a976045f0f
Report filename in Collada warning messages.
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Skip harmless warnings about missing materials in Collada files.
This was SVN commit r9512.
2011-05-14 16:43:08 +00:00
963960fafa
no longer warn when SetFileValidData fails, as it does on all FAT volumes (boo)
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fixes #849
This was SVN commit r9511.
2011-05-14 10:37:42 +00:00
edd8ef2bf2
Fix units in formation blocking construction and not moving out of the way (see #779 ).
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Make non-movement-blocking buildings (e.g. farms) not require units to
move out of the way.
This was SVN commit r9510.
2011-05-13 20:32:41 +00:00
c41b7904d2
Fix burst of particles when starting to construct a building.
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Fix crash when particle XML loading failed.
This was SVN commit r9509.
2011-05-13 19:36:56 +00:00
03b87f9a8d
Fix typo
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This was SVN commit r9508.
2011-05-13 19:32:19 +00:00
123c00763a
Use JuBot by default.
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Fixes #774 .
This was SVN commit r9507.
2011-05-12 23:55:35 +00:00
b741feafb1
Add global deepcopy() function in scripts, to do a structured clone of objects.
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Remove an unused include.
This was SVN commit r9506.
2011-05-12 23:50:42 +00:00
ff7cc75055
Fixes garrisoning bug (units don't have to approach buildings in order to garrison)
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This was SVN commit r9505.
2011-05-12 21:48:59 +00:00
ba66de2143
Fix #835 more comprehensively (the same bug affects other actions performed on nearby targets while moving)
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This was SVN commit r9504.
2011-05-12 21:27:15 +00:00
6b499bdc8a
Armour for Persian cataphract.
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This was SVN commit r9503.
2011-05-12 05:10:56 +00:00
fc9a9789e0
Extra starting resources for Median Oasis.
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Added XP value to mechanical units.
This was SVN commit r9502.
2011-05-12 03:59:01 +00:00
8a434aae1b
Ensure units don't move while gathering. fixes #835
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This was SVN commit r9501.
2011-05-11 19:34:39 +00:00
b96a3f74c2
This was SVN commit r9500.
2011-05-11 17:05:21 +00:00
afd8a79f9c
fix #842
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This was SVN commit r9499.
2011-05-11 16:10:40 +00:00
025a00340e
Fixes garrisoned units being found as idle (even if they are, we can't select them, so skip them instead). Fixes #844 .
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Garrisoned units now remain in the GARRISONED state until explicitly
ungarrisoned
This was SVN commit r9498.
2011-05-11 04:05:05 +00:00
cda5c5f5c9
Promotion stuff.
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This was SVN commit r9497.
2011-05-09 07:32:57 +00:00
aad79f54d1
This was SVN commit r9496.
2011-05-09 07:26:03 +00:00
14ecca8052
Lots of work on Temperate and Tropical biome terrains.
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This was SVN commit r9495.
2011-05-09 06:37:17 +00:00
1420a229ff
Fix various position-related errors with garrisoned units.
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Fix some formatting consistency.
This was SVN commit r9494.
2011-05-09 02:02:00 +00:00
33a2a50d2c
This was SVN commit r9493.
2011-05-09 01:45:47 +00:00
84817e1a6f
Updated some cavalry attack event times.
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This was SVN commit r9492.
2011-05-09 01:22:44 +00:00
834b3fc134
This was SVN commit r9491.
2011-05-08 22:56:00 +00:00
2eeaf9f5af
Deleting broken audio files (to be replaced next)
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This was SVN commit r9490.
2011-05-08 22:53:57 +00:00
452670738a
fix StatusDescription (remove unnecessary and wrong cast)
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This was SVN commit r9489.
2011-05-08 20:09:31 +00:00
cf80b9bb97
Fixed a bunch of trees being Player 1
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This was SVN commit r9488.
2011-05-08 16:16:27 +00:00
4ca43e453e
Made aggressive animals a little more formidable. Previously they only has 1H1P attack.
