Commit Graph

1369 Commits

Author SHA1 Message Date
e04df2616b remove redundant size_t >= 0 check to satisfy ICC
This was SVN commit r1351.
2004-11-18 20:52:27 +00:00
b4fef6c1f2 fix incorrect 64-bit serialization
(was shifting u32 32 bits left, which is 0)

This was SVN commit r1350.
2004-11-18 20:51:49 +00:00
16287e8195 commented out EntityResolver LOG statement (less spew)
This was SVN commit r1339.
2004-11-16 18:22:54 +00:00
MarkT
d30e10042f Minor changes to sound-script interface.
This was SVN commit r1332.
2004-11-15 22:30:01 +00:00
e1bb0a3d2e get ride of separate snd_open_def (simplifies JS interface)
filename is assumed to be a definition file if extension == .txt

This was SVN commit r1329.
2004-11-15 18:34:13 +00:00
c3a331b73f add JS sound binding
This was SVN commit r1328.
2004-11-15 18:23:39 +00:00
ae6baf5134 Changed all the spaces back into tabs
This was SVN commit r1326.
2004-11-15 13:38:07 +00:00
Fire Giant
8d7c180457 Fixed a missing comma on line 76, which made the batch-file not work any more.
This was SVN commit r1325.
2004-11-15 10:05:12 +00:00
2f27947101 Minor oops
This was SVN commit r1324.
2004-11-15 04:58:33 +00:00
Fire Giant
eb1424cb8f Fixed a stupid typo (missing semicolon).
This was SVN commit r1315.
2004-11-14 21:16:39 +00:00
Fire Giant
a9fe8c0c61 Changed GUI load sequence in order to fix a problem which came up through the global objects being loaded before the main menu background object. The globals are now in 6_global.xml (should always be at the end of the load order) and the JS initialization now is in 1_init.xml.
This was SVN commit r1314.
2004-11-14 21:14:00 +00:00
fb09faf5be Parser bug-fix
This was SVN commit r1313.
2004-11-14 18:56:13 +00:00
2bac35868b Highly advanced unit-testing framework
This was SVN commit r1312.
2004-11-14 18:53:26 +00:00
4af3eca831 Prefer compile-time errors to run-time errors
This was SVN commit r1311.
2004-11-14 18:52:22 +00:00
64646cfbbf Some more verbose error reporting
This was SVN commit r1307.
2004-11-12 22:11:04 +00:00
9a69d76feb Minor update to add link to 5_atlas.xml, so that GUI development of the Atlas Editor is supported.
This was SVN commit r1303.
2004-11-11 23:51:52 +00:00
MarkT
793794649f Combat code, some scripting, broken network, and fixed some bugs.
This was SVN commit r1301.
2004-11-11 07:09:32 +00:00
Calefaction
9b47d446d2 Updated to instansiate and tear down the mesh managed.
This was SVN commit r1300.
2004-11-08 22:21:50 +00:00
Calefaction
f257c67967 Updated to fix compile errors caued by missing CVertexProgram
This was SVN commit r1299.
2004-11-08 22:15:06 +00:00
Calefaction
efe4673f15 Removed, no longer needed. GLSL replacement coming.
This was SVN commit r1298.
2004-11-08 22:10:30 +00:00
Calefaction
11900f8b38 *** empty log message ***
This was SVN commit r1297.
2004-11-08 22:10:06 +00:00
Calefaction
82108a30c9 Removed, no longer needed (replacement using GLSL coming)
This was SVN commit r1296.
2004-11-08 22:09:28 +00:00
Calefaction
e3137cd302 Various updates, including the new MeshManager
This was SVN commit r1295.
2004-11-08 22:02:01 +00:00
f66de9d098 log when files are opened (used to arrange files in zip archive)
also added mtime to *_stat calls for XMB (check date instead of
checksum)

