a4be909094
Temporary fixing the victory bug in survival of the fittest map. Refs #2721 .
...
This was SVN commit r15636.
2014-08-14 09:50:51 +00:00
b67a6f230b
Fix typo from 704d0f9511
.
...
This was SVN commit r15635.
2014-08-13 19:02:59 +00:00
704d0f9511
Add config settings for FPS, realtime, and gametime overlays.
...
This was SVN commit r15634.
2014-08-13 18:56:07 +00:00
c13547c9a0
Stan's rotary mill
...
This was SVN commit r15633.
2014-08-13 17:55:14 +00:00
ada7691bce
Add current time counter which can be triggered using Alt+T. Fixes #2718 . Patch by thamlett.
...
This was SVN commit r15630.
2014-08-13 02:35:29 +00:00
abef0673bd
fixes some typos
...
This was SVN commit r15629.
2014-08-12 20:45:06 +00:00
f7cab71243
Iberian barracks replacement
...
This was SVN commit r15627.
2014-08-12 03:42:59 +00:00
7471662ddc
A small change that increases the performance of most random map generation noticeably.
...
This was SVN commit r15621.
2014-08-07 09:27:22 +00:00
c0e7208130
Fixes 016d4599e1
by registering the new DisabledTemplatesChanged message.
...
Also fixes a typo.
This was SVN commit r15616.
2014-08-05 21:21:06 +00:00
016d4599e1
Added the ability to disable training/building of entities by triggers. Changes survival of the fittest random map to work with this. Refs #52
...
This was SVN commit r15614.
2014-08-05 12:49:12 +00:00
f7e591c9f2
Hide changes to buildings in the fog-of-war.
...
To achieve this, mirage entities are created per player, to replace the
real entities when these ones fall into the fog-of-war. These mirage
entities are created on-the-fly, and destroyed when they get back in
sight.
This depends heavily on the VisibilityChanged message added in
2174eaaeee
.
As a temporary adjustment, territories do not explore the map anymore
when their borders change. See #2709 .
Fixes #599
This was SVN commit r15612.
2014-08-04 22:49:19 +00:00
30fa275f9d
Fixed some keys not being recognized after a719696658
. Refs #195 .
...
This was SVN commit r15610.
2014-08-04 16:48:54 +00:00
a719696658
Support more mouse buttons. Fixes #195 . Patch by 01d55 with some minor cleanup.
...
This was SVN commit r15609.
2014-08-04 01:06:36 +00:00
1561f55b27
Batch-change RM map water type and waviness settings. Again, this errs on the "not enough" side.
...
This was SVN commit r15604.
2014-08-03 11:01:41 +00:00
15fa9e2c2e
(semi-auto) update scenarios and skirmishes water settings (type and waviness). Probably errs on the "not enough" side.
...
This was SVN commit r15602.
2014-08-02 17:08:42 +00:00
4028cd425e
Actually fix bugs on ATI cards. Switch reflection and refractions to use POT textures in an attempt to improve compatibility.
...
This was SVN commit r15598.
2014-08-02 12:54:45 +00:00
7dbbb4e419
some cleaning of petra code
...
This was SVN commit r15596.
2014-08-01 14:32:31 +00:00
2b0af756f6
Temporary reversion for a graphic problems with some ATI cards when disabling water reflections.
...
This was SVN commit r15595.
2014-08-01 13:26:45 +00:00
e50147fd96
Metaprogramming 9ce51f4357
.
...
Change something on water shaders to see if it works better on ATI
cards.
This was SVN commit r15594.
2014-08-01 10:15:29 +00:00
ec6b098dd4
Petra: some adjustements on naval transport
...
This was SVN commit r15593.
2014-07-31 21:35:28 +00:00
af8b76e227
Avoids dividing by zero when generating Gulf of Bothnia random map with one player. Patch by FeXoR, fixes #2699 .
...
This was SVN commit r15590.
2014-07-31 16:03:35 +00:00
cf563657b6
Add some information about gathered resources to the multiple selection panel's tooltips. Refs #2695
...
This was SVN commit r15588.
2014-07-31 12:46:33 +00:00
cf121baa1d
Petra: small changes in naval transport to (hopefully) make it more robust
...
This was SVN commit r15587.
2014-07-30 21:36:48 +00:00
15e536dbb6
remove the hardcoded StartingCamera of player 3 which was pointing to player 1 location
...
