Commit Graph

5567 Commits

Author SHA1 Message Date
e4365b2f71 New Spartan hero Agis III.
Started to update tooltips to show attack bonuses. It would be nice if
this was automatic though, and the tooltip pulled the information from
the templates.

This was SVN commit r11686.
2012-04-28 02:16:36 +00:00
21caaa4573 Fixes some bugs in tech modifications relating to data types. Explicitly convert template data to numbers before calling ApplyModifications (using + operator).
This was SVN commit r11685.
2012-04-27 23:06:40 +00:00
7c93499c7d Fix qBot infinite loop due to NaN priorities
This was SVN commit r11684.
2012-04-27 21:57:38 +00:00
97bcdfb208 Tweaks to healing range and rate techs
This was SVN commit r11683.
2012-04-26 22:15:16 +00:00
eda4c082fd Add tech support to BuildingAI, GarrisonHolder and Builder.
This was SVN commit r11682.
2012-04-26 21:58:05 +00:00
6fc3d3f9a2 Healing rate and range techs for all temples
This was SVN commit r11681.
2012-04-26 21:38:53 +00:00
aca61b3ccf This was SVN commit r11680. 2012-04-26 20:41:17 +00:00
e6641ad14f Make some healer modifiable by techs. Refs #1357.
This was SVN commit r11679.
2012-04-26 20:11:18 +00:00
bb81a9d81b Move single techs to the bottom row.
This was SVN commit r11678.
2012-04-26 17:43:33 +00:00
060a1fd004 This tech didn't like the è character.
This was SVN commit r11677.
2012-04-26 03:37:47 +00:00
f3fa70cf35 Tech names
This was SVN commit r11676.
2012-04-26 03:32:09 +00:00
85b433d48f Tweaked techs + 2 more techs for Barracks.
This was SVN commit r11675.
2012-04-26 03:15:50 +00:00
c396c2a1ca Fixed default civs.
This was SVN commit r11674.
2012-04-26 00:08:29 +00:00
241be5fa7c Pair of infantry techs for the barracks
This was SVN commit r11673.
2012-04-25 23:51:34 +00:00
65e85dcc40 Selection ring tweaks.
This was SVN commit r11672.
2012-04-25 21:14:32 +00:00
fee0ec6648 Added some debug commands (quit and set-shading-color) which shoudl be useful for AI development
This was SVN commit r11671.
2012-04-25 20:56:35 +00:00
e765f6865f Add a red overlay to the paired tech on hover. Fixes #1356.
This was SVN commit r11670.
2012-04-25 17:58:16 +00:00
4f905584c9 Clarify tech pairs. Refs #1356.
This was SVN commit r11669.
2012-04-25 17:02:41 +00:00
06996590bb Fixes typo from [11660]
This was SVN commit r11668.
2012-04-24 21:59:46 +00:00
b2d399fe47 A bunch of stuff.
This was SVN commit r11667.
2012-04-24 21:36:54 +00:00
29739575cd Link graphics for technology icons
This was SVN commit r11666.
2012-04-24 21:04:17 +00:00
8714eec949 A few more technology icons
This was SVN commit r11664.
2012-04-24 18:56:53 +00:00
e6cb5fade6 Shift-clicking the control group button adds to selection. Patch by mk12. Fixes #1345.
Add AI to Battle for the Tiber map.