This was SVN commit r1288.
2004-11-07 23:00:32 +00:00
e48b5f9b64 enable file listing hook in ParseArgs
This was SVN commit r1287.
2004-11-07 22:46:57 +00:00
f76d099956 Proper Player Handling
This was SVN commit r1286.
2004-11-07 21:59:52 +00:00
c32e6d5215 String conversion fix/extension
This was SVN commit r1285.
2004-11-07 21:57:46 +00:00
3136791492 Linux/GCC Compat(tm)
This was SVN commit r1284.
2004-11-07 21:30:47 +00:00
5ab0be984b CStr alterations
This was SVN commit r1283.
2004-10-31 22:00:01 +00:00
5e42dad394 CStr alterations
This was SVN commit r1282.
2004-10-31 20:29:09 +00:00
Calefaction
3c69a79f0f Updated to output OpenGL version
This was SVN commit r1281.
2004-10-31 07:37:32 +00:00
Calefaction
955ddcf9a1 More programmable pipeline updates
This was SVN commit r1280.
2004-10-30 21:57:46 +00:00
2cf79ca6cf more dox :]
This was SVN commit r1279.
2004-10-30 15:17:19 +00:00
4e7b6bd165 improved dox a bit; explicit deque_finished_bufs call, instead of changing update behavior via VS_ flags.
This was SVN commit r1278.
2004-10-25 13:07:34 +00:00
728e6e1f10 Update to fix likely GCC compile problem
This was SVN commit r1277.
2004-10-24 15:49:52 +00:00
Calefaction
09ce67303e Updates to fix VC2K5 compile problem
This was SVN commit r1276.
2004-10-24 00:48:54 +00:00
06051e3628 cleaned up and documented. ready for use.
This was SVN commit r1275.
2004-10-23 19:55:41 +00:00
0c95417dec Avoid type warnings
This was SVN commit r1274.
2004-10-23 19:24:55 +00:00
96807dd6f3 remove resource.h include - not needed, was actually referring to sced resource.h
This was SVN commit r1273.
2004-10-23 18:41:02 +00:00
Calefaction
7947293015 Initial programmable pipeline push
This was SVN commit r1272.
2004-10-23 18:13:54 +00:00
MarkT
d33d2e4450 Added some support for user profiles
This was SVN commit r1270.
2004-10-23 14:39:28 +00:00
01456b797c further cleanup + fixed another shutdown order bug via h_force_close
This was SVN commit r1269.
2004-10-22 22:00:57 +00:00
6f114dcd5e h_force_close support for sound shutdown issue
This was SVN commit r1268.
2004-10-22 21:58:03 +00:00
a8fff67c91 remove "p-pressed" debug_out
This was SVN commit r1267.
2004-10-22 21:54:31 +00:00
0f93e53e61 \n on debug_out
This was SVN commit r1266.
2004-10-21 15:08:10 +00:00
0a4c838185 Exciting space->tab transformations
This was SVN commit r1265.
2004-10-21 15:04:19 +00:00
27d52a8c45 WIP. have added some dox and armor-plated the lower-level components.
fixed shutdown order issue mentioned in task report.

further refactoring expected for vsrc_update et al (messy) and list_*

This was SVN commit r1264.
2004-10-20 23:18:52 +00:00
20061f0e38 due to h_allow_free, no longer rely on h_mgr cleaning up buffers (that was a hack, and wouldn't work if OpenAL is reset at runtime)_
now snd_cleanup before h_mgr_cleanup - makes sense anyway.

also added snd_update call that doesn't change OpenAL position - this is
so sound works in the main menu.

This was SVN commit r1263.
2004-10-20 23:16:38 +00:00
0540792825 add ERR_AGAIN error
This was SVN commit r1262.
2004-10-20 13:36:49 +00:00
1ef7ce088c add support for forcibly closing cached files (needed when closing all active sounds before resetting openal)
This was SVN commit r1261.
2004-10-20 00:58:55 +00:00
0afc3c159d trivialities: add extern, add assert to make sure oglInit called
This was SVN commit r1260.
2004-10-19 17:49:12 +00:00
d30c7ef9aa use correct path to sound assets
This was SVN commit r1259.
2004-10-19 13:45:50 +00:00
8764693bd8 allow 0-length allocs without complaint (required when vfs_loading 0-length files, as happens with current art pack)
This was SVN commit r1258.
2004-10-19 13:29:51 +00:00
3c9823fd31 Don't override the printscreen key when the user's looking at some other program
This was SVN commit r1257.
2004-10-18 22:08:21 +00:00
34b553e2b2 remove ogg_display junk
This was SVN commit r1256.
2004-10-18 14:25:13 +00:00
Calefaction
50dee130ae Updated to properly support LOD bias settings in config. Fixes mipmap blurryness.
This was SVN commit r1254.
2004-10-17 21:01:00 +00:00
e31edf4fb4 Fixed mouse-wheel zooming
This was SVN commit r1253.
2004-10-17 10:55:57 +00:00
b5d9f886a4 Don't complain when shutting down without having played a sound
This was SVN commit r1252.
2004-10-17 10:21:06 +00:00
f0f7f236b7 sound test filename -> game data, since ogg playing works again.
This was SVN commit r1251.
2004-10-16 20:55:56 +00:00
f144aa0686 as per meeting today, disabled use of OpenAL ogg extension; wrote a quick, ugly, no-good hack to decode OGG files 'manually' (using vorbis)
(it doesn't stream, it loads the whole thing into memory - baad)
but the steaming pile seems to work! all is good ;)

This was SVN commit r1250.
2004-10-16 20:54:24 +00:00
d272a7ebb4 remove ofs field for vfs_start_io - never used
This was SVN commit r1249.
2004-10-16 20:52:18 +00:00
90a0860081 Added load for 4_manual.xml.
This was SVN commit r1243.
2004-10-15 18:01:22 +00:00
1798a1ab1d remove testing code that makes clicks do strange things ;)
This was SVN commit r1242.
2004-10-15 17:26:36 +00:00
45ffe69f90 fix sign conversion bug (int -> size_t)
This was SVN commit r1241.
2004-10-15 13:42:13 +00:00
390fe343a0 gives sound engine current position during update; also fixed sound shutdown order issue (must come after h_mgr_shutdown)
note: you will need to fiddle a bit to test this ATM: see
http://forums.wildfiregames.com/0ad/index.php?showtopic=1672  #5