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This was SVN commit r9487.
2011-05-08 16:12:47 +00:00
8be54aac90
This was SVN commit r9486.
2011-05-08 15:23:34 +00:00
9b7cdef124
ensure WHRT debug messages are always displayed (in case of compatibility trouble)
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refs #709
This was SVN commit r9485.
2011-05-08 09:14:21 +00:00
OmriLahav
2ed0c665b6
Updated Ogg file size.
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This was SVN commit r9483.
2011-05-08 08:10:05 +00:00
343101588b
This was SVN commit r9482.
2011-05-08 05:23:26 +00:00
821556c50e
This was SVN commit r9481.
2011-05-08 04:27:12 +00:00
a0de656c60
Updated description.
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This was SVN commit r9480.
2011-05-08 04:22:36 +00:00
be5e4933d8
Added shields to Celt cav skirmisher Advanced and Elite to differentiate from the Basic.
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Finalized Acropolis II. Please playtest. It's a 1v1 acropolis-style map
with the Mediterranean assets.
This was SVN commit r9479.
2011-05-08 04:19:05 +00:00
ede48a077b
Edited some actors so that the melee sound effect happens at the correct time. I may need to go through all of the melee cavalry unit actors and do this.
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New Acropolis II map for Alpha 5. Nearly complete. Is already playable.
This was SVN commit r9478.
2011-05-08 03:24:12 +00:00
7ed9a84252
avoid double-free when sounds are reclaimed and then freed.
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fixes #833
This was SVN commit r9477.
2011-05-07 17:34:47 +00:00
b82913ea14
make explicit that both iterator debugging and _SECURE_SCL (which is less than iterator debugging) are disabled in release builds
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This was SVN commit r9476.
2011-05-07 16:46:28 +00:00
46e5db4dc4
fix build with ICC
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This was SVN commit r9475.
2011-05-07 15:47:20 +00:00
9837e23808
Changed release name
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This was SVN commit r9474.
2011-05-07 15:23:11 +00:00
1a17fde105
Change health bar tooltip from hitpoints to health
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This was SVN commit r9473.
2011-05-07 02:57:23 +00:00
c49f4c677b
Fix bogus error messages when errno=0
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This was SVN commit r9472.
2011-05-07 00:14:43 +00:00
5bda00c230
Fix test
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This was SVN commit r9471.
2011-05-07 00:14:17 +00:00
0fc0335285
Tweaks resources in all random maps.
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Updates progress steps for random maps.
Latium is not circular, so explicitly set that.
Fixes some weirdness with Atlas random map generation.
This was SVN commit r9470.
2011-05-06 23:50:30 +00:00
f6ffe7f121
Fix triple-click's accepted inter-click timing to match double-click's
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This was SVN commit r9468.
2011-05-06 22:24:03 +00:00
cd7abda9f1
Handle triple-click selections a bit more efficiently
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This was SVN commit r9467.
2011-05-06 22:22:56 +00:00
b2bf04c5ae
Reduce projectile decay time
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This was SVN commit r9466.
2011-05-06 21:53:33 +00:00
e90470020b
Try to make the pathfinder less likely to get stuck
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This was SVN commit r9465.
2011-05-06 21:52:15 +00:00
c1ed608291
Modified starting resources.
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This was SVN commit r9464.
2011-05-06 19:35:34 +00:00
05cf7d0249
Added a new "bridge" across the center and some eye candy stuff. :)
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This was SVN commit r9463.
2011-05-06 19:10:37 +00:00
f608b44d1d
fix self-test and map load on Windows (avoid mixing dir separators).
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add more specific error codes (used at work)
This was SVN commit r9462.
2011-05-06 18:45:30 +00:00
e7e2e03bb9
Changed tooltip to read "Experience" instead of simply "XP." This is to help spell it out better for the players who may not be familiar with our internal nomenclature.
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This was SVN commit r9461.
2011-05-06 18:29:01 +00:00