This was SVN commit r15585.
2014-07-30 16:56:45 +00:00
cd3b35ed52
Handle callback functions when using the "leave" hotkey (by default Esc) to close a message box.
...
Fixes #2635
This was SVN commit r15584.
2014-07-30 09:27:46 +00:00
707b255e2b
Petra: prevent overseas attack to try to start before dock construction
...
This was SVN commit r15583.
2014-07-29 20:55:16 +00:00
58a19e8e30
Petra: prevent stuck units when a transport ship is destroyed
...
This was SVN commit r15582.
2014-07-29 17:32:59 +00:00
c2579c3c22
let allies build and repair stuff
...
This was SVN commit r15581.
2014-07-29 15:57:42 +00:00
00b072ea14
Fix a UnitAI issue where a builder would become idle if, upon completion of a foundation, it was close enough to immediately start working on another foundation. This was particularly infuriating with palisades.
...
This was SVN commit r15580.
2014-07-29 11:34:58 +00:00
a57747472c
Petra: proper fix for the juggernaut limit reported by brian
...
This was SVN commit r15579.
2014-07-28 20:15:06 +00:00
3ed6681aa4
fix #2691 , Petra should not try to unload allied garrisoned inside its buildings
...
This was SVN commit r15578.
2014-07-28 18:13:49 +00:00
9ce51f4357
Commit coastal waves when activating fancy effects, and incidentally completely change how this effect work. Refs #48 .
...
This was SVN commit r15576.
2014-07-28 10:14:00 +00:00
91ead32b1a
petra: temporary fix, waiting to be able to deal with training restrictions
...
This was SVN commit r15575.
2014-07-27 21:48:02 +00:00
afa769f873
fixes #2690 in Petra AI
...
This was SVN commit r15574.
2014-07-27 20:45:40 +00:00
fe8e19ebfe
Bunch of petra bug fixes: fixes #2685 , #2686 and makes 074cf06803
really working
...
This was SVN commit r15570.
2014-07-27 15:25:26 +00:00
30f7837c44
Should be workaround for issue #2684
...
This was SVN commit r15566.
2014-07-26 17:12:45 +00:00
9cd75067bc
Workaround for issue #2486
...
This was SVN commit r15565.
2014-07-26 17:09:49 +00:00
5c3f1b6dba
fix previous commit
...
This was SVN commit r15560.
2014-07-25 21:24:05 +00:00
074cf06803
Petra: deals more efficiently with naval transport
...
This was SVN commit r15559.
2014-07-25 18:16:33 +00:00
7c82e59ce5
Replace or remove uses of Engine.Console_Write. Patch by Adrian Fatol. Fixes #2141 .
...
Cleans up list utility functions a bit.
Removes Engine.Console_Write.
This was SVN commit r15556.
2014-07-24 21:27:24 +00:00
4278e93b97
Petra: improve AI behaviour in scenarios without building possibility
...
This was SVN commit r15555.
2014-07-24 21:26:53 +00:00
f8cbef8379
fix previous commit
...
This was SVN commit r15554.
2014-07-24 21:05:16 +00:00
c5929ca7d5
make tooltip agree with buildrestrictions
...
This was SVN commit r15553.
2014-07-24 20:59:25 +00:00
a574ca2e8f
Petra: improve use of garrisoning for defense + some cleanings
...
This was SVN commit r15552.
2014-07-23 17:57:32 +00:00
2eb12c13ec
give war ships at dock for carthage, for better balance of naval maps
...
This was SVN commit r15551.
2014-07-23 17:18:22 +00:00
a5ebd8dafd
Load trigger scripts in serialization test mode.
...
This was SVN commit r15549.
2014-07-22 23:30:27 +00:00
bfe1e9f182
fix #2603
...
This was SVN commit r15548.
2014-07-22 21:23:25 +00:00
b41289807a
fix a rare JS warning
...
This was SVN commit r15546.
2014-07-22 18:20:47 +00:00
68121f387c
Don't cache (and serialise) all technology templates multiple times. It's still cached once in the TechnologyTemplateManager.
...
This was SVN commit r15545.
2014-07-22 16:18:37 +00:00
9d505f2fd1
fixes petra javascript warnings
...
This was SVN commit r15543.
2014-07-21 16:19:59 +00:00