This was SVN commit r1240.
2004-10-15 13:29:04 +00:00
cd24c9c6f7 fixes for RES_UNIQUE (used by sound instances) - no longer add such handles to the h_find lookup data struct, because it can't handle several instances backed by the same file
This was SVN commit r1239.
2004-10-15 13:19:37 +00:00
6f2c1fbb8c WIP; still tons of debug code
now theoretically supports 3d positional sound; solidified snd data
provider -> VSource code

This was SVN commit r1238.
2004-10-15 13:18:34 +00:00
Gee
fd91563f42 Sorry! Totally forgot to add the CInput.cpp/h
This was SVN commit r1237.
2004-10-14 21:01:13 +00:00
Gee
cdf7334d34 Added GetHeight()
This was SVN commit r1236.
2004-10-14 10:10:43 +00:00
Gee
5b74afce82 Added unifont_height...
This was SVN commit r1235.
2004-10-14 10:09:51 +00:00
Gee
f4b410ff82 A bunch of updates:
- Added *unfinished* control input.
- The GUI captures the events now, so that you can't press anything in
the game if the GUI is infront of it. The GUI needs some cleaning up
though.
- Made the type 'empty' unpressable, because all those "0 0 100% 100%"
empties were just like pieces of glass making the user unable to select
anything in the game.
- A bunch of other updates I made like weeks ago and never committed.

This was SVN commit r1234.
2004-10-14 10:09:26 +00:00
Gee
c4684effb6 Progress bar added, and an optional attribute for the [icon] tags in text.
You can now displace an icon using: "[icon="smiley" displace="2 -3"]

I may rename it from 'displace' to something else if someone gives me a
good suggestion.

This was SVN commit r1232.
2004-10-14 02:32:26 +00:00
Calefaction
5275dc862b Initial mini-map check-in
This was SVN commit r1230.
2004-10-08 01:10:14 +00:00
6b084c3173 Fixes to comply with VC2005.
This was SVN commit r1229.
2004-10-07 22:03:12 +00:00
769e521349 Added references to multiple GUI XML files (temporary adjustment to make it easier to work on different GUI pages).
This was SVN commit r1227.
2004-10-07 21:06:08 +00:00
442c6f315f Added 'const' to appropriate bits of Xeromyces
This was SVN commit r1226.
2004-10-07 20:49:35 +00:00
2c9ac03375 Another minor fix
This was SVN commit r1225.
2004-10-07 20:14:20 +00:00
MarkT
6f10c954de Missing JSCollection*. Oops.
This was SVN commit r1224.
2004-10-07 20:09:11 +00:00
53719430d1 Minor bug fixes
This was SVN commit r1223.
2004-10-07 20:02:58 +00:00
MarkT
3469e90636 Couple of files missing from previous commit.
This was SVN commit r1222.
2004-10-07 19:35:08 +00:00
MarkT
2ab625720b Fairly major XML/entprop changes; some more minor stuff that fell out as a consequence.
This was SVN commit r1220.
2004-10-07 19:23:35 +00:00
notpete
e260a5eb8e Support for recursive actor directories; few other minor changes.
This was SVN commit r1219.
2004-10-06 18:46:33 +00:00
notpete
17a4174505 Minor additional functionality.
This was SVN commit r1218.
2004-10-06 18:45:59 +00:00
notpete
81c829ec4c Minor changes.
This was SVN commit r1217.
2004-10-06 18:44:47 +00:00
711118ee97 less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr
This was SVN commit r1216.
2004-10-06 14:25:36 +00:00
975344b515 less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr
This was SVN commit r1215.
2004-10-06 14:12:10 +00:00
67d95dd3af add ARRAY_SIZE
This was SVN commit r1214.
2004-10-06 14:11:55 +00:00
4f230f061d less dependencies: handle.h forward-defines Handle, so that not everything that uses res headers is dependent on h_mgr
This was SVN commit r1213.
2004-10-06 14:00:43 +00:00
53f8283cfc update sound test rig, have added a few (local) filenames for testing
This was SVN commit r1212.
2004-10-05 13:14:34 +00:00
622febf5b7 update sound test rig, have added a few (local) filenames for testing
This was SVN commit r1211.
2004-10-05 13:14:03 +00:00
fecb8e38de buggy, work-in-progress. can now again play sounds. basic culling/prioritization code in place.
This was SVN commit r1210.
2004-10-05 13:11:28 +00:00
7a0cf92c25 add RES_UNIQUE, required for sound code
This was SVN commit r1209.
2004-10-05 13:10:49 +00:00
13dfff0e12 removed unnecessary (unused) calc
This was SVN commit r1208.
2004-10-05 13:07:25 +00:00
10a81394ff removed test rig crap
This was SVN commit r1207.
2004-10-03 23:28:57 +00:00
b6c1ad7126 had a look at CPU freq detect due to win32asm thread.
added comments + slight improvement (get system time first, then rdtsc)
=> good bit more accurate