This was SVN commit r11662.
2012-04-24 15:58:02 +00:00
17c77ad2ac Adds detection for lower-end Intel Mac GPUs and Apple software renderer. Disables shadows and fancy water on those devices.
This was SVN commit r11660.
2012-04-24 01:20:06 +00:00
9680c8637b grain and meat icons for techs
This was SVN commit r11659.
2012-04-23 23:39:36 +00:00
vts
f72bfb1cf1 Add option to disable particles, based on patch by rogue-spectre. Fixes #1222.
This was SVN commit r11658.
2012-04-23 22:57:51 +00:00
49883c2d57 siege ram icon for techs
This was SVN commit r11657.
2012-04-23 22:47:48 +00:00
01d8358248 anvil and walk icons for techs
This was SVN commit r11655.
2012-04-23 19:29:42 +00:00
ac4e25e17f Added volcanic lands and a new islands random maps. Changed the name of previous islands map to "cycladic archipelago".
This was SVN commit r11653.
2012-04-23 08:58:55 +00:00
1325c4e35f spear icon for techs
This was SVN commit r11652.
2012-04-23 06:06:17 +00:00
f031e2a7e0 Tooltip updates.
This was SVN commit r11651.
2012-04-23 01:51:31 +00:00
e4f1cd10ba Fixes #1349
This was SVN commit r11650.
2012-04-23 01:46:04 +00:00
5101393f26 This was SVN commit r11648. 2012-04-23 00:51:21 +00:00
c6291403bd Fixed some javascript things because the names of the phases were changed. Changed thickness of mine selections.
This was SVN commit r11647.
2012-04-23 00:36:06 +00:00
af0769f19d Nerfed default mining rates slightly, since we now have mining technologies.
This was SVN commit r11646.
2012-04-22 23:03:00 +00:00
6821e838c1 This was SVN commit r11645. 2012-04-22 22:53:01 +00:00
d9a6ee53d0 This was SVN commit r11643. 2012-04-22 22:02:03 +00:00
a0cc289174 This was SVN commit r11642. 2012-04-22 21:50:20 +00:00
5f1f98970f Yet more tech tweaks.
This was SVN commit r11641.
2012-04-22 21:45:28 +00:00
vts
bb9af6da12 Requested update from quantumstate via IRC
This was SVN commit r11640.
2012-04-22 21:36:37 +00:00
b01a9c5471 Fixes broken defense tower reference
This was SVN commit r11639.
2012-04-22 20:48:53 +00:00
99777c8d3f 4 horseshoe icons for techs
This was SVN commit r11638.
2012-04-22 20:24:31 +00:00
a41250b0af Fixing some name stuff.
This was SVN commit r11637.
2012-04-22 20:21:44 +00:00
9c5379c9ed This was SVN commit r11636. 2012-04-22 20:06:58 +00:00
97715cb617 Added stone and mining rate techs for all Mills
This was SVN commit r11635.
2012-04-22 17:50:04 +00:00
4830cebf5e Wheel tech graphic
This was SVN commit r11633.
2012-04-22 15:38:56 +00:00
d836c6a26e Returned the "looter" ability to these units because as an unwanted side-effect they could not gain promotion.
This was SVN commit r11632.
2012-04-22 15:22:52 +00:00
31cec14575 Selection tweaks.
This was SVN commit r11631.
2012-04-22 14:25:44 +00:00
6032ab88e7 Battle axe and wood chopping icons for techs
This was SVN commit r11630.
2012-04-22 14:05:06 +00:00
62ec2bac69 Selection texture tweaks.
This was SVN commit r11628.
2012-04-22 13:17:54 +00:00
d9b8df65be Some refactoring of the military qbot code.
This was SVN commit r11627.
2012-04-22 13:04:31 +00:00
bdc5ad3f0d Some mining icons for techs
This was SVN commit r11626.
2012-04-22 11:19:04 +00:00
0d81325cc7 Fixed Attack and Armour bug by removing Armour/All and Attack/.../All technology modifications.
This was SVN commit r11625.
2012-04-22 10:53:38 +00:00
vts
34fc883317 Pretty unit selection overlay rings. Fixes #824.
This was SVN commit r11623.
2012-04-22 04:04:02 +00:00
60944a1439 Updated phase icons.
This was SVN commit r11622.
2012-04-22 01:47:30 +00:00
8cf72a5ab9 Fixed syntax error
This was SVN commit r11621.
2012-04-22 01:35:08 +00:00
c52d1293d7 Added "Citizen" class to these templates. I feel like "CitizenSoldier" class should be split into Citizen and Soldier, but I was told that this might break some stuff.
This was SVN commit r11620.
2012-04-22 01:26:50 +00:00
0befd88deb Plough tweak.
This was SVN commit r11619.
2012-04-22 01:04:06 +00:00
ddafad84f6 Moved 'plough' tech from Civ Centre to Farmstead.
This was SVN commit r11618.
2012-04-22 00:32:10 +00:00
1bbd226ff4 Renamed these techs more generically.
This was SVN commit r11617.
2012-04-22 00:26:44 +00:00
041da02ff9 This was SVN commit r11616. 2012-04-22 00:23:26 +00:00
db2c7929fd First tech pair.
This was SVN commit r11615.
2012-04-22 00:16:59 +00:00
4881e638e5 Arrow and sword icons for techs
This was SVN commit r11614.
2012-04-22 00:12:00 +00:00
12e46a35fd 128x128 version of the plough icon
This was SVN commit r11612.
2012-04-21 22:54:12 +00:00
60088384a6 Plough tech graphic
This was SVN commit r11611.
2012-04-21 22:42:17 +00:00
99c60789da Tech tweaks.
This was SVN commit r11610.
2012-04-21 22:24:55 +00:00
5ceea39a59 Added technology pairs.
This was SVN commit r11609.
2012-04-21 21:40:07 +00:00
b9695db52c Don't add units to selection if the selected unit isn't owned by the player. Fixes #1256, based on patch by mk12.
Update AI API to Health changes.

