommit). add Pool/Arena allocators that avoid overhead and support arbitrary storage (not just the expensive virtual memory allocator in DynArray)
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This was SVN commit r10051.
2011-08-21 11:00:09 +00:00
3eb1ed0139
(actually remove)
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This was SVN commit r10050.
2011-08-21 10:31:23 +00:00
c26a369762
remove Bucket allocator (superseded by upcoming Arena/Pool with expandable Storage policies)
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This was SVN commit r10049.
2011-08-21 10:30:35 +00:00
1c2472e67a
Lowered TerritoryDecay from 20 to 5 (hps).
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Disabled territory decay for Docks.
This was SVN commit r10048.
2011-08-21 05:06:05 +00:00
6368331412
Map tweaks.
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This was SVN commit r10047.
2011-08-21 02:13:34 +00:00
d92e74ee51
This was SVN commit r10046.
2011-08-21 01:02:01 +00:00
730a89152c
Fixes typecast performance warning in MSVC.
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This was SVN commit r10045.
2011-08-21 00:09:28 +00:00
5406a68959
feature request by philip: instead of refusing to load textures larger than the OpenGL limit, ensure they have mipmaps (unless it's s3tc, which would be too expensive to recompress) and skip levels until it fits
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This was SVN commit r10043.
2011-08-20 17:56:12 +00:00
36d897c694
# New menu background image
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This was SVN commit r10042.
2011-08-20 17:17:53 +00:00
d05d410b46
thicker mast
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This was SVN commit r10041.
2011-08-20 16:17:51 +00:00
82e044c790
This was SVN commit r10040.
2011-08-20 05:59:25 +00:00
947efe70d1
#Greek trireme changes.
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This was SVN commit r10039.
2011-08-20 05:12:32 +00:00
5d116c2b8f
This was SVN commit r10038.
2011-08-19 14:27:40 +00:00
5f07107609
Fix build with wxWidgets 2.9
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This was SVN commit r10037.
2011-08-18 23:38:11 +00:00
49af1880f8
Fix tests
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This was SVN commit r10035.
2011-08-18 21:12:15 +00:00
308cb26dd4
# Health decay for buildings not in a civ center's territory.
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This was SVN commit r10034.
2011-08-18 20:28:53 +00:00
6b26820090
Build fix
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This was SVN commit r10033.
2011-08-18 11:16:52 +00:00
5c3f3c2e15
This was SVN commit r10032.
2011-08-18 04:05:10 +00:00
36c6318296
This was SVN commit r10031.
2011-08-18 03:28:32 +00:00
a0fb46b5d6
#3rd new Celtic Market. :)
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#Horse fauna entity.
This was SVN commit r10030.
2011-08-18 00:33:22 +00:00
89c22993a4
Adds terrain fill (bucket) tool to Atlas.
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This was SVN commit r10029.
2011-08-17 23:44:52 +00:00
5a2d7365f9
This was SVN commit r10028.
2011-08-17 21:58:50 +00:00
b12845e6b4
Avoid shaders on GeForce FX, for performance.
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Update list of Intel device names.
This was SVN commit r10027.
2011-08-17 21:42:32 +00:00
8872bad668
AoEO BAR compatibility in AoE3Ed
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This was SVN commit r10026.
2011-08-17 16:17:22 +00:00