This was SVN commit r1206.
2004-10-03 13:06:37 +00:00
cb11ff27c2 startServer() display corruption bug, bug #28
This was SVN commit r1202.
2004-09-28 16:01:11 +00:00
011666f393 Minor fixes for Linux/GCC
This was SVN commit r1201.
2004-09-26 21:21:34 +00:00
Calefaction
39501530d4 Updated to properly update material parameters.
This was SVN commit r1200.
2004-09-26 04:09:57 +00:00
Calefaction
4e93961f92 Minot change. The renderer now no longer does any work unless the game state is indicated as "started" by g_Game->IsGameStarted()
This was SVN commit r1199.
2004-09-26 04:05:35 +00:00
Calefaction
f888544789 *** empty log message ***
This was SVN commit r1198.
2004-09-24 03:52:32 +00:00
Calefaction
b1c269b72e Complete materials checkin
This was SVN commit r1197.
2004-09-24 03:52:03 +00:00
7f962ea9c4 Fixed very minor bug
This was SVN commit r1196.
2004-09-23 13:23:42 +00:00
6d4f94112d Fixed memory leak
This was SVN commit r1195.
2004-09-23 12:42:37 +00:00
Calefaction
0a05c2977a Updated to reflect MaterialManager
This was SVN commit r1194.
2004-09-23 05:21:18 +00:00
Calefaction
831053d680 Update to the material system
This was SVN commit r1193.
2004-09-23 05:10:03 +00:00
Calefaction
4fff66cfce Initial import of material code. MaterialReader is implemented and functional. Currently models do not attempt to load materials, nor does the renderer use them.
This was SVN commit r1192.
2004-09-23 04:00:56 +00:00
9c2fb5a466 stomped on vc2k5 warning (size_t -> uint)
This was SVN commit r1191.
2004-09-22 18:14:00 +00:00
df1b502bbd Linux Compat and some updated PARANOIA code
This was SVN commit r1189.
2004-09-22 15:20:58 +00:00
ab7b542c20 console height now relative to y resolution instead of always 600 pixels
This was SVN commit r1188.
2004-09-22 14:01:50 +00:00
7c157c5f90 Avoided minor for-scoping complaints
This was SVN commit r1187.
2004-09-22 11:51:43 +00:00
c28c5a1beb fix of VC2k5 fix (both pointers to tokenized string are now char*)
This was SVN commit r1186.
2004-09-22 00:46:12 +00:00
4a7757dac6 VC2k5 fix: avoided ambiguous parameter naming
This was SVN commit r1185.
2004-09-21 22:11:33 +00:00
a1bd91d198 VC2k5 fix: don't keep converting char* -> const char* -> char*
This was SVN commit r1184.
2004-09-21 22:10:49 +00:00
0868b2ee6c VC2k5 fix: strchr return value saved as const char* (cf Stu's CVS report #161)
This was SVN commit r1183.
2004-09-21 18:43:58 +00:00
ff4af72da1 fix incorrect round up calculation
This was SVN commit r1182.
2004-09-21 16:59:50 +00:00
eb2989176e startGame() shouldn't crash and burn if the game's already been started
This was SVN commit r1181.
2004-09-21 16:10:46 +00:00
777f06143d - A lot of small network fixes
- Connecting client(s) to a server and giving orders to a shared set of
entities now works - Yeah!
- Removed thread sync from CNetServer

This was SVN commit r1180.
2004-09-21 14:40:43 +00:00
6787a32b3c potential vsnprintf buffer overflow
This was SVN commit r1179.
2004-09-21 14:35:30 +00:00
92ade065c3 vector<char> magic changed into a nicer std::string constructor (heap corruption induced paranoia =] )
This was SVN commit r1178.
2004-09-21 14:33:13 +00:00
a9075a887f - Chat fix (server user didn't see his own text)
- Removed filter for Ctrl-Alt combinations (some pretty useful chars
like {[]} are on AltGr/CtrlAlt combinations here in Sweden)