This was SVN commit r11608.
2012-04-21 20:50:07 +00:00
03f04e54fc Fix garrisoning issue.
This was SVN commit r11607.
2012-04-21 20:12:52 +00:00
b25d7a4bab Display all trainable/builable (by selected entities) entities.
This was SVN commit r11606.
2012-04-21 20:10:11 +00:00
6938ecf431 Allow switching to not yet buildable entities, if they are in the current selection. Use consts if we already define them.
This was SVN commit r11605.
2012-04-21 17:26:06 +00:00
96549e0418 Modified caching behavior to work similarly to how k776 suggested. Also added modification level affects as also suggested by k776.
This was SVN commit r11604.
2012-04-21 16:37:35 +00:00
dfc86d8ab2 This was SVN commit r11599. 2012-04-21 11:32:52 +00:00
3e3a8d5414 Fix error when no items of a class exist and that class is used for techology requirements.
This was SVN commit r11598.
2012-04-21 10:55:02 +00:00
1b49c53f4c Buildings now unlock per phase. :)
This was SVN commit r11597.
2012-04-21 10:51:32 +00:00
d3d95c6b66 This was SVN commit r11595. 2012-04-21 07:19:43 +00:00
497c1ff948 A few portrait tweaks.
This was SVN commit r11593.
2012-04-21 04:48:13 +00:00
774809b0a9 Allow training in all selected buildings. Fixes #1210.
This was SVN commit r11592.
2012-04-21 00:21:01 +00:00
a6ceceb79c Renaming the old celt wall files and new templates for them
This was SVN commit r11591.
2012-04-20 22:27:17 +00:00
06b342db46 Fix save/load with common-api-v2
This was SVN commit r11590.
2012-04-20 21:31:43 +00:00
85d5962328 Roman wall gate model updated
This was SVN commit r11589.
2012-04-20 21:25:34 +00:00
03d625dd2e Added tech modification for carrying capacity and fixed warning for min range
This was SVN commit r11588.
2012-04-20 20:37:12 +00:00
b7cf51be34 Check properties exist in resourceSupplyAmount and resourceCarrying to avoid warnings. Code from wraitii
This was SVN commit r11587.
2012-04-20 19:48:25 +00:00
ed6e5bdaf0 Fixed phase detection in GUIInterface and added Armour and Attack tech modification.
This was SVN commit r11586.
2012-04-20 19:47:01 +00:00
755e407aeb Technologies. Refs #3. Full unlocking technology implementation. Only unit gathering rates can be modified currently because the patch was big enough already.
This was SVN commit r11584.
2012-04-20 17:21:04 +00:00
be0109331c New update. Tightens up some of the military side of things.
This was SVN commit r11583.
2012-04-20 16:53:31 +00:00
2037c1fc6e Spartan Helot Skirmishers less reliable. Spartan female citizen stronger.
This was SVN commit r11582.
2012-04-20 04:02:03 +00:00
c93621d2ad Moved these to Public.
This was SVN commit r11580.
2012-04-20 03:12:09 +00:00
813f7e9102 Updated Prytaneion template.
This was SVN commit r11579.
2012-04-20 03:09:25 +00:00
a99e1236be New Prytaneion by Enrique.
This was SVN commit r11577.
2012-04-20 02:48:27 +00:00
c8745ee41f Handle game ending in Atlas a bit more gracefully, it now continues until the user stops the simulation test. Fixes #641.
This was SVN commit r11575.
2012-04-20 01:41:54 +00:00
7d47407c70 Carthaginian wall segments
This was SVN commit r11574.
2012-04-20 00:08:31 +00:00
9a58afcb62 Internal to Public.
This was SVN commit r11573.
2012-04-19 22:38:00 +00:00
b535c76ca1 This was SVN commit r11572. 2012-04-19 21:40:31 +00:00
ba17009767 Deposit resources when garrisoned in a dropsite. Patch by MattDoerksen. Fixes #1124.
This was SVN commit r11571.
2012-04-19 20:34:59 +00:00
388d77f37d Structures from Internal to Public. Thanks Leper.
This was SVN commit r11570.
2012-04-19 18:43:39 +00:00
82263fd3d3 Shift-N adds that groups units to selection. Fixes #1262.
This was SVN commit r11569.
2012-04-19 09:00:51 +00:00
496445c615 New mapz0rz
This was SVN commit r11568.
2012-04-19 08:31:05 +00:00
0e6ecdcf48 Some art assets moved from Internal mod.
This was SVN commit r11567.
2012-04-19 08:28:48 +00:00
4a54b29250 Moving some minor stuff from Internal to Public mod.
This was SVN commit r11566.
2012-04-19 08:21:13 +00:00