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9ca9a88bfa
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Beefed up hero health since you can only have one alive at a time.
This was SVN commit r12992.
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2012-12-14 19:02:45 +00:00 |
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29ac57409e
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Adds warning about incorrect use of time warp mode, refs #1409
This was SVN commit r12990.
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2012-12-14 13:41:25 +00:00 |
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dd69fac774
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Added generic stone rubbles for sizes 4x2, 4x4, 4x6, 5x5 and 6x4 with AO and their respective destruct decals.
Modified several templates to spawn its correct rubble on death.
This was SVN commit r12985.
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2012-12-12 19:06:58 +00:00 |
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683ce0a176
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Fixing sheep on this map.
This was SVN commit r12984.
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2012-12-12 19:06:26 +00:00 |
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8eb7ac7094
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Adjusting sheep.
This was SVN commit r12983.
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2012-12-12 18:56:16 +00:00 |
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39910affd0
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Changes various urls to point to the new website and fixes some broken forum urls.
This was SVN commit r12980.
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2012-12-11 23:04:03 +00:00 |
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095566c126
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Serialize the armour component so that the temporary invulnerability from promotion is synchronised.
This was SVN commit r12978.
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2012-12-11 22:01:10 +00:00 |
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ea36dc5b3d
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Elephant sounds created by EvanBogunia
This was SVN commit r12977.
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2012-12-11 00:44:41 +00:00 |
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a3ca29138e
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Check for all cases. Really fix #1753.
This was SVN commit r12976.
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2012-12-10 23:55:16 +00:00 |
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6fd6295644
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Check whether the attack/gather target is visible and if not abort. Fixes #1662 and #1753.
This was SVN commit r12975.
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2012-12-10 23:35:09 +00:00 |
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03e10011ad
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Balance tweaks to Ram WalkSpeed, House cost, Herd Buildtime, Melee Cavalry, Hannibal
This was SVN commit r12974.
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2012-12-10 23:17:29 +00:00 |
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d616a86c7a
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Fixes unit promotions triggering a selection sound, based on patch by zoot. Fixes #1713
This was SVN commit r12973.
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2012-12-10 21:35:52 +00:00 |
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47275d9416
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Updated some terrains. Adds a 2v2 Median Oasis 5.
This was SVN commit r12972.
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2012-12-10 02:30:44 +00:00 |
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2779512c6e
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Removes user feedback message from main menu. Adds "Report a Bug" button instead, with link to ReportingErrors.
Updates URLs to new website play0ad.com
This was SVN commit r12971.
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2012-12-10 01:29:02 +00:00 |
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1ed2d70e2d
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Added normal and spec maps for these 3 terrains.
This was SVN commit r12970.
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2012-12-09 23:36:05 +00:00 |
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1cd2c48e0b
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Fix entity limits error on ownership change/destruction.
This was SVN commit r12969.
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2012-12-09 21:40:51 +00:00 |
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d7f418c82c
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Updated pers stables portrait.
This was SVN commit r12968.
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2012-12-09 21:20:06 +00:00 |
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e43d1f35e4
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Some map updates.
This was SVN commit r12967.
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2012-12-09 21:16:41 +00:00 |
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2a3f221d11
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Check if cmpFormation is set (which should be as we're a formation member)
This was SVN commit r12966.
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2012-12-09 17:52:44 +00:00 |
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53397d1b9d
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Show hidden AIs when they are used by a map. Fixes #1748.
This was SVN commit r12965.
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2012-12-09 14:40:43 +00:00 |
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b3d3d3f5b9
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Some texture work on Mediterranean Cove map
This was SVN commit r12964.
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2012-12-08 23:43:56 +00:00 |
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3d72291d19
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Update to user interface background textures
This was SVN commit r12963.
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2012-12-08 20:32:57 +00:00 |
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032692e14e
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Tweaked chariot texture.
This was SVN commit r12962.
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2012-12-08 20:21:32 +00:00 |
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b2bc5268a7
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Mauryan chariot tweaks.
This was SVN commit r12961.
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2012-12-08 20:04:57 +00:00 |
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2e37bf10bc
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Fixes #1700 (Increasing max-health by tech)
This was SVN commit r12960.