This was SVN commit r1177.
2004-09-21 14:31:02 +00:00
8b2e918e05 cleanup + bulletproofing
This was SVN commit r1176.
2004-09-21 13:40:14 +00:00
dce92ce677 fix 2 stupid bugs causing crashes when loading from loose files - wasn't detecting all causes where transfers are unaligned => read rounded-up amount of data into original buffer as opposed to realign buffer => clobbered the heap.
This was SVN commit r1175.
2004-09-21 11:58:22 +00:00
7925a3fc4d Avoid crashing when something minor that should never fail fails (though the cause of that failure is fairly major (but currently unknown))
This was SVN commit r1174.
2004-09-20 18:27:22 +00:00
ae2d42bbad fix incorrect buffer free (now handled by ALBuffer); work in progress
This was SVN commit r1172.
2004-09-19 19:29:03 +00:00
85cf439f62 slight changes (memset IOSlot; if(.. < 0) -> CHECK_ERR)
This was SVN commit r1171.
2004-09-19 19:28:00 +00:00
b459e7e640 fixed debug_check_heap definition
This was SVN commit r1170.
2004-09-19 19:27:04 +00:00
ea9bd61195 now correctly set m_UnpackPos
This was SVN commit r1169.
2004-09-19 19:22:18 +00:00
69e9f3ef79 now stores its data in buffer, rather than copying to std::vector
This was SVN commit r1168.
2004-09-19 18:51:19 +00:00
a0f0215c15 fixed debug_check_heap definition
This was SVN commit r1167.
2004-09-19 18:45:04 +00:00
c3ed7df432 0 -> FALSE + add/removed debug code
This was SVN commit r1166.
2004-09-19 18:44:21 +00:00
1166c2a22c workaround for stupid "void* -> unsigned cast" warning
This was SVN commit r1165.
2004-09-19 17:27:03 +00:00
022964c43b moved low-level sound code to res/snd.cpp. CMusicPlayer is now an empty shell, pretty much; it will contain higher-level music logic (selecting track, fading in/out) implemented via snd calls
This was SVN commit r1164.
2004-09-19 16:01:41 +00:00
6fd0c451c2 changed to include sound code (test "rig")
This was SVN commit r1163.
2004-09-19 15:58:13 +00:00
cfe4562e6a move low-level sound/music code from musicplayer to res/snd; also put oal.* in there
work in progress.

This was SVN commit r1162.
2004-09-19 15:57:20 +00:00
f6cfcd0555 slight change to interface (FileIO* vs simple void* output value) to simplify Zip interface (needed to change because now it has to store data of its own in IOs when doing partial reads)
This was SVN commit r1161.
2004-09-19 15:51:12 +00:00
5db49638cf worked on partial zip reads. also changed to bring in line with file/vfs for slightly changed streaming interface
This was SVN commit r1160.
2004-09-19 15:49:46 +00:00
d3f452cd80 - add vfs_io_complete (wasn't in header) and vfs_size (convenience function)
- have vfs_load allocate the buffer, so mem_assign is no longer needed.
exposes buffer alignment requirement to VFS, but hey. simplifies things
a good bit.
- moved performance measuring crap to vfs_timed_io, a wrapper function
- various fixes for streaming code

This was SVN commit r1159.
2004-09-19 15:42:32 +00:00
b3a5bad377 fix 2 stupid h_mgr_shutdown bugs leading to failure to close some leaked handles at exit (see bug 26)
- was iterating over all HDATA slots up to last_in_use, but it is
inclusive
- when closing, wasn't resetting refcount, so h_free kept those with
refcount > 1 open

This was SVN commit r1158.
2004-09-19 13:46:38 +00:00
a872461a47 no longer 2 tex_write calls - just one that fills a TexInfo directly => no longer need mem_assign to wrap a pointer, only to dereference immediately thereafter
This was SVN commit r1157.
2004-09-19 13:43:53 +00:00
d46cf9cf1f remove mem_assign and mem_assign_user (all call sites rewritten so that they're no longer needed)
still available in source, but shouldn't be necessary.

This was SVN commit r1156.
2004-09-19 13:41:49 +00:00
e4f160df27 fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader.
this came up due to header change - some unnecessary stuff isn't
included by default anymore.

This was SVN commit r1155.
2004-09-19 11:57:51 +00:00
02ec0a7e62 add comment: tex_upload binds texture as a side effect
This was SVN commit r1154.
2004-09-19 11:40:42 +00:00
18e016578d fix tex_load return value check - Handle invalid <==> <= 0
This was SVN commit r1153.
2004-09-19 11:39:47 +00:00
167a077bc2 fix headers: ogl_tex.h is user-level texture stuff, tex.h is only the texture loader.
this came up due to header change - some unnecessary stuff isn't
included by default anymore.