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2012-12-08 19:17:48 +00:00 |
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8cbb7bb674
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Maur_champion chariot and hero chariot with animations added
This was SVN commit r12959.
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2012-12-08 18:26:08 +00:00 |
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de4adca0f0
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Heroes only trainable in City Phase.
This was SVN commit r12958.
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2012-12-08 18:21:11 +00:00 |
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24b6e690b2
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Adds "Long Walls" tech for Athenians.
Adds "Village Phase" requirement to Palisades templates.
This was SVN commit r12957.
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2012-12-08 08:53:34 +00:00 |
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abdfcadbbf
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This was SVN commit r12956.
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2012-12-07 19:30:31 +00:00 |
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b20e727ca5
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This was SVN commit r12955.
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2012-12-07 19:05:30 +00:00 |
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d1e22a09d1
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Theatron description isn't so chauvinistic in the Hellenic civ descriptions.
Changed Athenian her Xenophon (a Laconophile) to Iphicrates (a patriot)
after discussion on the forums.
This was SVN commit r12954.
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2012-12-07 19:00:34 +00:00 |
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95f7858a24
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Delian League bonus given to the Athenians.
This was SVN commit r12953.
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2012-12-07 18:39:23 +00:00 |
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875aa1235b
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Civ history changes by Jeru.
This was SVN commit r12952.
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2012-12-07 17:26:36 +00:00 |
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f08eaea533
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This was SVN commit r12950.
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2012-12-06 22:35:04 +00:00 |
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8c931bfa52
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Add animation override to VisualActor to fix carrying resource animations. Patch by Deiz. Fixes #1260, #1741.
This was SVN commit r12949.
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2012-12-06 19:46:13 +00:00 |
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11d0b5ffdb
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New portrait for anusyia.
This was SVN commit r12947.
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2012-12-06 10:10:29 +00:00 |
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f528e58983
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Macedonian library scroll icon
This was SVN commit r12944.
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2012-12-04 23:10:36 +00:00 |
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555e54f088
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Workaround for game settings window being hidden behind session UI
This was SVN commit r12943.
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2012-12-04 21:41:30 +00:00 |
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35c8df02c6
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Adds support for Pack/Time tech modification
This was SVN commit r12942.
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2012-12-04 21:13:27 +00:00 |
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f705a2910d
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Fixing a bug in wall_builder by FeXoR:
This was SVN commit r12939.
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2012-12-04 13:07:49 +00:00 |
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610623f010
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Fixes small bug introduced by aa68198747 .
Clarifies new serialization test options in readme.txt.
This was SVN commit r12938.
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2012-12-04 01:48:05 +00:00 |
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aa68198747
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Factors out common properties from siege templates, refs #1718. Simplifies pack-related tooltips.
This was SVN commit r12937.
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2012-12-04 00:28:28 +00:00 |
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b4b1f521b5
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Fixes incorrect siege templates
This was SVN commit r12936.
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2012-12-03 22:47:10 +00:00 |
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c02fca79c6
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Adds garrison auto-packing for siege units, refs #1718
This was SVN commit r12935.
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2012-12-03 22:00:19 +00:00 |
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6562cbea7e
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... Refs #1746.
This was SVN commit r12934.
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2012-12-03 21:57:28 +00:00 |
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b06452bf0f
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Try to fix some warnings. Refs 1746.
This was SVN commit r12933.
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2012-12-03 21:53:37 +00:00 |
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53ae87de93
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Mauryan elephant stables ui icon
This was SVN commit r12932.
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2012-12-03 20:56:06 +00:00 |
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ef5cde9f97
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Add unit training hotkeys to in game manual.
This was SVN commit r12931.
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2012-12-03 20:16:47 +00:00 |
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gregory
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6f4b1ec5a1
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eihrul's shadow filter patch, fixes ticket #1738.
This was SVN commit r12929.
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2012-12-03 19:34:43 +00:00 |
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ad3fbc543d
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Increases garrison loading range for fortresses and army camp, as workaround for siege engines being larger
This was SVN commit r12926.
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2012-12-03 05:01:52 +00:00 |
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