This was SVN commit r1152.
2004-09-19 11:38:54 +00:00
7c269d7735 better encapsulation of header (=> less dependencies)
This was SVN commit r1151.
2004-09-19 11:36:26 +00:00
5a8dd803a7 fix for gcc: philip reports it doesn't have upper_bound (although it's part of STL). replaced with equal_range
This was SVN commit r1150.
2004-09-19 11:23:12 +00:00
e675dbca5f no longer delay load ogg dlls (new sound code is using openal ogg support); avoids warnings in the meantime
This was SVN commit r1149.
2004-09-18 12:51:14 +00:00
dbee9e74fd Fixed lack of termination when log messages exceed 512 chars
This was SVN commit r1148.
2004-09-17 23:13:38 +00:00
b1a5f53284 Testing system for the i18n code, to make sure I don't break anything. (Now on CVS to make it less lonely.)
This was SVN commit r1145.
2004-09-17 17:49:12 +00:00
ca862b8332 Minor adjustments to i18n code
This was SVN commit r1144.
2004-09-17 17:45:44 +00:00
8760a86c13 Unfinished utility for extracting to-be-translated strings from all the game's data files
This was SVN commit r1142.
2004-09-10 13:42:02 +00:00
03e3de50ed When I said "Now fixed", I was wrong. But it's fixed now.
This was SVN commit r1140.
2004-09-06 12:54:35 +00:00
2d153bac2d Increased paranoia, in case the i18n system crashes while translating the crash message
This was SVN commit r1139.
2004-09-06 11:39:27 +00:00
806dea648c Er... broke stuff. Now fixed.
This was SVN commit r1138.
2004-09-06 11:37:15 +00:00
e532b59ead Utilised the corrected CStr8/W conversion
This was SVN commit r1137.
2004-09-06 11:35:42 +00:00
a9d7f0dae8 Fixed minor bug when displaying text containing a "%". Used LOG_ONCE to avoid continuous error logging. Removed redundant Trim (Xeromyces always trims element text)
This was SVN commit r1136.
2004-09-06 11:34:46 +00:00
7008e5b53c Updated to handle Unicode strings
This was SVN commit r1135.
2004-09-06 11:28:30 +00:00
5df205084f Made JSString->wstring conversion slightly easier
This was SVN commit r1134.
2004-09-06 11:28:04 +00:00
13974087c3 Fixed memory leak
This was SVN commit r1133.
2004-09-06 11:18:47 +00:00
0dc2f34676 GCC whine avoidance: newlines at ends of files
This was SVN commit r1132.
2004-09-06 11:18:22 +00:00
f791e5f665 Altered the automatic CStr8/CStrW conversion -- it seems to work now
This was SVN commit r1131.
2004-09-06 11:15:43 +00:00
d373e7a559 Moved language selection into the .cfg file
This was SVN commit r1130.
2004-09-06 11:13:36 +00:00
Gee
5c2838f7cf Forgot to remove a temp log-output
This was SVN commit r1129.
2004-09-06 03:21:56 +00:00
Gee
071bb19282 no message
This was SVN commit r1128.
2004-09-06 03:05:36 +00:00
Gee
6e07632775 Changed a function that the GUI uses to Unicode.
This was SVN commit r1127.
2004-09-06 02:24:34 +00:00
Gee
da465ae1dc Made a little change only to make it compile, hopefully it won't do too much damage until Philip can correct this.
This was SVN commit r1126.
2004-09-06 02:22:38 +00:00
Gee
9133042540 GUI: Translates and outputs localised string in Unicode... hooray!
This was SVN commit r1125.
2004-09-06 02:21:21 +00:00
3a3a5b6c34 Added getFPS(), so the GUI can draw the FPS counter. Also added getLanguageID(), so it knows what language it's using
This was SVN commit r1122.
2004-09-05 11:28:59 +00:00
959600b0d1 Removed FPS display
This was SVN commit r1121.
2004-09-05 11:27:23 +00:00
3b15f3f1e4 Text alignment alterations
This was SVN commit r1119.
2004-09-04 20:35:12 +00:00
933f51d48b Made text always be placed at integer positions, to avoid it looking too ugly
This was SVN commit r1118.
2004-09-04 19:05:25 +00:00
4da6db92d2 Fixed typo in complex mathematical equation (center = "top+bottom/2.f")
This was SVN commit r1117.
2004-09-04 18:30:12 +00:00
3ef7b1b67b Corrected JS_AddRoot usage (it wants a JSObject**/JSString**/jsval*/etc)
This was SVN commit r1116.
2004-09-04 14:43:23 +00:00
51e20e6ef6 Realised that there's no need to store the JSObject* as a void*
This was SVN commit r1115.
2004-09-04 14:40:06 +00:00
c164d9b32c Made buffer-zone consistently a float
This was SVN commit r1114.
2004-09-03 21:37:39 +00:00
9b1127d82f Type checking in dangerous pointer-using code
This was SVN commit r1113.
2004-09-03 21:25:39 +00:00
78934b50c1 split up call to _CrtSetDbgFlag
This was SVN commit r1112.
2004-09-03 20:21:09 +00:00
c0342b1ff7 JS GUI interface changes to handle floating-point sizes, plus a few fewer bugs
This was SVN commit r1111.
2004-09-03 14:12:43 +00:00
348505ee14 Added g_ScriptingHost.[GS]etObjectProperty_Double, as a randomly useful function
This was SVN commit r1110.
2004-09-03 14:10:48 +00:00
03ae01c44a Replaced all CStr16 with CStrW, because its name was too confusing
This was SVN commit r1109.
2004-09-03 14:08:12 +00:00
Gee
ec7ace7016 no message
This was SVN commit r1108.
2004-09-03 05:49:20 +00:00
Gee
d42de50280 Updated everything that's related to screen position to use floats
This was SVN commit r1107.
2004-09-03 05:48:47 +00:00
Gee
ab63c17678 no message
This was SVN commit r1106.
2004-09-02 19:35:07 +00:00
f57e5ab737 Localised crash message (try ":loadLanguage("pseudogreek"), crash()" in the console in a non-Debug build)
This was SVN commit r1105.
2004-09-02 19:24:29 +00:00
756c89d85d Removed GUI TEMPmessage
This was SVN commit r1104.
2004-09-02 19:18:14 +00:00
Gee
6b384432e0 no message
This was SVN commit r1101.
2004-09-02 03:05:16 +00:00
Gee
f2a615f0a3 Updates, mostly about centering text.
This was SVN commit r1099.
2004-09-02 03:02:32 +00:00
72e730be3a minor improvements / commenting
This was SVN commit r1098.
2004-09-02 02:47:11 +00:00
71b62dc484 more explanation of auto-init system
This was SVN commit r1097.
2004-09-02 02:46:50 +00:00
8a19257cd4 Fixed conversion of non-NULL-terminated strings
This was SVN commit r1096.
2004-09-01 19:49:23 +00:00
29e0bfea5b Added CStr constructor for non-NULL-terminated char*s
This was SVN commit r1095.
2004-09-01 19:48:51 +00:00
18fea5478f Updated i18n code
This was SVN commit r1094.
2004-09-01 19:48:03 +00:00
44ddbd201f Removed an old unused #define
This was SVN commit r1092.
2004-09-01 19:23:02 +00:00
Gee
e2a8eb4def Removed some debug output in log only I need to see.
This was SVN commit r1091.
2004-08-31 03:25:36 +00:00
Gee
51b5254a9d Added a GUI file to load
This was SVN commit r1086.
2004-08-31 02:10:40 +00:00
Gee
924b0bf1b4 Major fixes and updates. Let me know if I screwed up resolving conflicts.
This was SVN commit r1085.
2004-08-31 02:09:58 +00:00
3b91514dbe buildTime() function, as a temporary version identifier for distributed builds
This was SVN commit r1084.
2004-08-30 11:20:59 +00:00
f05afa04a2 fix incorrect Tex_reload state handling (caused actual reloads to fail, i.e. display white texture)
This was SVN commit r1079.
2004-08-28 17:44:28 +00:00
b7ceaa0652 fix init segment names (must not be A or Z); see meeting log, 2004-08-28
This was SVN commit r1078.
2004-08-28 17:34:06 +00:00
c630437a9e Removed -- it was no longer used (replaced by unifont.(cpp|h)) and causing conflicts with ps/Font.cpp
This was SVN commit r1077.
2004-08-28 13:35:48 +00:00
39a2589e2c mk_handle -> cast_to_HANDLE (less confusion)
This was SVN commit r1076.
2004-08-28 11:14:23 +00:00
5a3c99d506 Removed some debug logging, since the bug seems to have been successfully removed
This was SVN commit r1075.
2004-08-27 22:10:25 +00:00
70d84beab2 Altered font handling -- now uses CFont in preference to unifont_* (yay, pointless OO) and allows font mapping ("default"=>"palatino12", etc) using .cfg files
This was SVN commit r1074.
2004-08-27 22:08:30 +00:00
9280aa15a7 Adjusted error handling minorly
This was SVN commit r1073.
2004-08-27 21:14:23 +00:00
b359da4095 Altered point size to match Windows. Fixed bug with alignment of bold text.
This was SVN commit r1071.
2004-08-27 20:24:15 +00:00
880b768abd Noticed "Engine exited successfully on " << __DATE__
This was SVN commit r1069.
2004-08-27 18:47:14 +00:00
405d5c476f Made ThrowError(code) visible
This was SVN commit r1068.
2004-08-27 17:43:04 +00:00
97777fe688 LOG_ONCE, to avoid flooding the log with the same message every frame
This was SVN commit r1067.
2004-08-27 17:41:02 +00:00
1aae7dcead more dox!
also found problem with partial reads from zip; not important since all
files are currently loaded in one go, but will attack tomorrow.

This was SVN commit r1065.
2004-08-27 00:33:20 +00:00
d607aad4db had a look at mmap() due to gamedev post. cleaned it up; now bulletproof and armor-plated (I hope :)).
This was SVN commit r1064.
2004-08-27 00:29:46 +00:00
9c579eb89d Executable version of the exception-stuff generator
This was SVN commit r1060.
2004-08-26 10:34:09 +00:00
4041b7880e Made missing textures non-fatal
This was SVN commit r1059.
2004-08-26 10:31:34 +00:00
918cb99c7f now verify glActiveTexture != 0 in GL extension check (in response to bug #18)
This was SVN commit r1055.
2004-08-25 11:44:11 +00:00
c01f1f00a8 Minorly better error handling
This was SVN commit r1053.
2004-08-24 21:07:20 +00:00
4ce93a9f12 remove misalign warning (no longer relevant)
This was SVN commit r1052.
2004-08-24 17:42:46 +00:00
df5ba1f690 simplification: only VFS allocates output buffer
This was SVN commit r1051.
2004-08-24 17:34:00 +00:00
13e5f5dc11 underwent review, armor-plating and documentation. "finished" (i hope) except for one last outstanding issue:
special-casing uncompressed files in archive. the impl is hackish ATM,
and requires further work on the file_io cache.

This was SVN commit r1050.
2004-08-24 17:29:54 +00:00
fb0b498de2 pthread_mutex update - now uses CRITICAL_SECTIONs. quite hacky; awaiting word from simon how he'd like it :)
This was SVN commit r1049.
2004-08-24 17:27:51 +00:00
49e284ae5e now uses vfs_load instead of vfs_map (faster, doesn't break if the files are in an archive and compressed)
This was SVN commit r1048.
2004-08-24 17:26:35 +00:00
68aa9a81f3 Removed the single-pixel borders between glyphs; most font textures are now half their former size
This was SVN commit r1045.
2004-08-24 14:58:50 +00:00
f0e6936b94 Updated
This was SVN commit r1044.
2004-08-24 11:42:44 +00:00
d5a5f4c300 Now uses plain English messages when calling translate() before loading a language, rather than crashing
This was SVN commit r1043.
2004-08-24 11:32:32 +00:00
83fb95dbde Removed hard-coded filenames
This was SVN commit r1042.
2004-08-24 11:29:40 +00:00
c6d292dc87 Slightly better dictionary handling
This was SVN commit r1041.
2004-08-24 11:28:18 +00:00
49b5c5c2b8 Trivial wrapper around vfs_next_dirent, to make some other code a little tidier
This was SVN commit r1040.
2004-08-24 11:26:32 +00:00
a684d27654 Error code to exception conversion, via ThrowError(code)
This was SVN commit r1039.
2004-08-24 11:09:11 +00:00
9fa5e3b57a Better Unicode support in the console
This was SVN commit r1038.
2004-08-24 11:07:50 +00:00
506b283844 Now actually uses IsInitialised() correctly, to avoid crashing when logging messages before the config DB is loaded
This was SVN commit r1037.
2004-08-24 11:05:41 +00:00
003bf13eb0 GCC fixes: things
This was SVN commit r1035.
2004-08-21 12:57:10 +00:00
6873de4ed0 GCC fixes: string.c_str() in LOG
This was SVN commit r1034.
2004-08-21 12:55:43 +00:00
59fd28fc93 GCC fixes: made zip_archive_open/close not inline
This was SVN commit r1033.
2004-08-21 12:54:25 +00:00
57fad52ef3 GCC non-fixes: marked broken code
This was SVN commit r1032.
2004-08-21 12:53:17 +00:00
d1e29b1d16 GCC fixes: avoid warnings about XP_UNIX
This was SVN commit r1031.
2004-08-21 12:52:31 +00:00
a8f64267a2 GCC fixes: evil goto.
This was SVN commit r1030.
2004-08-21 12:50:55 +00:00
0e55379b36 Initial i18n integration
This was SVN commit r1029.
2004-08-21 11:45:01 +00:00
9e4ee4b8d9 Quadrupled stack size, since we had too many files
This was SVN commit r1027.
2004-08-21 11:35:46 +00:00
6e9c7dd532 Fixed minor type-conversion warnings
This was SVN commit r1026.
2004-08-20 14:03:49 +00:00
35baf71fe8 Define XP_* globally, for anything that uses SpiderMonkey directly
This was SVN commit r1025.
2004-08-20 14:02:53 +00:00
0ac6b7839f (That last message didn't make much sense at all, and the code was slightly wrong anyway)
Check for error definitions in .cpp/.h files inside directories whose
names contain digits.

This was SVN commit r1024.
2004-08-20 12:53:24 +00:00
88ab133c1f Check for errors in directory names containing digits (e.g. "i18n")
This was SVN commit r1023.
2004-08-20 12:41:08 +00:00
f94ecbd6d7 hide ugly multimap code behind interface
This was SVN commit r1022.
2004-08-19 12:03:15 +00:00
e6324c95d6 add rationale for non-caching async IO and not prefetching
This was SVN commit r1021.
2004-08-19 12:02:58 +00:00
0706801286 heeding thoreau's "simplify" call. fat trimmed from tree_lookup and remount;
no longer support single archives: discussed with stu, it's not
necessary

This was SVN commit r1020.
2004-08-19 12:02:15 +00:00
95453aa2c6 add STL_HASH_(MULTI)MAP
This was SVN commit r1018.
2004-08-18 02:13:53 +00:00
d58e16e0ff work in progress. caching moved to sync IO code (simplifies things).
This was SVN commit r1017.
2004-08-18 02:12:52 +00:00
e2970992fd fix FileIO type; also new transfer mode for uncompressed files that allows using the file cache (HACK!)
This was SVN commit r1016.
2004-08-18 02:11:50 +00:00
3d455fc05f h_find now via hash multimap instead of linear search (it's called often)
This was SVN commit r1015.
2004-08-18 02:08:15 +00:00
4934c7cbe2 don't cache VDir (not copy equivalent). fixes bug that caused terrain textures not to load.
also renamed FileIO

This was SVN commit r1014.
2004-08-18 02:06:23 +00:00
ac8cfef8d0 bugfix: was memsetting the memory log /stream/, not buffer. while at it, we just alloc via calloc
This was SVN commit r1013.
2004-08-18 01:51:23 +00:00
589106ae1c increase memory buffer size (due to boundschecker overrun warning)
This was SVN commit r1012.
2004-08-18 01:32:05 +00:00